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Francisco Esquembre

Publications and source records attributed to Francisco Esquembre.

4 recordsLinked to original sources

Promoting the Joy of Learning by Turning a Smartphone into Scientific Equipment

Smartphone is a powerful internet connected computer packed with internal sensors that measure sound, light, acceleration and magnetic field strength. Physics teachers can use them as measurement devices to demonstrate science concepts and promote the joy of learning. Some research has also shown the benefits of using smartphones for teaching and learning physics. This article aims to extend mobile phone research with our open source apps and low-cost experimental design. The three experiments that we designed include radioactivity, line spectrum, standing sound wave and polarization of light. Students are able to conduct experiments and collect data easily without using bulky data loggers or laptops. Substituting a data logger with a smartphone will mean that every student can possess his/her own measuring tool inside and outside the classroom, instead of having to share with a large group of students in a scheduled lab. By empowering the students to conduct their own experiments and collect data, the use of the smartphone as a tool aims to support student learning anytime and anywhere, igniting greater joy of learning

physics.ed-ph

Easy Java/JavaScript Simulations as a tool for Learning Analytics

In this paper we introduce the new and planned features of Easy Java/JavaScript Simulations (EJS) to support Learning Analytics (LA) and Educational Data Mining (EDM) research and practice in the use of simulations for the teaching and self-learning of natural sciences and engineering. Simulations created with EJS can now be easily embedded in a popular Learning Management System using a new plug-in that allows creation of full-fledged instructional units that also collect and record fine-grained, instructional-savvy data of the students interaction with the simulation. The resulting data can then be mined to obtain information about students performance, behaviors, or learning procedures with the intention to support student learning, provide instructors with timely information about student performance, and also help optimize the pedagogic design of the simulations themselves. We describe the current development and architecture, as well as future directions for testing and extending the current capabilities of EJS as a modelling and authoring tool to support LA and EDM research and practice in the use of simulations for teaching science, in particular in the context of the increasingly popular online learning platforms.

physics.ed-ph

Development of Learning Analytics Moodle Extension for Easy JavaScript Simulation (EjsS) Virtual Laboratories

Easy JavaScript Simulations (EjsS) is a popular and powerful authoring toolkit for the creation of open source HTML5 compliant JavaScript simulations. This paper focuses on developing a Learning Analytics extension in Moodle for EjsS, capable of monitoring interactions with the simulation (e.g. mouse clicks, states of buttons and sliders, variable assignments). This extension was piloted with educational physics simulations. Data on learners can be visualised in real-time on the instructor dashboard, allowing instructors to better understand the learning process and modify classroom instruction accordingly.

physics.ed-ph

Deployment of physics simulation apps using Easy JavaScript Simulations

Physics simulations are widely used to improve the learning process in science and engineering education. Deployment of a computational physics simulation/model is extremely complex given the fact that both knowledge and skills for the science equations and the computational and programming aspects are required for a fully functional simulation, typically requiring a science educator and computer scientists/developer to work together. However, when using Easy JavaScript Simulation (EjsS) modeling toolkit, the instructor can be both the science educator and computer programmer, only needing to define the simulation variables, model and view, and the modeling toolkit can generate the computer codes for the physics simulation. Moreover, the programming aspects can become even more complex if simulations require being optimized for both Android and iOS mobile devices. The current version of EjsS provides instructors with an authoring tool that includes facilities for the creation of such JavaScript simulations as mobile apps, thus simplifying the purely programming aspects. This paper presents a new and novel EjsS functionality to generate physics simulation apps for iOS and Android. The generation process is based on the integration of the Ionic/Cordova and AngularJS technologies into EjsS. Finally, we present several working examples based on the works of Open Source Physics at Singapore.

physics.ed-ph