Searcharxiv⌕ Search

arXiv subjects

Gabriel Brostow

Publications and source records attributed to Gabriel Brostow.

26 records · Page 2Linked to original sources

Focus on the Positives: Self-Supervised Learning for Biodiversity Monitoring

We address the problem of learning self-supervised representations from unlabeled image collections. Unlike existing approaches that attempt to learn useful features by maximizing similarity between augmented versions of each input image or by speculatively picking negative samples, we instead also make use of the natural variation that occurs in image collections that are captured using static monitoring cameras. To achieve this, we exploit readily available context data that encodes information such as the spatial and temporal relationships between the input images. We are able to learn representations that are surprisingly effective for downstream supervised classification, by first identifying high probability positive pairs at training time, i.e. those images that are likely to depict the same visual concept. For the critical task of global biodiversity monitoring, this results in image features that can be adapted to challenging visual species classification tasks with limited human supervision. We present results on four different camera trap image collections, across three different families of self-supervised learning methods, and show that careful image selection at training time results in superior performance compared to existing baselines such as conventional self-supervised training and transfer learning.

cs.CV↗

The Temporal Opportunist: Self-Supervised Multi-Frame Monocular Depth

Self-supervised monocular depth estimation networks are trained to predict scene depth using nearby frames as a supervision signal during training. However, for many applications, sequence information in the form of video frames is also available at test time. The vast majority of monocular networks do not make use of this extra signal, thus ignoring valuable information that could be used to improve the predicted depth. Those that do, either use computationally expensive test-time refinement techniques or off-the-shelf recurrent networks, which only indirectly make use of the geometric information that is inherently available. We propose ManyDepth, an adaptive approach to dense depth estimation that can make use of sequence information at test time, when it is available. Taking inspiration from multi-view stereo, we propose a deep end-to-end cost volume based approach that is trained using self-supervision only. We present a novel consistency loss that encourages the network to ignore the cost volume when it is deemed unreliable, e.g. in the case of moving objects, and an augmentation scheme to cope with static cameras. Our detailed experiments on both KITTI and Cityscapes show that we outperform all published self-supervised baselines, including those that use single or multiple frames at test time.

cs.CV↗

Visual Camera Re-Localization Using Graph Neural Networks and Relative Pose Supervision

Visual re-localization means using a single image as input to estimate the camera's location and orientation relative to a pre-recorded environment. The highest-scoring methods are "structure based," and need the query camera's intrinsics as an input to the model, with careful geometric optimization. When intrinsics are absent, methods vie for accuracy by making various other assumptions. This yields fairly good localization scores, but the models are "narrow" in some way, eg., requiring costly test-time computations, or depth sensors, or multiple query frames. In contrast, our proposed method makes few special assumptions, and is fairly lightweight in training and testing. Our pose regression network learns from only relative poses of training scenes. For inference, it builds a graph connecting the query image to training counterparts and uses a graph neural network (GNN) with image representations on nodes and image-pair representations on edges. By efficiently passing messages between them, both representation types are refined to produce a consistent camera pose estimate. We validate the effectiveness of our approach on both standard indoor (7-Scenes) and outdoor (Cambridge Landmarks) camera re-localization benchmarks. Our relative pose regression method matches the accuracy of absolute pose regression networks, while retaining the relative-pose models' test-time speed and ability to generalize to non-training scenes.

cs.CV↗

Panoptic Segmentation Forecasting

Our goal is to forecast the near future given a set of recent observations. We think this ability to forecast, i.e., to anticipate, is integral for the success of autonomous agents which need not only passively analyze an observation but also must react to it in real-time. Importantly, accurate forecasting hinges upon the chosen scene decomposition. We think that superior forecasting can be achieved by decomposing a dynamic scene into individual 'things' and background 'stuff'. Background 'stuff' largely moves because of camera motion, while foreground 'things' move because of both camera and individual object motion. Following this decomposition, we introduce panoptic segmentation forecasting. Panoptic segmentation forecasting opens up a middle-ground between existing extremes, which either forecast instance trajectories or predict the appearance of future image frames. To address this task we develop a two-component model: one component learns the dynamics of the background stuff by anticipating odometry, the other one anticipates the dynamics of detected things. We establish a leaderboard for this novel task, and validate a state-of-the-art model that outperforms available baselines.

cs.CV↗

Improved Handling of Motion Blur in Online Object Detection

We wish to detect specific categories of objects, for online vision systems that will run in the real world. Object detection is already very challenging. It is even harder when the images are blurred, from the camera being in a car or a hand-held phone. Most existing efforts either focused on sharp images, with easy to label ground truth, or they have treated motion blur as one of many generic corruptions. Instead, we focus especially on the details of egomotion induced blur. We explore five classes of remedies, where each targets different potential causes for the performance gap between sharp and blurred images. For example, first deblurring an image changes its human interpretability, but at present, only partly improves object detection. The other four classes of remedies address multi-scale texture, out-of-distribution testing, label generation, and conditioning by blur-type. Surprisingly, we discover that custom label generation aimed at resolving spatial ambiguity, ahead of all others, markedly improves object detection. Also, in contrast to findings from classification, we see a noteworthy boost by conditioning our model on bespoke categories of motion blur. We validate and cross-breed the different remedies experimentally on blurred COCO images and real-world blur datasets, producing an easy and practical favorite model with superior detection rates.

cs.CV↗

Single-Image Depth Prediction Makes Feature Matching Easier

Good local features improve the robustness of many 3D re-localization and multi-view reconstruction pipelines. The problem is that viewing angle and distance severely impact the recognizability of a local feature. Attempts to improve appearance invariance by choosing better local feature points or by leveraging outside information, have come with pre-requisites that made some of them impractical. In this paper, we propose a surprisingly effective enhancement to local feature extraction, which improves matching. We show that CNN-based depths inferred from single RGB images are quite helpful, despite their flaws. They allow us to pre-warp images and rectify perspective distortions, to significantly enhance SIFT and BRISK features, enabling more good matches, even when cameras are looking at the same scene but in opposite directions.

cs.CV↗

Digging Into Self-Supervised Monocular Depth Estimation

Per-pixel ground-truth depth data is challenging to acquire at scale. To overcome this limitation, self-supervised learning has emerged as a promising alternative for training models to perform monocular depth estimation. In this paper, we propose a set of improvements, which together result in both quantitatively and qualitatively improved depth maps compared to competing self-supervised methods. Research on self-supervised monocular training usually explores increasingly complex architectures, loss functions, and image formation models, all of which have recently helped to close the gap with fully-supervised methods. We show that a surprisingly simple model, and associated design choices, lead to superior predictions. In particular, we propose (i) a minimum reprojection loss, designed to robustly handle occlusions, (ii) a full-resolution multi-scale sampling method that reduces visual artifacts, and (iii) an auto-masking loss to ignore training pixels that violate camera motion assumptions. We demonstrate the effectiveness of each component in isolation, and show high quality, state-of-the-art results on the KITTI benchmark.

cs.CV↗

CubeNet: Equivariance to 3D Rotation and Translation

3D Convolutional Neural Networks are sensitive to transformations applied to their input. This is a problem because a voxelized version of a 3D object, and its rotated clone, will look unrelated to each other after passing through to the last layer of a network. Instead, an idealized model would preserve a meaningful representation of the voxelized object, while explaining the pose-difference between the two inputs. An equivariant representation vector has two components: the invariant identity part, and a discernable encoding of the transformation. Models that can't explain pose-differences risk "diluting" the representation, in pursuit of optimizing a classification or regression loss function. We introduce a Group Convolutional Neural Network with linear equivariance to translations and right angle rotations in three dimensions. We call this network CubeNet, reflecting its cube-like symmetry. By construction, this network helps preserve a 3D shape's global and local signature, as it is transformed through successive layers. We apply this network to a variety of 3D inference problems, achieving state-of-the-art on the ModelNet10 classification challenge, and comparable performance on the ISBI 2012 Connectome Segmentation Benchmark. To the best of our knowledge, this is the first 3D rotation equivariant CNN for voxel representations.

cs.CV↗