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Gabriel Diaz

Publications and source records attributed to Gabriel Diaz.

6 recordsLinked to original sources

ROKA: Robust Knowledge Unlearning against Adversaries

The need for machine unlearning is critical for data privacy, yet existing methods often cause Knowledge Contamination by unintentionally damaging related knowledge. Such a degraded model performance after unlearning has been recently leveraged for new inference and backdoor attacks. Most studies design adversarial unlearning requests that require poisoning or duplicating training data. In this study, we introduce a new unlearning-induced attack model, namely indirect unlearning attack, which does not require data manipulation but exploits the consequence of knowledge contamination to perturb the model accuracy on security-critical predictions. To mitigate this attack, we introduce a theoretical framework that models neural networks as Neural Knowledge Systems. Based on this, we propose ROKA, a robust unlearning strategy centered on Neural Healing. Unlike conventional unlearning methods that only destroy information, ROKA constructively rebalances the model by nullifying the influence of forgotten data while strengthening its conceptual neighbors. To the best of our knowledge, our work is the first to provide a theoretical guarantee for knowledge preservation during unlearning. Evaluations on various large models, including vision transformers, multi-modal models, and large language models, show that ROKA effectively unlearns targets while preserving, or even enhancing, the accuracy of retained data, thereby mitigating the indirect unlearning attacks.

cs.LG

Learning Context: A Unified Framework and Roadmap for Context-Aware AI in Education

We introduce a unified Learning Context (LC) framework designed to transition AI-based education from context-blind mimicry to a principled, holistic understanding of the learner. This white paper provides a multidisciplinary roadmap for making teaching and learning systems context-aware by encoding cognitive, affective, and sociocultural factors over the short, medium, and long term. To realize this vision, we outline concrete steps to operationalize LC theory into an interoperable computational data structure. By leveraging the Model Context Protocol (MCP), we will enable a wide range of AI tools to "warm-start" with durable context and achieve continual, long-term personalization. Finally, we detail our particular LC implementation strategy through the OpenStax digital learning platform ecosystem and SafeInsights R&D infrastructure. Using OpenStax's national reach, we are embedding the LC into authentic educational settings to support millions of learners. All research and pedagogical interventions are conducted within SafeInsights' privacy-preserving data enclaves, ensuring a privacy-first implementation that maintains high ethical standards while reducing equity gaps nationwide.

cs.CY

Global Convergence of Policy Gradient for Entropy Regularized Linear-Quadratic Control with Multiplicative Noise

Reinforcement Learning (RL) has emerged as a powerful framework for sequential decision-making in dynamic environments, particularly when system parameters are unknown. This paper investigates RL-based control for entropy-regularized linear-quadratic (LQ) control problems with multiplicative noise over an infinite time horizon. First, we adapt the regularized policy gradient (RPG) algorithm to stochastic optimal control settings, proving that despite the non-convexity of the problem, RPG converges globally under conditions of gradient domination and almost-smoothness. Second, based on zero-order optimization approach, we introduce a novel model free RL algorithm: Sample-based regularized policy gradient (SB-RPG). SB-RPG operates without knowledge of system parameters yet still retains strong theoretical guarantees of global convergence. Our model leverages entropy regularization to address the exploration versus exploitation trade-off inherent in RL. Numerical simulations validate the theoretical results and demonstrate the efficiency of SB-RPG in unknown-parameters environments.

eess.SY

Intensified optical camera with Timepix4 readout

We report the first characterization results of an optical time-stamping camera based on the Timepix4 chip coupled to a fully depleted optical silicon sensor and fast image intensifier, enabling sub-nanosecond scale, time-resolved imaging for single photons. The system achieves an RMS time resolution of 0.3 ns in direct detection mode without the intensifier and from 0.6 to 1.5 ns in the single-photon regime with an intensifier for different amplitude-based signal selections. This shows that Timepix4 provides a significant improvement over previous Timepix3-based cameras in terms of timing precision, and also in pixel count and data throughput. We analyze key factors that affect performance, including sensor bias and timewalk effect, and demonstrate effective correction methods to recover high temporal accuracy. The camera's temporal resolution, event-driven readout and high rate capability make it a scalable platform for a wide range of applications, including quantum optics, ultrafast imaging, and time-correlated photon counting experiments.

physics.ins-det

RITnet: Real-time Semantic Segmentation of the Eye for Gaze Tracking

Accurate eye segmentation can improve eye-gaze estimation and support interactive computing based on visual attention; however, existing eye segmentation methods suffer from issues such as person-dependent accuracy, lack of robustness, and an inability to be run in real-time. Here, we present the RITnet model, which is a deep neural network that combines U-Net and DenseNet. RITnet is under 1 MB and achieves 95.3\% accuracy on the 2019 OpenEDS Semantic Segmentation challenge. Using a GeForce GTX 1080 Ti, RITnet tracks at $>$ 300Hz, enabling real-time gaze tracking applications. Pre-trained models and source code are available https://bitbucket.org/eye-ush/ritnet/.

cs.CV

Gaze-in-wild: A dataset for studying eye and head coordination in everyday activities

The interaction between the vestibular and ocular system has primarily been studied in controlled environments. Consequently, off-the shelf tools for categorization of gaze events (e.g. fixations, pursuits, saccade) fail when head movements are allowed. Our approach was to collect a novel, naturalistic, and multimodal dataset of eye+head movements when subjects performed everyday tasks while wearing a mobile eye tracker equipped with an inertial measurement unit and a 3D stereo camera. This Gaze-in-the-Wild dataset (GW) includes eye+head rotational velocities (deg/s), infrared eye images and scene imagery (RGB+D). A portion was labelled by coders into gaze motion events with a mutual agreement of 0.72 sample based Cohen's $κ$. This labelled data was used to train and evaluate two machine learning algorithms, Random Forest and a Recurrent Neural Network model, for gaze event classification. Assessment involved the application of established and novel event based performance metrics. Classifiers achieve $\sim$90$\%$ human performance in detecting fixations and saccades but fall short (60$\%$) on detecting pursuit movements. Moreover, pursuit classification is far worse in the absence of head movement information. A subsequent analysis of feature significance in our best-performing model revealed a reliance upon absolute eye and head velocity, indicating that classification does not require spatial alignment of the head and eye tracking coordinate systems. The GW dataset, trained classifiers and evaluation metrics will be made publicly available with the intention of facilitating growth in the emerging area of head-free gaze event classification.

cs.CV