SearcharxivSearch

arXiv subjects

Filippos Fotiadis

Publications and source records attributed to Filippos Fotiadis.

At least 19 recordsLinked to original sources

Cislunar Pursuit-Evasion Game on Periodic and Quasi-Periodic Orbits

Cislunar spacecraft operate in nonlinear and unstable environments that make defensive maneuver planning difficult. We formulate cislunar spacecraft pursuit and evasion as a zero-sum differential game in the circular restricted three-body problem. Each spacecraft controls its thrust and reference orbit phase, enabling motion along periodic orbits and across quasi-periodic tori while remaining near the reference. We solve the game using a constrained discrete-time differential dynamic programming method that enforces hard input constraints. We propose a shared time regularization to synchronize both spacecraft while refining the discretization near close lunar passages. Numerical results on periodic and quasi-periodic orbits show that phase control improves maneuvering flexibility while limiting departure from the reference orbit. The discrete-time method also provides a large computational advantage over a continuous-time formulation. Comparisons between quasi-halo and quasi-near-rectilinear halo orbits show that close lunar passages create larger escape opportunities but also increase the sensitivity of the encounter. These results show that reference orbit geometry is an important part of defensive cislunar mission design.

eess.SY

Remote ID Spoofing-Aware Trajectory Planning for Small Unmanned Aerial Systems

This work presents a decentralized, spoofing-aware trajectory planning framework for small unmanned aerial systems operating under Remote Identification (RID) location spoofing attacks. Existing planners typically assume RID broadcasts are trustworthy, which can increase the risk of loss of separation and mid-air collisions when spoofing occurs. In contrast, the proposed approach explicitly treats RID information as unverified and incorporates physical-layer observations to assess broadcast credibility. Received signal-strength measurements from neighboring aircraft are used to detect spoofing and probabilistically localize a spoofing agent. The resulting uncertainty is converted into a risk-bounded unsafe region using a chance-constrained formulation and integrated into a per-agent Markov decision process-based planner. This enables real-time, decentralized collision avoidance while preserving mission objectives and scalability. Simulation results in a multi-aircraft package delivery scenario demonstrate reduced near mid-air collision events compared to planners that assume truthful RID data, while maintaining computational efficiency suitable for real-time execution.

cs.RO

Characterizing Opinion Evolution of Networked LLMs

Large language models (LLMs) increasingly interact with one another in multi-agent systems, from simulations of human discourse to influence operations and fully LLM-driven social platforms. These interactions give rise to new regimes of opinion propagation that are not yet well understood. We investigate whether classical opinion dynamics models, which have long been used to explain how interactions shape collective beliefs in human societies, can capture the behavior of LLM networks. We find that, while naive averaging-style models fail to track LLMs' opinion dynamics, simple modifications yield substantial gains in modeling fidelity. In particular, bias, an innate opinion toward which agents regress, emerges as a significant driver of LLM opinion dynamics, with its inclusion reducing cumulative estimated mean opinion error by up to 88%. We additionally find that these conclusions generalize across model families, discussion topics, and networks.

cs.MA

Secure Coordination for Vertiport Sequencing in Advanced Air Mobility

Advanced air mobility operations will require reliable coordination mechanisms for managing dense traffic near vertiports. However, sequencing decisions may become vulnerable when they rely on potentially falsified self-reported information such as estimated time of arrival. Self-interested vehicles may misreport their arrival times to obtain favorable landing priority, while malicious actors may spoof information to disrupt sequencing decisions or induce unnecessary congestion. This paper studies secure coordination for vertiport sequencing under sensing uncertainty. We consider a coordinator that combines self-reported Remote-ID information with externally obtained surveillance measurements to check reports and assign separation-feasible arrival schedules. Since surveillance-based estimates are uncertain, falsified reports may remain consistent with the sensing uncertainty region and cannot always be rejected outright. We therefore formulate sequencing as a robust design problem over this uncertainty region. Self-interested misreporting is modeled as a strategic deviation that improves the reporting vehicle's own sequencing outcome, whereas malicious spoofing is modeled as an adversarial disturbance that degrades the system-level objective. The final paper will develop robust sequencing rules over surveillance-consistent uncertainty sets and evaluate their performance in representative vertiport sequencing scenarios.

eess.SY

Robust Multi-Agent Reinforcement Learning for Small UAS Separation Assurance under GPS Degradation and Spoofing

We address robust separation assurance for small Unmanned Aircraft Systems (sUAS) under GPS degradation and spoofing via Multi-Agent Reinforcement Learning (MARL). In cooperative surveillance, each aircraft (or agent) broadcasts its GPS-derived position; when such position broadcasts are corrupted, the entire observed air traffic state becomes unreliable. We cast this state observation corruption as a zero-sum game between the agents and an adversary: with probability R, the adversary perturbs the observed state to maximally degrade each agent's safety performance. We derive a closed-form expression for this adversarial perturbation, bypassing the iterative inner optimization of adversarial training entirely and enabling linear-time evaluation in the state dimension. We show that this expression approximates the exact minimizer of the value function over the modeled uncertainty set with second-order accuracy. We further bound the safety performance gap between clean and corrupted observations, showing that it degrades at most linearly with the corruption probability under Kullback-Leibler regularization. Finally, we integrate the closed-form adversarial policy into a MARL policy gradient algorithm to obtain a robust counter-policy for the agents. In a high-density sUAS simulation, we observe near-zero collision rates under corruption levels up to 35%, outperforming a baseline policy trained without adversarial perturbations.

cs.RO

Linear-Quadratic Gaussian Games with Distributed Sparse Estimation

Linear-quadratic Gaussian games provide a framework for modeling strategic interactions in multi-agent systems, where agents must estimate system states from noisy observations while also making decisions to optimize a quadratic cost. However, these formulations usually require agents to utilize the full set of available observations when forming their state estimates, which can be unrealistic in large-scale or resource-constrained settings. In this paper, we consider linear-quadratic Gaussian games with sparse interagent observations. To enforce sparsity in the estimation stage, we design a distributed estimator that balances estimation effectiveness with interagent measurement sparsity via a group lasso problem, while agents implement feedback Nash strategies based on their state estimates. We provide sufficient conditions under which the sparse estimator is guaranteed to trigger a corrective reset to the optimal estimation gain, ensuring that estimation quality does not degrade beyond a level determined by the regularization parameters. Simulations on a formation game show that the proposed approach yields a significant reduction in communication resources consumed while only minimally affecting the nominal equilibrium trajectories.

eess.SY

A Survey of Security Challenges and Solutions for Advanced Air Mobility and eVTOL Aircraft

This survey reviews the existing and envisioned security vulnerabilities and defense mechanisms relevant to Advanced Air Mobility (AAM) systems, with a focus on electric vertical takeoff and landing (eVTOL) aircraft. Drawing from vulnerabilities in the avionics in commercial aviation and the automated unmanned aerial systems (UAS), the paper presents a taxonomy of attacks, analyzes mitigation strategies, and proposes a secure system architecture tailored to the future AAM ecosystem. The paper also highlights key threat vectors, including Global Positioning System (GPS) jamming/spoofing, ATC radio frequency misuse, attacks on TCAS and ADS-B, possible backdoor via Electronic Flight Bag (EFB), new vulnerabilities introduced by aircraft automation and connectivity, and risks from flight management system (FMS) software, database and cloud services. Finally, this paper describes emerging defense techniques against these attacks, and open technical problems to address toward better defense mechanisms.

cs.CR

A Survey of Security Challenges and Solutions for UAS Traffic Management (UTM) and small Unmanned Aerial Systems (sUAS)

The rapid growth of small Unmanned Aerial Systems (sUAS) for civil and commercial missions has intensified concerns about their resilience to cyber-security threats. Operating within the emerging UAS Traffic Management (UTM) framework, these lightweight and highly networked platforms depend on secure communication, navigation, and surveillance (CNS) subsystems that are vulnerable to spoofing, jamming, hijacking, and data manipulation. While prior reviews of UAS security addressed these challenges at a conceptual level, a detailed, system-oriented analysis for resource-constrained sUAS remains lacking. This paper presents a comprehensive survey of cyber-security vulnerabilities and defenses tailored to the sUAS and UTM ecosystem. We organize existing research across the full cyber-physical stack, encompassing CNS, data links, sensing and perception, UTM cloud access, and software integrity layers, and classify attack vectors according to their technical targets and operational impacts. Correspondingly, we review defense mechanisms ranging from classical encryption and authentication to adaptive intrusion detection, lightweight cryptography, and secure firmware management. By mapping threats to mitigation strategies and evaluating their scalability and practical effectiveness, this work establishes a unified taxonomy and identifies open challenges for achieving safe, secure, and scalable sUAS operations within future UTM environments.

cs.CR

Tailoring Reproducing Kernels for Optimal Control via Policy Iteration

This paper presents a novel approach to formulating the actor-critic method for optimal control by casting policy iteration in reproducing kernel Hilbert spaces (RKHSs -- also known as native spaces). By tailoring the reproducing kernel and RKHS to the dynamics of the nonlinear optimal control problem, we leverage recent advancements in characterizing error bounds from statistical and machine learning theory. These approximations define a general strategy to select the bases of the actor-critic networks, and we formally guarantee for the first time that this basis selection procedure leads to closed-form error bounds for the individual steps of policy iteration. These bounds often have a geometric and computable form, making them potentially useful for a priori or a posteriori evaluation of candidate collections of scattered bases. Numerical studies subsequently provide qualitative evidence of the practical performance achieved for the full recursion using the algorithms and theory developed for the single-step error bounds.

math.OC

Adversarial Pursuits in Cislunar Space

Cislunar space is becoming a critical domain for future lunar and interplanetary missions, yet its remoteness, sparse infrastructure, and unstable dynamics create single points of failure. Adversaries in cislunar orbits can exploit these vulnerabilities to pursue and jam co-located communication relays, potentially severing communications between lunar missions and the Earth. We study a pursuit-evasion scenario between two spacecraft in a cislunar orbit, where the evader must avoid a pursuer-jammer while remaining close to its nominal trajectory. We model the evader-pursuer interaction as a zero-sum adversarial differential game cast in the circular restricted three-body problem. This formulation incorporates critical aspects of cislunar orbital dynamics, including autonomous adjustment of the reference orbit phasing to enable aggressive evading maneuvers, and shaping of the evader's cost with the orbit's stable and unstable manifolds. We solve the resulting nonlinear game locally using a continuous-time differential dynamic programming variant, which iteratively applies linear-quadratic approximations to the Hamilton-Jacobi-Isaacs equation. We simulate the evader's behavior against both a worst-case and a linear-quadratic pursuer. Our results pave the way for securing future missions in cislunar space against emerging cyber threats.

eess.SY

Input-Output Data-Driven Sensor Selection for Cyber-Physical Systems

In this paper, we consider the problem of input-output data-driven sensor selection for unknown cyber-physical systems (CPS). In particular, out of a large set of sensors available for use, we choose a subset of them that maximizes a metric of observability of the CPS. The considered observability metric is related to the $\mathcal{H}_2$ system norm, which quantifies the average output energy of the selected sensors over a finite or an infinite horizon. However, its computation inherently requires knowledge of the unknown matrices of the system, so we draw connections from the reinforcement learning literature and design an input-output data-driven algorithm to compute it in a model-free manner. We then use the derived data-driven metric expression to choose the best sensors of the system in polynomial time, effectively obtaining a provably convergent model-free sensor selection process. Additionally, we show how the proposed data-driven approach can be exploited to select sensors that optimize volumetric measures of observability, while also noting its applicability to the dual problem of actuator selection. Simulations are performed to demonstrate the validity and effectiveness of the proposed approach.

eess.SY

Coordinated UAV Beamforming and Control for Directional Jamming and Nulling

Efficient mobile jamming against eavesdroppers in wireless networks necessitates accurate coordination between mobility and antenna beamforming. We study the coordinated beamforming and control problem for a UAV that carries two omnidirectional antennas, and which uses them to jam an eavesdropper while leaving a friendly client unaffected. The UAV can shape its jamming beampattern by controlling its position, its antennas' orientation, and the relative phasing for each antenna. We derive a closed-form expression for the antennas' phases that guarantees zero jamming impact on the client. In addition, we determine the antennas' orientation and the UAV's position that maximizes jamming impact on the eavesdropper through an optimal control problem, optimizing the orientation pointwise and the position through the UAV's control input. Simulations show how this coordinated beamforming and control scheme enables directional GPS denial while guaranteeing zero interference towards a friendly direction.

eess.SY

Adversarial Observability and Performance Trade-offs in Optimal Control

We develop a feedback controller that minimizes the observability of a set of adversarial sensors of a linear system, while adhering to strict closed-loop performance constraints. We quantify the effectiveness of adversarial sensors using the trace of their observability Gramian and its inverse, capturing both average observability and the least observable state directions of the system. We derive theoretical lower bounds on these metrics under performance constraints, characterizing the fundamental limits of observability reduction as a function of the performance trade-off. Finally, we show that the performance-constrained optimization of the Gramian's trace can be formulated as a one-shot semidefinite program, while we address the optimization of its inverse through sequential semidefinite programming. Simulations on an aircraft show how the proposed scheme yields controllers that deteriorate adversarial observability while having near-optimal performance.

eess.SY

Deception Against Data-Driven Linear-Quadratic Control

Deception is a common defense mechanism against adversaries with an information disadvantage. It can force such adversaries to select suboptimal policies for a defender's benefit. We consider a setting where an adversary tries to learn the optimal linear-quadratic attack against a system, the dynamics of which it does not know. On the other end, a defender who knows its dynamics exploits its information advantage and injects a deceptive input into the system to mislead the adversary. The defender's aim is to then strategically design this deceptive input: it should force the adversary to learn, as closely as possible, a pre-selected attack that is different from the optimal one. We show that this deception design problem boils down to the solution of a coupled algebraic Riccati and a Lyapunov equation which, however, are challenging to tackle analytically. Nevertheless, we use a block successive over-relaxation algorithm to extract their solution numerically and prove the algorithm's convergence under certain conditions. We perform simulations on a benchmark aircraft, where we showcase how the proposed algorithm can mislead adversaries into learning attacks that are less performance-degrading.

eess.SY

A Physics-Informed Learning Framework to Solve the Infinite-Horizon Optimal Control Problem

We propose a physics-informed neural networks (PINNs) framework to solve the infinite-horizon optimal control problem of nonlinear systems. In particular, since PINNs are generally able to solve a class of partial differential equations (PDEs), they can be employed to learn the value function of the infinite-horizon optimal control problem via solving the associated steady-state Hamilton-Jacobi-Bellman (HJB) equation. However, an issue here is that the steady-state HJB equation generally yields multiple solutions; hence if PINNs are directly employed to it, they may end up approximating a solution that is different from the optimal value function of the problem. We tackle this by instead applying PINNs to a finite-horizon variant of the steady-state HJB that has a unique solution, and which uniformly approximates the optimal value function as the horizon increases. An algorithm to verify if the chosen horizon is large enough is also given, as well as a method to extend it -- with reduced computations and robustness to approximation errors -- in case it is not. Unlike many existing methods, the proposed technique works well with non-polynomial basis functions, does not require prior knowledge of a stabilizing controller, and does not perform iterative policy evaluations. Simulations are performed, which verify and clarify theoretical findings.

eess.SY

Optimal Satellite Maneuvers for Spaceborne Jamming Attacks

Satellites are becoming exceedingly critical for communication, making them prime targets for cyber-physical attacks. We consider a rogue satellite in low Earth orbit that jams the uplink communication between another satellite and a ground station. To achieve maximal interference with minimal fuel consumption, the jammer carefully maneuvers itself relative to the target satellite's antenna. We cast this maneuvering objective as a two-stage optimal control problem, involving i) repositioning to an efficient jamming position before uplink communication commences; and ii) maintaining an efficient jamming position after communication has started. We obtain the optimal maneuvering trajectories for the jammer and perform simulations to show how they enable the disruption of uplink communication with reasonable fuel consumption.

eess.SY

Noncooperative Coordination via a Trading-based Auction

Noncooperative multi-agent systems often face coordination challenges due to conflicting preferences among agents. In particular, when agents act in their own self-interest, they may prefer different choices among multiple feasible outcomes, leading to suboptimal outcomes or even safety concerns. We propose an algorithm named trading auction for consensus (TACo), a decentralized approach that enables noncooperative agents to reach consensus without communicating directly or disclosing private valuations. TACo facilitates coordination through a structured trading-based auction, where agents iteratively select choices of interest and provably reach an agreement within an a priori bounded number of steps. A series of numerical experiments validate that the termination guarantees of TACo hold in practice, and show that TACo achieves a median performance that minimizes the total cost across all agents, while allocating resources significantly more fairly than baseline approaches.

cs.GT

Approximate Feedback Nash Equilibria with Sparse Inter-Agent Dependencies

Feedback Nash equilibrium strategies in multi-agent dynamic games require availability of all players' state information to compute control actions. However, in real-world scenarios, sensing and communication limitations between agents make full state feedback expensive or impractical, and such strategies can become fragile when state information from other agents is inaccurate. To this end, we propose a regularized dynamic programming approach for finding sparse feedback policies that selectively depend on the states of a subset of agents in dynamic games. The proposed approach solves convex adaptive group Lasso problems to compute sparse policies approximating Nash equilibrium solutions. We prove the regularized solutions' asymptotic convergence to a neighborhood of Nash equilibrium policies in linear-quadratic (LQ) games. Further, we extend the proposed approach to general non-LQ games via an iterative algorithm. Simulation results in multi-robot interaction scenarios show that the proposed approach effectively computes feedback policies with varying sparsity levels. When agents have noisy observations of other agents' states, simulation results indicate that the proposed regularized policies consistently achieve lower costs than standard Nash equilibrium policies by up to 77% for all interacting agents whose costs are coupled with other agents' states.

cs.GT