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Frederic Koessler

Publications and source records attributed to Frederic Koessler.

2 recordsLinked to original sources

Information Design and Full Implementation in Nonatomic Games

This paper studies the implementation of Bayes correlated equilibria in symmetric Bayesian games with nonatomic players, using direct information structures and obedient strategies. The main results demonstrate full implementation in a class of games with negative payoff externalities, such as congestion and Cournot games. Specifically, if the game admits a strictly concave potential in every state, then for every Bayes correlated equilibrium outcome with finite support and rational action distributions, there exists a direct information structure that implements this outcome under all equilibria. When the potential is weakly concave, we show that all equilibria implement the same expected total payoff. Additionally, all Bayes correlated equilibria, including those with infinite support or irrational action distributions, are approximately implemented.

econ.TH

Correlated Equilibria in Large Anonymous Bayesian Games

We consider multi-population Bayesian games with a large number of players. Each player aims at minimizing a cost function that depends on this player's own action, the distribution of players' actions in all populations, and an unknown state parameter. We study the nonatomic limit versions of these games and introduce the concept of Bayes correlated Wardrop equilibrium, which extends the concept of Bayes correlated equilibrium to nonatomic games. We prove that Bayes correlated Wardrop equilibria are limits of action flows induced by Bayes correlated equilibria of the game with a large finite set of small players. For nonatomic games with complete information admitting a convex potential, we prove that the set of correlated and of coarse correlated Wardrop equilibria coincide with the set of probability distributions over Wardrop equilibria, and that all equilibrium outcomes have the same costs. We get the following consequences. First, all flow distributions of (coarse) correlated equilibria in convex potential games with finitely many players converge to Wardrop equilibria when the weight of each player tends to zero. Second, for any sequence of flows satisfying a no-regret property, its empirical distribution converges to the set of distributions over Wardrop equilibria and the average cost converges to the unique Wardrop cost.

cs.GT