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Francesco Orabona

Publications and source records attributed to Francesco Orabona.

76 records · Page 5Linked to original sources

Unconstrained Online Linear Learning in Hilbert Spaces: Minimax Algorithms and Normal Approximations

We study algorithms for online linear optimization in Hilbert spaces, focusing on the case where the player is unconstrained. We develop a novel characterization of a large class of minimax algorithms, recovering, and even improving, several previous results as immediate corollaries. Moreover, using our tools, we develop an algorithm that provides a regret bound of $\mathcal{O}\Big(U \sqrt{T \log(U \sqrt{T} \log^2 T +1)}\Big)$, where $U$ is the $L_2$ norm of an arbitrary comparator and both $T$ and $U$ are unknown to the player. This bound is optimal up to $\sqrt{\log \log T}$ terms. When $T$ is known, we derive an algorithm with an optimal regret bound (up to constant factors). For both the known and unknown $T$ case, a Normal approximation to the conditional value of the game proves to be the key analysis tool.

cs.LG↗

On Measure Concentration of Random Maximum A-Posteriori Perturbations

The maximum a-posteriori (MAP) perturbation framework has emerged as a useful approach for inference and learning in high dimensional complex models. By maximizing a randomly perturbed potential function, MAP perturbations generate unbiased samples from the Gibbs distribution. Unfortunately, the computational cost of generating so many high-dimensional random variables can be prohibitive. More efficient algorithms use sequential sampling strategies based on the expected value of low dimensional MAP perturbations. This paper develops new measure concentration inequalities that bound the number of samples needed to estimate such expected values. Applying the general result to MAP perturbations can yield a more efficient algorithm to approximate sampling from the Gibbs distribution. The measure concentration result is of general interest and may be applicable to other areas involving expected estimations.

cs.LG↗

On Multilabel Classification and Ranking with Partial Feedback

We present a novel multilabel/ranking algorithm working in partial information settings. The algorithm is based on 2nd-order descent methods, and relies on upper-confidence bounds to trade-off exploration and exploitation. We analyze this algorithm in a partial adversarial setting, where covariates can be adversarial, but multilabel probabilities are ruled by (generalized) linear models. We show O(T^{1/2} log T) regret bounds, which improve in several ways on the existing results. We test the effectiveness of our upper-confidence scheme by contrasting against full-information baselines on real-world multilabel datasets, often obtaining comparable performance.

cs.LG↗

PRISMA: PRoximal Iterative SMoothing Algorithm

Motivated by learning problems including max-norm regularized matrix completion and clustering, robust PCA and sparse inverse covariance selection, we propose a novel optimization algorithm for minimizing a convex objective which decomposes into three parts: a smooth part, a simple non-smooth Lipschitz part, and a simple non-smooth non-Lipschitz part. We use a time variant smoothing strategy that allows us to obtain a guarantee that does not depend on knowing in advance the total number of iterations nor a bound on the domain.

math.OC↗