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Gao Huang

Publications and source records attributed to Gao Huang.

232 records · Page 13Linked to original sources

Improved Techniques for Training Adaptive Deep Networks

Adaptive inference is a promising technique to improve the computational efficiency of deep models at test time. In contrast to static models which use the same computation graph for all instances, adaptive networks can dynamically adjust their structure conditioned on each input. While existing research on adaptive inference mainly focuses on designing more advanced architectures, this paper investigates how to train such networks more effectively. Specifically, we consider a typical adaptive deep network with multiple intermediate classifiers. We present three techniques to improve its training efficacy from two aspects: 1) a Gradient Equilibrium algorithm to resolve the conflict of learning of different classifiers; 2) an Inline Subnetwork Collaboration approach and a One-for-all Knowledge Distillation algorithm to enhance the collaboration among classifiers. On multiple datasets (CIFAR-10, CIFAR-100 and ImageNet), we show that the proposed approach consistently leads to further improved efficiency on top of state-of-the-art adaptive deep networks.

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Interpretable Spatio-temporal Attention for Video Action Recognition

Inspired by the observation that humans are able to process videos efficiently by only paying attention where and when it is needed, we propose an interpretable and easy plug-in spatial-temporal attention mechanism for video action recognition. For spatial attention, we learn a saliency mask to allow the model to focus on the most salient parts of the feature maps. For temporal attention, we employ a convolutional LSTM based attention mechanism to identify the most relevant frames from an input video. Further, we propose a set of regularizers to ensure that our attention mechanism attends to coherent regions in space and time. Our model not only improves video action recognition accuracy, but also localizes discriminative regions both spatially and temporally, despite being trained in a weakly-supervised manner with only classification labels (no bounding box labels or time frame temporal labels). We evaluate our approach on several public video action recognition datasets with ablation studies. Furthermore, we quantitatively and qualitatively evaluate our model's ability to localize discriminative regions spatially and critical frames temporally. Experimental results demonstrate the efficacy of our approach, showing superior or comparable accuracy with the state-of-the-art methods while increasing model interpretability.

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Asymmetric Valleys: Beyond Sharp and Flat Local Minima

Despite the non-convex nature of their loss functions, deep neural networks are known to generalize well when optimized with stochastic gradient descent (SGD). Recent work conjectures that SGD with proper configuration is able to find wide and flat local minima, which have been proposed to be associated with good generalization performance. In this paper, we observe that local minima of modern deep networks are more than being flat or sharp. Specifically, at a local minimum there exist many asymmetric directions such that the loss increases abruptly along one side, and slowly along the opposite side--we formally define such minima as asymmetric valleys. Under mild assumptions, we prove that for asymmetric valleys, a solution biased towards the flat side generalizes better than the exact minimizer. Further, we show that simply averaging the weights along the SGD trajectory gives rise to such biased solutions implicitly. This provides a theoretical explanation for the intriguing phenomenon observed by Izmailov et al. (2018). In addition, we empirically find that batch normalization (BN) appears to be a major cause for asymmetric valleys.

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Rethinking the Value of Network Pruning

Network pruning is widely used for reducing the heavy inference cost of deep models in low-resource settings. A typical pruning algorithm is a three-stage pipeline, i.e., training (a large model), pruning and fine-tuning. During pruning, according to a certain criterion, redundant weights are pruned and important weights are kept to best preserve the accuracy. In this work, we make several surprising observations which contradict common beliefs. For all state-of-the-art structured pruning algorithms we examined, fine-tuning a pruned model only gives comparable or worse performance than training that model with randomly initialized weights. For pruning algorithms which assume a predefined target network architecture, one can get rid of the full pipeline and directly train the target network from scratch. Our observations are consistent for multiple network architectures, datasets, and tasks, which imply that: 1) training a large, over-parameterized model is often not necessary to obtain an efficient final model, 2) learned "important" weights of the large model are typically not useful for the small pruned model, 3) the pruned architecture itself, rather than a set of inherited "important" weights, is more crucial to the efficiency in the final model, which suggests that in some cases pruning can be useful as an architecture search paradigm. Our results suggest the need for more careful baseline evaluations in future research on structured pruning methods. We also compare with the "Lottery Ticket Hypothesis" (Frankle & Carbin 2019), and find that with optimal learning rate, the "winning ticket" initialization as used in Frankle & Carbin (2019) does not bring improvement over random initialization.

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Anytime Stereo Image Depth Estimation on Mobile Devices

Many applications of stereo depth estimation in robotics require the generation of accurate disparity maps in real time under significant computational constraints. Current state-of-the-art algorithms force a choice between either generating accurate mappings at a slow pace, or quickly generating inaccurate ones, and additionally these methods typically require far too many parameters to be usable on power- or memory-constrained devices. Motivated by these shortcomings, we propose a novel approach for disparity prediction in the anytime setting. In contrast to prior work, our end-to-end learned approach can trade off computation and accuracy at inference time. Depth estimation is performed in stages, during which the model can be queried at any time to output its current best estimate. Our final model can process 1242$ \times $375 resolution images within a range of 10-35 FPS on an NVIDIA Jetson TX2 module with only marginal increases in error -- using two orders of magnitude fewer parameters than the most competitive baseline. The source code is available at https://github.com/mileyan/AnyNet .

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Gradient Boosted Feature Selection

A feature selection algorithm should ideally satisfy four conditions: reliably extract relevant features; be able to identify non-linear feature interactions; scale linearly with the number of features and dimensions; allow the incorporation of known sparsity structure. In this work we propose a novel feature selection algorithm, Gradient Boosted Feature Selection (GBFS), which satisfies all four of these requirements. The algorithm is flexible, scalable, and surprisingly straight-forward to implement as it is based on a modification of Gradient Boosted Trees. We evaluate GBFS on several real world data sets and show that it matches or out-performs other state of the art feature selection algorithms. Yet it scales to larger data set sizes and naturally allows for domain-specific side information.

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Horizontal Pyramid Matching for Person Re-identification

Despite the remarkable recent progress, person re-identification (Re-ID) approaches are still suffering from the failure cases where the discriminative body parts are missing. To mitigate such cases, we propose a simple yet effective Horizontal Pyramid Matching (HPM) approach to fully exploit various partial information of a given person, so that correct person candidates can be still identified even even some key parts are missing. Within the HPM, we make the following contributions to produce a more robust feature representation for the Re-ID task: 1) we learn to classify using partial feature representations at different horizontal pyramid scales, which successfully enhance the discriminative capabilities of various person parts; 2) we exploit average and max pooling strategies to account for person-specific discriminative information in a global-local manner. To validate the effectiveness of the proposed HPM, extensive experiments are conducted on three popular benchmarks, including Market-1501, DukeMTMC-ReID and CUHK03. In particular, we achieve mAP scores of 83.1%, 74.5% and 59.7% on these benchmarks, which are the new state-of-the-arts. Our code is available on Github

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Resource Aware Person Re-identification across Multiple Resolutions

Not all people are equally easy to identify: color statistics might be enough for some cases while others might require careful reasoning about high- and low-level details. However, prevailing person re-identification(re-ID) methods use one-size-fits-all high-level embeddings from deep convolutional networks for all cases. This might limit their accuracy on difficult examples or makes them needlessly expensive for the easy ones. To remedy this, we present a new person re-ID model that combines effective embeddings built on multiple convolutional network layers, trained with deep-supervision. On traditional re-ID benchmarks, our method improves substantially over the previous state-of-the-art results on all five datasets that we evaluate on. We then propose two new formulations of the person re-ID problem under resource-constraints, and show how our model can be used to effectively trade off accuracy and computation in the presence of resource constraints. Code and pre-trained models are available at https://github.com/mileyan/DARENet.

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An empirical study on evaluation metrics of generative adversarial networks

Evaluating generative adversarial networks (GANs) is inherently challenging. In this paper, we revisit several representative sample-based evaluation metrics for GANs, and address the problem of how to evaluate the evaluation metrics. We start with a few necessary conditions for metrics to produce meaningful scores, such as distinguishing real from generated samples, identifying mode dropping and mode collapsing, and detecting overfitting. With a series of carefully designed experiments, we comprehensively investigate existing sample-based metrics and identify their strengths and limitations in practical settings. Based on these results, we observe that kernel Maximum Mean Discrepancy (MMD) and the 1-Nearest-Neighbor (1-NN) two-sample test seem to satisfy most of the desirable properties, provided that the distances between samples are computed in a suitable feature space. Our experiments also unveil interesting properties about the behavior of several popular GAN models, such as whether they are memorizing training samples, and how far they are from learning the target distribution.

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Multi-Scale Dense Networks for Resource Efficient Image Classification

In this paper we investigate image classification with computational resource limits at test time. Two such settings are: 1. anytime classification, where the network's prediction for a test example is progressively updated, facilitating the output of a prediction at any time; and 2. budgeted batch classification, where a fixed amount of computation is available to classify a set of examples that can be spent unevenly across "easier" and "harder" inputs. In contrast to most prior work, such as the popular Viola and Jones algorithm, our approach is based on convolutional neural networks. We train multiple classifiers with varying resource demands, which we adaptively apply during test time. To maximally re-use computation between the classifiers, we incorporate them as early-exits into a single deep convolutional neural network and inter-connect them with dense connectivity. To facilitate high quality classification early on, we use a two-dimensional multi-scale network architecture that maintains coarse and fine level features all-throughout the network. Experiments on three image-classification tasks demonstrate that our framework substantially improves the existing state-of-the-art in both settings.

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CondenseNet: An Efficient DenseNet using Learned Group Convolutions

Deep neural networks are increasingly used on mobile devices, where computational resources are limited. In this paper we develop CondenseNet, a novel network architecture with unprecedented efficiency. It combines dense connectivity with a novel module called learned group convolution. The dense connectivity facilitates feature re-use in the network, whereas learned group convolutions remove connections between layers for which this feature re-use is superfluous. At test time, our model can be implemented using standard group convolutions, allowing for efficient computation in practice. Our experiments show that CondenseNets are far more efficient than state-of-the-art compact convolutional networks such as MobileNets and ShuffleNets.

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Densely Connected Convolutional Networks

Recent work has shown that convolutional networks can be substantially deeper, more accurate, and efficient to train if they contain shorter connections between layers close to the input and those close to the output. In this paper, we embrace this observation and introduce the Dense Convolutional Network (DenseNet), which connects each layer to every other layer in a feed-forward fashion. Whereas traditional convolutional networks with L layers have L connections - one between each layer and its subsequent layer - our network has L(L+1)/2 direct connections. For each layer, the feature-maps of all preceding layers are used as inputs, and its own feature-maps are used as inputs into all subsequent layers. DenseNets have several compelling advantages: they alleviate the vanishing-gradient problem, strengthen feature propagation, encourage feature reuse, and substantially reduce the number of parameters. We evaluate our proposed architecture on four highly competitive object recognition benchmark tasks (CIFAR-10, CIFAR-100, SVHN, and ImageNet). DenseNets obtain significant improvements over the state-of-the-art on most of them, whilst requiring less computation to achieve high performance. Code and pre-trained models are available at https://github.com/liuzhuang13/DenseNet .

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Learning Efficient Convolutional Networks through Network Slimming

The deployment of deep convolutional neural networks (CNNs) in many real world applications is largely hindered by their high computational cost. In this paper, we propose a novel learning scheme for CNNs to simultaneously 1) reduce the model size; 2) decrease the run-time memory footprint; and 3) lower the number of computing operations, without compromising accuracy. This is achieved by enforcing channel-level sparsity in the network in a simple but effective way. Different from many existing approaches, the proposed method directly applies to modern CNN architectures, introduces minimum overhead to the training process, and requires no special software/hardware accelerators for the resulting models. We call our approach network slimming, which takes wide and large networks as input models, but during training insignificant channels are automatically identified and pruned afterwards, yielding thin and compact models with comparable accuracy. We empirically demonstrate the effectiveness of our approach with several state-of-the-art CNN models, including VGGNet, ResNet and DenseNet, on various image classification datasets. For VGGNet, a multi-pass version of network slimming gives a 20x reduction in model size and a 5x reduction in computing operations.

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Memory-Efficient Implementation of DenseNets

The DenseNet architecture is highly computationally efficient as a result of feature reuse. However, a naive DenseNet implementation can require a significant amount of GPU memory: If not properly managed, pre-activation batch normalization and contiguous convolution operations can produce feature maps that grow quadratically with network depth. In this technical report, we introduce strategies to reduce the memory consumption of DenseNets during training. By strategically using shared memory allocations, we reduce the memory cost for storing feature maps from quadratic to linear. Without the GPU memory bottleneck, it is now possible to train extremely deep DenseNets. Networks with 14M parameters can be trained on a single GPU, up from 4M. A 264-layer DenseNet (73M parameters), which previously would have been infeasible to train, can now be trained on a single workstation with 8 NVIDIA Tesla M40 GPUs. On the ImageNet ILSVRC classification dataset, this large DenseNet obtains a state-of-the-art single-crop top-1 error of 20.26%.

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Snapshot Ensembles: Train 1, get M for free

Ensembles of neural networks are known to be much more robust and accurate than individual networks. However, training multiple deep networks for model averaging is computationally expensive. In this paper, we propose a method to obtain the seemingly contradictory goal of ensembling multiple neural networks at no additional training cost. We achieve this goal by training a single neural network, converging to several local minima along its optimization path and saving the model parameters. To obtain repeated rapid convergence, we leverage recent work on cyclic learning rate schedules. The resulting technique, which we refer to as Snapshot Ensembling, is simple, yet surprisingly effective. We show in a series of experiments that our approach is compatible with diverse network architectures and learning tasks. It consistently yields lower error rates than state-of-the-art single models at no additional training cost, and compares favorably with traditional network ensembles. On CIFAR-10 and CIFAR-100 our DenseNet Snapshot Ensembles obtain error rates of 3.4% and 17.4% respectively.

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Deep Networks with Stochastic Depth

Very deep convolutional networks with hundreds of layers have led to significant reductions in error on competitive benchmarks. Although the unmatched expressiveness of the many layers can be highly desirable at test time, training very deep networks comes with its own set of challenges. The gradients can vanish, the forward flow often diminishes, and the training time can be painfully slow. To address these problems, we propose stochastic depth, a training procedure that enables the seemingly contradictory setup to train short networks and use deep networks at test time. We start with very deep networks but during training, for each mini-batch, randomly drop a subset of layers and bypass them with the identity function. This simple approach complements the recent success of residual networks. It reduces training time substantially and improves the test error significantly on almost all data sets that we used for evaluation. With stochastic depth we can increase the depth of residual networks even beyond 1200 layers and still yield meaningful improvements in test error (4.91% on CIFAR-10).

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