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Fumiya Iida

Publications and source records attributed to Fumiya Iida.

At least 19 recordsLinked to original sources

Periodic robust robotic rock chop via virtual model control

Robotic cutting is a challenging, contact-rich manipulation task where the robot must simultaneously negotiate unknown object mechanics, large contact forces, and precise motion requirements. Our hypothesis is that this complexity can be alleviated through the design of a physically structured virtual-model controller that uses switched virtual mechanisms to generate a robust, rhythmic rock-chop motion for robotic cutting, without requiring pre-planned trajectories or precise environmental information. Motion is generated by the interaction between the environment, the robot's dynamics, and the virtual forces of the switching virtual mechanism, ultimately realized through the available actuation. Through theoretical and numerical analysis, together with experimental validation, we demonstrate that the controlled robot behavior settles into a stable periodic motion. Experiments with a Franka manipulator demonstrate robust cuts across five different vegetables, achieving sub-millimeter slice accuracy for thicknesses from 1 mm to 7 mm at a rate of nearly one cut per second. The controller maintains high performance despite changes in knife shape or cutting board height, and successfully adapts to a different humanoid manipulator, demonstrating robustness and platform independence.

cs.RO

Communicative Efficiency of Single vs. Multi-Axis Robot Neck Motion

Nonverbal communication through head and neck movement is fundamental to human social signalling, yet how robotic neck morphology translates motion into communicative information remains poorly understood. We present an information-theoretic framework characterising robot neck movement as a communication channel, quantifying information transmitted and energy expended across varied configurations. Using a robotic neck platform, we recorded 84 video stimuli spanning three rotational degrees of freedom (DoF), varying amplitude, acceleration, and frequency, measuring Shannon entropy of pixel-change signals alongside energy consumption. A perceptual study validated communicative interpretations of each motion. While humans typically engage one axis per gesture, robots are unconstrained by biological architecture, motivating tests up to 3 DoF. Yet communicative information peaks at two DoF and decreases at three despite rising energy cost, a phenomenon we term the morphological information bottleneck. Motion parameter effects were parameter-dependent, some additive, others non-linear. We introduce the Motor Information Space, a framework mapping entropy against energy to expose communicative efficiency across morphologies, in which the optimal configuration achieves 5.26 bits at competitive energy cost. Perception data further confirm multi-axis movements reduce clarity. These findings challenge the assumption that anatomical completeness improves robotic expressiveness, establishing a quantitative basis for morphological design in robots, especially humanoids.

cs.RO

Bi-level RL-Heuristic Optimization for Real-world Winter Road Maintenance

Winter road maintenance is critical for ensuring public safety and reducing environmental impacts, yet existing methods struggle to manage large-scale routing problems effectively and mostly reply on human decision. This study presents a novel, scalable bi-level optimization framework, validated on real operational data on UK strategic road networks (M25, M6, A1), including interconnected local road networks in surrounding areas for vehicle traversing, as part of the highway operator's efforts to solve existing planning challenges. At the upper level, a reinforcement learning (RL) agent strategically partitions the road network into manageable clusters and optimally allocates resources from multiple depots. At the lower level, a multi-objective vehicle routing problem (VRP) is solved within each cluster, minimizing the maximum vehicle travel time and total carbon emissions. Unlike existing approaches, our method handles large-scale, real-world networks efficiently, explicitly incorporating vehicle-specific constraints, depot capacities, and road segment requirements. Results demonstrate significant improvements, including balanced workloads, reduced maximum travel times below the targeted two-hour threshold, lower emissions, and substantial cost savings. This study illustrates how advanced AI-driven bi-level optimization can directly enhance operational decision-making in real-world transportation and logistics.

cs.AI

Distributed Virtual Model Control for Scalable Human-Robot Collaboration in Shared Workspace

We present a decentralized, agent agnostic, and safety-aware control framework for human-robot collaboration based on Virtual Model Control (VMC). In our approach, both humans and robots are embedded in the same virtual-component-shaped workspace, where motion is the result of the interaction with virtual springs and dampers rather than explicit trajectory planning. A decentralized, force-based stall detector identifies deadlocks, which are resolved through negotiation. This reduces the probability of robots getting stuck in the block placement task from up to 61.2% to zero in our experiments. The framework scales without structural changes thanks to the distributed implementation: in experiments we demonstrate safe collaboration with up to two robots and two humans, and in simulation up to four robots, maintaining inter-agent separation at around 20 cm. Results show that the method shapes robot behavior intuitively by adjusting control parameters and achieves deadlock-free operation across team sizes in all tested scenarios.

cs.RO

Auditory-Tactile Congruence for Synthesis of Adaptive Pain Expressions in RoboPatients

Misdiagnosis can result in delayed treatment and patient harm. Robotic patient simulators (robopatients) provide a controlled framework for training and evaluating clinicians in rare and complex cases. We investigate auditory tactile congruence in the synthesis of adaptive vocal pain expressions for robopatients. The system generates pain vocalizations in response to tactile stimuli applied during abdominal palpation. Haptic input is captured through an abdominal phantom and processed using an internal palpation-to-pain mapping model that drives acoustic output. To evaluate perceptual congruence between palpation force and synthesized pain expressions, we conducted a study comprising 7,680 trials with 20 participants. Participants rated perceived pain intensity based solely on auditory feedback. We analyzed the influence of acoustic parameters on agreement between applied force and perceived pain. Results indicate that amplitude and pitch significantly affect perceptual agreement, independent of pain sound category. Increased palpation force was associated with higher agreement ratings, consistent with psychophysical scaling effects. Among the tested acoustic features, pitch exerted a stronger influence than amplitude on perceived congruence. These findings demonstrate that modulation of pitch and amplitude is critical for achieving perceptually coherent auditory tactile mappings in robotic pain simulation. The proposed framework supports the development of high fidelity robotic patient simulators and provides a platform for studying multidimensional representations of pain in embodied robotic systems.

cs.RO

Human Emotion-Mediated Soft Robotic Arts: Exploring the Intersection of Human Emotions, Soft Robotics and Arts

Soft robotics has emerged as a versatile field with applications across various domains, from healthcare to industrial automation, and more recently, art and interactive installations. The inherent flexibility, adaptability, and safety of soft robots make them ideal for applications that require delicate, organic, and lifelike movement, allowing for immersive and responsive interactions. This study explores the intersection of human emotions, soft robotics, and art to establish and create new forms of human emotion-mediated soft robotic art. In this paper, we introduce two soft embodiments: a soft character and a soft flower as an art display that dynamically responds to brain signals based on alpha waves, reflecting different emotion levels. We present how human emotions can be measured as alpha waves based on brain/EEG signals, how we map the alpha waves to the dynamic movements of the two soft embodiments, and demonstrate our proposed concept using experiments. The findings of this study highlight how soft robotics can embody human emotional states, offering a new medium for insightful artistic expression and interaction, and demonstrating how art displays can be embodied.

cs.RO

Palpation Alters Auditory Pain Expressions with Gender-Specific Variations in Robopatients

Diagnostic errors remain a major cause of preventable mortality, particularly in resource limited settings. Medical training simulators, including robopatients, help reduce such errors by replicating patient responses during procedures such as abdominal palpation. However, generating realistic multimodal feedback especially auditory pain expressions remains challenging due to the complex, nonlinear relationship between applied palpation forces and perceived pain sounds. The high dimensionality and perceptual variability of pain vocalizations further limit conventional modeling approaches. We propose a novel experimental paradigm for adaptive pain expressivity in robopatients that dynamically generates auditory pain responses to palpation forces using human in the loop machine learning. Specifically, we employ Proximal Policy Optimization (PPO), a reinforcement learning algorithm suited for continuous control, to iteratively refine pain sound generation based on real time human evaluative feedback. The system initializes randomized mappings between force inputs and sound outputs, and the learning agent progressively adjusts them to align with human perceptual preferences. Results show that the framework adapts to individual palpation behaviors and subjective sound preferences while capturing a broad range of perceived pain intensities, from mild discomfort to acute distress. We also observe perceptual saturation at lower force ranges, with gender specific thresholds in pain sound perception. This work demonstrates the feasibility of human in the loop reinforcement learning for co-optimizing haptic input and auditory pain expression in medical simulators, highlighting the potential of adaptive and immersive platforms to enhance palpation training and reduce diagnostic errors.

cs.RO

Co-design is powerful and not free

Robotic performance emerges from the coupling of body and controller, yet it remains unclear when morphology-control co-design is necessary. We present a unified framework that embeds morphology and control parameters within a single neural network, enabling end-to-end joint optimization. Through case studies in static-obstacle-constrained reaching, we evaluate trajectory error, success rate, and collision probability. The results show that co-design provides clear benefits when morphology is poorly matched to the task, such as near obstacles or workspace boundaries, where structural adaptation simplifies control. Conversely, when the baseline morphology already affords sufficient capability, control-only optimization often matches or exceeds co-design. By clarifying when control is enough and when it is not, this work advances the understanding of embodied intelligence and offers practical guidance for embodiment-aware robot design.

cs.NE

Hierarchical Procedural Framework for Low-latency Robot-Assisted Hand-Object Interaction

Advances in robotics have been driving the development of human-robot interaction (HRI) technologies. However, accurately perceiving human actions and achieving adaptive control remains a challenge in facilitating seamless coordination between human and robotic movements. In this paper, we propose a hierarchical procedural framework to enable dynamic robot-assisted hand-object interaction (HOI). An open-loop hierarchy leverages the RGB-based 3D reconstruction of the human hand, based on which motion primitives have been designed to translate hand motions into robotic actions. The low-level coordination hierarchy fine-tunes the robot's action by using the continuously updated 3D hand models. Experimental validation demonstrates the effectiveness of the hierarchical control architecture. The adaptive coordination between human and robot behavior has achieved a delay of $\leq 0.3$ seconds in the tele-interaction scenario. A case study of ring-wearing tasks indicates the potential application of this work in assistive technologies such as healthcare and manufacturing.

cs.RO

Self-Closing Suction Grippers for Industrial Grasping via Form-Flexible Design

Shape-morphing robots have shown benefits in industrial grasping. We propose form-flexible grippers for adaptive grasping. The design is based on the hybrid jamming and suction mechanism, which deforms to handle objects that vary significantly in size from the aperture, including both larger and smaller parts. Compared with traditional grippers, the gripper achieves self-closing to form an airtight seal. Under a vacuum, a wide range of grasping is realized through the passive morphing mechanism at the interface that harmonizes pressure and flow rate. This hybrid gripper showcases the capability to securely grasp an egg, as small as 54.5% of its aperture, while achieving a maximum load-to-mass ratio of 94.3.

cs.RO

The Morphology-Control Trade-Off: Insights into Soft Robotic Efficiency

Soft robotics holds transformative potential for enabling adaptive and adaptable systems in dynamic environments. However, the interplay between morphological and control complexities and their collective impact on task performance remains poorly understood. Therefore, in this study, we investigate these trade-offs across tasks of differing difficulty levels using four well-used morphological complexity metrics and control complexity measured by FLOPs. We investigate how these factors jointly influence task performance by utilizing the evolutionary robot experiments. Results show that optimal performance depends on the alignment between morphology and control: simpler morphologies and lightweight controllers suffice for easier tasks, while harder tasks demand higher complexities in both dimensions. In addition, a clear trade-off between morphological and control complexities that achieve the same task performance can be observed. Moreover, we also propose a sensitivity analysis to expose the task-specific contributions of individual morphological metrics. Our study establishes a framework for investigating the relationships between morphology, control, and task performance, advancing the development of task-specific robotic designs that balance computational efficiency with adaptability. This study contributes to the practical application of soft robotics in real-world scenarios by providing actionable insights.

cs.RO

Embodied Manipulation with Past and Future Morphologies through an Open Parametric Hand Design

A human-shaped robotic hand offers unparalleled versatility and fine motor skills, enabling it to perform a broad spectrum of tasks with precision, power and robustness. Across the paleontological record and animal kingdom we see a wide range of alternative hand and actuation designs. Understanding the morphological design space and the resulting emergent behaviors can not only aid our understanding of dexterous manipulation and its evolution, but also assist design optimization, achieving, and eventually surpassing human capabilities. Exploration of hand embodiment has to date been limited by inaccessibility of customizable hands in the real-world, and by the reality gap in simulation of complex interactions. We introduce an open parametric design which integrates techniques for simplified customization, fabrication, and control with design features to maximize behavioral diversity. Non-linear rolling joints, anatomical tendon routing, and a low degree-of-freedom, modulating, actuation system, enable rapid production of single-piece 3D printable hands without compromising dexterous behaviors. To demonstrate this, we evaluated the design's low-level behavior range and stability, showing variable stiffness over two orders of magnitude. Additionally, we fabricated three hand designs: human, mirrored human with two thumbs, and aye-aye hands. Manipulation tests evaluate the variation in each hand's proficiency at handling diverse objects, and demonstrate emergent behaviors unique to each design. Overall, we shed light on new possible designs for robotic hands, provide a design space to compare and contrast different hand morphologies and structures, and share a practical and open-source design for exploring embodied manipulation.

cs.RO

Human-Robot Cooperative Piano Playing with Learning-Based Real-Time Music Accompaniment

Recent advances in machine learning have paved the way for the development of musical and entertainment robots. However, human-robot cooperative instrument playing remains a challenge, particularly due to the intricate motor coordination and temporal synchronization. In this paper, we propose a theoretical framework for human-robot cooperative piano playing based on non-verbal cues. First, we present a music improvisation model that employs a recurrent neural network (RNN) to predict appropriate chord progressions based on the human's melodic input. Second, we propose a behavior-adaptive controller to facilitate seamless temporal synchronization, allowing the cobot to generate harmonious acoustics. The collaboration takes into account the bidirectional information flow between the human and robot. We have developed an entropy-based system to assess the quality of cooperation by analyzing the impact of different communication modalities during human-robot collaboration. Experiments demonstrate that our RNN-based improvisation can achieve a 93\% accuracy rate. Meanwhile, with the MPC adaptive controller, the robot could respond to the human teammate in homophony performances with real-time accompaniment. Our designed framework has been validated to be effective in allowing humans and robots to work collaboratively in the artistic piano-playing task.

cs.RO

A 'MAP' to find high-performing soft robot designs: Traversing complex design spaces using MAP-elites and Topology Optimization

Soft robotics has emerged as the standard solution for grasping deformable objects, and has proven invaluable for mobile robotic exploration in extreme environments. However, despite this growth, there are no widely adopted computational design tools that produce quality, manufacturable designs. To advance beyond the diminishing returns of heuristic bio-inspiration, the field needs efficient tools to explore the complex, non-linear design spaces present in soft robotics, and find novel high-performing designs. In this work, we investigate a hierarchical design optimization methodology which combines the strengths of topology optimization and quality diversity optimization to generate diverse and high-performance soft robots by evolving the design domain. The method embeds variably sized void regions within the design domain and evolves their size and position, to facilitating a richer exploration of the design space and find a diverse set of high-performing soft robots. We demonstrate its efficacy on both benchmark topology optimization problems and soft robotic design problems, and show the method enhances grasp performance when applied to soft grippers. Our method provides a new framework to design parts in complex design domains, both soft and rigid.

cs.RO

Fin-QD: A Computational Design Framework for Soft Grippers: Integrating MAP-Elites and High-fidelity FEM

Computational design can excite the full potential of soft robotics that has the drawbacks of being highly nonlinear from material, structure, and contact. Up to date, enthusiastic research interests have been demonstrated for individual soft fingers, but the frame design space (how each soft finger is assembled) remains largely unexplored. Computationally design remains challenging for the finger-based soft gripper to grip across multiple geometrical-distinct object types successfully. Including the design space for the gripper frame can bring huge difficulties for conventional optimisation algorithms and fitness calculation methods due to the exponential growth of high-dimensional design space. This work proposes an automated computational design optimisation framework that generates gripper diversity to individually grasp geometrically distinct object types based on a quality-diversity approach. This work first discusses a significantly large design space (28 design parameters) for a finger-based soft gripper, including the rarely-explored design space of finger arrangement that is converted to various configurations to arrange individual soft fingers. Then, a contact-based Finite Element Modelling (FEM) is proposed in SOFA to output high-fidelity grasping data for fitness evaluation and feature measurements. Finally, diverse gripper designs are obtained from the framework while considering features such as the volume and workspace of grippers. This work bridges the gap of computationally exploring the vast design space of finger-based soft grippers while grasping large geometrically distinct object types with a simple control scheme.

cs.RO

Multimodel Sensor Fusion for Learning Rich Models for Interacting Soft Robots

Soft robots are typically approximated as low-dimensional systems, especially when learning-based methods are used. This leads to models that are limited in their capability to predict the large number of deformation modes and interactions that a soft robot can have. In this work, we present a deep-learning methodology to learn high-dimensional visual models of a soft robot combining multimodal sensorimotor information. The models are learned in an end-to-end fashion, thereby requiring no intermediate sensor processing or grounding of data. The capabilities and advantages of such a modelling approach are shown on a soft anthropomorphic finger with embedded soft sensors. We also show that how such an approach can be extended to develop higher level cognitive functions like identification of the self and the external environment and acquiring object manipulation skills. This work is a step towards the integration of soft robotics and developmental robotics architectures to create the next generation of intelligent soft robots.

cs.RO

Embedded Soft Sensing in Soft Ring Actuator for Aiding with theSelf-Organisation of the In-Hand Rotational Manipulation

This paper proposes a soft sensor embedded in a soft ring actuator with five fingers as a soft hand to identify the bifurcation of manipulated objects during the in-hand manipulation process. The manipulation is performed by breaking the symmetry method with an underactuated control system by bifurcating the object to clockwise or counter-clockwise rotations. Two soft sensors are embedded in parallel over a single soft finger, and the difference in the resistance measurements is compared when the finger is displaced or bent in a particular direction, which can identify the bifurcation direction and aid in the break of symmetry approach without the need of external tracking devices. The sensors performance is also characterised by extending and bending the finger without an object interaction. During an experiment that performs a break of symmetry, manipulated objects turn clockwise and counter-clockwise depending on the perturbation and actuation frequency, sensors can track the direction of rotation. The embedded sensors provide a self-sensing capability for implementing a closed-loop control in future work. The soft ring actuator performance presents a self-organisation behaviour with soft fingers rotating an object without a required control for rotating the object. Therefore, the soft fingers are an underactuated system with complex behaviour when interacting with objects that serve in-hand manipulation field.

cs.RO

Reality-assisted evolution of soft robots through large-scale physical experimentation: a review

In this review we introduce the framework of reality-assisted evolution to summarize a growing trend towards combining model-based and model-free approaches to improve the design of physically embodied soft robots. In silico, data-driven models build, adapt and improve representations of the target system using real-world experimental data. By simulating huge numbers of virtual robots using these data-driven models, optimization algorithms can illuminate multiple design candidates for transference to the real world. In reality, large-scale physical experimentation facilitates the fabrication, testing and analysis of multiple candidate designs. Automated assembly and reconfigurable modular systems enable significantly higher numbers of real-world design evaluations than previously possible. Large volumes of ground-truth data gathered via physical experimentation can be returned to the virtual environment to improve data-driven models and guide optimization. Grounding the design process in physical experimentation ensures the complexity of virtual robot designs does not outpace the model limitations or available fabrication technologies. We outline key developments in the design of physically embodied soft robots under the framework of reality-assisted evolution.

cs.RO