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Fuli Feng

Publications and source records attributed to Fuli Feng.

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Answer Probing-Guided Search for Diverse Solution Exploration of LLMs

Generating multiple diverse and high-quality solutions is valuable for many applications, such as code-test generation and drug discovery. However, Large Language Models (LLMs) tend to converge on a single high-confidence solution during inference, limiting exploration of alternative valid solution paths. Existing test-time methods promote diversity through tree-like search and prune semantically similar branches using response-level semantic embeddings. However, we find that such embeddings are easily confounded by linguistic and stylistic similarities, making it difficult to distinguish genuinely distinct solution paths. To address this, we introduce Answer Probing, which probes the potential answer an LLM would reach from an intermediate reasoning path. We demonstrate that the hidden states of probed answers more effectively differentiate distinct solution paths than semantic embeddings, and the perplexity of probed answers serves as a practical proxy for reasoning correctness. Based on these findings, we propose Answer Probing-Guided Tree Search (APTS), which guides the tree search by the probed answers' hidden state similarity and perplexity. Experiments on three reasoning tasks across two LLMs show that APTS consistently enhances solution diversity, demonstrating its effectiveness and robustness.

cs.AI

PathoMIC: A Benchmark for Cross-Species Antimicrobial Peptide Activity Prediction

With activity against multidrug-resistant pathogens and mechanisms distinct from conventional antibiotics, antimicrobial peptides (AMPs) offer a promising approach to combating antibiotic-resistant infections. However, their potency varies substantially across pathogen species, making accurate prediction of the minimum inhibitory concentration (MIC) for specific peptide-pathogen pairs essential for prioritizing candidates before costly experimental validation. Existing predictors are trained mainly on a few well-represented pathogens and rarely exploit biological relationships across species, limiting their generalization to low-resource and unseen pathogens. We introduce PathoMIC, the largest and most pathogen-diverse unified dataset for quantitative antimicrobial peptide activity prediction, containing 74,751 experimentally reported MIC measurements across 424 pathogen species. PathoMIC integrates peptide sequences, standardized MIC values, pathogen descriptions, and taxonomic relationships to facilitate knowledge transfer across related species. We establish few-shot and zero-shot cross-species evaluation protocols and develop a knowledge-enhanced framework that leverages pathogen descriptions and taxonomy. The framework yields substantial improvements for low-resource species with limited supervision, while gains for entirely unseen species remain modest, highlighting the difficulty of zero-shot cross-species MIC prediction. PathoMIC provides a standardized foundation for cross-species activity modeling and pathogen-specific virtual screening. Code is available at https://anonymous.4open.science/r/PathoMIC-546D/.

q-bio.QM

CAST: Game Solvers as Turn-Level Teachers for LLM Agents

Training large language models (LLMs) to act in long-horizon games is a promising step toward generalist decision-making, yet reinforcement learning with verifiable rewards (RLVR) relies on sparse final rewards that reveal little about which decisions determine success. Denser process signals could supply this missing turn-level credit, but existing sources are hard to keep both cheap and accurate. We observe that changes in a game solver's state value reveal whether an action advances the state toward success. Building on this insight, we propose CAST (Credit Assignment from Solver Teachers), which converts these value changes into solver advantages and injects them into RLVR as turn-level signals. We further show that, under a soft-optimal solver assumption, maximizing the solver advantage is equivalent to on-policy distillation from the solver, requiring only scalar values rather than teacher logits. Across Sokoban, Minesweeper, and Rush Hour, CAST outperforms all trained baselines on every game under both in-domain and unseen-difficulty evaluation and achieves the highest average zero-shot performance on ALFWorld and WebShop. Our code is available at https://github.com/Wloner0809/CAST.

cs.CL

PrefReward: Learning User Preference Matrix for Personalized Text Generation

Large Language Models (LLMs) have demonstrated remarkable ability in generating personalized content by leveraging user histories and contextual cues. However, most existing personalization approaches rely on implicit representations within model parameters, making it difficult to interpret user-specific preferences or effectively handle long-context dependencies. To address these challenges, we propose PrefReward, a novel preference-aware generative framework that explicitly models user styles through a structured preference matrix and integrates it into the decoding process as a reward signal. PrefReward consists of two stages: (1) extracting a user-specific preference matrix that summarizes individual stylistic tendencies, and (2) using the matrix to guide generation via a KL-divergence-based reward function. Experiments on the LongLaMP dataset show that PrefReward outperforms non-personalized and retrieval-based baselines in both generation quality and personalization interpretability.

cs.CL

RECAP: Feedback-Driven Streaming Semantic User Profiles for Short-Video Recommendation

Language-based user profiles convert long behavioral histories into explicit semantic representations for recommendation. However, most profile generators are optimized in an open loop: they may summarize past behavior fluently, but are not directly trained to improve future recommendation. We study this problem in real-world short-video recommendation, where user behaviors continuously arrive as streams and profiles must be incrementally updated under limited capacity. This requires maintaining a consistent bounded profile state and constructing profile-targeted semantic feedback from industrial implicit behavior logs. We propose RECAP, an offline closed-loop framework for optimizing streaming structured semantic profiles with historical recommendation feedback. RECAP maintains each profile as a bounded structured memory by combining LLM-based semantic updates with deterministic lifecycle and capacity control. RECAP constructs profile-targeted semantic feedback by filtering label-consistent behavior pairs with an LLM judge and training a dual-tower evaluator whose matching score serves as a GRPO reward. Experiments on Kuaishou short-video data show that RECAP improves uAUC by 0.0084 and Recall@2000 by about 4.9% over the base generator. Further analyses confirm the benefits of feedback construction and policy optimization, and show more grounded refinement and user-level abstraction in profile updates. A seven-day online A/B test further shows a statistically significant 0.139% improvement in average application usage time per user.

cs.IR

Optimizing Visual Generative Models via Distribution-wise Rewards

Conventional reinforcement learning strategies for visual generation typically employ sample-wise reward functions, yet this practice frequently results in reward hacking that degrades image diversity and introduces visual anomalies. To address these limitations, we present a novel framework that finetunes generative models using distribution-wise rewards, ensuring better alignment with real-world data distributions. Unlike rewards that evaluate samples individually, distribution-wise reward accounts for the data distribution of the samples, mitigating the mode collapse problem that occurs when all samples optimize towards the same direction independently. To overcome the prohibitive computational cost of estimating these rewards, we introduce a subset-replace strategy that efficiently provides reward signals by updating only a small subset of a generated reference set. Additionally, we apply RL to optimize post-hoc model merging coefficients, potentially mitigating the train-inference inconsistency caused by introducing stochastic differential equation (SDE) in regular RL practices. Extensive experiments show our approach significantly improves FID-50K across various base models, from 8.30 to 5.77 for SiT and from 3.74 to 3.52 for EDM2. Qualitative evaluation also confirms that our method enhances perceptual quality while preserving sample diversity.

cs.LG

Intuition-Guided Latent Reasoning for LLM-Based Recommendation

Large Language Models (LLMs) have demonstrated impressive reasoning capabilities in complex problem-solving tasks, motivating their use for preference reasoning in recommender systems. Latent reasoning, which operates in continuous hidden spaces rather than discrete tokens, has recently emerged as a promising paradigm for LLM-based recommendation. However, existing methods often start from unconstrained reasoning points, where hidden representations are misaligned with target item embeddings, leading to suboptimal reasoning trajectories. Inspired by cognitive neuroscience, which suggests that human multi-step reasoning is guided by intuition as a latent prior, we propose \emph{IntuRec}, a two-stage framework that anchors latent reasoning with \emph{recommendation intuition}. In the extraction stage, the LLM-based recommender generates a top-$K$ candidate set based on users' histories as the source of intuition. In the injection stage, the candidate set is transformed into a preference-aligned intuition embedding using self- and cross-attention mechanisms, which initializes the reasoning start point and guides subsequent latent reasoning. By providing a semantically grounded starting point, IntuRec efficiently explores the preference space along more accurate reasoning trajectories. Extensive experiments on multiple real-world datasets demonstrate that IntuRec consistently outperforms state-of-the-art baselines. We release our code at https://github.com/Ten-Mao/IntuRec.

cs.IR

PAFO: Pareto Fairness Optimization for Personalized Reward Modeling

Large language models (LLMs) increasingly rely on reward models to align their outputs with diverse user preferences. While personalized reward models aim to capture such heterogeneity, they are often trained on imbalanced user preference data and may therefore favor users whose preferences are more common in the training population. In this paper, we identify this failure mode as personalized reward bias, where reward modeling quality varies systematically with preference support rate. We formulate its mitigation as a Pareto fairness problem over group utilities, aiming to improve under-served users without degrading other user groups. To this end, we propose PAFO, a Pareto fairness optimization framework for personalized reward modeling. PAFO first trains group-specialized reward models for majority and minority preference groups, then constructs conditional margin-level supervision to distill their heterogeneous preference boundaries into a single unified model. The resulting model uses group information only during training and requires no explicit group labels at inference time. Experiments on Personal-LLM and DSP show that PAFO improves both minority-group and majority-group accuracy while reducing user-level unfairness across multiple metrics, demonstrating its effectiveness for fairer LLM personalization.

cs.AI

Trustworthy Recommendation in the Era of Large Language Models: Opportunities and Challenges

The field of recommender systems (RS) is currently undergoing two profound paradigm shifts. From the perspective of objectives, the goal has shifted beyond mere recommendation accuracy to comprehensive trustworthiness, encompassing multiple dimensions such as robustness, fairness, and privacy preservation. From a technical perspective, Large Language Models (LLMs) have been extensively integrated into RS, reshaping the foundations of recommendation through richer semantic understanding, stronger intent reasoning, and more flexible user interactions. The convergence of these two shifts prompts a timely and pivotal question: how does the integration of LLMs reshape the landscape of trustworthy recommendation? In this work, we present a systematic review of trustworthy LLM-empowered recommendation. By comprehensively analyzing over 200 recent studies, we reveal that the introduction of LLMs acts as a double-edged sword. While their advanced mechanisms and user-friendly interfaces offer unprecedented opportunities to enhance trustworthiness, they simultaneously introduce new risks, such as novel forms of bias and hallucination-induced issues. To characterize this dual impact, we systematically identify 13 opportunities and 18 challenges across six fundamental dimensions of trustworthiness, and accordingly organize the existing literature into a novel taxonomy. We also provide a comprehensive review of commonly used datasets and evaluation metrics to facilitate empirical validation. Finally, we identify critical open challenges and outline future directions, hoping to inspire future research on this emerging topic.

cs.IR

Plant, Persist, Trigger: Sleeper Attack on Large Language Model Agents

Large Language Model (LLM) agents remain vulnerable to safety threats from the external environment, where attackers inject adversarial content into external observations such as tool-returned data, webpages, or MCP context, causing harmful agentic behaviors such as unsafe actions or incorrect outputs. Existing studies typically focus on single-interaction attacks, where the agent observes adversarial content and immediately exhibits harmful behavior within one user request. However, we show that adversarial content can also persist across interactions served by the same agent, making such threats harder to detect and mitigate. Specifically, adversarial content may persist in the agent state, remain dormant across interactions, and later be activated by a benign user query. We formalize this type of safety threat as Sleeper Attack. To evaluate it, we construct a benchmark with 1,896 instances covering six real-world harmful outcomes, three attack strategies, and three agent state targets: session context, memory, and reusable skills. Experiments on seven strong open-source and closed-source LLMs show that state-of-the-art LLM agents remain vulnerable to Sleeper Attack, even when they achieve low attack success rates under a single-interaction baseline. Our code and data are available at https://anonymous.4open.science/r/skdvnfu23ihr9wdscnksf1asdffsaef.

cs.AI

ARES: Automated Rubric Synthesis for Scalable LLM Reinforcement Learning

Rubric-based rewards offer a promising way to extend reinforcement learning (RL) for large language models beyond tasks with automatically verifiable answers. However, scaling rubric-based RL remains challenging: existing approaches often rely on expert-written rubrics and manually constructed question sets, while fixed task-level rubrics may fail to capture the evaluation requirements of individual questions. We propose ARES (Automated Rubric synthEsis for Scalable RL), a framework for automatically constructing rubric-based RL data at scale. Starting from raw pretraining documents, ARES converts source knowledge into self-contained question-answer pairs and co-generates question-specific weighted rubrics, enabling instance-level reward supervision for open-ended responses. To improve diversity and quality, ARES conditions generation on domain labels and persona information, and applies validation filters for question self-containment, answer faithfulness, and rubric validity. Using ARES, we construct 100K rubric-annotated instances across ten domains. Experiments on seven benchmarks show that rubric-based RL trained with ARES, outperforms continual pretraining, supervised fine-tuning, and binary-reward RL, with the largest gains on multi-dimensional open-ended tasks such as healthcare and instruction following.

cs.CL

Unified Data Selection for LLM Reasoning

Effectively training Large Language Models (LLMs) for complex, long-CoT reasoning is often bottlenecked by the need for massive high-quality reasoning data. Existing methods are either computationally expensive or fail to reliably distinguish high- from low-quality reasoning samples. To address this, we propose High-Entropy Sum (HES), a training-free metric that quantifies reasoning quality by summing only the entropy of the top (e.g., 0.5\%) highest-entropy tokens in each reasoning sample. We validate HES across three mainstream training paradigms: Supervised Fine-tuning (SFT), Rejection Fine-tuning (RFT), and Reinforcement Learning (RL), with extensive results demonstrating its consistent effectiveness and significantly reduced computational overhead. In SFT, training on the top 20\% HES-ranked data matches full-dataset performance, while using the lowest-HES data degrades it. In RFT, our HES-based training approach significantly outperforms baseline methods. In RL, HES-selected successful trajectories enable the model to learn strong reasoning patterns, significantly surpassing other compared methods. Our findings establish HES as a robust, training-free metric that enables a unified, effective, and efficient method for developing advanced reasoning in LLMs.

cs.CL

Look Before You Leap: Autonomous Exploration for LLM Agents

Large language model based agents often fail in unfamiliar environments due to premature exploitation: a tendency to act on prior knowledge before acquiring sufficient environment-specific information. We identify autonomous exploration as a critical yet underexplored capability for building adaptive agents. To formalize and quantify this capability, we introduce Exploration Checkpoint Coverage, a verifiable metric that measures how broadly an agent discovers key states, objects, and affordances. Our systematic evaluation reveals that agents trained with standard task-oriented reinforcement learning consistently exhibit narrow and repetitive behaviors that impede downstream performance. To address this limitation, we develop a training strategy that interleaves task-execution rollouts and exploration rollouts, with each type of rollout optimized by its corresponding verifiable reward. Building on this training strategy, we propose the Explore-then-Act paradigm, which decouples information-gathering from task execution: agents first utilize an interaction budget to acquire grounded environmental knowledge, then leverage it for task resolution. Our results demonstrate that learning to systematically explore is imperative for building generalizable and real-world-ready agents.

cs.AI

On Predicting the Post-training Potential of Pre-trained LLMs

The performance of Large Language Models (LLMs) on downstream tasks is fundamentally constrained by the capabilities acquired during pre-training. However, traditional benchmarks like MMLU often fail to reflect a base model's plasticity in complex open-ended scenarios, leading to inefficient model selection. We address this by introducing a new task of predicting post-training potential - forecasting a base model's performance before post-training. We propose RuDE (Rubric-based Discriminative Evaluation), a unified framework that bypasses the generation gap of base models by leveraging response discrimination. Guided by our systematic 4C Taxonomy, RuDE constructs controlled contrastive pairs across diverse domains by fine-grained rubric violations. Extensive experiments demonstrate a correlation greater than 90% with post-training performance. Crucially, validation via Reinforcement Learning (RL) confirms that RuDE effectively identifies high-potential smaller models that outperform larger counterparts, offering a compute-efficient mechanism for foundation model development.

cs.CL

SAGE: Scalable Automated Robustness Augmentation for LLM Knowledge Evaluation

Large Language Models (LLMs) achieve strong performance on standard knowledge evaluation benchmarks, yet recent work shows that their knowledge capabilities remain brittle under question variants that test the same knowledge in different forms. Robustness augmentation of existing knowledge evaluation benchmarks is therefore necessary, but current LLM-assisted generate-then-verify pipelines are costly and difficult to scale due to low-yield variant generation and unreliable variant verification. We propose SAGE (Scalable Automated Generation of Robustness BEnchmarks), a framework for scalable robustness augmentation of knowledge evaluation benchmarks using fine-tuned smaller models. SAGE consists of VariantQual, a rubric-based verifier trained on human-labeled seed data, and VariantGen, a variant generator initialized with supervised fine-tuning and further optimized with reinforcement learning using VariantQual as the reward model. Experiments on HellaSwag show that SAGE constructs a large-scale robustness-augmented benchmark with quality comparable to the human-annotated HellaSwag-Pro at substantially lower cost, while the fine-tuned models further generalize to MMLU without benchmark-specific fine-tuning.

cs.CL

SkillGraph: Skill-Augmented Reinforcement Learning for Agents via Evolving Skill Graphs

Skill libraries enable large language model agents to reuse experience from past interactions, but most existing libraries store skills as isolated entries and retrieve them only by semantic similarity. This leads to two key challenges for compositional tasks. Firstly, an agent must identify not only relevant skills but also how they depend on and build upon each other. Secondly, it also makes library maintenance difficult, since the system lacks structural cues for deciding when skills should be merged, split, or removed. We propose SKILLGRAPH, a framework that represents reusable skills as nodes in a directed graph, with typed edges encoding prerequisite, enhancement, and co-occurrence relations. Given a new task, SKILLGRAPH retrieves not just individual skills, but an ordered skill subgraph that can guide multi-step decision making. The graph is continuously updated from agent trajectories and reinforcement learning feedback, allowing both the skill library and the agent policy to improve together. Experiments on ALFWorld, WebShop, and seven search-augmented QA tasks show that SKILLGRAPH achieves state-of-the-art performance against memory-augmented RL methods, with especially large gains on complex tasks that require composing multiple skills.

cs.CL

UniCustom: Unified Visual Conditioning for Multi-Reference Image Generation

Multi-reference image generation aims to synthesize images from textual instructions while faithfully preserving subject identities from multiple reference images. Existing VLM-enhanced diffusion models commonly rely on decoupled visual conditioning: semantic ViT features are processed by the VLM for instruction understanding, whereas appearance-rich VAE features are injected later into the diffusion backbone. Despite its intuitive design, this separation makes it difficult for the model to associate each semantically grounded subject with visual details from the correct reference image. As a result, the model may recognize which subject is being referred to, but fail to preserve its identity and fine-grained appearance, leading to attribute leakage and cross-reference confusion in complex multi-reference settings. To address this issue, we propose UniCustom, a unified visual conditioning framework that fuses ViT and VAE features before VLM encoding. This early fusion exposes the VLM to both semantic cues and appearance-rich details, enabling its hidden states to jointly encode the referred subject and corresponding visual appearance with only a lightweight linear fusion layer. To learn such unified representations, we adopt a two-stage training strategy: reconstruction-oriented pretraining that preserves reference-specific appearance details in the fused hidden states, followed by supervised finetuning on single- and multi-reference generation tasks. We further introduce a slot-wise binding regularization that encourages each image slot to preserve low-level details of its corresponding reference, thereby reducing cross-reference entanglement. Experiments on two multi-reference generation benchmarks demonstrate that UniCustom consistently improves subject consistency, instruction following, and compositional fidelity over strong baselines.

cs.CV

TacoMAS: Test-Time Co-Evolution of Topology and Capability in LLM-based Multi-Agent Systems

Multi-agent systems (MAS) have emerged as a promising paradigm for solving complex tasks. Recent work has explored self-evolving MAS that automatically optimize agent capabilities or communication topologies. However, existing methods either learn a topology that remains fixed at inference time or adapt only the topology or capability during inference. We empirically and theoretically show that effective test-time evolution requires jointly adapting both axes, but on different time scales: capabilities should update rapidly to handle emerging subtasks, while the topology should evolve more slowly to preserve coordination stability. We then introduce TacoMAS, a test-time co-evolution framework for dynamic MAS. TacoMAS formulates MAS inference as a task of online graph adaptation, where nodes represent agents with role-specific capabilities and edges define their communication topology. During inference, a fast capability loop updates agent expertise using trajectory-level feedback, while a slow meta-LLM-driven topology loop performs agents' birth-death operations on MAS, including edge edit, agent addition, and agent removal. We further show that this fast-slow design drives MAS evolution toward a task-conditioned stable equilibrium. Experiments on four benchmarks demonstrate that TacoMAS outperforms nearly 20 multi-agent baselines, achieving an average improvement of 13.3% over the strongest baseline. The codes are released at https://github.com/chenxu2-gif/TacoMAS-MultiAgent.

cs.CL