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Gang Hua

Publications and source records attributed to Gang Hua.

At least 91 records · Page 5Linked to original sources

Exploring Structure Consistency for Deep Model Watermarking

The intellectual property (IP) of Deep neural networks (DNNs) can be easily ``stolen'' by surrogate model attack. There has been significant progress in solutions to protect the IP of DNN models in classification tasks. However, little attention has been devoted to the protection of DNNs in image processing tasks. By utilizing consistent invisible spatial watermarks, one recent work first considered model watermarking for deep image processing networks and demonstrated its efficacy in many downstream tasks. Nevertheless, it highly depends on the hypothesis that the embedded watermarks in the network outputs are consistent. When the attacker uses some common data augmentation attacks (e.g., rotate, crop, and resize) during surrogate model training, it will totally fail because the underlying watermark consistency is destroyed. To mitigate this issue, we propose a new watermarking methodology, namely ``structure consistency'', based on which a new deep structure-aligned model watermarking algorithm is designed. Specifically, the embedded watermarks are designed to be aligned with physically consistent image structures, such as edges or semantic regions. Experiments demonstrate that our method is much more robust than the baseline method in resisting data augmentation attacks for model IP protection. Besides that, we further test the generalization ability and robustness of our method to a broader range of circumvention attacks.

cs.CR↗

Adversarial Attack and Defense in Deep Ranking

Deep Neural Network classifiers are vulnerable to adversarial attack, where an imperceptible perturbation could result in misclassification. However, the vulnerability of DNN-based image ranking systems remains under-explored. In this paper, we propose two attacks against deep ranking systems, i.e., Candidate Attack and Query Attack, that can raise or lower the rank of chosen candidates by adversarial perturbations. Specifically, the expected ranking order is first represented as a set of inequalities, and then a triplet-like objective function is designed to obtain the optimal perturbation. Conversely, an anti-collapse triplet defense is proposed to improve the ranking model robustness against all proposed attacks, where the model learns to prevent the positive and negative samples being pulled close to each other by adversarial attack. To comprehensively measure the empirical adversarial robustness of a ranking model with our defense, we propose an empirical robustness score, which involves a set of representative attacks against ranking models. Our adversarial ranking attacks and defenses are evaluated on MNIST, Fashion-MNIST, CUB200-2011, CARS196 and Stanford Online Products datasets. Experimental results demonstrate that a typical deep ranking system can be effectively compromised by our attacks. Nevertheless, our defense can significantly improve the ranking system robustness, and simultaneously mitigate a wide range of attacks.

cs.CV↗

Learning Dynamics via Graph Neural Networks for Human Pose Estimation and Tracking

Multi-person pose estimation and tracking serve as crucial steps for video understanding. Most state-of-the-art approaches rely on first estimating poses in each frame and only then implementing data association and refinement. Despite the promising results achieved, such a strategy is inevitably prone to missed detections especially in heavily-cluttered scenes, since this tracking-by-detection paradigm is, by nature, largely dependent on visual evidences that are absent in the case of occlusion. In this paper, we propose a novel online approach to learning the pose dynamics, which are independent of pose detections in current fame, and hence may serve as a robust estimation even in challenging scenarios including occlusion. Specifically, we derive this prediction of dynamics through a graph neural network~(GNN) that explicitly accounts for both spatial-temporal and visual information. It takes as input the historical pose tracklets and directly predicts the corresponding poses in the following frame for each tracklet. The predicted poses will then be aggregated with the detected poses, if any, at the same frame so as to produce the final pose, potentially recovering the occluded joints missed by the estimator. Experiments on PoseTrack 2017 and PoseTrack 2018 datasets demonstrate that the proposed method achieves results superior to the state of the art on both human pose estimation and tracking tasks.

cs.CV↗

Video Imprint

A new unified video analytics framework (ER3) is proposed for complex event retrieval, recognition and recounting, based on the proposed video imprint representation, which exploits temporal correlations among image features across video frames. With the video imprint representation, it is convenient to reverse map back to both temporal and spatial locations in video frames, allowing for both key frame identification and key areas localization within each frame. In the proposed framework, a dedicated feature alignment module is incorporated for redundancy removal across frames to produce the tensor representation, i.e., the video imprint. Subsequently, the video imprint is individually fed into both a reasoning network and a feature aggregation module, for event recognition/recounting and event retrieval tasks, respectively. Thanks to its attention mechanism inspired by the memory networks used in language modeling, the proposed reasoning network is capable of simultaneous event category recognition and localization of the key pieces of evidence for event recounting. In addition, the latent structure in our reasoning network highlights the areas of the video imprint, which can be directly used for event recounting. With the event retrieval task, the compact video representation aggregated from the video imprint contributes to better retrieval results than existing state-of-the-art methods.

cs.CV↗

Efficient Semantic Image Synthesis via Class-Adaptive Normalization

Spatially-adaptive normalization (SPADE) is remarkably successful recently in conditional semantic image synthesis \cite{park2019semantic}, which modulates the normalized activation with spatially-varying transformations learned from semantic layouts, to prevent the semantic information from being washed away. Despite its impressive performance, a more thorough understanding of the advantages inside the box is still highly demanded to help reduce the significant computation and parameter overhead introduced by this novel structure. In this paper, from a return-on-investment point of view, we conduct an in-depth analysis of the effectiveness of this spatially-adaptive normalization and observe that its modulation parameters benefit more from semantic-awareness rather than spatial-adaptiveness, especially for high-resolution input masks. Inspired by this observation, we propose class-adaptive normalization (CLADE), a lightweight but equally-effective variant that is only adaptive to semantic class. In order to further improve spatial-adaptiveness, we introduce intra-class positional map encoding calculated from semantic layouts to modulate the normalization parameters of CLADE and propose a truly spatially-adaptive variant of CLADE, namely CLADE-ICPE.Through extensive experiments on multiple challenging datasets, we demonstrate that the proposed CLADE can be generalized to different SPADE-based methods while achieving comparable generation quality compared to SPADE, but it is much more efficient with fewer extra parameters and lower computational cost. The code and pretrained models are available at \url{https://github.com/tzt101/CLADE.git}.

cs.CV↗

Sparse Pose Trajectory Completion

We propose a method to learn, even using a dataset where objects appear only in sparsely sampled views (e.g. Pix3D), the ability to synthesize a pose trajectory for an arbitrary reference image. This is achieved with a cross-modal pose trajectory transfer mechanism. First, a domain transfer function is trained to predict, from an RGB image of the object, its 2D depth map. Then, a set of image views is generated by learning to simulate object rotation in the depth space. Finally, the generated poses are mapped from this latent space into a set of corresponding RGB images using a learned identity preserving transform. This results in a dense pose trajectory of the object in image space. For each object type (e.g., a specific Ikea chair model), a 3D CAD model is used to render a full pose trajectory of 2D depth maps. In the absence of dense pose sampling in image space, these latent space trajectories provide cross-modal guidance for learning. The learned pose trajectories can be transferred to unseen examples, effectively synthesizing all object views in image space. Our method is evaluated on the Pix3D and ShapeNet datasets, in the setting of novel view synthesis under sparse pose supervision, demonstrating substantial improvements over recent art.

cs.CV↗

Breadcrumbs: Adversarial Class-Balanced Sampling for Long-tailed Recognition

The problem of long-tailed recognition, where the number of examples per class is highly unbalanced, is considered. While training with class-balanced sampling has been shown effective for this problem, it is known to over-fit to few-shot classes. It is hypothesized that this is due to the repeated sampling of examples and can be addressed by feature space augmentation. A new feature augmentation strategy, EMANATE, based on back-tracking of features across epochs during training, is proposed. It is shown that, unlike class-balanced sampling, this is an adversarial augmentation strategy. A new sampling procedure, Breadcrumb, is then introduced to implement adversarial class-balanced sampling without extra computation. Experiments on three popular long-tailed recognition datasets show that Breadcrumb training produces classifiers that outperform existing solutions to the problem.

cs.CV↗

GistNet: a Geometric Structure Transfer Network for Long-Tailed Recognition

The problem of long-tailed recognition, where the number of examples per class is highly unbalanced, is considered. It is hypothesized that the well known tendency of standard classifier training to overfit to popular classes can be exploited for effective transfer learning. Rather than eliminating this overfitting, e.g. by adopting popular class-balanced sampling methods, the learning algorithm should instead leverage this overfitting to transfer geometric information from popular to low-shot classes. A new classifier architecture, GistNet, is proposed to support this goal, using constellations of classifier parameters to encode the class geometry. A new learning algorithm is then proposed for GeometrIc Structure Transfer (GIST), with resort to a combination of loss functions that combine class-balanced and random sampling to guarantee that, while overfitting to the popular classes is restricted to geometric parameters, it is leveraged to transfer class geometry from popular to few-shot classes. This enables better generalization for few-shot classes without the need for the manual specification of class weights, or even the explicit grouping of classes into different types. Experiments on two popular long-tailed recognition datasets show that GistNet outperforms existing solutions to this problem.

cs.CV↗

Semi-supervised Long-tailed Recognition using Alternate Sampling

Main challenges in long-tailed recognition come from the imbalanced data distribution and sample scarcity in its tail classes. While techniques have been proposed to achieve a more balanced training loss and to improve tail classes data variations with synthesized samples, we resort to leverage readily available unlabeled data to boost recognition accuracy. The idea leads to a new recognition setting, namely semi-supervised long-tailed recognition. We argue this setting better resembles the real-world data collection and annotation process and hence can help close the gap to real-world scenarios. To address the semi-supervised long-tailed recognition problem, we present an alternate sampling framework combining the intuitions from successful methods in these two research areas. The classifier and feature embedding are learned separately and updated iteratively. The class-balanced sampling strategy has been implemented to train the classifier in a way not affected by the pseudo labels' quality on the unlabeled data. A consistency loss has been introduced to limit the impact from unlabeled data while leveraging them to update the feature embedding. We demonstrate significant accuracy improvements over other competitive methods on two datasets.

cs.CV↗

SGCN:Sparse Graph Convolution Network for Pedestrian Trajectory Prediction

Pedestrian trajectory prediction is a key technology in autopilot, which remains to be very challenging due to complex interactions between pedestrians. However, previous works based on dense undirected interaction suffer from modeling superfluous interactions and neglect of trajectory motion tendency, and thus inevitably result in a considerable deviance from the reality. To cope with these issues, we present a Sparse Graph Convolution Network~(SGCN) for pedestrian trajectory prediction. Specifically, the SGCN explicitly models the sparse directed interaction with a sparse directed spatial graph to capture adaptive interaction pedestrians. Meanwhile, we use a sparse directed temporal graph to model the motion tendency, thus to facilitate the prediction based on the observed direction. Finally, parameters of a bi-Gaussian distribution for trajectory prediction are estimated by fusing the above two sparse graphs. We evaluate our proposed method on the ETH and UCY datasets, and the experimental results show our method outperforms comparative state-of-the-art methods by 9% in Average Displacement Error(ADE) and 13% in Final Displacement Error(FDE). Notably, visualizations indicate that our method can capture adaptive interactions between pedestrians and their effective motion tendencies.

cs.CV↗

Weakly Supervised Temporal Action Localization Through Learning Explicit Subspaces for Action and Context

Weakly-supervised Temporal Action Localization (WS-TAL) methods learn to localize temporal starts and ends of action instances in a video under only video-level supervision. Existing WS-TAL methods rely on deep features learned for action recognition. However, due to the mismatch between classification and localization, these features cannot distinguish the frequently co-occurring contextual background, i.e., the context, and the actual action instances. We term this challenge action-context confusion, and it will adversely affect the action localization accuracy. To address this challenge, we introduce a framework that learns two feature subspaces respectively for actions and their context. By explicitly accounting for action visual elements, the action instances can be localized more precisely without the distraction from the context. To facilitate the learning of these two feature subspaces with only video-level categorical labels, we leverage the predictions from both spatial and temporal streams for snippets grouping. In addition, an unsupervised learning task is introduced to make the proposed module focus on mining temporal information. The proposed approach outperforms state-of-the-art WS-TAL methods on three benchmarks, i.e., THUMOS14, ActivityNet v1.2 and v1.3 datasets.

cs.CV↗

ACSNet: Action-Context Separation Network for Weakly Supervised Temporal Action Localization

The object of Weakly-supervised Temporal Action Localization (WS-TAL) is to localize all action instances in an untrimmed video with only video-level supervision. Due to the lack of frame-level annotations during training, current WS-TAL methods rely on attention mechanisms to localize the foreground snippets or frames that contribute to the video-level classification task. This strategy frequently confuse context with the actual action, in the localization result. Separating action and context is a core problem for precise WS-TAL, but it is very challenging and has been largely ignored in the literature. In this paper, we introduce an Action-Context Separation Network (ACSNet) that explicitly takes into account context for accurate action localization. It consists of two branches (i.e., the Foreground-Background branch and the Action-Context branch). The Foreground- Background branch first distinguishes foreground from background within the entire video while the Action-Context branch further separates the foreground as action and context. We associate video snippets with two latent components (i.e., a positive component and a negative component), and their different combinations can effectively characterize foreground, action and context. Furthermore, we introduce extended labels with auxiliary context categories to facilitate the learning of action-context separation. Experiments on THUMOS14 and ActivityNet v1.2/v1.3 datasets demonstrate the ACSNet outperforms existing state-of-the-art WS-TAL methods by a large margin.

cs.CV↗

Beyond Visual Attractiveness: Physically Plausible Single Image HDR Reconstruction for Spherical Panoramas

HDR reconstruction is an important task in computer vision with many industrial needs. The traditional approaches merge multiple exposure shots to generate HDRs that correspond to the physical quantity of illuminance of the scene. However, the tedious capturing process makes such multi-shot approaches inconvenient in practice. In contrast, recent single-shot methods predict a visually appealing HDR from a single LDR image through deep learning. But it is not clear whether the previously mentioned physical properties would still hold, without training the network to explicitly model them. In this paper, we introduce the physical illuminance constraints to our single-shot HDR reconstruction framework, with a focus on spherical panoramas. By the proposed physical regularization, our method can generate HDRs which are not only visually appealing but also physically plausible. For evaluation, we collect a large dataset of LDR and HDR images with ground truth illuminance measures. Extensive experiments show that our HDR images not only maintain high visual quality but also top all baseline methods in illuminance prediction accuracy.

cs.CV↗

Diverse Semantic Image Synthesis via Probability Distribution Modeling

Semantic image synthesis, translating semantic layouts to photo-realistic images, is a one-to-many mapping problem. Though impressive progress has been recently made, diverse semantic synthesis that can efficiently produce semantic-level multimodal results, still remains a challenge. In this paper, we propose a novel diverse semantic image synthesis framework from the perspective of semantic class distributions, which naturally supports diverse generation at semantic or even instance level. We achieve this by modeling class-level conditional modulation parameters as continuous probability distributions instead of discrete values, and sampling per-instance modulation parameters through instance-adaptive stochastic sampling that is consistent across the network. Moreover, we propose prior noise remapping, through linear perturbation parameters encoded from paired references, to facilitate supervised training and exemplar-based instance style control at test time. Extensive experiments on multiple datasets show that our method can achieve superior diversity and comparable quality compared to state-of-the-art methods. Code will be available at \url{https://github.com/tzt101/INADE.git}

cs.CV↗

Deep Model Intellectual Property Protection via Deep Watermarking

Despite the tremendous success, deep neural networks are exposed to serious IP infringement risks. Given a target deep model, if the attacker knows its full information, it can be easily stolen by fine-tuning. Even if only its output is accessible, a surrogate model can be trained through student-teacher learning by generating many input-output training pairs. Therefore, deep model IP protection is important and necessary. However, it is still seriously under-researched. In this work, we propose a new model watermarking framework for protecting deep networks trained for low-level computer vision or image processing tasks. Specifically, a special task-agnostic barrier is added after the target model, which embeds a unified and invisible watermark into its outputs. When the attacker trains one surrogate model by using the input-output pairs of the barrier target model, the hidden watermark will be learned and extracted afterwards. To enable watermarks from binary bits to high-resolution images, a deep invisible watermarking mechanism is designed. By jointly training the target model and watermark embedding, the extra barrier can even be absorbed into the target model. Through extensive experiments, we demonstrate the robustness of the proposed framework, which can resist attacks with different network structures and objective functions.

cs.CV↗

Any-Precision Deep Neural Networks

We present any-precision deep neural networks (DNNs), which are trained with a new method that allows the learned DNNs to be flexible in numerical precision during inference. The same model in runtime can be flexibly and directly set to different bit-widths, by truncating the least significant bits, to support dynamic speed and accuracy trade-off. When all layers are set to low-bits, we show that the model achieved accuracy comparable to dedicated models trained at the same precision. This nice property facilitates flexible deployment of deep learning models in real-world applications, where in practice trade-offs between model accuracy and runtime efficiency are often sought. Previous literature presents solutions to train models at each individual fixed efficiency/accuracy trade-off point. But how to produce a model flexible in runtime precision is largely unexplored. When the demand of efficiency/accuracy trade-off varies from time to time or even dynamically changes in runtime, it is infeasible to re-train models accordingly, and the storage budget may forbid keeping multiple models. Our proposed framework achieves this flexibility without performance degradation. More importantly, we demonstrate that this achievement is agnostic to model architectures and applicable to multiple vision tasks. Our code is released at https://github.com/SHI-Labs/Any-Precision-DNNs.

cs.LG↗

Passport-aware Normalization for Deep Model Protection

Despite tremendous success in many application scenarios, deep learning faces serious intellectual property (IP) infringement threats. Considering the cost of designing and training a good model, infringements will significantly infringe the interests of the original model owner. Recently, many impressive works have emerged for deep model IP protection. However, they either are vulnerable to ambiguity attacks, or require changes in the target network structure by replacing its original normalization layers and hence cause significant performance drops. To this end, we propose a new passport-aware normalization formulation, which is generally applicable to most existing normalization layers and only needs to add another passport-aware branch for IP protection. This new branch is jointly trained with the target model but discarded in the inference stage. Therefore it causes no structure change in the target model. Only when the model IP is suspected to be stolen by someone, the private passport-aware branch is added back for ownership verification. Through extensive experiments, we verify its effectiveness in both image and 3D point recognition models. It is demonstrated to be robust not only to common attack techniques like fine-tuning and model compression, but also to ambiguity attacks. By further combining it with trigger-set based methods, both black-box and white-box verification can be achieved for enhanced security of deep learning models deployed in real systems. Code can be found at https://github.com/ZJZAC/Passport-aware-Normalization.

cs.CV↗

LG-GAN: Label Guided Adversarial Network for Flexible Targeted Attack of Point Cloud-based Deep Networks

Deep neural networks have made tremendous progress in 3D point-cloud recognition. Recent works have shown that these 3D recognition networks are also vulnerable to adversarial samples produced from various attack methods, including optimization-based 3D Carlini-Wagner attack, gradient-based iterative fast gradient method, and skeleton-detach based point-dropping. However, after a careful analysis, these methods are either extremely slow because of the optimization/iterative scheme, or not flexible to support targeted attack of a specific category. To overcome these shortcomings, this paper proposes a novel label guided adversarial network (LG-GAN) for real-time flexible targeted point cloud attack. To the best of our knowledge, this is the first generation based 3D point cloud attack method. By feeding the original point clouds and target attack label into LG-GAN, it can learn how to deform the point clouds to mislead the recognition network into the specific label only with a single forward pass. In detail, LGGAN first leverages one multi-branch adversarial network to extract hierarchical features of the input point clouds, then incorporates the specified label information into multiple intermediate features using the label encoder. Finally, the encoded features will be fed into the coordinate reconstruction decoder to generate the target adversarial sample. By evaluating different point-cloud recognition models (e.g., PointNet, PointNet++ and DGCNN), we demonstrate that the proposed LG-GAN can support flexible targeted attack on the fly while guaranteeing good attack performance and higher efficiency simultaneously.

cs.CV↗