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Franklin de Lima Marquezino

Publications and source records attributed to Franklin de Lima Marquezino.

5 recordsLinked to original sources

Quantum Advantage in Decision Trees: A Weighted Graph and $L_1$ Norm Approach

The analysis of the computational power of single-query quantum algorithms is important because they must extract maximal information from one oracle call, revealing fundamental limits of quantum advantage and enabling optimal, resource-efficient quantum computation. This paper proposes a formulation of single-query quantum decision trees as weighted graphs. This formulation has the advantage that it facilitates the analysis of the $L_1$ spectral norm of the algorithm output. This advantage is based on the fact that a high $L_1$ spectral norm of the output of a quantum decision tree is a necessary condition to outperform its classical counterpart. We propose heuristics for maximizing the $L_{1}$ spectral norm, show how to combine weighted graphs to generate sequences with strictly increasing norm, and present functions exhibiting exponential quantum advantage. Finally, we establish a necessary condition linking single-query quantum advantage to the asymptotic growth of measurement projector dimensions.

quant-ph↗

Noise-Resilient Spatial Search with Lackadaisical Quantum Walks

Quantum walks are a powerful framework for the development of quantum algorithms, with lackadaisical quantum walks (LQWs) standing out as an efficient model for spatial search. In this work, we investigate how broken-link decoherence affects the performance of LQW-based search on a two-dimensional toroidal grid. We show through numerical simulations that, while decoherence drives the loopless walk toward a uniform distribution and eliminates its search capability, the inclusion of self-loops significantly mitigates this effect. In particular, even under noise, the marked vertex remains identifiable with probability well above uniform, demonstrating that self-loops enhance the robustness of LQWs in realistic scenarios. These findings extend the known advantages of LQWs from the noiseless setting to noisy environments, consolidating self-loops as a valuable resource for designing resilient quantum search algorithms.

quant-ph↗

The only Class 0 Flower snark is the smallest

Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number is the smallest $t$ so that from any initial configuration of $t$ pebbles it is possible, after a sequence of pebbling moves, to place a pebble on any given target vertex. Graphs whose pebbling number is equal to the number of vertices are called Class~$0$ and provide a challenging set of graphs that resist being characterized. In this note, we answer a question recently proposed by the pioneering study on the pebbling number of snark graphs: we prove that the smallest Flower snark $J_3$ is Class~$0$, establishing that $J_3$ is in fact the only Class~$0$ Flower snark.

math.CO↗

Analytical results for the Quantum Alternating Operator Ansatz with Grover Mixer

An important property of QAOA with Grover mixer is that its expectation value is invariant over any permutation of states. As a consequence, the algorithm is independent of the structure of the problem. If, on the one hand, this characteristic raises serious doubts about the capacity of the algorithm to overcome the bound of the unstructured search problem, on the other hand, it can pave the way to its analytical study. In this sense, a prior work introduced a statistical approach to analyze GM-QAOA that results in an analytical expression for the expectation value depending on the probability distribution associated with the problem Hamiltonian spectrum. Although the method provides surprising simplifications in calculations, the expression depends exponentially on the number of layers, which makes direct analytical treatment unfeasible. In this work, we extend the analysis to the more simple context of Grover Mixer Threshold QAOA (GM-Th-QAOA), a variant that replaces the phase separation operator of GM-QAOA to encode a threshold function. As a result, we obtain an expression for the expectation value independent of the number of layers and, with it, we provide bounds for different performance metrics. Furthermore, we extend the analysis to a more general context of QAOA with Grover mixer, which we called Grover-based QAOA. In that framework, which allows the phase separation operator to encode any compilation of the cost function, we generalize all the bounds by using an argument by contradiction with the optimality of Grover's algorithm on the unstructured search problem. As a result, we get the main contribution of this work, an asymptotic lower bound on the quantile achieved by the expectation value that formalizes the notion that the Grover mixer, at most, reflects a quadratic Grover-style speed-up over classical brute force.

quant-ph↗

Quantum Walks can Unitarily Represent Random Walks on Finite Graphs

Quantum and random walks have been shown to be equivalent in the following sense: a time-dependent random walk can be constructed such that its vertex distribution at all time instants is identical to the vertex distribution of any discrete-time coined quantum walk on a finite graph. This equivalence establishes a deep connection between the two processes, far stronger than simply considering quantum walks as quantum analogues of classical random walks. The present work strengthens this connection by providing a construction that establishes this equivalence in the reverse direction: a unitary time-dependent quantum walk can be constructed such that its vertex distribution is identical to the vertex distribution of any random walk on a finite graph at all time instants. The construction shown here describes a quantum walk that matches a random walk without measurements at all time steps (an otherwise trivial statement): measurement is performed in a quantum walk that evolved unitarily until a given time $t$ such that its vertex distribution is identical to the random walk at time $t$. The construction procedure is general, covering both homogeneous and non-homogeneous random walks. For homogeneous random walks, unitary evolution implies time dependency for the quantum walk, since homogeneous quantum walks do not converge under arbitrary initial conditions, while a broad class of random walks does. Thus, the absence of convergence demonstrated for quantum walks in its debut comes from both time-homogeneity and unitarity, rather than unitarity alone, and our results shed light on the power of quantum walks to generate samples for arbitrary probability distributions. Finally, the construction here proposed is used to simulate quantum walks that match uniform random walks on the cycle and the torus.

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