SearcharxivSearch

arXiv subjects

Francisco Affonso

Publications and source records attributed to Francisco Affonso.

6 recordsLinked to original sources

LeCropFollow: Latent Space Planning for Navigation in Unstructured Crop Fields

Unstructured navigational features, such as irregular planting or discontinuities, remain the primary failure mode for under-canopy agricultural robots. Existing geometric approaches often fail in these scenarios because they compress high-dimensional visual data into deterministic spatial references, effectively discarding the uncertainty and semantic context required to navigate ambiguous terrain. To address this, we present LeCropFollow, a visual navigation framework that bypasses explicit geometric modeling in favor of a learned latent representation. By integrating a self-supervised semantic heatmap extractor with TD-MPC2, a Model-Based Reinforcement Learning (MBRL) planner, our system optimizes trajectories directly within a latent manifold. The framework operates over the uncompressed heatmap signal, preserving the semantic context that geometric reductions discard. We demonstrate that this representational shift enables zero-shot transfer from simplified simulation to the physical world without fine-tuning. Extensive field experiments in late-stage corn fields show that LeCropFollow matches state-of-the-art baselines in unstructured rows but significantly outperforms them in plantation gaps, achieving a 2.4x reduction in semantic failures compared to keypoint-based methods. These results suggest that latent planning offers a robust alternative to geometric estimation for operations in heterogeneous agricultural environments. Code, models, and data available: https://felipe-tommaselli.github.io/lecropfollow .

cs.RO

CTS-MoE: Implicit Terrain Adaptation via Mixture-of-Experts for Perceptive Locomotion

Perceptive legged locomotion over discontinuous terrain (e.g., stairs, gaps, and obstacles) requires adaptive behavior, as a single conservative gait cannot produce the anticipatory maneuvers needed for abrupt topology changes. Cast as multi-task reinforcement learning, this problem introduces a tension between sharing and separation. Tasks use a common locomotion base but have conflicting rewards, so a policy must share behavior while avoiding value interference. Prior work addresses only one side, with monolithic policies sacrificing specialization and hierarchical sub-policies sacrificing generalization across transitions and unseen terrain. We propose CTS-MoE, which combines a dense mixture-of-experts actor with perception-based gating to compose shared behaviors and a multi-critic with task-specific value heads to prevent interference. The model is trained end-to-end in a single-stage concurrent teacher-student setup that handles partial observability and avoids sequential distillation, with task labels used only during training. At deployment, routing depends solely on perception, allowing terrain adaptation without a high-level selector or terrain classifier. Experiments on a Unitree Go1 in simulation and on hardware across seen and unseen terrains show task-aware specialization, with lower tracking error and higher success rates than monolithic baselines. Project Website: https://cts-moe.github.io/ .

cs.RO

CATNAV: Cached Vision-Language Traversability for Efficient Zero-Shot Robot Navigation

Navigating unstructured environments requires assessing traversal risk relative to a robot's physical capabilities, a challenge that varies across embodiments. We present CATNAV, a cost-aware traversability navigation framework that leverages multimodal LLMs for zero-shot, embodiment-aware costmap generation without task-specific training. We introduce a visuosemantic caching mechanism that detects scene novelty and reuses prior risk assessments for semantically similar frames, reducing online VLM queries by 85.7%. Furthermore, we introduce a VLM-based trajectory selection module that evaluates proposals through visual reasoning to choose the safest path given behavioral constraints. We evaluate CATNAV on a quadruped robot across indoor and outdoor unstructured environments, comparing against state-of-the-art vision-language-action baselines. Across five navigation tasks, CATNAV achieves 10 percentage point higher average goal-reaching rate and 33% fewer behavioral constraint violations.

cs.RO

Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments

Legged robots must exhibit robust and agile locomotion across diverse, unstructured terrains, a challenge exacerbated under blind locomotion settings where terrain information is unavailable. This work introduces a hierarchical reinforcement learning framework that leverages terrain-specialized policies and curriculum learning to enhance agility and tracking performance in complex environments. We validated our method on simulation, where our approach outperforms a generalist policy by up to 16% in success rate and achieves lower tracking errors as the velocity target increases, particularly on low-friction and discontinuous terrains, demonstrating superior adaptability and robustness across mixed-terrain scenarios.

cs.RO

End-to-End Crop Row Navigation via LiDAR-Based Deep Reinforcement Learning

Reliable navigation in under-canopy agricultural environments remains a challenge due to GNSS unreliability, cluttered rows, and variable lighting. To address these limitations, we present an end-to-end learning-based navigation system that maps raw 3D LiDAR data directly to control commands using a deep reinforcement learning policy trained entirely in simulation. Our method includes a voxel-based downsampling strategy that reduces LiDAR input size by 95.83%, enabling efficient policy learning without relying on labeled datasets or manually designed control interfaces. The policy was validated in simulation, achieving a 100% success rate in straight-row plantations and showing a gradual decline in performance as row curvature increased, tested across varying sinusoidal frequencies and amplitudes.

cs.RO

Learning to Walk With Less: A Dyna-Style Approach to Quadrupedal Locomotion

Traditional on-policy reinforcement learning (RL) controllers for quadrupedal locomotion often suffer from low data efficiency, requiring millions of interactions with simulated environments to achieve stable control. We integrate model-based techniques that improve sample efficiency by augmenting PPO rollouts with synthetic data in a Dyna-style framework. Our method employs a learned transition model to generate short-horizon synthetic tails for each trajectory, anchored by physics-based simulation to preserve stability. A predefined scheduling strategy gradually integrates synthetic transitions, preventing model usage during early training stages when prediction accuracy is low. Through extensive ablation studies, we analyze how varying data parameters influence PPO's learning behavior. Finally, we validate our method in simulation on a Unitree Go1 robot, reaching convergence with substantially fewer simulation steps (19.64M vs. 27.53M) and a 12.24% reduction in wall-clock training time, without compromising policy performance or convergence. Cross-platform experiments on ANYmal and Unitree Go2 further confirm the framework's ability to learn high-dimensional locomotion control with substantially reduced simulation experience, despite reward trade-offs on complex morphologies.

cs.RO