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Francesco De Pellegrini

Publications and source records attributed to Francesco De Pellegrini.

26 records · Page 2Linked to original sources

Not Always Sparse: Flooding Time in Partially Connected Mobile Ad Hoc Networks

In this paper we study mobile ad hoc wireless networks using the notion of evolving connectivity graphs. In such systems, the connectivity changes over time due to the intermittent contacts of mobile terminals. In particular, we are interested in studying the expected flooding time when full connectivity cannot be ensured at each point in time. Even in this case, due to finite contact times durations, connected components may appear in the connectivity graph. Hence, this represents the intermediate case between extreme cases of fully mobile ad hoc networks and fully static ad hoc networks. By using a generalization of edge-Markovian graphs, we extend the existing models based on sparse scenarios to this intermediate case and calculate the expected flooding time. We also propose bounds that have reduced computational complexity. Finally, numerical results validate our models.

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Incentive Mechanisms based on Minority Game in Heterogeneous DTNs

In this paper we design an incentive mechanism for heterogeneous Delay Tolerant Networks (DTNs). The proposed mechanism tackles a core problem of such systems: how to induce coordination of DTN relays in order to achieve a target performance figure, e.g., delivery probability or end-to-end delay, under a given constraint in term of network resources, e.g., number of active nodes or energy consumption. Also, we account for the realistic case when the cost for taking part in the forwarding process varies with the devices' technology or the users' habits. Finally, the scheme is truly applicable to DTNs since it works with no need for end-to-end connectivity. In this context, we first introduce the basic coordination mechanism leveraging the notion of a Minority Game. In this game, relays compete to be in the population minority and their utility is defined in combination with a rewarding mechanism. The rewards in turn configure as a control by which the network operator controls the desired operating point for the DTN. To this aim, we provide a full characterization of the equilibria of the game in the case of heterogeneous DTNs. Finally, a learning algorithm based on stochastic approximations provably drives the system to the equilibrium solution without requiring perfect state information at relay nodes or at the source node and without using end-to-end communications to implement the rewarding scheme. We provide extensive numerical results to validate the proposed scheme.

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Emergence of Equilibria from Individual Strategies in Online Content Diffusion

Social scientists have observed that human behavior in society can often be modeled as corresponding to a threshold type policy. A new behavior would propagate by a procedure in which an individual adopts the new behavior if the fraction of his neighbors or friends having adopted the new behavior exceeds some threshold. In this paper we study the question of whether the emergence of threshold policies may be modeled as a result of some rational process which would describe the behavior of non-cooperative rational members of some social network. We focus on situations in which individuals take the decision whether to access or not some content, based on the number of views that the content has. Our analysis aims at understanding not only the behavior of individuals, but also the way in which information about the quality of a given content can be deduced from view counts when only part of the viewers that access the content are informed about its quality. In this paper we present a game formulation for the behavior of individuals using a meanfield model: the number of individuals is approximated by a continuum of atomless players and for which the Wardrop equilibrium is the solution concept. We derive conditions on the problem's parameters that result indeed in the emergence of threshold equilibria policies. But we also identify some parameters in which other structures are obtained for the equilibrium behavior of individuals.

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Distributed Wake-Up Scheduling for Energy Saving in Wireless Networks

A customary solution to reduce the energy consumption of wireless communication devices is to periodically put the radio into low-power sleep mode. A relevant problem is to schedule the wake-up of nodes in such a way as to ensure proper coordination among devices, respecting delay constraints while still saving energy. In this paper, we introduce a simple algebraic characterization of the problem of periodic wake-up scheduling under both energy consumption and delay constraints. We demonstrate that the general problem of wake-up times coordination is equivalent to integer factorization and discuss the implications on the design of efficient scheduling algorithms. We then propose simple polynomial time heuristic algorithms that can be implemented in a distributed fashion and present a message complexity of the order of the number of links in the network. Numerical results are provided in order to assess the performance of the proposed techniques when applied to wireless sensor networks.

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Distributed k-Core Decomposition

Among the novel metrics used to study the relative importance of nodes in complex networks, k-core decomposition has found a number of applications in areas as diverse as sociology, proteinomics, graph visualization, and distributed system analysis and design. This paper proposes new distributed algorithms for the computation of the k-core decomposition of a network, with the purpose of (i) enabling the run-time computation of k-cores in "live" distributed systems and (ii) allowing the decomposition, over a set of connected machines, of very large graphs, that cannot be hosted in a single machine. Lower bounds on the algorithms complexity are given, and an exhaustive experimental analysis on real-world graphs is provided.

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Optimal Control in Two-Hop Relay Routing

We study the optimal control of propagation of packets in delay tolerant mobile ad-hoc networks. We consider a two-hop forwarding policy under which the expected number of nodes carrying copies of the packets obeys a linear dynamics. We exploit this property to formulate the problem in the framework of linear quadratic optimal control which allows us to obtain closed-form expressions for the optimal control and to study numerically the tradeoffs by varying various parameters that define the cost.

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Dynamic control of Coding in Delay Tolerant Networks

Delay tolerant Networks (DTNs) leverage the mobility of relay nodes to compensate for lack of permanent connectivity and thus enable communication between nodes that are out of range of each other. To decrease message delivery delay, the information to be transmitted is replicated in the network. We study replication mechanisms that include Reed-Solomon type codes as well as network coding in order to improve the probability of successful delivery within a given time limit. We propose an analytical approach that allows us to compute the probability of successful delivery. We study the effect of coding on the performance of the network while optimizing parameters that govern routing.

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Forward Correction and Fountain codes in Delay Tolerant Networks

Delay tolerant Ad-hoc Networks make use of mobility of relay nodes to compensate for lack of permanent connectivity and thus enable communication between nodes that are out of range of each other. To decrease delivery delay, the information that needs to be delivered is replicated in the network. Our objective in this paper is to study replication mechanisms that include coding in order to improve the probability of successful delivery within a given time limit. We propose an analytical approach that allows to quantify tradeoffs between resources and performance measures (energy and delay). We study the effect of coding on the performance of the network while optimizing parameters that govern routing. Our results, based on fluid approximations, are compared to simulations which validate the model

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