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Gérard Cécé

Publications and source records attributed to Gérard Cécé.

2 recordsLinked to original sources

Foundation for a series of efficient simulation algorithms

Compute the coarsest simulation preorder included in an initial preorder is used to reduce the resources needed to analyze a given transition system. This technique is applied on many models like Kripke structures, labeled graphs, labeled transition systems or even word and tree automata. Let (Q, $\rightarrow$) be a given transition system and Rinit be an initial preorder over Q. Until now, algorithms to compute Rsim , the coarsest simulation included in Rinit , are either memory efficient or time efficient but not both. In this paper we propose the foundation for a series of efficient simulation algorithms with the introduction of the notion of maximal transitions and the notion of stability of a preorder with respect to a coarser one. As an illustration we solve an open problem by providing the first algorithm with the best published time complexity, O(|Psim |.|$\rightarrow$|), and a bit space complexity in O(|Psim |^2. log(|Psim |) + |Q|. log(|Q|)), with Psim the partition induced by Rsim.

cs.LO↗

Three Simulation Algorithms for Labelled Transition Systems

Algorithms which compute the coarsest simulation preorder are generally designed on Kripke structures. Only in a second time they are extended to labelled transition systems. By doing this, the size of the alphabet appears in general as a multiplicative factor to both time and space complexities. Let $Q$ denotes the state space, $\rightarrow$ the transition relation, $Σ$ the alphabet and $P_{sim}$ the partition of $Q$ induced by the coarsest simulation equivalence. In this paper, we propose a base algorithm which minimizes, since the first stages of its design, the incidence of the size of the alphabet in both time and space complexities. This base algorithm, inspired by the one of Paige and Tarjan in 1987 for bisimulation and the one of Ranzato and Tapparo in 2010 for simulation, is then derived in three versions. One of them has the best bit space complexity up to now, $O(|P_{sim}|^2+|{\rightarrow}|.\log|{\rightarrow}|)$, while another one has the best time complexity up to now, $O(|P_{sim}|.|{\rightarrow}|)$. Note the absence of the alphabet in these complexities. A third version happens to be a nice compromise between space and time since it runs in $O(b.|P_{sim}|.|{\rightarrow}|)$ time, with $b$ a branching factor generally far below $|P_{sim}|$, and uses $O(|P_{sim}|^2.\log|P_{sim}|+|{\rightarrow}|.\log|{\rightarrow}|)$ bits.

cs.FL↗