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Filip Murlak

Publications and source records attributed to Filip Murlak.

22 records · Page 2Linked to original sources

Research Directions for Principles of Data Management (Dagstuhl Perspectives Workshop 16151)

In April 2016, a community of researchers working in the area of Principles of Data Management (PDM) joined in a workshop at the Dagstuhl Castle in Germany. The workshop was organized jointly by the Executive Committee of the ACM Symposium on Principles of Database Systems (PODS) and the Council of the International Conference on Database Theory (ICDT). The mission of this workshop was to identify and explore some of the most important research directions that have high relevance to society and to Computer Science today, and where the PDM community has the potential to make significant contributions. This report describes the family of research directions that the workshop focused on from three perspectives: potential practical relevance, results already obtained, and research questions that appear surmountable in the short and medium term.

cs.DB↗

Index problems for game automata

For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as, respectively, the non-deterministic, alternating, and weak Rabin-Mostowski index problems. Whether they can be answered effectively is a long-standing open problem, solved so far only for languages recognizable by deterministic automata (the alternating variant trivializes). We investigate a wider class of regular languages, recognizable by so-called game automata, which can be seen as the closure of deterministic ones under complementation and composition. Game automata are known to recognize languages arbitrarily high in the alternating Rabin-Mostowski index hierarchy; that is, the alternating index problem does not trivialize any more. Our main contribution is that all three index problems are decidable for languages recognizable by game automata. Additionally, we show that it is decidable whether a given regular language can be recognized by a game automaton.

cs.FL↗

The Wadge Hierarchy of Deterministic Tree Languages

We provide a complete description of the Wadge hierarchy for deterministically recognisable sets of infinite trees. In particular we give an elementary procedure to decide if one deterministic tree language is continuously reducible to another. This extends Wagner's results on the hierarchy of omega-regular languages of words to the case of trees.

cs.LO↗

Weak index versus Borel rank

We investigate weak recognizability of deterministic languages of infinite trees. We prove that for deterministic languages the Borel hierarchy and the weak index hierarchy coincide. Furthermore, we propose a procedure computing for a deterministic automaton an equivalent minimal index weak automaton with a quadratic number of states. The algorithm works within the time of solving the emptiness problem.

cs.IT↗