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Gang Hua

Publications and source records attributed to Gang Hua.

At least 19 recordsLinked to original sources

Calibrating Multimodal Test-Time Adaptation under Reliability and Availability Modality Shifts

Multimodal test-time adaptation (TTA) enables pretrained multimodal models to accommodate distribution shifts during inference using only unlabeled test data, without recourse to the original training data. Compared with unimodal adaptation, multimodal adaptation is further complicated by the coexistence and interaction of multiple representation perspectives. This complexity is particularly pronounced under modality reliability shifts, which preserve modality availability but degrade information quality, and modality availability shifts, which render the corresponding modality entirely inaccessible. Category-conditional Gaussian modeling offers a natural starting point for handling such distributional variations, having proven effective in unimodal test-time adaptation for characterizing representation distributions, yet its extension to multimodal settings requires a more elaborate formulation. To this end, we propose Adaptive Probabilistic Gaussian Calibration (AdaPGC), which extends category-conditional Gaussian modeling across modality-specific and multimodal fusion representations for probabilistic calibration under multimodal distribution shifts. AdaPGC continuously updates category-conditional Gaussian models over modality-specific and fusion representations, using the resulting probabilistic predictions to calibrate source model predictions and guide reliability based rectification, while exploiting their joint distributions to recover unavailable fusion representations. Extensive experiments under diverse modality corruption and missingness conditions demonstrate that AdaPGC effectively improves robustness under both modality reliability and availability shifts. Our source code will be released at https://github.com/XuJinglinn/AdaPGC-plus.

cs.CV↗

Organizing Temporal Evidence in Hyperbolic Space for Video Moment Retrieval

Video moment retrieval aims to localize a query-relevant temporal segment in an untrimmed video. Existing methods typically perform video-text alignment in Euclidean space, where representations are embedded in a flat geometry. However, accurate moment localization requires organizing query-relevant evidence across multiple grounding states, where target regions, boundary transitions, and contextual distractors exhibit distinct temporal structures and relevance patterns. Such Euclidean representations lack an explicit geometry to jointly capture these relationships, motivating us to explore structured temporal evidence organization from a geometric perspective. Specifically, we propose Hyperbolic Temporal Evidence Organization (HTEO), a geometric framework that organizes query-aware temporal memory in hyperbolic space. HTEO maps temporal representations into a Poincaré ball and organizes temporal evidence through Radial Evidence Organization (REO) and Orthogonal Angular Refinement (OAR). REO adjusts temporal tokens' radial positions to encode the structural differences among temporal evidence, while OAR enhances query-conditioned semantic alignment through orthogonal rotation. The organized representation is then projected back to the Euclidean tangent space and injected into the decoder through a lightweight residual memory update, enabling hyperbolic geometric cues to be incorporated into standard Transformer decoders while preserving the original cross-modal memory. Furthermore, we introduce radial structure regularization and angular relevance supervision to explicitly guide temporal evidence organization and query-conditioned semantic alignment, respectively. Extensive experiments and analyses across multiple benchmarks demonstrate that HTEO improves temporal localization while providing an interpretable geometric organization of temporal evidence.

cs.CV↗

DeformStruct: Deformable Structure Modeling for Point-Supervised Temporal Action Localization

Point-supervised Temporal Action Localization (PTAL) aims to localize action instances using only a single annotated timestamp for each instance. Such sparse supervision offers limited guidance for modeling the structural organization of an action instance. Existing PTAL methods primarily infer action regions from classification responses, leaving the structural organization of multiple action-related parts within each instance insufficiently modeled. To address this problem, we propose DeformStruct, an instance-level deformable structure modeling framework for PTAL. DeformStruct progressively constructs the structure of each action instance through three stages. First, Structural Anchor Mining discovers multiple anchors from annotated points and action-responsive regions, providing structural nodes grounded in the current instance. Second, Deformable Part Alignment associates latent structural parts with these anchors through deformation-aware matching, allowing their temporal supports to adapt to instance-dependent variations. Third, Relational Structural Organization explicitly models the relative temporal relations among the aligned parts, forming a relational representation that characterizes how different action-related parts are organized together. Extensive experiments on THUMOS14, ActivityNet-v1.3, GTEA, and BEOID demonstrate consistent improvements in point-supervised temporal localization and validate the effectiveness of deformable structural modeling.

cs.CV↗

Rethinking Underwater Image Enhancement: Learning through Text-Guided Degradation Curriculum

Existing paired clean-degraded datasets have advanced learning-based underwater image enhancement, but they remain either limited in scale or difficult to acquire, and still fail to adequately cover the diverse degradations encountered in real-world underwater environments. Such scarce and insufficient data ultimately restrict the generalization of underwater image enhancement models, highlighting the need for realistic and controllable degradation modeling to better capture real underwater conditions and improve enhancement robustness. To this end, we propose a unified degradation-aware training framework for the underwater image enhancement task. A Text-Conditioned Degradation Augmentation Pipeline uses a text-guided diffusion model to synthesize diverse and semantically consistent degraded samples, providing paired data to support the subsequent curriculum learning strategy. The proposed Progressive Degradation Curriculum organizes training across multiple attributes and difficulty levels to promote balanced learning, and a Transmission-Guided One-Step Diffusion Model leverages this progressive process to better address the wide range of degradation severity and restoration ambiguity in underwater images. Extensive experiments on multiple underwater benchmarks demonstrate that our proposed method achieves superior performance. Our code and models will be released upon the publication of this work.

cs.CV↗

PixelWizard: Towards Efficient High-Fidelity Video Generation at Ultra-Large Spatial Resolution

High-resolution video generation faces a coupled bottleneck of optimization instability and prohibitive computational costs. The massive expansion of the token sequence not only biases optimization toward local textures at the expense of global coherence, leading to structural collapse, but also imposes prohibitive training costs and severe inference latency. To address this, we propose PixelWizard, a framework that hierarchically decouples global structure modeling from fine-grained detail synthesis. PixelWizard first establishes a compact spatiotemporal anchor to concentrate dense structural priors, which then guides fine-grained generation at high resolution. This mitigates the local optimization bias to ensure structural stability without compromising high-frequency details. Leveraging this structural stability, we introduce Noise-Span Aligned Shortcut Training to break the inference bottleneck. By explicitly modeling the step size, this mechanism allows the model to traverse the generation trajectory with large steps. Crucially, we incorporate Exponential Index-Biased Sampling and Adaptive Noise-Span Calibration to align optimization with the shifted noise schedules of high-resolution grids, ensuring robust few-step inference without incurring the heavy overhead of distillation. Extensive experiments demonstrate that PixelWizard achieves superior visual quality while accelerating the generative sampling of native 2K/4K videos by over 10x.

cs.CV↗

LIFT: Layout-In-Future Video Generation under Large Viewpoint Change via On-Policy Self-Distillation

We introduce LIFT, a unified image-to-video generation framework that complements camera control with Layout-In-FuTure control, enabling users to specify what should appear in a future view and where it should appear. This addresses a practical need in controllable video generation: given an initial image, users often care not only about how the camera moves, but also about what the scene should look like at key future moments, especially the final frame. Existing camera controls specify viewpoint trajectories, while text prompts provide only coarse semantic guidance; neither precisely determines the content and spatial layout of future views. This limitation becomes particularly pronounced under large viewpoint changes, where the camera reveals regions that are not visible in the first frame. LIFT therefore uses the last-frame layout as an explicit control signal for the desired future scene. Since learning from such sparse layout guidance is substantially more challenging than conditioning on dense per-frame layouts, we introduce on-policy self-distillation (OPSD) to transfer the control capability of a dense-layout teacher to a last-frame-layout student. We further curate LIFT-Vista, a dataset featuring large viewpoint changes with camera and temporally consistent layout annotations. Experiments show that LIFT improves video quality, future-layout controllability, and camera controllability over other methods.

cs.CV↗

Beyond the Timeline: Augmenting Long-Video Memory with Grounded Entity Biographies

Answering questions about long videos often requires connecting events involving the same objects across hours or days. Chronological descriptions and text-derived entities can leave physical identity unresolved: different objects may share a description, while observations of the same object remain disconnected across events. Retrieving relevant events therefore does not necessarily recover the "biography" of the particular entity a question concerns. To address this, we introduce Grounded Entity Biographies (GEB), a long-video memory framework that groups visually grounded observations of the same physical instance across clips into retrievable biographies while preserving the context of each moment. During question answering, the biography is retrieved alongside episodic evidence, allowing the model to follow an entity through events using identity links established during memory construction. Evaluations across four benchmarks, including day-long and week-long recordings, demonstrate improvements over prior memory frameworks in both multiple-choice and open-ended question answering. On EgoLifeQA, GEB achieves 72.0% accuracy, 4.4 percentage points above the best published result. Ablations show that grounded identity association and biography reading both contribute to the gains, which additional descriptions alone do not fully recover.

cs.CV↗

UniLayDiff: A Unified Diffusion Transformer for Content-Aware Layout Generation

Content-aware layout generation is a critical task in graphic design automation, focused on creating visually appealing arrangements of elements that seamlessly blend with a given background image. The variety of real-world applications makes it highly challenging to develop a single model capable of unifying the diverse range of input-constrained generation sub-tasks, such as those conditioned by element types, sizes, or their relationships. Current methods either address only a subset of these tasks or necessitate separate model parameters for different conditions, failing to offer a truly unified solution. In this paper, we propose UniLayDiff: a Unified Diffusion Transformer, that for the first time, addresses various content-aware layout generation tasks with a single, end-to-end trainable model. Specifically, we treat layout constraints as a distinct modality and employ Multi-Modal Diffusion Transformer framework to capture the complex interplay between the background image, layout elements, and diverse constraints. Moreover, we integrate relation constraints through fine-tuning the model with LoRA after pretraining the model on other tasks. Such a schema not only achieves unified conditional generation but also enhances overall layout quality. Extensive experiments demonstrate that UniLayDiff achieves state-of-the-art performance across from unconditional to various conditional generation tasks and, to the best of our knowledge, is the first model to unify the full range of content-aware layout generation tasks.

cs.CV↗

Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation

Daily activities require humans to coordinate whole-body motion with the motion of surrounding objects. Despite recent progress in human-object interaction (HOI) generation, most existing methods assume interactions with a single rigid object and do not extend well to scenarios involving a variable number of objects or articulated objects with diverse joint mechanisms. We propose surface keypoint trajectories as an object motion representation: for each rigid component, whether a standalone object or one part of an articulated assembly, we track a small set of non-collinear surface points over time. This representation handles multi-object coordination and diverse articulation mechanisms directly from point dynamics without requiring explicit joint-type specification. To model when and where each body region contacts each object, we introduce a spatio-temporal contact distance field that extends distance-based contact modeling to whole-body, multi-object, and articulated settings. We factorize HOI generation into three stages: generating object motions from text or waypoints, predicting the contact distance field, and synthesizing whole-body motion with contact-guided optimization. Experiments on ParaHome, HIMO, ARCTIC, and OMOMO demonstrate better or comparable performance to existing methods across single-object, multi-object, and articulated interaction settings.

cs.CV↗

UniT: Unified Geometry Learning with Group Autoregressive Transformer

Recent feed-forward models have significantly advanced geometry perception for inferring dense 3D structure from sensor observations. However, its essential capabilities remain fragmented across multiple incompatible paradigms, including online perception, offline reconstruction, multi-modal integration, long-horizon scalability, and metric-scale estimation. We present UniT, a unified model built upon a novel Group Autoregressive Transformer, which reformulates these seemingly disparate capabilities within a single framework. The key idea is to treat groups of sensor observations as the basic autoregressive units and predict the corresponding point maps in an anchor-free and scale-adaptive manner. More specifically, diverse view configurations in both online and offline settings are naturally unified within a single group autoregression process. By varying the group size, online mode operates over multiple autoregressive steps with single-frame groups, whereas offline mode aggregates a multi-frame group in a single forward pass. Meanwhile, a queue-style KV caching mechanism ensures bounded autoregressive memory over long horizons. This is enabled by reducing long-range dependencies on early frames through anchor-free relational modeling, thereby allowing outdated memory to be discarded on the fly. To improve metric-scale generalization across scenes, a scale-adaptive geometry loss is further introduced within this framework. It couples relative geometric constraints with a partial absolute scale term, implicitly regularizing global scale and inducing a progressive transition from scale-invariant geometry to metric-scale solutions. Together with a dedicated modal attention module for integrating auxiliary modalities, UniT achieves state-of-the-art performance in unified geometry perception, as validated on ten benchmarks spanning seven representative tasks.

cs.CV↗

CoIn3D: Revisiting Configuration-Invariant Multi-Camera 3D Object Detection

Multi-camera 3D object detection (MC3D) has attracted increasing attention with the growing deployment of multi-sensor physical agents, such as robots and autonomous vehicles. However, MC3D models still struggle to generalize to unseen platforms with new multi-camera configurations. Current solutions simply employ a meta-camera for unified representation but lack comprehensive consideration. In this paper, we revisit this issue and identify that the devil lies in spatial prior discrepancies across source and target configurations, including different intrinsics, extrinsics, and array layouts. To address this, we propose CoIn3D, a generalizable MC3D framework that enables strong transferability from source configurations to unseen target ones. CoIn3D explicitly incorporates all identified spatial priors into both feature embedding and image observation through spatial-aware feature modulation (SFM) and camera-aware data augmentation (CDA), respectively. SFM enriches feature space by integrating four spatial representations, such as focal length, ground depth, ground gradient, and Plücker coordinate. CDA improves observation diversity under various configurations via a training-free dynamic novel-view image synthesis scheme. Extensive experiments demonstrate that CoIn3D achieves strong cross-configuration performance on landmark datasets such as NuScenes, Waymo, and Lyft, under three dominant MC3D paradigms represented by BEVDepth, BEVFormer, and PETR.

cs.CV↗

AgenticScholar: Agentic Data Management with Pipeline Orchestration for Scholarly Corpora

Managing the rapidly growing scholarly corpus poses significant challenges in representation, reasoning, and efficient analysis. An ideal system should unify structured knowledge management, agentic planning, and interpretable execution to support diverse scholarly queries - from retrieval to knowledge discovery and generation - at scale. Unfortunately, existing RAG and document analytics systems fail to achieve all query types simultaneously. To this end, we propose AgenticScholar, an agentic scholarly data management system that integrates a structure-aware knowledge representation layer, an LLM-centric hybrid query planning layer, and a unified execution layer with composable operators. AgenticScholar autonomously translates natural language queries into executable DAG plans, enabling end-to-end reasoning over multi-modal scholarly data. Extensive experiments demonstrate that AgenticScholar significantly outperforms existing systems in effectiveness, efficiency, and interpretability, offering a practical foundation for future research on agentic scholarly data management.

cs.DB↗

Multi-Modal Decouple and Recouple Network for Robust 3D Object Detection

Multi-modal 3D object detection with bird's eye view (BEV) has achieved desired advances on benchmarks. Nonetheless, the accuracy may drop significantly in the real world due to data corruption such as sensor configurations for LiDAR and scene conditions for camera. One design bottleneck of previous models resides in the tightly coupling of multi-modal BEV features during fusion, which may degrade the overall system performance if one modality or both is corrupted. To mitigate, we propose a Multi-Modal Decouple and Recouple Network for robust 3D object detection under data corruption. Different modalities commonly share some high-level invariant features. We observe that these invariant features across modalities do not always fail simultaneously, because different types of data corruption affect each modality in distinct ways.These invariant features can be recovered across modalities for robust fusion under data corruption.To this end, we explicitly decouple Camera/LiDAR BEV features into modality-invariant and modality-specific parts. It allows invariant features to compensate each other while mitigates the negative impact of a corrupted modality on the other.We then recouple these features into three experts to handle different types of data corruption, respectively, i.e., LiDAR, camera, and both.For each expert, we use modality-invariant features as robust information, while modality-specific features serve as a complement.Finally, we adaptively fuse the three experts to exact robust features for 3D object detection. For validation, we collect a benchmark with a large quantity of data corruption for LiDAR, camera, and both based on nuScenes. Our model is trained on clean nuScenes and tested on all types of data corruption. Our model consistently achieves the best accuracy on both corrupted and clean data compared to recent models.

cs.CV↗

RayD3D: Distilling Depth Knowledge Along the Ray for Robust Multi-View 3D Object Detection

Multi-view 3D detection with bird's eye view (BEV) is crucial for autonomous driving and robotics, but its robustness in real-world is limited as it struggles to predict accurate depth values. A mainstream solution, cross-modal distillation, transfers depth information from LiDAR to camera models but also unintentionally transfers depth-irrelevant information (e.g. LiDAR density). To mitigate this issue, we propose RayD3D, which transfers crucial depth knowledge along the ray: a line projecting from the camera to true location of an object. It is based on the fundamental imaging principle that predicted location of this object can only vary along this ray, which is finally determined by predicted depth value. Therefore, distilling along the ray enables more effective depth information transfer. More specifically, we design two ray-based distillation modules. Ray-based Contrastive Distillation (RCD) incorporates contrastive learning into distillation by sampling along the ray to learn how LiDAR accurately locates objects. Ray-based Weighted Distillation (RWD) adaptively adjusts distillation weight based on the ray to minimize the interference of depth-irrelevant information in LiDAR. For validation, we widely apply RayD3D into three representative types of BEV-based models, including BEVDet, BEVDepth4D, and BEVFormer. Our method is trained on clean NuScenes, and tested on both clean NuScenes and RoboBEV with a variety types of data corruptions. Our method significantly improves the robustness of all the three base models in all scenarios without increasing inference costs, and achieves the best when compared to recently released multi-view and distillation models.

cs.CV↗

Object-Scene-Camera Decomposition and Recomposition for Data-Efficient Monocular 3D Object Detection

Monocular 3D object detection (M3OD) is intrinsically ill-posed, hence training a high-performance deep learning based M3OD model requires a humongous amount of labeled data with complicated visual variation from diverse scenes, variety of objects and camera poses.However, we observe that, due to strong human bias, the three independent entities, i.e., object, scene, and camera pose, are always tightly entangled when an image is captured to construct training data. More specifically, specific 3D objects are always captured in particular scenes with fixed camera poses, and hence lacks necessary diversity. Such tight entanglement induces the challenging issues of insufficient utilization and overfitting to uniform training data. To mitigate this, we propose an online object-scene-camera decomposition and recomposition data manipulation scheme to more efficiently exploit the training data. We first fully decompose training images into textured 3D object point models and background scenes in an efficient computation and storage manner. We then continuously recompose new training images in each epoch by inserting the 3D objects into the freespace of the background scenes, and rendering them with perturbed camera poses from textured 3D point representation. In this way, the refreshed training data in all epochs can cover the full spectrum of independent object, scene, and camera pose combinations. This scheme can serve as a plug-and-play component to boost M3OD models, working flexibly with both fully and sparsely supervised settings. In the sparsely-supervised setting, objects closest to the ego-camera for all instances are sparsely annotated. We then can flexibly increase the annotated objects to control annotation cost. For validation, our method is widely applied to five representative M3OD models and evaluated on both the KITTI and the more complicated Waymo datasets.

cs.CV↗

Self-Supervised Video Representation Learning in a Heuristic Decoupled Perspective

Video contrastive learning (V-CL) has emerged as a popular framework for unsupervised video representation learning, demonstrating strong results in tasks such as action classification and detection. Yet, to harness these benefits, it is critical for the learned representations to fully capture both static and dynamic semantics. However, our experiments show that existing V-CL methods fail to effectively learn either type of feature. Through a rigorous theoretical analysis based on the Structural Causal Model and gradient update, we find that in a given dataset, certain static semantics consistently co-occur with specific dynamic semantics. This phenomenon creates spurious correlations between static and dynamic semantics in the dataset. However, existing V-CL methods do not differentiate static and dynamic similarities when computing sample similarity. As a result, learning only one type of semantics is sufficient for the model to minimize the contrastive loss. Ultimately, this causes the V-CL pre-training process to prioritize learning the easier-to-learn semantics. To address this limitation, we propose Bi-level Optimization with Decoupling for Video Contrastive Learning. (BOD-VCL). In BOD-VCL, we model videos as linear dynamical systems based on Koopman theory. In this system, all frame-to-frame transitions are represented by a linear Koopman operator. By performing eigen-decomposition on this operator, we can separate time-variant and time-invariant components of semantics, which allows us to explicitly separate the static and dynamic semantics in the video. By modeling static and dynamic similarity separately, both types of semantics can be fully exploited during the V-CL training process. BOD-VCL can be seamlessly integrated into existing V-CL frameworks, and experimental results highlight the significant improvements achieved by our method.

cs.CV↗

Rethinking Multi-Modal Learning from Gradient Uncertainty

Multi-Modal Learning (MML) integrates information from diverse modalities to improve predictive accuracy. While existing optimization strategies have made significant strides by mitigating gradient direction conflicts, we revisit MML from a gradient-based perspective to explore further improvements. Empirically, we observe an interesting phenomenon: performance fluctuations can persist in both conflict and non-conflict settings. Based on this, we argue that: beyond gradient direction, the intrinsic reliability of gradients acts as a decisive factor in optimization, necessitating the explicit modeling of gradient uncertainty. Guided by this insight, we propose Bayesian-Oriented Gradient Calibration for MML (BOGC-MML). Our approach explicitly models gradients as probability distributions to capture uncertainty, interpreting their precision as evidence within the framework of subjective logic and evidence theory. By subsequently aggregating these signals using a reduced Dempster's combination rule, BOGC-MML adaptively weights gradients based on their reliability to generate a calibrated update. Extensive experiments demonstrate the effectiveness and advantages of the proposed method.

cs.LG↗

Adaptive Uncertainty-Aware Tree Search for Robust Reasoning

Inference-time reasoning scaling has significantly advanced the capabilities of Large Language Models (LLMs) in complex problem-solving. A prevalent approach involves external search guided by Process Reward Models (PRMs). However, a fundamental limitation of this framework is the epistemic uncertainty of PRMs when evaluating reasoning paths that deviate from their training distribution. In this work, we conduct a systematic analysis of this challenge. We first provide empirical evidence that PRMs exhibit high uncertainty and unreliable scoring on out-of-distribution (OOD) samples. We then establish a theoretical framework proving that while standard search incurs linear regret accumulation, an uncertainty-aware strategy can achieve sublinear regret. Motivated by these findings, we propose Uncertainty-Aware Tree Search (UATS), a unified method that estimates uncertainty via Monte Carlo Dropout and dynamically allocates compute budget using a reinforcement learning-based controller. Extensive experiments demonstrate that our approach effectively mitigates the impact of OOD errors.

cs.LG↗