SearcharxivSearch

arXiv subjects

Fu-Yin Cherng

Publications and source records attributed to Fu-Yin Cherng.

2 recordsLinked to original sources

Moodie: An Early-Stage Design Exploration for Supporting Fear of Missing Out with LLM-based Chatbots

The excessive use of social media has led to the challenge known as Fear of Missing Out (FoMO). Existing studies fail to provide accessible, interactive tools that focus on the emotional and cognitive aspects of FoMO. This work presents Moodie, a chatbot designed using Large Language Models to support emotion regulation and reduce FoMO. We conducted a formative study to understand the needs of individuals with FoMO and developed Moodie. Then, we conducted a preliminary evaluative study (N=21) to observe how participants interact with Moodie and a baseline chatbot (GPT-4o) over one week. The results show that while both Moodie and a baseline chatbot reduced FoMO to a similar extent, Moodie resulted in greater engagement and social connection. This finding raises interesting questions about the advantages of purpose-built chatbots compared to general-purpose models for mental health support. Future research will include chat log analysis, prototype refinements, and longitudinal evaluations.

cs.HC

EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP

Interface icons are prevalent in various digital applications. Due to limited time and budgets, many designers rely on informal evaluation, which often results in poor usability icons. In this paper, we propose a unique human-in-the-loop framework that allows our target users, i.e., novice and professional UI designers, to improve the usability of interface icons efficiently. We formulate several usability criteria into a perceptual usability function and enable users to iteratively revise an icon set with an interactive design tool, EvIcon. We take a large-scale pre-trained joint image-text embedding (CLIP) and fine-tune it to embed icon visuals with icon tags in the same embedding space (IconCLIP). During the revision process, our design tool provides two types of instant perceptual usability feedback. First, we provide perceptual usability feedback modeled by deep learning models trained on IconCLIP embeddings and crowdsourced perceptual ratings. Second, we use the embedding space of IconCLIP to assist users in improving icons' visual distinguishability among icons within the user-prepared icon set. To provide the perceptual prediction, we compiled IconCEPT10K, the first large-scale dataset of perceptual usability ratings over $10,000$ interface icons, by conducting a crowdsourcing study. We demonstrated that our framework could benefit UI designers' interface icon revision process with a wide range of professional experience. Moreover, the interface icons designed using our framework achieved better semantic distance and familiarity, verified by an additional online user study.

cs.GR