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Galen Pickard

Publications and source records attributed to Galen Pickard.

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Peer Prediction with Heterogeneous Tasks

Peer prediction is a method to promote contributions of information by users in settings in which there is no way to verify the quality of responses. In multi-task peer prediction, the reports from users across multiple tasks are used to score contributions. This paper extends the correlated agreement (CA) multi-task peer prediction mechanism to allow the reports from users to be on heterogeneous tasks, each associated with different distributions on responses. The motivation comes from wanting to elicit user-generated content about places in a city, where tasks vary because places, and questions about places, vary. We prove that the generalized CA mechanism is informed truthful under weak conditions, meaning that it is strictly beneficial for a user to invest effort and acquire information, and that truthful reporting is the best strategy when investing effort, as well as an equilibrium. We demonstrate that the mechanism has good incentive properties when tested in simulation on distributions derived from user reports on Google Local Guides.

cs.GT

Time Critical Social Mobilization: The DARPA Network Challenge Winning Strategy

It is now commonplace to see the Web as a platform that can harness the collective abilities of large numbers of people to accomplish tasks with unprecedented speed, accuracy and scale. To push this idea to its limit, DARPA launched its Network Challenge, which aimed to "explore the roles the Internet and social networking play in the timely communication, wide-area team-building, and urgent mobilization required to solve broad-scope, time-critical problems." The challenge required teams to provide coordinates of ten red weather balloons placed at different locations in the continental United States. This large-scale mobilization required the ability to spread information about the tasks widely and quickly, and to incentivize individuals to act. We report on the winning team's strategy, which utilized a novel recursive incentive mechanism to find all balloons in under nine hours. We analyze the theoretical properties of the mechanism, and present data about its performance in the challenge.

cs.CY