Searcharxiv⌕ Search

arXiv subjects

Frank Neumann

Publications and source records attributed to Frank Neumann.

At least 163 records · Page 9Linked to original sources

Étale homotopy types of moduli stacks of polarised abelian schemes

We determine the Artin-Mazur étale homotopy types of moduli stacks of polarised abelian schemes using transcendental methods and derive some arithmetic properties of the étale fundamental groups of these moduli stacks. Finally we analyse the Torelli morphism between the moduli stacks of algebraic curves and principally polarised abelian schemes from an étale homotopy point of view.

math.AG↗

Geometry of Moduli Stacks of $(k,l)$-stable vector bundles over an algebraic curve

We study the geometry of the moduli stack of vector bundles of fixed rank and degree over an algebraic curve by introducing a filtration made of open substacks build from $(k, l)$-stable vector bundles. $(k, l)$-stability was introduced by Narasimhan and Ramanan to study the geometry of the coarse moduli space of stable bundles. We will exhibit the stacky picture and analyse the geometric and cohomological properties of the moduli stacks of $(k, l)$-stable vector bundles. For particular pairs $(k, l) $ of integers we also show that these moduli stacks admit coarse moduli spaces and we discuss their interplay.

math.AG↗

The Evolutionary Process of Image Transition in Conjunction with Box and Strip Mutation

Evolutionary algorithms have been used in many ways to generate digital art. We study how evolutionary processes are used for evolutionary art and present a new approach to the transition of images. Our main idea is to define evolutionary processes for digital image transition, combining different variants of mutation and evolutionary mechanisms. We introduce box and strip mutation operators which are specifically designed for image transition. Our experimental results show that the process of an evolutionary algorithm in combination with these mutation operators can be used as a valuable way to produce unique generative art.

cs.NE↗

Evolutionary computation for multicomponent problems: opportunities and future directions

Over the past 30 years many researchers in the field of evolutionary computation have put a lot of effort to introduce various approaches for solving hard problems. Most of these problems have been inspired by major industries so that solving them, by providing either optimal or near optimal solution, was of major significance. Indeed, this was a very promising trajectory as advances in these problem-solving approaches could result in adding values to major industries. In this paper we revisit this trajectory to find out whether the attempts that started three decades ago are still aligned with the same goal, as complexities of real-world problems increased significantly. We present some examples of modern real-world problems, discuss why they might be difficult to solve, and whether there is any mismatch between these examples and the problems that are investigated in the evolutionary computation area.

cs.NE↗

Evolutionary Image Transition Based on Theoretical Insights of Random Processes

Evolutionary algorithms have been widely studied from a theoretical perspective. In particular, the area of runtime analysis has contributed significantly to a theoretical understanding and provided insights into the working behaviour of these algorithms. We study how these insights into evolutionary processes can be used for evolutionary art. We introduce the notion of evolutionary image transition which transfers a given starting image into a target image through an evolutionary process. Combining standard mutation effects known from the optimization of the classical benchmark function OneMax and different variants of random walks, we present ways of performing evolutionary image transition with different artistic effects.

cs.NE↗

Parameterized Analysis of Multi-objective Evolutionary Algorithms and the Weighted Vertex Cover Problem

A rigorous runtime analysis of evolutionary multi-objective optimization for the classical vertex cover problem in the context of parameterized complexity analysis has been presented by Kratsch and Neumann (2013). In this paper, we extend the analysis to the weighted vertex cover problem and provide a fixed parameter evolutionary algorithm with respect to OPT, the cost of the the optimal solution for the problem. Moreover, using a diversity mechanisms, we present a multi-objective evolutionary algorithm that finds a 2-approximation in expected polynomial time and introduce a population-based evolutionary algorithm which finds a $(1+\varepsilon)$-approximation in expected time $O(n\cdot 2^{\min \{n,2(1- \varepsilon)OPT \}} + n^3)$.

cs.NE↗

A Feature-Based Prediction Model of Algorithm Selection for Constrained Continuous Optimisation

With this paper, we contribute to the growing research area of feature-based analysis of bio-inspired computing. In this research area, problem instances are classified according to different features of the underlying problem in terms of their difficulty of being solved by a particular algorithm. We investigate the impact of different sets of evolved instances for building prediction models in the area of algorithm selection. Building on the work of Poursoltan and Neumann [11,10], we consider how evolved instances can be used to predict the best performing algorithm for constrained continuous optimisation from a set of bio-inspired computing methods, namely high performing variants of differential evolution, particle swarm optimization, and evolution strategies. Our experimental results show that instances evolved with a multi-objective approach in combination with random instances of the underlying problem allow to build a model that accurately predicts the best performing algorithm for a wide range of problem instances.

cs.NE↗

A Feature-Based Comparison of Evolutionary Computing Techniques for Constrained Continuous Optimisation

Evolutionary algorithms have been frequently applied to constrained continuous optimisation problems. We carry out feature based comparisons of different types of evolutionary algorithms such as evolution strategies, differential evolution and particle swarm optimisation for constrained continuous optimisation. In our study, we examine how sets of constraints influence the difficulty of obtaining close to optimal solutions. Using a multi-objective approach, we evolve constrained continuous problems having a set of linear and/or quadratic constraints where the different evolutionary approaches show a significant difference in performance. Afterwards, we discuss the features of the constraints that exhibit a difference in performance of the different evolutionary approaches under consideration.

cs.AI↗

Solving Hard Control Problems in Voting Systems via Integer Programming

Voting problems are central in the area of social choice. In this article, we investigate various voting systems and types of control of elections. We present integer linear programming (ILP) formulations for a wide range of NP-hard control problems. Our ILP formulations are flexible in the sense that they can work with an arbitrary number of candidates and voters. Using the off-the-shelf solver Cplex, we show that our approaches can manipulate elections with a large number of voters and candidates efficiently.

cs.GT↗

Optimising Spatial and Tonal Data for PDE-based Inpainting

Some recent methods for lossy signal and image compression store only a few selected pixels and fill in the missing structures by inpainting with a partial differential equation (PDE). Suitable operators include the Laplacian, the biharmonic operator, and edge-enhancing anisotropic diffusion (EED). The quality of such approaches depends substantially on the selection of the data that is kept. Optimising this data in the domain and codomain gives rise to challenging mathematical problems that shall be addressed in our work. In the 1D case, we prove results that provide insights into the difficulty of this problem, and we give evidence that a splitting into spatial and tonal (i.e. function value) optimisation does hardly deteriorate the results. In the 2D setting, we present generic algorithms that achieve a high reconstruction quality even if the specified data is very sparse. To optimise the spatial data, we use a probabilistic sparsification, followed by a nonlocal pixel exchange that avoids getting trapped in bad local optima. After this spatial optimisation we perform a tonal optimisation that modifies the function values in order to reduce the global reconstruction error. For homogeneous diffusion inpainting, this comes down to a least squares problem for which we prove that it has a unique solution. We demonstrate that it can be found efficiently with a gradient descent approach that is accelerated with fast explicit diffusion (FED) cycles. Our framework allows to specify the desired density of the inpainting mask a priori. Moreover, is more generic than other data optimisation approaches for the sparse inpainting problem, since it can also be extended to nonlinear inpainting operators such as EED. This is exploited to achieve reconstructions with state-of-the-art quality. We also give an extensive literature survey on PDE-based image compression methods.

cs.CV↗

On the Runtime of Randomized Local Search and Simple Evolutionary Algorithms for Dynamic Makespan Scheduling

Evolutionary algorithms have been frequently used for dynamic optimization problems. With this paper, we contribute to the theoretical understanding of this research area. We present the first computational complexity analysis of evolutionary algorithms for a dynamic variant of a classical combinatorial optimization problem, namely makespan scheduling. We study the model of a strong adversary which is allowed to change one job at regular intervals. Furthermore, we investigate the setting of random changes. Our results show that randomized local search and a simple evolutionary algorithm are very effective in dynamically tracking changes made to the problem instance.

cs.DS↗

Packing While Traveling: Mixed Integer Programming for a Class of Nonlinear Knapsack Problems

Packing and vehicle routing problems play an important role in the area of supply chain management. In this paper, we introduce a non-linear knapsack problem that occurs when packing items along a fixed route and taking into account travel time. We investigate constrained and unconstrained versions of the problem and show that both are NP-hard. In order to solve the problems, we provide a pre-processing scheme as well as exact and approximate mixed integer programming (MIP) solutions. Our experimental results show the effectiveness of the MIP solutions and in particular point out that the approximate MIP approach often leads to near optimal results within far less computation time than the exact approach.

cs.DS↗

A Parameterized Complexity Analysis of Bi-level Optimisation with Evolutionary Algorithms

Bi-level optimisation problems have gained increasing interest in the field of combinatorial optimisation in recent years. With this paper, we start the runtime analysis of evolutionary algorithms for bi-level optimisation problems. We examine two NP-hard problems, the generalised minimum spanning tree problem (GMST), and the generalised travelling salesman problem (GTSP) in the context of parameterised complexity. For the generalised minimum spanning tree problem, we analyse the two approaches presented by Hu and Raidl (2012) with respect to the number of clusters that distinguish each other by the chosen representation of possible solutions. Our results show that a (1+1) EA working with the spanning nodes representation is not a fixed-parameter evolutionary algorithm for the problem, whereas the global structure representation enables to solve the problem in fixed-parameter time. We present hard instances for each approach and show that the two approaches are highly complementary by proving that they solve each other's hard instances very efficiently. For the generalised travelling salesman problem, we analyse the problem with respect to the number of clusters in the problem instance. Our results show that a (1+1) EA working with the global structure representation is a fixed-parameter evolutionary algorithm for the problem.

cs.NE↗

Multiplicative Approximations, Optimal Hypervolume Distributions, and the Choice of the Reference Point

Many optimization problems arising in applications have to consider several objective functions at the same time. Evolutionary algorithms seem to be a very natural choice for dealing with multi-objective problems as the population of such an algorithm can be used to represent the trade-offs with respect to the given objective functions. In this paper, we contribute to the theoretical understanding of evolutionary algorithms for multi-objective problems. We consider indicator-based algorithms whose goal is to maximize the hypervolume for a given problem by distributing μ points on the Pareto front. To gain new theoretical insights into the behavior of hypervolume-based algorithms we compare their optimization goal to the goal of achieving an optimal multiplicative approximation ratio. Our studies are carried out for different Pareto front shapes of bi-objective problems. For the class of linear fronts and a class of convex fronts, we prove that maximizing the hypervolume gives the best possible approximation ratio when assuming that the extreme points have to be included in both distributions of the points on the Pareto front. Furthermore, we investigate the choice of the reference point on the approximation behavior of hypervolume-based approaches and examine Pareto fronts of different shapes by numerical calculations.

cs.NE↗

Evolutionary Algorithms and Dynamic Programming

Recently, it has been proven that evolutionary algorithms produce good results for a wide range of combinatorial optimization problems. Some of the considered problems are tackled by evolutionary algorithms that use a representation which enables them to construct solutions in a dynamic programming fashion. We take a general approach and relate the construction of such algorithms to the development of algorithms using dynamic programming techniques. Thereby, we give general guidelines on how to develop evolutionary algorithms that have the additional ability of carrying out dynamic programming steps. Finally, we show that for a wide class of the so-called DP-benevolent problems (which are known to admit FPTAS) there exists a fully polynomial-time randomized approximation scheme based on an evolutionary algorithm.

cs.NE↗

Parameterized Runtime Analyses of Evolutionary Algorithms for the Euclidean Traveling Salesperson Problem

Parameterized runtime analysis seeks to understand the influence of problem structure on algorithmic runtime. In this paper, we contribute to the theoretical understanding of evolutionary algorithms and carry out a parameterized analysis of evolutionary algorithms for the Euclidean traveling salesperson problem (Euclidean TSP). We investigate the structural properties in TSP instances that influence the optimization process of evolutionary algorithms and use this information to bound the runtime of simple evolutionary algorithms. Our analysis studies the runtime in dependence of the number of inner points $k$ and shows that $(μ+ λ)$ evolutionary algorithms solve the Euclidean TSP in expected time $O((μ/λ) \cdot n^3γ(ε) + nγ(ε) + (μ/λ) \cdot n^{4k}(2k-1)!)$ where $γ$ is a function of the minimum angle $ε$ between any three points. Finally, our analysis provides insights into designing a mutation operator that improves the upper bound on expected runtime. We show that a mixed mutation strategy that incorporates both 2-opt moves and permutation jumps results in an upper bound of $O((μ/λ) \cdot n^3γ(ε) + nγ(ε) + (μ/λ) \cdot n^{2k}(k-1)!)$ for the $(μ+λ)$ EA.

cs.NE↗