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Francesco Moretti

Publications and source records attributed to Francesco Moretti.

8 recordsLinked to original sources

A Practical Implementation of Day-3 Cooperative Intersection with Automated Connected Mini-Cars

Cooperative driving enabled by connected and automated vehicles is expected to improve traffic efficiency and safety, particularly at intersections where traditional control mechanisms such as traffic lights introduce delays and unnecessary stops. Although cooperative intersection management algorithms have been widely studied, experimental demonstrations remain limited. This paper presents a real-time demonstration of cooperative intersection management using connected autonomous mini-cars. The testbed consists of multiple 1:10 scale vehicles equipped with autonomous driving capabilities and wireless communication modules that interact with a centralized controller responsible for scheduling their crossing of the intersection. Vehicles approaching the intersection exchange messages with the controller to set the appropriate mobility profile to traverse the intersection without stopping. The demonstration integrates autonomous driving, wireless communication, and cooperative control in a single experimental platform, providing a practical environment for validating cooperative intersection management concepts for future intelligent transportation systems.

cs.NI

Lightweight Real-Time Rendering Parameter Optimization via XGBoost-Driven Lookup Tables

Achieving a desirable balance between rendering quality and real-time performance is a long-standing challenge in modern game and rendering engines, particularly on resource-constrained mobile devices such as laptops, tablets, and smartphones. Existing approaches to automatic rendering parameter optimization either depend on exhaustive per-scene pre-computation that spans several days, suffer from the prohibitive inference overhead of neural networks that prevents per-frame adaptation, or lack generalizability across heterogeneous hardware and diverse scenes. In this paper, we propose \textbf{LUT-Opt}, a lightweight, general-purpose framework for adaptive per-frame rendering parameter optimization. Our method decomposes the joint optimization of rendering time and image quality into a tractable two-stage pipeline. In the offline stage, we train a pair of XGBoost regressors to predict rendering time and image quality from rendering parameters, hardware state, and scene complexity descriptors. The trained ensemble models are then distilled into compact lookup tables (LUTs) through systematic discretization and a two-phase linear search that first constrains rendering time and subsequently maximizes structural similarity (SSIM). During runtime, the pre-computed LUT is queried every frame in sub-millisecond time, enabling truly adaptive parameter selection with negligible computational overhead. We validate LUT-Opt on two representative rendering techniques -- subsurface scattering (SSS) and hybrid-pipeline ambient occlusion (AO) -- implemented within Unreal Engine 5. Extensive experiments across multiple scenes and GPU configurations demonstrate that LUT-Opt reduces subsurface scattering rendering time by approximately 40\% and ambient occlusion rendering time by roughly 70\%, while incurring only about 2\% increase in image quality error, with per-frame inference latency below 0.1\ ms.

cs.CV

Next-to-next-to-leading QCD corrections to the $\mathbf{B^+}$-$\mathbf{B_d^0}$, $\mathbf{D^+}$-$\mathbf{D^0}$, and $\mathbf{D_s^+}$-$\mathbf{D^0}$ lifetime ratios

The total decay widths of heavy mesons can be systematically calculated in terms of an expansion in the two parameters $1/m_Q$ and $\alpha_s(m_Q)$, where $Q=c,b$ denotes the heavy quark. The dominant contributions to meson lifetime splittings stem from terms which are suppressed by $1/m_Q^3$ with respect to the leading universal contribution to the total decay width. We calculate three-loop contributions of order $\alpha_s^2/m_q^3$ to the lifetime ratios $\tau(B^+)/\tau(B_d^0)$, $\tau(D^+)/\tau(D^0)$, and $\tau(D_s^+)/\tau(D^0)$ in the limit of exact isospin and V-spin symmetry, respectively. Furthermore, we present new $\alpha_s/m_q^3$ corrections to the Cabibbo-suppressed terms in $\tau(B^+)/\tau(B_d^0)$. Combining our perturbative coefficients with hadronic matrix elements calculated from Heavy Quark Effective Theory sum rules, we find $\tau(B^+)/\tau(B_d^0)= {1.072 \pm 0.024 }$. Using hadronic matrix elements from a recent lattice QCD calculation we find $\tau(D^+)/\tau(D^0)={2.344 \pm 0.170} $ and $\tau(D_s^+)/\tau(D^0)={1.289 \pm 0.042}$. We find good agreement of our predictions with experimental data, which constitutes a successful probe of the calculations of hadronic matrix elements and permits estimates of the unknown $1/m_Q^4$ contributions as well as the V-spin breaking terms in $\tau(D_s^+)/\tau(D^0)$.

hep-ph

Adaptive Slicing-Assisted Hyper Inference for Enhanced Small Object Detection in High-Resolution Imagery

Deep learning-based object detectors have achieved remarkable success across numerous computer vision applications, yet they continue to struggle with small object detection in high-resolution aerial and satellite imagery, where dense object distributions, variable shooting angles, diminutive target sizes, and substantial inter-class variability pose formidable challenges. Existing slicing strategies that partition high-resolution images into manageable patches have demonstrated promising results for enlarging the effective receptive field of small targets; however, their reliance on fixed slice dimensions introduces significant redundant computation, inflating inference cost and undermining detection speed. In this paper, we propose \textbf{Adaptive Slicing-Assisted Hyper Inference (ASAHI)}, a novel slicing framework that shifts the paradigm from prescribing a fixed slice size to adaptively determining the optimal number of slices according to image resolution, thereby substantially mitigating redundant computation while preserving beneficial overlap between adjacent patches. ASAHI integrates three synergistic components: (1)an adaptive resolution-aware slicing algorithm that dynamically generates 6 or 12 overlapping patches based on a learned threshold, (2)a slicing-assisted fine-tuning (SAF) strategy that constructs augmented training data comprising both full-resolution and sliced image patches, and (3)a Cluster-DIoU-NMS (CDN) post-processing module that combines the geometric merging efficiency of Cluster-NMS with the center-distance-aware suppression of DIoU-NMS to achieve robust duplicate elimination in crowded scenes. Extensive experiments on VisDrone2019 and xView, demonstrate that ASAHI achieves state-of-the-art performance with 56.8% on VisDrone2019-DET-val and 22.7% on xView-test, while reducing inference time by 20-25% compared to the baseline SAHI method.

cs.CV

Transmittance-Guided Structure-Texture Decomposition for Nighttime Image Dehazing

Nighttime images captured under hazy conditions suffer from severe quality degradation, including low visibility, color distortion, and reduced contrast, caused by the combined effects of atmospheric scattering, absorption by suspended particles, and non-uniform illumination from artificial light sources. While existing nighttime dehazing methods have achieved partial success, they typically address only a subset of these issues, such as glow suppression or brightness enhancement, without jointly tackling the full spectrum of degradation factors. In this paper, we propose a two-stage nighttime image dehazing framework that integrates transmittance correction with structure-texture layered optimization. In the first stage, we introduce a novel transmittance correction method that establishes boundary-constrained initial transmittance maps and subsequently applies region-adaptive compensation and normalization based on whether image regions correspond to light source areas. A quadratic Gaussian filtering scheme operating in the YUV color space is employed to estimate the spatially varying atmospheric light map. The corrected transmittance map and atmospheric light map are then used in conjunction with an improved nighttime imaging model to produce the initial dehazed image. In the second stage, we propose a STAR-YUV decomposition model that separates the dehazed image into structure and texture layers within the YUV color space. Gamma correction and MSRCR-based color restoration are applied to the structure layer for illumination compensation and color bias correction, while Laplacian-of-Gaussian filtering is applied to the texture layer for detail enhancement. A novel two-phase fusion strategy, comprising nonlinear Retinex-based fusion of the enhanced layers followed by linear blending with the initial dehazing result, yields the final output.

cs.CV

Open-Source Based and ETSI Compliant Cooperative, Connected, and Automated Mini-Cars

The automotive sector is following a revolutionary path from vehicles controlled by humans to vehicles that will be fully automated, fully connected, and ultimately fully cooperative. Along this road, new cooperative algorithms and protocols will be designed and field tested, which represents a great challenge in terms of costs. In this context, in particular, moving from simulations to practical experiments requires huge investments that are not always affordable and may become a barrier in some cases. To solve this issue and provide the community with an intermediate step, we here propose the use of 1:10 scaled cooperative, autonomous, and connected mini-cars. The mini-car is equipped with a Jetson Orin board running the open Robot Operating System 2 (ROS2), sensors for autonomous operations, and a Raspberry Pi board for connectivity mounting the open source Open Stack for Car (OScar). A key aspect of the proposal is the use of OScar, which implements a full ETSI cooperative-intelligent transport systems (C-ITS) compliant stack. The feasibility and potential of the proposed platform is here demonstrated through the implementation of a case study where the Day-1 intersection collision warning (ICW) application is implemented and validated.

cs.RO

Fast and Realistic Automated Scenario Simulations and Reporting for an Autonomous Racing Stack

In this paper, we describe the automated simulation and reporting pipeline implemented for our autonomous racing stack, ur.autopilot. The backbone of the simulation is based on a high-fidelity model of the vehicle interfaced as a Functional Mockup Unit (FMU). The pipeline can execute the software stack and the simulation up to three times faster than real-time, locally or on GitHub for Continuous Integration/- Continuous Delivery (CI/CD). As the most important input of the pipeline, there is a set of running scenarios. Each scenario allows the initialization of the ego vehicle in different initial conditions (position and speed), as well as the initialization of any other configuration of the stack. This functionality is essential to validate efficiently critical modules, like the one responsible for high-speed overtaking maneuvers or localization, which are among the most challenging aspects of autonomous racing. Moreover, we describe how we implemented a fault injection module, capable of introducing sensor delays and perturbations as well as modifying outputs of any node of the stack. Finally, we describe the design of our automated reporting process, aimed at maximizing the effectiveness of the simulation analysis.

cs.RO

Beyond Leading Logarithms in $g_V$: The Semileptonic Weak Hamiltonian at $\mathcal{O}(\alpha\,\alpha_s^2)$

We present the first next-to-leading-logarithmic QCD analysis of the electromagnetic corrections to the semileptonic weak Hamiltonian, including the mixed $\mathcal{O}(\alpha\,\alpha_s^2)$ corrections to the vector coupling $g_V$. The analysis combines the evaluation of three-loop anomalous dimensions and two-loop matching corrections with a consistent factorization of short-distance QCD effects. The latter is implemented through a scheme change based on a $d$-dimensional operator product expansion performed inside the loop integrals. The resulting renormalization-group--improved expression for the radiative correction $\Delta^V_R = 2.436(16)\%$ can be systematically refined using input from lattice QCD and perturbation theory and improves the consistency of first-row CKM unitarity tests.

hep-ph