Application-Integrated Slicing towards 6G: The Musical Metaverse Use Case
Emerging immersive applications are expected to support heterogeneous groups of users with fundamentally different communication and computation requirements. Using the Musical Metaverse (MM) as a representative example, we show how such applications expose limitations of current 5G network slicing and orchestration frameworks, which remain largely service-centric and operate through decoupled application and network management mechanisms. While existing Quality of Service (QoS) and slicing techniques provide traffic differentiation, they cannot jointly account for application semantics, shared resources, and differentiated end-to-end requirements across multiple user classes within the same service instance. To address these limitations, we introduce application-integrated slicing, a framework that unifies application and network orchestration within a common end-to-end service model and enables differentiated KPI targets for multiple user classes within a single logical slice. Using a MM reference scenario deployed over cloud-edge network, we show that application-integrated slicing reduces both resource provisioning cost and QoS violation rates compared with conventional decoupled approaches.