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Francesca Dilisante

Publications and source records attributed to Francesca Dilisante.

3 recordsLinked to original sources

When one protocol fits none: Self-organized network routing through evolutionary game dynamics

Packet routing on scale-free networks faces a fundamental trade-off: shortest-path routing is efficient at low demand but funnels traffic through hubs and jams early, whereas congestion-aware routing postpones jamming at the price of a sharper collapse. Since neither paradigm dominates across the full range of traffic load, here we ask whether the appropriate balance can emerge endogenously rather than being imposed by design. To answer this, we recast adaptive packet routing on networks as an evolutionary game letting a heterogeneous population of strategies compete for prevalence under selection pressure generated by their own performance. We study this competition under two formalisms (strategy anchored to the packet or to the generating node), global and local update rules, and two payoff metrics. Across every implementation the evolutionary dynamics yield the same outcome: the jamming transition is delayed relative to shortest-path routing while the violent collapse of fixed congestion-aware routing is avoided. This improvement emerges spontaneously, without centralized coordination or global information. Crucially, under local update rules, the node-level volatility of strategy choices peaks sharply at the transition, furnishing a purely local early-warning signal of imminent jamming that requires no global monitoring.

physics.soc-ph

Is Lying an Emergent Behaviour in LLMs? Evidence from Gaslighting AI agents in a Sustainability Game

LLMs agents are increasingly used in multi-agent settings, yet their behaviour in sustainability games remains largely unexplored. This work investigates whether lying can emerge among LLM agents in a competitive sustainability game in which agents are informed that common resources can regenerate, although regeneration does not actually occur. We develop an agent-based model of a sustainability game in which agents manage industrial, military, and ecological resources, and interact through a network. LLM agents can observe neighbours' status, declare future attacks, receive permission to lie, and access reputation information, while rule-based agents provide an interpretable behavioural baseline. The results show that neighbour information strongly changes system dynamics, increasing attacks while improving biosphere retention and coexistence. Also, the presence of future declarations reduce extinction risk without suppressing conflict. Behaviourally, deception emerges even when agents are not explicitly allowed to lie, and explicit permission mainly increases bluffing and diversion rather than direct backstabbing. Finally, the presence of reputation memory and information about the current biosphere level reduces system ecological depletion. These findings suggest that deception can arise as an emergent behaviour in LLM-agent systems and that communication between LLM-agents could support sustainability while dealing with risk.

cs.MA

In itinere infections covertly undermine localized epidemic control in metapopulations

Metapopulation models have traditionally assessed epidemic dynamics by emphasizing local in situ interactions within defined subpopulations, often neglecting transmission occurring during mobility phases in itinere. Here, we extend the Movement-Interaction-Return (MIR) metapopulation framework to explicitly include contagions acquired during transit, considering agents traveling along shared transportation networks. We reveal that incorporating in itinere contagion entails a notable reduction of the epidemic threshold and a pronounced delocalization of the epidemic trajectory, particularly significant in early-stage outbreaks.

physics.soc-ph