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Fisher Yu

Publications and source records attributed to Fisher Yu.

At least 91 records · Page 5Linked to original sources

Deep Reparametrization of Multi-Frame Super-Resolution and Denoising

We propose a deep reparametrization of the maximum a posteriori formulation commonly employed in multi-frame image restoration tasks. Our approach is derived by introducing a learned error metric and a latent representation of the target image, which transforms the MAP objective to a deep feature space. The deep reparametrization allows us to directly model the image formation process in the latent space, and to integrate learned image priors into the prediction. Our approach thereby leverages the advantages of deep learning, while also benefiting from the principled multi-frame fusion provided by the classical MAP formulation. We validate our approach through comprehensive experiments on burst denoising and burst super-resolution datasets. Our approach sets a new state-of-the-art for both tasks, demonstrating the generality and effectiveness of the proposed formulation.

eess.IV

Accountability and Forensics in Blockchains: XDC Consensus Engine DPoS 2.0

This document introduces XinFin DPoS 2.0, the proposed next generation decentralized consensus engine for the XinFin XDC Network. Built upon the most advanced BFT consensus protocol, this upgrade will empower the XDC Network with military-grade security and performance while consuming extremely low resources, and will be fully backwards-compatible in terms of APIs. It will also pave the road to the future evolution of the XDC Network. The core invention is the holistic integration of accountability and forensics in blockchains: the ability to identify malicious actors with cryptographic integrity directly from the blockchain records, incorporating the latest peer-reviewed academic research with state of the art engineering designs and implementation plans.

cs.CR

Exploring Cross-Image Pixel Contrast for Semantic Segmentation

Current semantic segmentation methods focus only on mining "local" context, i.e., dependencies between pixels within individual images, by context-aggregation modules (e.g., dilated convolution, neural attention) or structure-aware optimization criteria (e.g., IoU-like loss). However, they ignore "global" context of the training data, i.e., rich semantic relations between pixels across different images. Inspired by the recent advance in unsupervised contrastive representation learning, we propose a pixel-wise contrastive framework for semantic segmentation in the fully supervised setting. The core idea is to enforce pixel embeddings belonging to a same semantic class to be more similar than embeddings from different classes. It raises a pixel-wise metric learning paradigm for semantic segmentation, by explicitly exploring the structures of labeled pixels, which were rarely explored before. Our method can be effortlessly incorporated into existing segmentation frameworks without extra overhead during testing. We experimentally show that, with famous segmentation models (i.e., DeepLabV3, HRNet, OCR) and backbones (i.e., ResNet, HR-Net), our method brings consistent performance improvements across diverse datasets (i.e., Cityscapes, PASCAL-Context, COCO-Stuff, CamVid). We expect this work will encourage our community to rethink the current de facto training paradigm in fully supervised semantic segmentation.

cs.CV

Monocular Quasi-Dense 3D Object Tracking

A reliable and accurate 3D tracking framework is essential for predicting future locations of surrounding objects and planning the observer's actions in numerous applications such as autonomous driving. We propose a framework that can effectively associate moving objects over time and estimate their full 3D bounding box information from a sequence of 2D images captured on a moving platform. The object association leverages quasi-dense similarity learning to identify objects in various poses and viewpoints with appearance cues only. After initial 2D association, we further utilize 3D bounding boxes depth-ordering heuristics for robust instance association and motion-based 3D trajectory prediction for re-identification of occluded vehicles. In the end, an LSTM-based object velocity learning module aggregates the long-term trajectory information for more accurate motion extrapolation. Experiments on our proposed simulation data and real-world benchmarks, including KITTI, nuScenes, and Waymo datasets, show that our tracking framework offers robust object association and tracking on urban-driving scenarios. On the Waymo Open benchmark, we establish the first camera-only baseline in the 3D tracking and 3D detection challenges. Our quasi-dense 3D tracking pipeline achieves impressive improvements on the nuScenes 3D tracking benchmark with near five times tracking accuracy of the best vision-only submission among all published methods. Our code, data and trained models are available at https://github.com/SysCV/qd-3dt.

cs.CV

Instance-Aware Predictive Navigation in Multi-Agent Environments

In this work, we aim to achieve efficient end-to-end learning of driving policies in dynamic multi-agent environments. Predicting and anticipating future events at the object level are critical for making informed driving decisions. We propose an Instance-Aware Predictive Control (IPC) approach, which forecasts interactions between agents as well as future scene structures. We adopt a novel multi-instance event prediction module to estimate the possible interaction among agents in the ego-centric view, conditioned on the selected action sequence of the ego-vehicle. To decide the action at each step, we seek the action sequence that can lead to safe future states based on the prediction module outputs by repeatedly sampling likely action sequences. We design a sequential action sampling strategy to better leverage predicted states on both scene-level and instance-level. Our method establishes a new state of the art in the challenging CARLA multi-agent driving simulation environments without expert demonstration, giving better explainability and sample efficiency.

cs.RO

BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learning

Datasets drive vision progress, yet existing driving datasets are impoverished in terms of visual content and supported tasks to study multitask learning for autonomous driving. Researchers are usually constrained to study a small set of problems on one dataset, while real-world computer vision applications require performing tasks of various complexities. We construct BDD100K, the largest driving video dataset with 100K videos and 10 tasks to evaluate the exciting progress of image recognition algorithms on autonomous driving. The dataset possesses geographic, environmental, and weather diversity, which is useful for training models that are less likely to be surprised by new conditions. Based on this diverse dataset, we build a benchmark for heterogeneous multitask learning and study how to solve the tasks together. Our experiments show that special training strategies are needed for existing models to perform such heterogeneous tasks. BDD100K opens the door for future studies in this important venue.

cs.CV

Task-Aware Feature Generation for Zero-Shot Compositional Learning

Visual concepts (e.g., red apple, big elephant) are often semantically compositional and each element of the compositions can be reused to construct novel concepts (e.g., red elephant). Compositional feature synthesis, which generates image feature distributions exploiting the semantic compositionality, is a promising approach to sample-efficient model generalization. In this work, we propose a task-aware feature generation (TFG) framework for compositional learning, which generates features of novel visual concepts by transferring knowledge from previously seen concepts. These synthetic features are then used to train a classifier to recognize novel concepts in a zero-shot manner. Our novel TFG design injects task-conditioned noise layer-by-layer, producing task-relevant variation at each level. We find the proposed generator design improves classification accuracy and sample efficiency. Our model establishes a new state of the art on three zero-shot compositional learning (ZSCL) benchmarks, outperforming the previous discriminative models by a large margin. Our model improves the performance of the prior arts by over 2x in the generalized ZSCL setting.

cs.CV

Frustratingly Simple Few-Shot Object Detection

Detecting rare objects from a few examples is an emerging problem. Prior works show meta-learning is a promising approach. But, fine-tuning techniques have drawn scant attention. We find that fine-tuning only the last layer of existing detectors on rare classes is crucial to the few-shot object detection task. Such a simple approach outperforms the meta-learning methods by roughly 2~20 points on current benchmarks and sometimes even doubles the accuracy of the prior methods. However, the high variance in the few samples often leads to the unreliability of existing benchmarks. We revise the evaluation protocols by sampling multiple groups of training examples to obtain stable comparisons and build new benchmarks based on three datasets: PASCAL VOC, COCO and LVIS. Again, our fine-tuning approach establishes a new state of the art on the revised benchmarks. The code as well as the pretrained models are available at https://github.com/ucbdrive/few-shot-object-detection.

cs.CV

Few-shot Object Detection via Feature Reweighting

Conventional training of a deep CNN based object detector demands a large number of bounding box annotations, which may be unavailable for rare categories. In this work we develop a few-shot object detector that can learn to detect novel objects from only a few annotated examples. Our proposed model leverages fully labeled base classes and quickly adapts to novel classes, using a meta feature learner and a reweighting module within a one-stage detection architecture. The feature learner extracts meta features that are generalizable to detect novel object classes, using training data from base classes with sufficient samples. The reweighting module transforms a few support examples from the novel classes to a global vector that indicates the importance or relevance of meta features for detecting the corresponding objects. These two modules, together with a detection prediction module, are trained end-to-end based on an episodic few-shot learning scheme and a carefully designed loss function. Through extensive experiments we demonstrate that our model outperforms well-established baselines by a large margin for few-shot object detection, on multiple datasets and settings. We also present analysis on various aspects of our proposed model, aiming to provide some inspiration for future few-shot detection works.

cs.CV

Joint Monocular 3D Vehicle Detection and Tracking

Vehicle 3D extents and trajectories are critical cues for predicting the future location of vehicles and planning future agent ego-motion based on those predictions. In this paper, we propose a novel online framework for 3D vehicle detection and tracking from monocular videos. The framework can not only associate detections of vehicles in motion over time, but also estimate their complete 3D bounding box information from a sequence of 2D images captured on a moving platform. Our method leverages 3D box depth-ordering matching for robust instance association and utilizes 3D trajectory prediction for re-identification of occluded vehicles. We also design a motion learning module based on an LSTM for more accurate long-term motion extrapolation. Our experiments on simulation, KITTI, and Argoverse datasets show that our 3D tracking pipeline offers robust data association and tracking. On Argoverse, our image-based method is significantly better for tracking 3D vehicles within 30 meters than the LiDAR-centric baseline methods.

cs.CV

Disentangling Propagation and Generation for Video Prediction

A dynamic scene has two types of elements: those that move fluidly and can be predicted from previous frames, and those which are disoccluded (exposed) and cannot be extrapolated. Prior approaches to video prediction typically learn either to warp or to hallucinate future pixels, but not both. In this paper, we describe a computational model for high-fidelity video prediction which disentangles motion-specific propagation from motion-agnostic generation. We introduce a confidence-aware warping operator which gates the output of pixel predictions from a flow predictor for non-occluded regions and from a context encoder for occluded regions. Moreover, in contrast to prior works where confidence is jointly learned with flow and appearance using a single network, we compute confidence after a warping step, and employ a separate network to inpaint exposed regions. Empirical results on both synthetic and real datasets show that our disentangling approach provides better occlusion maps and produces both sharper and more realistic predictions compared to strong baselines.

cs.CV

Reinforcement Learning from Imperfect Demonstrations

Robust real-world learning should benefit from both demonstrations and interactions with the environment. Current approaches to learning from demonstration and reward perform supervised learning on expert demonstration data and use reinforcement learning to further improve performance based on the reward received from the environment. These tasks have divergent losses which are difficult to jointly optimize and such methods can be very sensitive to noisy demonstrations. We propose a unified reinforcement learning algorithm, Normalized Actor-Critic (NAC), that effectively normalizes the Q-function, reducing the Q-values of actions unseen in the demonstration data. NAC learns an initial policy network from demonstrations and refines the policy in the environment, surpassing the demonstrator's performance. Crucially, both learning from demonstration and interactive refinement use the same objective, unlike prior approaches that combine distinct supervised and reinforcement losses. This makes NAC robust to suboptimal demonstration data since the method is not forced to mimic all of the examples in the dataset. We show that our unified reinforcement learning algorithm can learn robustly and outperform existing baselines when evaluated on several realistic driving games.

cs.AI

Hierarchical Discrete Distribution Decomposition for Match Density Estimation

Explicit representations of the global match distributions of pixel-wise correspondences between pairs of images are desirable for uncertainty estimation and downstream applications. However, the computation of the match density for each pixel may be prohibitively expensive due to the large number of candidates. In this paper, we propose Hierarchical Discrete Distribution Decomposition (HD^3), a framework suitable for learning probabilistic pixel correspondences in both optical flow and stereo matching. We decompose the full match density into multiple scales hierarchically, and estimate the local matching distributions at each scale conditioned on the matching and warping at coarser scales. The local distributions can then be composed together to form the global match density. Despite its simplicity, our probabilistic method achieves state-of-the-art results for both optical flow and stereo matching on established benchmarks. We also find the estimated uncertainty is a good indication of the reliability of the predicted correspondences.

cs.CV

Deep Mixture of Experts via Shallow Embedding

Larger networks generally have greater representational power at the cost of increased computational complexity. Sparsifying such networks has been an active area of research but has been generally limited to static regularization or dynamic approaches using reinforcement learning. We explore a mixture of experts (MoE) approach to deep dynamic routing, which activates certain experts in the network on a per-example basis. Our novel DeepMoE architecture increases the representational power of standard convolutional networks by adaptively sparsifying and recalibrating channel-wise features in each convolutional layer. We employ a multi-headed sparse gating network to determine the selection and scaling of channels for each input, leveraging exponential combinations of experts within a single convolutional network. Our proposed architecture is evaluated on four benchmark datasets and tasks, and we show that Deep-MoEs are able to achieve higher accuracy with lower computation than standard convolutional networks.

cs.CV

TAFE-Net: Task-Aware Feature Embeddings for Low Shot Learning

Learning good feature embeddings for images often requires substantial training data. As a consequence, in settings where training data is limited (e.g., few-shot and zero-shot learning), we are typically forced to use a generic feature embedding across various tasks. Ideally, we want to construct feature embeddings that are tuned for the given task. In this work, we propose Task-Aware Feature Embedding Networks (TAFE-Nets) to learn how to adapt the image representation to a new task in a meta learning fashion. Our network is composed of a meta learner and a prediction network. Based on a task input, the meta learner generates parameters for the feature layers in the prediction network so that the feature embedding can be accurately adjusted for that task. We show that TAFE-Net is highly effective in generalizing to new tasks or concepts and evaluate the TAFE-Net on a range of benchmarks in zero-shot and few-shot learning. Our model matches or exceeds the state-of-the-art on all tasks. In particular, our approach improves the prediction accuracy of unseen attribute-object pairs by 4 to 15 points on the challenging visual attribute-object composition task.

cs.CV

Deep Object-Centric Policies for Autonomous Driving

While learning visuomotor skills in an end-to-end manner is appealing, deep neural networks are often uninterpretable and fail in surprising ways. For robotics tasks, such as autonomous driving, models that explicitly represent objects may be more robust to new scenes and provide intuitive visualizations. We describe a taxonomy of "object-centric" models which leverage both object instances and end-to-end learning. In the Grand Theft Auto V simulator, we show that object-centric models outperform object-agnostic methods in scenes with other vehicles and pedestrians, even with an imperfect detector. We also demonstrate that our architectures perform well on real-world environments by evaluating on the Berkeley DeepDrive Video dataset, where an object-centric model outperforms object-agnostic models in the low-data regimes.

cs.AI

Deep Layer Aggregation

Visual recognition requires rich representations that span levels from low to high, scales from small to large, and resolutions from fine to coarse. Even with the depth of features in a convolutional network, a layer in isolation is not enough: compounding and aggregating these representations improves inference of what and where. Architectural efforts are exploring many dimensions for network backbones, designing deeper or wider architectures, but how to best aggregate layers and blocks across a network deserves further attention. Although skip connections have been incorporated to combine layers, these connections have been "shallow" themselves, and only fuse by simple, one-step operations. We augment standard architectures with deeper aggregation to better fuse information across layers. Our deep layer aggregation structures iteratively and hierarchically merge the feature hierarchy to make networks with better accuracy and fewer parameters. Experiments across architectures and tasks show that deep layer aggregation improves recognition and resolution compared to existing branching and merging schemes. The code is at https://github.com/ucbdrive/dla.

cs.CV

Characterizing Adversarial Examples Based on Spatial Consistency Information for Semantic Segmentation

Deep Neural Networks (DNNs) have been widely applied in various recognition tasks. However, recently DNNs have been shown to be vulnerable against adversarial examples, which can mislead DNNs to make arbitrary incorrect predictions. While adversarial examples are well studied in classification tasks, other learning problems may have different properties. For instance, semantic segmentation requires additional components such as dilated convolutions and multiscale processing. In this paper, we aim to characterize adversarial examples based on spatial context information in semantic segmentation. We observe that spatial consistency information can be potentially leveraged to detect adversarial examples robustly even when a strong adaptive attacker has access to the model and detection strategies. We also show that adversarial examples based on attacks considered within the paper barely transfer among models, even though transferability is common in classification. Our observations shed new light on developing adversarial attacks and defenses to better understand the vulnerabilities of DNNs.

cs.CR