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Fryderyk Falniowski

Publications and source records attributed to Fryderyk Falniowski.

15 recordsLinked to original sources

Diversity in Schumpeterian games

We examine the impact of a change in diversity introduced by a new product on the evolution of an economic system. Modeling Schumpeterian competition as a population game with a unique, attracting, evolutionarily stable state (the Schumpeterian state), in which both innovators and imitators coexist, we examine how the Schumpeterian state evolves depending on the properties of the new product developed by innovators. This way, we demonstrate that the change in diversity is one of the spiritus movens of innovation, influencing the process of creative destruction.

econ.TH

Natural Invariant Measures for Chaotic Game Dynamics: Finding Order in Chaos

We study the long-term behavior of the Multiplicative Weights Update (MWU) algorithm in game settings where learning dynamics frequently fail to converge to Nash equilibria and instead exhibit Li-Yorke chaos. While such chaos precludes the prediction of specific long-term strategy profiles, it does not imply a lack of statistical structure. We demonstrate that natural invariant measures - a fundamental concept from ergodic theory - provide the rigorous framework necessary to find order within this chaos. Focusing on a two-strategy congestion game, we prove that these measures allow for a comprehensive statistical characterization of the dynamics. Crucially, we show that this framework extends beyond simple strategy frequencies to \emph{general observables}, enabling the precise calculation of long-term time averages for broad classes of economic metrics - including payoffs, social cost, and regret - despite chaos. Our results reveal that this simple learning algorithm captures the full spectrum of behaviors found in one-dimensional dynamical systems, from unique or multiple absolutely continuous invariant measures to complex periodic attractors as well as coexisting chaotic and stable (periodic) behaviors. By bridging game theory and dynamical systems, we show that statistical predictability is attainable even in the absence of pointwise convergence.

math.DS

Strange bifurcation diagrams

We investigate a family of one dimensional maps for which the bifurcation diagram looks differently than the usual ones. We describe and exemplify various unique and interesting phenomena arising for this family of maps.

math.DS

Algorithmic Collusion is Algorithm Orchestration

We propose a fresh `meta-game' perspective on the problem of algorithmic collusion in pricing games a la Bertrand. Economists have interpreted the fact that algorithms can learn to price collusively as tacit collusion. We argue instead that the co-parametrization of algorithms, in ways as are necessary to obtain algorithmic collusion, typically requires algorithm designers to engage in some form of explicit collusion or `algorithm orchestration.' In our model, the algorithm designers play a meta-game of parametrizing their algorithms, which then play repeated Bertrand competition. The strategic analysis at the meta-level reveals new equilibrium and collusion phenomena. (JEL: C62, C63, D43, L13)

econ.TH

The emergence of chaos in population game dynamics induced by comparisons

Precise description of population game dynamics introduced by revision protocols - an economic model describing the agent's propensity to switch to a better-performing strategy - is of importance in economics and social sciences in general. In this setting innovation or imitation of others is the force which drives the evolution of the economic system. As the continuous-time game dynamics is relatively well understood, the same cannot be said about revision driven dynamics in the discrete time. We investigate the behavior of agents in a $2\times 2$ anti-coordination game with symmetric random matching and a unique mixed Nash equilibrium. In continuous time the Nash equilibrium is attracting and induces a global evolutionary stable state. We show that in the discrete time one can construct (either innovative or imitative) revision protocol and choose a level of the time step, under which the game dynamics is Li-Yorke chaotic, inducing complex and unpredictable behavior of the system, precluding stable predictions of equilibrium. Moreover, we reveal that this unpredictability is encoded into any imitative revision protocol. Furthermore, we show that for any such game there exists a perturbed pairwise proportional imitation protocol introducing chaotic behavior of the agents for sufficiently large time step.

math.DS

Interval maps mimicking circle rotations

We investigate the dynamics of maps of the real line whose behavior on an invariant interval is close to a rational rotation on the circle. We concentrate on a specific two-parameter family, describing the dynamics arising from models in game theory, mathematical biology and machine learning. If one parameter is a rational number, $k/n$, with $k,n$ coprime, and the second one is large enough, we prove that there is a periodic orbit of period $n$. It behaves like an orbit of the circle rotation by an angle $2πk/n$ and attracts trajectories of Lebesgue almost all starting points. We also discover numerically other interesting phenomena. While we do not give rigorous proofs for them, we provide convincing explanations.

math.DS

On the discrete-time origins of the replicator dynamics: From convergence to instability and chaos

We consider three distinct discrete-time models of learning and evolution in games: a biological model based on intra-species selective pressure, the dynamics induced by pairwise proportional imitation, and the exponential / multiplicative weights (EW) algorithm for online learning. Even though these models share the same continuous-time limit - the replicator dynamics - we show that second-order effects play a crucial role and may lead to drastically different behaviors in each model, even in very simple, symmetric $2\times2$ games. Specifically, we study the resulting discrete-time dynamics in a class of parametrized congestion games, and we show that (i) in the biological model of intra-species competition, the dynamics remain convergent for any parameter value; (ii) the dynamics of pairwise proportional imitation exhibit an entire range of behaviors for larger time steps and different equilibrium configurations (stability, instability, and even Li-Yorke chaos); while (iii) in the EW algorithm, increasing the time step (almost) inevitably leads to chaos (again, in the formal, Li-Yorke sense). This divergence of behaviors comes in stark contrast to the globally convergent behavior of the replicator dynamics, and serves to delineate the extent to which the replicator dynamics provide a useful predictor for the long-run behavior of their discrete-time origins.

math.DS

Unpredictable dynamics in congestion games: memory loss can prevent chaos

We study the dynamics of simple congestion games with two resources where a continuum of agents behaves according to a version of Experience-Weighted Attraction (EWA) algorithm. The dynamics is characterized by two parameters: the (population) intensity of choice $a>0$ capturing the economic rationality of the total population of agents and a discount factor $σ\in [0,1]$ capturing a type of memory loss where past outcomes matter exponentially less than the recent ones. Finally, our system adds a third parameter $b \in (0,1)$, which captures the asymmetry of the cost functions of the two resources. It is the proportion of the agents using the first resource at Nash equilibrium, with $b=1/2$ capturing a symmetric network. Within this simple framework, we show a plethora of bifurcation phenomena where behavioral dynamics destabilize from global convergence to equilibrium, to limit cycles or even (formally proven) chaos as a function of the parameters $a$, $b$ and $σ$. Specifically, we show that for any discount factor $σ$ the system will be destabilized for a sufficiently large intensity of choice $a$. Although for discount factor $σ=0$ almost always (i.e., $b \neq 1/2$) the system will become chaotic, as $σ$ increases the chaotic regime will give place to the attracting periodic orbit of period 2. Therefore, memory loss can simplify game dynamics and make the system predictable. We complement our theoretical analysis with simulations and several bifurcation diagrams that showcase the unyielding complexity of the population dynamics (e.g., attracting periodic orbits of different lengths) even in the simplest possible potential games.

cs.GT

Follow-the-Regularized-Leader Routes to Chaos in Routing Games

We study the emergence of chaotic behavior of Follow-the-Regularized Leader (FoReL) dynamics in games. We focus on the effects of increasing the population size or the scale of costs in congestion games, and generalize recent results on unstable, chaotic behaviors in the Multiplicative Weights Update dynamics to a much larger class of FoReL dynamics. We establish that, even in simple linear non-atomic congestion games with two parallel links and any fixed learning rate, unless the game is fully symmetric, increasing the population size or the scale of costs causes learning dynamics to become unstable and eventually chaotic, in the sense of Li-Yorke and positive topological entropy. Furthermore, we show the existence of novel non-standard phenomena such as the coexistence of stable Nash equilibria and chaos in the same game. We also observe the simultaneous creation of a chaotic attractor as another chaotic attractor gets destroyed. Lastly, although FoReL dynamics can be strange and non-equilibrating, we prove that the time average still converges to an exact equilibrium for any choice of learning rate and any scale of costs.

cs.GT

The route to chaos in routing games: When is Price of Anarchy too optimistic?

Routing games are amongst the most studied classes of games. Their two most well-known properties are that learning dynamics converge to equilibria and that all equilibria are approximately optimal. In this work, we perform a stress test for these classic results by studying the ubiquitous dynamics, Multiplicative Weights Update, in different classes of congestion games, uncovering intricate non-equilibrium phenomena. As the system demand increases, the learning dynamics go through period-doubling bifurcations, leading to instabilities, chaos and large inefficiencies even in the simplest case of non-atomic routing games with two paths of linear cost where the Price of Anarchy is equal to one. Starting with this simple class, we show that every system has a carrying capacity, above which it becomes unstable. If the equilibrium flow is a symmetric $50-50\%$ split, the system exhibits one period-doubling bifurcation. A single periodic attractor of period two replaces the attracting fixed point. Although the Price of Anarchy is equal to one, in the large population limit the time-average social cost for all but a zero measure set of initial conditions converges to its worst possible value. For asymmetric equilibrium flows, increasing the demand eventually forces the system into Li-Yorke chaos with positive topological entropy and periodic orbits of all possible periods. Remarkably, in all non-equilibrating regimes, the time-average flows on the paths converge exactly to the equilibrium flows, a property akin to no-regret learning in zero-sum games. These results are robust. We extend them to routing games with arbitrarily many strategies, polynomial cost functions, non-atomic as well as atomic routing games and heteregenous users. Our results are also applicable to any sequence of shrinking learning rates, e.g., $1/\sqrt{T}$, by allowing for a dynamically increasing population size.

cs.GT

Family of chaotic maps from game theory

From a two-agent, two-strategy congestion game where both agents apply the multiplicative weights update algorithm, we obtain a two-parameter family of maps of the unit square to itself. Interesting dynamics arise on the invariant diagonal, on which a two-parameter family of bimodal interval maps exhibits periodic orbits and chaos. While the fixed point $b$ corresponding to a Nash equilibrium of such map $f$ is usually repelling, it is globally Cesaro attracting on the diagonal, that is, \[ \lim_{n\to\infty}\frac1n\sum_{k=0}^{n-1}f^k(x)=b \] for every $x$ in the minimal invariant interval. This solves a known open question whether there exists a nontrivial smooth map other than $x\mapsto axe^{-x}$ with centers of mass of all periodic orbits coinciding. We also study the dependence of the dynamics on the two parameters.

math.DS

Transitive dendrite map with zero entropy

Hoehn and Mouron [Ergod. Th. \& Dynam. Sys. (2014) \textbf{34}, 1897--1913] constructed a map on the universal dendrite that is topologically weakly mixing but not mixing. We modify the Hoehn-Mouron example to show that there exists a transitive (even weakly mixing) dendrite map with zero topological entropy. This answers the question of Baldwin [Topology (2001) \textbf{40}, 551--569].

math.DS

Two results on entropy, chaos, and independence in symbolic dynamics

We survey the connections between entropy, chaos, and independence in topological dynamics. We present extensions of two classical results placing the following notions in the context of symbolic dynamics: 1. Equivalence of positive entropy and the existence of a large (in terms of asymptotic and Shnirelman densities) set of combinatorial independence for shift spaces. 2. Existence of a mixing shift space with a dense set of periodic points with topological entropy zero and without ergodic measure with full support, nor any distributionally chaotic pair. Our proofs are new and yield conclusions stronger than what was known before.

math.DS

Possible generalized entropy convergence rates

We consider an isomorphism invariant for measure-preserving systems - types of generalized entropy convergence rates. We show the connections of this invariant with the types of Shannon entropy convergence rates. In the case when they differ we show several facts for aperiodic, completely ergodic and rank one systems. We use this concept to distinguish some measure-preserving systems with zero entropy.

math.DS

On the connections of the generalized entropies and Kolmogorov-Sinai entropies

We consider the concept of generalized measure-theoretic entropy, where instead of the Shannon entropy function we consider an arbitrary concave function defined on the unit interval, vanishing in the origin. Under mild assumptions on this function we show that this isomorphism invariant is linearly dependent on the Kolmogorov-Sinai entropy.

math.DS