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Gang Hua

Publications and source records attributed to Gang Hua.

At least 55 records · Page 3Linked to original sources

Pluralistic Salient Object Detection

We introduce pluralistic salient object detection (PSOD), a novel task aimed at generating multiple plausible salient segmentation results for a given input image. Unlike conventional SOD methods that produce a single segmentation mask for salient objects, this new setting recognizes the inherent complexity of real-world images, comprising multiple objects, and the ambiguity in defining salient objects due to different user intentions. To study this task, we present two new SOD datasets "DUTS-MM" and "DUS-MQ", along with newly designed evaluation metrics. DUTS-MM builds upon the DUTS dataset but enriches the ground-truth mask annotations from three aspects which 1) improves the mask quality especially for boundary and fine-grained structures; 2) alleviates the annotation inconsistency issue; and 3) provides multiple ground-truth masks for images with saliency ambiguity. DUTS-MQ consists of approximately 100K image-mask pairs with human-annotated preference scores, enabling the learning of real human preferences in measuring mask quality. Building upon these two datasets, we propose a simple yet effective pluralistic SOD baseline based on a Mixture-of-Experts (MOE) design. Equipped with two prediction heads, it simultaneously predicts multiple masks using different query prompts and predicts human preference scores for each mask candidate. Extensive experiments and analyses underscore the significance of our proposed datasets and affirm the effectiveness of our PSOD framework.

cs.CV↗

UGG: Unified Generative Grasping

Dexterous grasping aims to produce diverse grasping postures with a high grasping success rate. Regression-based methods that directly predict grasping parameters given the object may achieve a high success rate but often lack diversity. Generation-based methods that generate grasping postures conditioned on the object can often produce diverse grasping, but they are insufficient for high grasping success due to lack of discriminative information. To mitigate, we introduce a unified diffusion-based dexterous grasp generation model, dubbed the name UGG, which operates within the object point cloud and hand parameter spaces. Our all-transformer architecture unifies the information from the object, the hand, and the contacts, introducing a novel representation of contact points for improved contact modeling. The flexibility and quality of our model enable the integration of a lightweight discriminator, benefiting from simulated discriminative data, which pushes for a high success rate while preserving high diversity. Beyond grasp generation, our model can also generate objects based on hand information, offering valuable insights into object design and studying how the generative model perceives objects. Our model achieves state-of-the-art dexterous grasping on the large-scale DexGraspNet dataset while facilitating human-centric object design, marking a significant advancement in dexterous grasping research. Our project page is https://jiaxin-lu.github.io/ugg/.

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Exploring Pre-trained Text-to-Video Diffusion Models for Referring Video Object Segmentation

In this paper, we explore the visual representations produced from a pre-trained text-to-video (T2V) diffusion model for video understanding tasks. We hypothesize that the latent representation learned from a pretrained generative T2V model encapsulates rich semantics and coherent temporal correspondences, thereby naturally facilitating video understanding. Our hypothesis is validated through the classic referring video object segmentation (R-VOS) task. We introduce a novel framework, termed "VD-IT", tailored with dedicatedly designed components built upon a fixed pretrained T2V model. Specifically, VD-IT uses textual information as a conditional input, ensuring semantic consistency across time for precise temporal instance matching. It further incorporates image tokens as supplementary textual inputs, enriching the feature set to generate detailed and nuanced masks. Besides, instead of using the standard Gaussian noise, we propose to predict the video-specific noise with an extra noise prediction module, which can help preserve the feature fidelity and elevates segmentation quality. Through extensive experiments, we surprisingly observe that fixed generative T2V diffusion models, unlike commonly used video backbones (e.g., Video Swin Transformer) pretrained with discriminative image/video pre-tasks, exhibit better potential to maintain semantic alignment and temporal consistency. On existing standard benchmarks, our VD-IT achieves highly competitive results, surpassing many existing state-of-the-art methods. The code is available at https://github.com/buxiangzhiren/VD-IT.

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Towards Generalizable Multi-Object Tracking

Multi-Object Tracking MOT encompasses various tracking scenarios, each characterized by unique traits. Effective trackers should demonstrate a high degree of generalizability across diverse scenarios. However, existing trackers struggle to accommodate all aspects or necessitate hypothesis and experimentation to customize the association information motion and or appearance for a given scenario, leading to narrowly tailored solutions with limited generalizability. In this paper, we investigate the factors that influence trackers generalization to different scenarios and concretize them into a set of tracking scenario attributes to guide the design of more generalizable trackers. Furthermore, we propose a point-wise to instance-wise relation framework for MOT, i.e., GeneralTrack, which can generalize across diverse scenarios while eliminating the need to balance motion and appearance. Thanks to its superior generalizability, our proposed GeneralTrack achieves state-of-the-art performance on multiple benchmarks and demonstrates the potential for domain generalization. https://github.com/qinzheng2000/GeneralTrack.git

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Towards Unified Robustness Against Both Backdoor and Adversarial Attacks

Deep Neural Networks (DNNs) are known to be vulnerable to both backdoor and adversarial attacks. In the literature, these two types of attacks are commonly treated as distinct robustness problems and solved separately, since they belong to training-time and inference-time attacks respectively. However, this paper revealed that there is an intriguing connection between them: (1) planting a backdoor into a model will significantly affect the model's adversarial examples; (2) for an infected model, its adversarial examples have similar features as the triggered images. Based on these observations, a novel Progressive Unified Defense (PUD) algorithm is proposed to defend against backdoor and adversarial attacks simultaneously. Specifically, our PUD has a progressive model purification scheme to jointly erase backdoors and enhance the model's adversarial robustness. At the early stage, the adversarial examples of infected models are utilized to erase backdoors. With the backdoor gradually erased, our model purification can naturally turn into a stage to boost the model's robustness against adversarial attacks. Besides, our PUD algorithm can effectively identify poisoned images, which allows the initial extra dataset not to be completely clean. Extensive experimental results show that, our discovered connection between backdoor and adversarial attacks is ubiquitous, no matter what type of backdoor attack. The proposed PUD outperforms the state-of-the-art backdoor defense, including the model repairing-based and data filtering-based methods. Besides, it also has the ability to compete with the most advanced adversarial defense methods.

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Transformer based Pluralistic Image Completion with Reduced Information Loss

Transformer based methods have achieved great success in image inpainting recently. However, we find that these solutions regard each pixel as a token, thus suffering from an information loss issue from two aspects: 1) They downsample the input image into much lower resolutions for efficiency consideration. 2) They quantize $256^3$ RGB values to a small number (such as 512) of quantized color values. The indices of quantized pixels are used as tokens for the inputs and prediction targets of the transformer. To mitigate these issues, we propose a new transformer based framework called "PUT". Specifically, to avoid input downsampling while maintaining computation efficiency, we design a patch-based auto-encoder P-VQVAE. The encoder converts the masked image into non-overlapped patch tokens and the decoder recovers the masked regions from the inpainted tokens while keeping the unmasked regions unchanged. To eliminate the information loss caused by input quantization, an Un-quantized Transformer is applied. It directly takes features from the P-VQVAE encoder as input without any quantization and only regards the quantized tokens as prediction targets. Furthermore, to make the inpainting process more controllable, we introduce semantic and structural conditions as extra guidance. Extensive experiments show that our method greatly outperforms existing transformer based methods on image fidelity and achieves much higher diversity and better fidelity than state-of-the-art pluralistic inpainting methods on complex large-scale datasets (e.g., ImageNet). Codes are available at https://github.com/liuqk3/PUT.

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Boosting Semi-Supervised Temporal Action Localization by Learning from Non-Target Classes

The crux of semi-supervised temporal action localization (SS-TAL) lies in excavating valuable information from abundant unlabeled videos. However, current approaches predominantly focus on building models that are robust to the error-prone target class (i.e, the predicted class with the highest confidence) while ignoring informative semantics within non-target classes. This paper approaches SS-TAL from a novel perspective by advocating for learning from non-target classes, transcending the conventional focus solely on the target class. The proposed approach involves partitioning the label space of the predicted class distribution into distinct subspaces: target class, positive classes, negative classes, and ambiguous classes, aiming to mine both positive and negative semantics that are absent in the target class, while excluding ambiguous classes. To this end, we first devise innovative strategies to adaptively select high-quality positive and negative classes from the label space, by modeling both the confidence and rank of a class in relation to those of the target class. Then, we introduce novel positive and negative losses designed to guide the learning process, pushing predictions closer to positive classes and away from negative classes. Finally, the positive and negative processes are integrated into a hybrid positive-negative learning framework, facilitating the utilization of non-target classes in both labeled and unlabeled videos. Experimental results on THUMOS14 and ActivityNet v1.3 demonstrate the superiority of the proposed method over prior state-of-the-art approaches.

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Deployment Prior Injection for Run-time Calibratable Object Detection

With a strong alignment between the training and test distributions, object relation as a context prior facilitates object detection. Yet, it turns into a harmful but inevitable training set bias upon test distributions that shift differently across space and time. Nevertheless, the existing detectors cannot incorporate deployment context prior during the test phase without parameter update. Such kind of capability requires the model to explicitly learn disentangled representations with respect to context prior. To achieve this, we introduce an additional graph input to the detector, where the graph represents the deployment context prior, and its edge values represent object relations. Then, the detector behavior is trained to bound to the graph with a modified training objective. As a result, during the test phase, any suitable deployment context prior can be injected into the detector via graph edits, hence calibrating, or "re-biasing" the detector towards the given prior at run-time without parameter update. Even if the deployment prior is unknown, the detector can self-calibrate using deployment prior approximated using its own predictions. Comprehensive experimental results on the COCO dataset, as well as cross-dataset testing on the Objects365 dataset, demonstrate the effectiveness of the run-time calibratable detector.

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Jailbreaking Attack against Multimodal Large Language Model

This paper focuses on jailbreaking attacks against multi-modal large language models (MLLMs), seeking to elicit MLLMs to generate objectionable responses to harmful user queries. A maximum likelihood-based algorithm is proposed to find an \emph{image Jailbreaking Prompt} (imgJP), enabling jailbreaks against MLLMs across multiple unseen prompts and images (i.e., data-universal property). Our approach exhibits strong model-transferability, as the generated imgJP can be transferred to jailbreak various models, including MiniGPT-v2, LLaVA, InstructBLIP, and mPLUG-Owl2, in a black-box manner. Moreover, we reveal a connection between MLLM-jailbreaks and LLM-jailbreaks. As a result, we introduce a construction-based method to harness our approach for LLM-jailbreaks, demonstrating greater efficiency than current state-of-the-art methods. The code is available here. \textbf{Warning: some content generated by language models may be offensive to some readers.}

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DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision

We have witnessed significant progress in deep learning-based 3D vision, ranging from neural radiance field (NeRF) based 3D representation learning to applications in novel view synthesis (NVS). However, existing scene-level datasets for deep learning-based 3D vision, limited to either synthetic environments or a narrow selection of real-world scenes, are quite insufficient. This insufficiency not only hinders a comprehensive benchmark of existing methods but also caps what could be explored in deep learning-based 3D analysis. To address this critical gap, we present DL3DV-10K, a large-scale scene dataset, featuring 51.2 million frames from 10,510 videos captured from 65 types of point-of-interest (POI) locations, covering both bounded and unbounded scenes, with different levels of reflection, transparency, and lighting. We conducted a comprehensive benchmark of recent NVS methods on DL3DV-10K, which revealed valuable insights for future research in NVS. In addition, we have obtained encouraging results in a pilot study to learn generalizable NeRF from DL3DV-10K, which manifests the necessity of a large-scale scene-level dataset to forge a path toward a foundation model for learning 3D representation. Our DL3DV-10K dataset, benchmark results, and models will be publicly accessible at https://dl3dv-10k.github.io/DL3DV-10K/.

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Sparse Pedestrian Character Learning for Trajectory Prediction

Pedestrian trajectory prediction in a first-person view has recently attracted much attention due to its importance in autonomous driving. Recent work utilizes pedestrian character information, \textit{i.e.}, action and appearance, to improve the learned trajectory embedding and achieves state-of-the-art performance. However, it neglects the invalid and negative pedestrian character information, which is harmful to trajectory representation and thus leads to performance degradation. To address this issue, we present a two-stream sparse-character-based network~(TSNet) for pedestrian trajectory prediction. Specifically, TSNet learns the negative-removed characters in the sparse character representation stream to improve the trajectory embedding obtained in the trajectory representation stream. Moreover, to model the negative-removed characters, we propose a novel sparse character graph, including the sparse category and sparse temporal character graphs, to learn the different effects of various characters in category and temporal dimensions, respectively. Extensive experiments on two first-person view datasets, PIE and JAAD, show that our method outperforms existing state-of-the-art methods. In addition, ablation studies demonstrate different effects of various characters and prove that TSNet outperforms approaches without eliminating negative characters.

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Evidential Active Recognition: Intelligent and Prudent Open-World Embodied Perception

Active recognition enables robots to intelligently explore novel observations, thereby acquiring more information while circumventing undesired viewing conditions. Recent approaches favor learning policies from simulated or collected data, wherein appropriate actions are more frequently selected when the recognition is accurate. However, most recognition modules are developed under the closed-world assumption, which makes them ill-equipped to handle unexpected inputs, such as the absence of the target object in the current observation. To address this issue, we propose treating active recognition as a sequential evidence-gathering process, providing by-step uncertainty quantification and reliable prediction under the evidence combination theory. Additionally, the reward function developed in this paper effectively characterizes the merit of actions when operating in open-world environments. To evaluate the performance, we collect a dataset from an indoor simulator, encompassing various recognition challenges such as distance, occlusion levels, and visibility. Through a series of experiments on recognition and robustness analysis, we demonstrate the necessity of introducing uncertainties to active recognition and the superior performance of the proposed method.

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HairCLIPv2: Unifying Hair Editing via Proxy Feature Blending

Hair editing has made tremendous progress in recent years. Early hair editing methods use well-drawn sketches or masks to specify the editing conditions. Even though they can enable very fine-grained local control, such interaction modes are inefficient for the editing conditions that can be easily specified by language descriptions or reference images. Thanks to the recent breakthrough of cross-modal models (e.g., CLIP), HairCLIP is the first work that enables hair editing based on text descriptions or reference images. However, such text-driven and reference-driven interaction modes make HairCLIP unable to support fine-grained controls specified by sketch or mask. In this paper, we propose HairCLIPv2, aiming to support all the aforementioned interactions with one unified framework. Simultaneously, it improves upon HairCLIP with better irrelevant attributes (e.g., identity, background) preservation and unseen text descriptions support. The key idea is to convert all the hair editing tasks into hair transfer tasks, with editing conditions converted into different proxies accordingly. The editing effects are added upon the input image by blending the corresponding proxy features within the hairstyle or hair color feature spaces. Besides the unprecedented user interaction mode support, quantitative and qualitative experiments demonstrate the superiority of HairCLIPv2 in terms of editing effects, irrelevant attribute preservation and visual naturalness. Our code is available at \url{https://github.com/wty-ustc/HairCLIPv2}.

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Flexible Visual Recognition by Evidential Modeling of Confusion and Ignorance

In real-world scenarios, typical visual recognition systems could fail under two major causes, i.e., the misclassification between known classes and the excusable misbehavior on unknown-class images. To tackle these deficiencies, flexible visual recognition should dynamically predict multiple classes when they are unconfident between choices and reject making predictions when the input is entirely out of the training distribution. Two challenges emerge along with this novel task. First, prediction uncertainty should be separately quantified as confusion depicting inter-class uncertainties and ignorance identifying out-of-distribution samples. Second, both confusion and ignorance should be comparable between samples to enable effective decision-making. In this paper, we propose to model these two sources of uncertainty explicitly with the theory of Subjective Logic. Regarding recognition as an evidence-collecting process, confusion is then defined as conflicting evidence, while ignorance is the absence of evidence. By predicting Dirichlet concentration parameters for singletons, comprehensive subjective opinions, including confusion and ignorance, could be achieved via further evidence combinations. Through a series of experiments on synthetic data analysis, visual recognition, and open-set detection, we demonstrate the effectiveness of our methods in quantifying two sources of uncertainties and dealing with flexible recognition.

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SOAR: Scene-debiasing Open-set Action Recognition

Deep learning models have a risk of utilizing spurious clues to make predictions, such as recognizing actions based on the background scene. This issue can severely degrade the open-set action recognition performance when the testing samples have different scene distributions from the training samples. To mitigate this problem, we propose a novel method, called Scene-debiasing Open-set Action Recognition (SOAR), which features an adversarial scene reconstruction module and an adaptive adversarial scene classification module. The former prevents the decoder from reconstructing the video background given video features, and thus helps reduce the background information in feature learning. The latter aims to confuse scene type classification given video features, with a specific emphasis on the action foreground, and helps to learn scene-invariant information. In addition, we design an experiment to quantify the scene bias. The results indicate that the current open-set action recognizers are biased toward the scene, and our proposed SOAR method better mitigates such bias. Furthermore, our extensive experiments demonstrate that our method outperforms state-of-the-art methods, and the ablation studies confirm the effectiveness of our proposed modules.

cs.CV↗

Implicit Autoencoder for Point-Cloud Self-Supervised Representation Learning

This paper advocates the use of implicit surface representation in autoencoder-based self-supervised 3D representation learning. The most popular and accessible 3D representation, i.e., point clouds, involves discrete samples of the underlying continuous 3D surface. This discretization process introduces sampling variations on the 3D shape, making it challenging to develop transferable knowledge of the true 3D geometry. In the standard autoencoding paradigm, the encoder is compelled to encode not only the 3D geometry but also information on the specific discrete sampling of the 3D shape into the latent code. This is because the point cloud reconstructed by the decoder is considered unacceptable unless there is a perfect mapping between the original and the reconstructed point clouds. This paper introduces the Implicit AutoEncoder (IAE), a simple yet effective method that addresses the sampling variation issue by replacing the commonly-used point-cloud decoder with an implicit decoder. The implicit decoder reconstructs a continuous representation of the 3D shape, independent of the imperfections in the discrete samples. Extensive experiments demonstrate that the proposed IAE achieves state-of-the-art performance across various self-supervised learning benchmarks.

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Improving Adversarial Robustness of Masked Autoencoders via Test-time Frequency-domain Prompting

In this paper, we investigate the adversarial robustness of vision transformers that are equipped with BERT pretraining (e.g., BEiT, MAE). A surprising observation is that MAE has significantly worse adversarial robustness than other BERT pretraining methods. This observation drives us to rethink the basic differences between these BERT pretraining methods and how these differences affect the robustness against adversarial perturbations. Our empirical analysis reveals that the adversarial robustness of BERT pretraining is highly related to the reconstruction target, i.e., predicting the raw pixels of masked image patches will degrade more adversarial robustness of the model than predicting the semantic context, since it guides the model to concentrate more on medium-/high-frequency components of images. Based on our analysis, we provide a simple yet effective way to boost the adversarial robustness of MAE. The basic idea is using the dataset-extracted domain knowledge to occupy the medium-/high-frequency of images, thus narrowing the optimization space of adversarial perturbations. Specifically, we group the distribution of pretraining data and optimize a set of cluster-specific visual prompts on frequency domain. These prompts are incorporated with input images through prototype-based prompt selection during test period. Extensive evaluation shows that our method clearly boost MAE's adversarial robustness while maintaining its clean performance on ImageNet-1k classification. Our code is available at: https://github.com/shikiw/RobustMAE.

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HQ-50K: A Large-scale, High-quality Dataset for Image Restoration

This paper introduces a new large-scale image restoration dataset, called HQ-50K, which contains 50,000 high-quality images with rich texture details and semantic diversity. We analyze existing image restoration datasets from five different perspectives, including data scale, resolution, compression rates, texture details, and semantic coverage. However, we find that all of these datasets are deficient in some aspects. In contrast, HQ-50K considers all of these five aspects during the data curation process and meets all requirements. We also present a new Degradation-Aware Mixture of Expert (DAMoE) model, which enables a single model to handle multiple corruption types and unknown levels. Our extensive experiments demonstrate that HQ-50K consistently improves the performance on various image restoration tasks, such as super-resolution, denoising, dejpeg, and deraining. Furthermore, our proposed DAMoE, trained on our \dataset, outperforms existing state-of-the-art unified models designed for multiple restoration tasks and levels. The dataset and code are available at \url{https://github.com/littleYaang/HQ-50K}.

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