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Filip Lemic

Publications and source records attributed to Filip Lemic.

33 records · Page 2Linked to original sources

Analytical Modelling of Raw Data for Flow-Guided In-body Nanoscale Localization

Advancements in nanotechnology and material science are paving the way toward nanoscale devices that combine sensing, computing, data and energy storage, and wireless communication. In precision medicine, these nanodevices show promise for disease diagnostics, treatment, and monitoring from within the patients' bloodstreams. Assigning the location of a sensed biological event with the event itself, which is the main proposition of flow-guided in-body nanoscale localization, would be immensely beneficial from the perspective of precision medicine. The nanoscale nature of the nanodevices and the challenging environment that the bloodstream represents, result in current flow-guided localization approaches being constrained in their communication and energy-related capabilities. The communication and energy constraints of the nanodevices result in different features of raw data for flow-guided localization, in turn affecting its performance. An analytical modeling of the effects of imperfect communication and constrained energy causing intermittent operation of the nanodevices on the raw data produced by the nanodevices would be beneficial. Hence, we propose an analytical model of raw data for flow-guided localization, where the raw data is modeled as a function of communication and energy-related capabilities of the nanodevice. We evaluate the model by comparing its output with the one obtained through the utilization of a simulator for objective evaluation of flow-guided localization, featuring comparably higher level of realism. Our results across a number of scenarios and heterogeneous performance metrics indicate high similarity between the model and simulator-generated raw datasets.

cs.ET

Toward Energy Efficient Multiuser IRS-Assisted URLLC Systems: A Novel Rank Relaxation Method

This paper proposes an energy efficient resource allocation design algorithm for an intelligent reflecting surface (IRS)-assisted downlink ultra-reliable low-latency communication (URLLC) network. This setup features a multi-antenna base station (BS) transmitting data traffic to a group of URLLC users with short packet lengths. We maximize the total network's energy efficiency (EE) through the optimization of active beamformers at the BS and passive beamformers (a.k.a. phase shifts) at the IRS. The main non-convex problem is divided into two sub-problems. An alternating optimization (AO) approach is then used to solve the problem. Through the use of the successive convex approximation (SCA) with a novel iterative rank relaxation method, we construct a concave-convex objective function for each sub-problem. The first sub-problem is a fractional program that is solved using the Dinkelbach method and a penalty-based approach. The second sub-problem is then solved based on semi-definite programming (SDP) and the penalty-based approach. The iterative solution gradually approaches the rank-one for both the active beamforming and unit modulus IRS phase-shift sub-problems. Our results demonstrate the efficacy of the proposed solution compared to existing benchmarks.

eess.SP

Predictive Context-Awareness for Full-Immersive Multiuser Virtual Reality with Redirected Walking

The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely within their VEs while remaining confined to specialized VR setups through Redirected Walking (RDW). To meet their extreme data-rate and latency requirements, future VR systems will require supporting wireless networking infrastructures operating in millimeter Wave (mmWave) frequencies that leverage highly directional communication in both transmission and reception through beamforming and beamsteering. We propose the use of predictive context-awareness to optimize transmitter and receiver-side beamforming and beamsteering. By predicting users' short-term lateral movements in multiuser VR setups with Redirected Walking (RDW), transmitter-side beamforming and beamsteering can be optimized through Line-of-Sight (LoS) "tracking" in the users' directions. At the same time, predictions of short-term orientational movements can be utilized for receiver-side beamforming for coverage flexibility enhancements. We target two open problems in predicting these two context information instances: i) predicting lateral movements in multiuser VR settings with RDW, and ii) generating synthetic head rotation datasets for training orientational movements predictors. Our experimental results demonstrate that Long Short-Term Memory (LSTM) networks feature promising accuracy in predicting lateral movements, and context-awareness stemming from VEs further enhances this accuracy. Additionally, we show that a TimeGAN-based approach for orientational data generation can create synthetic samples that closely match experimentally obtained ones.

cs.NI

Multi-channel Medium Access Control Protocols for Wireless Networks within Computing Packages

Wireless communications at the chip scale emerge as a interesting complement to traditional wire-based approaches thanks to their low latency, inherent broadcast nature, and capacity to bypass pin constraints. However, as current trends push towards massive and bandwidth-hungry processor architectures, there is a need for wireless chip-scale networks that exploit and share as many channels as possible. In this context, this work addresses the issue of channel sharing by exploring the design space of multi-channel Medium Access Control (MAC) protocols for chip-scale networks. Distinct channel assignment strategies for both random access and token passing are presented and evaluated under realistic traffic patterns. It is shown that, even with the improvements enabled by the multiple channels, both protocols maintain their intrinsic advantages and disadvantages.

cs.ET

Sensing Integrated DFT-Spread OFDM Waveform and Deep Learning-powered Receiver Design for Terahertz Integrated Sensing and Communication Systems

Terahertz (THz) communications are envisioned as a key technology of next-generation wireless systems due to its ultra-broad bandwidth. One step forward, THz integrated sensing and communication (ISAC) system can realize both unprecedented data rates and millimeter-level accurate sensing. However, THz ISAC meets stringent challenges on waveform and receiver design to fully exploit the peculiarities of THz channel and transceivers. In this work, a sensing integrated discrete Fourier transform spread orthogonal frequency division multiplexing (SI-DFT-s-OFDM) system is proposed for THz ISAC, which can provide lower peak-to-average power ratio than OFDM and is adaptive to flexible delay spread of the THz channel. Without compromising communication capabilities, the proposed SI-DFT-s-OFDM realizes millimeter-level range estimation and decimeter-per-second-level velocity estimation accuracy. In addition, the bit error rate (BER) performance is improved by 5 dB gain at the $10^{-3}$ BER level compared with OFDM. At the receiver, a deep learning based ISAC receiver with two neural networks is developed to recover transmitted data and estimate target range and velocity, while mitigating the imperfections and non-linearities of THz systems. Extensive simulation results demonstrate that the proposed deep learning methods can realize mutually enhanced performance for communication and sensing, and is robust against Doppler effects, phase noise, and multi-target estimation.

eess.SP

Short-Term Trajectory Prediction for Full-Immersive Multiuser Virtual Reality with Redirected Walking

Full-immersive multiuser Virtual Reality (VR) envisions supporting unconstrained mobility of the users in the virtual worlds, while at the same time constraining their physical movements inside VR setups through redirected walking. For enabling delivery of high data rate video content in real-time, the supporting wireless networks will leverage highly directional communication links that will "track" the users for maintaining the Line-of-Sight (LoS) connectivity. Recurrent Neural Networks (RNNs) and in particular Long Short-Term Memory (LSTM) networks have historically presented themselves as a suitable candidate for near-term movement trajectory prediction for natural human mobility, and have also recently been shown as applicable in predicting VR users' mobility under the constraints of redirected walking. In this work, we extend these initial findings by showing that Gated Recurrent Unit (GRU) networks, another candidate from the RNN family, generally outperform the traditionally utilized LSTMs. Second, we show that context from a virtual world can enhance the accuracy of the prediction if used as an additional input feature in comparison to the more traditional utilization of solely the historical physical movements of the VR users. Finally, we show that the prediction system trained on a static number of coexisting VR users be scaled to a multi-user system without significant accuracy degradation.

cs.NI

Intelligent Reflective Surface vs. Mobile Relay-supported NLoS Avoidance in Indoor mmWave Networks

The 6th generation of wireless communication (6G) is envisioned to give rise to various technologies for improving the end-to-end communication performance, where the communication is envisioned to utilize wireless signals in the millimeter wave (mmWave) frequencies and above. Among others, these technologies comprise Intelligent Reflective Surfaces (IRSs) and Mobile Relays (MRs), whose envisaged roles include mitigating the negative effects of Non-Line-of-Sight (NLoS) connectivity, in particular at mmWave and higher frequencies. The core idea behind these technologies is to use cooperative networking where the source sends a signal to a repeater, in this case the IRS or the MR, which is upon reception forwarded to the destination. When comparing the two technologies, it is important to realize that the IRSs are primarily envisioned to be static entities attached to various objects in the environment such as walls and furniture. In contrast, the MRs will feature a higher degree of freedom, as they will be able to position themselves seamlessly in the environment. Based on the above assumptions, we derive an approach for determining the optimal position of the IRS and MR in indoor environments, i.e., the one that maximizes the end-to-end link quality between the source and the destination. We follow by capturing the communication quality indicators for both IRS- and MR-supported NLoS avoidance in indoor mmWave communication in a number of scenarios. Our results show that, from the end-to-end link quality perspective, the MRs generally outperform the IRSs, suggesting their utilization potential for throughput-optimized NLoS avoidance scenarios.

cs.NI

Small UAVs-supported Autonomous Generation of Fine-grained 3D Indoor Radio Environmental Maps

Radio Environmental Maps (REMs) are a powerful tool for enhancing the performance of various communication and networked agents. However, generating REMs is a laborious undertaking, especially in complex 3-Dimensional (3D) environments, such as indoors. To address this issue, we propose a system for autonomous generation of fine-grained REMs of indoor 3D spaces. In the system, multiple small indoor Unmanned Aerial Vehicles (UAVs) are sequentially used for 3D sampling of signal quality indicators. The collected readings are streamlined to a Machine Learning (ML) system for its training and, once trained, the system is able to predict the signal quality at unknown 3D locations. The system enables automated and autonomous REM generation, and can be straightforwardly deployed in new environments. In addition, the system supports REM sampling without self-interference and is technology-agnostic, as long as the REM-sampling receivers features suitable sizes and weights to be carried by the UAVs. In the demonstration, we instantiate the system design using two UAVs and show its capability of visiting 72 waypoints and gathering thousands of Wi-Fi data samples. Our results also include an instantiation of the ML system for predicting the Received Signal Strength (RSS) of known Wi-Fi Access Points (APs) at locations not visited by the UAVs.

cs.NI

Localization in Power-Constrained Terahertz-Operating Software-Defined Metamaterials

Software-Defined Metamaterials (SDMs) show a strong potential for advancing the engineered control of electromagnetic waves. As such, they are envisioned to enable a variety of exciting applications, among others in the domains of smart textiles, high-resolution structural monitoring, and sensing in challenging environments. Many of the applications envisage deformations of the SDM structures, such as their bending, stretching or rolling, which implies that the locations of metamaterial elements will be changing relative to one another. In this paper, we argue that if the metamaterial elements would be accurately localizable, this location information could potentially be utilized for enabling novel SDM applications, as well as for optimizing the control of the elements themselves. To enable their localization, we assume that these elements are controlled wirelessly through a Terahertz (THz)-operating nanonetwork. We consider the elements to be power-constrained, with their sole powering option being to harvest energy from different environmental sources. By means of simulation, we demonstrate sub-millimeter accuracy of the two-way Time of Flight (ToF)-based localization, as well as high availability of the service (i.e., consistently more than 80% of the time), which is a result of the low energy consumed in the localization process. Finally, we qualitatively characterize the latency of the proposed localization service, as well as outline several challenges and future research directions.

eess.SP

Millimeter-Wave Beamforming with Continuous Coverage for Mobile Interactive Virtual Reality

Contemporary Virtual Reality (VR) setups commonly consist of a Head-Mounted Display (HMD) tethered to a content-generating server. "Cutting the wire" in such setups and going truly wireless will require a wireless network capable of delivering enormous amounts of video data at an extremely low latency. Higher frequencies, such as the millimeter-wave (mmWave) band, can support these requirements. Due to high attenuation and path loss in the mmWave frequencies, beamforming is essential. For VR setups, beamforming must adapt in real-time to the user's head rotations, but can rely on the HMD's built-in sensors providing accurate orientation estimates. In this work, we present coVRage, a beamforming solution tailored for VR HMDs. Based on past and current head orientations, the HMD predicts how the Angle of Arrival (AoA) from the access point will change in the near future, and covers this AoA trajectory with a dynamically shaped beam, synthesized using sub-arrays. We show that this solution can cover such trajectories with consistently high gain, unlike regular single-beam solutions.

cs.NI

Toward Location-aware In-body Terahertz Nanonetworks with Energy Harvesting

Nanoscale wireless networks are expected to revolutionize a variety of domains, with significant advances conceivable in in-body healthcare. In healthcare, these nanonetworks will consist of energy-harvesting nanodevices passively flowing through the bloodstream, taking actions at certain locations, and communicating results to more powerful Body Area Network (BAN) nodes. Assuming such a setup and electromagnetic nanocommunication in the Terahertz (THz) frequencies, we propose a network architecture that can support fine-grained localization of the energy-harvesting in-body nanonodes, as well as their two-way communication with the outside world. The main novelties of our proposal lie in the introduction of location-aware and Wake-up Radio (WuR)-based wireless nanocommunication paradigms, as well as Software-Defined Metamaterials (SDMs), to THz-operating energy-harvesting in-body nanonetworks. We argue that, on a high level, the proposed architecture can handle (and actually benefits from) a large number of nanonodes, while simultaneously dealing with a short range of THz in-body propagation and highly constrained nanonodes.

cs.ET

Survey on Terahertz Nanocommunication and Networking: A Top-Down Perspective

Recent developments in nanotechnology herald nanometer-sized devices expected to bring light to a number of groundbreaking applications. Communication with and among nanodevices will be needed for unlocking the full potential of such applications. As the traditional communication approaches cannot be directly applied in nanocommunication, several alternative paradigms have emerged. Among them, electromagnetic nanocommunication in the terahertz (THz) frequency band is particularly promising, mainly due to the breakthrough of novel materials such as graphene. For this reason, numerous research efforts are nowadays targeting THz band nanocommunication and consequently nanonetworking. As it is expected that these trends will continue in the future, we see it beneficial to summarize the current status in these research domains. In this survey, we therefore aim to provide an overview of the current THz nanocommunication and nanonetworking research. Specifically, we discuss the applications envisioned to be supported by nanonetworks operating in the THz band, together with the requirements such applications pose on the underlying nanonetworks. Subsequently, we provide an overview of the current contributions on the different layers of the protocol stack, as well as the available channel models and experimentation tools. As the final contribution, we identify a number of open research challenges and outline several potential future research directions.

cs.NI

Towards Ultra-Low-Latency mmWave Wi-Fi for Multi-User Interactive Virtual Reality

The need for cables with high-fidelity Virtual Reality (VR) headsets remains a stumbling block on the path towards interactive multi-user VR. Due to strict latency constraints, designing fully wireless headsets is challenging, with the few commercially available solutions being expensive. These solutions use proprietary millimeter wave (mmWave) communications technologies, as extremely high frequencies are needed to meet the throughput and latency requirements of VR applications. In this work, we investigate whether such a system could be built using specification-compliant IEEE 802.11ad hardware, which would significantly reduce the cost of wireless mmWave VR solutions. We present a theoretical framework to calculate attainable live VR video bitrates for different IEEE 802.11ad channel access methods, using 1 or more head-mounted displays connected to a single Access Point (AP). Using the ns-3 simulator, we validate our theoretical framework, and demonstrate that a properly configured IEEE 802.11ad AP can support at least 8 headsets receiving a 4K video stream for each eye, with transmission latency under 1 millisecond.

cs.NI

ViFi: Virtual Fingerprinting WiFi-based Indoor Positioning via Multi-Wall Multi-Floor Propagation Model

Widespread adoption of indoor positioning systems based on WiFi fingerprinting is at present hindered by the large efforts required for measurements collection during the offline phase. Two approaches were recently proposed to address such issue: crowdsourcing and RSS radiomap prediction, based on either interpolation or propagation channel model fitting from a small set of measurements. RSS prediction promises better positioning accuracy when compared to crowdsourcing, but no systematic analysis of the impact of system parameters on positioning accuracy is available. This paper fills this gap by introducing ViFi, an indoor positioning system that relies on RSS prediction based on Multi-Wall Multi-Floor (MWMF) propagation model to generate a discrete RSS radiomap (virtual fingerprints). Extensive experimental results, obtained in multiple independent testbeds, show that ViFi outperforms virtual fingerprinting systems adopting simpler propagation models in terms of accuracy, and allows a sevenfold reduction in the number of measurements to be collected, while achieving the same accuracy of a traditional fingerprinting system deployed in the same environment. Finally, a set of guidelines for the implementation of ViFi in a generic environment, that saves the effort of collecting additional measurements for system testing and fine tuning, is proposed.

cs.NI

A Mathematical Model for Fingerprinting-based Localization Algorithms

A general theoretical framework for Fingerprinting Localization Algorithms (FPS), given their popularity, can be utilized for their performance studies. In this work, after setting up an abstract model for FPS, it is shown that fingerprinting-based localization problem can be cast as a hypothesis testing (HT) problem and therefore various results in HT literature can be used to provide insights, guidelines and performance bounds for general FPS. This framework results in characterization of scaling limits of localization reliability in terms of number of measurements and other environmental parameters. It is suggested that Kullback-Leibler (KL) divergence between probability distributions of selected feature for fingerprinting at different locations encapsulates information about both accuracy and latency and can be used as a central performance metric for studying FPS. Although developed for an arbitrary fingerprint, the framework is particularly used for studying simple Received Signal Strength (RSS)- based algorithm. The effect of various parameters on the performance of fingerprinting algorithms is discussed, which includes path loss and fading characteristics, number of measurements at each point, number of anchors and their position, and placement of training points. Representative simulations and experimentation are used to verify validity of the theoretical frameworks in realistic setups.

cs.IT