Searcharxiv⌕ Search

arXiv subjects

Gao Huang

Publications and source records attributed to Gao Huang.

At least 91 records · Page 5Linked to original sources

Towards Understanding Text Hallucination of Diffusion Models via Local Generation Bias

Score-based diffusion models have achieved incredible performance in generating realistic images, audio, and video data. While these models produce high-quality samples with impressive details, they often introduce unrealistic artifacts, such as distorted fingers or hallucinated texts with no meaning. This paper focuses on textual hallucinations, where diffusion models correctly generate individual symbols but assemble them in a nonsensical manner. Through experimental probing, we consistently observe that such phenomenon is attributed it to the network's local generation bias. Denoising networks tend to produce outputs that rely heavily on highly correlated local regions, particularly when different dimensions of the data distribution are nearly pairwise independent. This behavior leads to a generation process that decomposes the global distribution into separate, independent distributions for each symbol, ultimately failing to capture the global structure, including underlying grammar. Intriguingly, this bias persists across various denoising network architectures including MLP and transformers which have the structure to model global dependency. These findings also provide insights into understanding other types of hallucinations, extending beyond text, as a result of implicit biases in the denoising models. Additionally, we theoretically analyze the training dynamics for a specific case involving a two-layer MLP learning parity points on a hypercube, offering an explanation of its underlying mechanism.

cs.LG↗

Towards Understanding the Benefit of Multitask Representation Learning in Decision Process

Multitask Representation Learning (MRL) has emerged as a prevalent technique to improve sample efficiency in Reinforcement Learning (RL). Empirical studies have found that training agents on multiple tasks simultaneously within online and transfer learning environments can greatly improve efficiency. Despite its popularity, a comprehensive theoretical framework that elucidates its operational efficacy remains incomplete. Prior analyses have predominantly assumed that agents either possess a pre-known representation function or utilize functions from a linear class, where both are impractical. The complexity of real-world applications typically requires the use of sophisticated, non-linear functions such as neural networks as representation function, which are not pre-existing but must be learned. Our work tries to fill the gap by extending the analysis to \textit{unknown non-linear} representations, giving a comprehensive analysis for its mechanism in online and transfer learning setting. We consider the setting that an agent simultaneously playing $M$ contextual bandits (or MDPs), developing a shared representation function $ϕ$ from a non-linear function class $Φ$ using our novel Generalized Functional Upper Confidence Bound algorithm (GFUCB). We formally prove that this approach yields a regret upper bound that outperforms the lower bound associated with learning $M$ separate tasks, marking the first demonstration of MRL's efficacy in a general function class. This framework also explains the contribution of representations to transfer learning when faced with new, yet related tasks, and identifies key conditions for successful transfer. Empirical experiments further corroborate our theoretical findings.

cs.LG↗

ProxyTransformation: Preshaping Point Cloud Manifold With Proxy Attention For 3D Visual Grounding

Embodied intelligence requires agents to interact with 3D environments in real time based on language instructions. A foundational task in this domain is ego-centric 3D visual grounding. However, the point clouds rendered from RGB-D images retain a large amount of redundant background data and inherent noise, both of which can interfere with the manifold structure of the target regions. Existing point cloud enhancement methods often require a tedious process to improve the manifold, which is not suitable for real-time tasks. We propose Proxy Transformation suitable for multimodal task to efficiently improve the point cloud manifold. Our method first leverages Deformable Point Clustering to identify the point cloud sub-manifolds in target regions. Then, we propose a Proxy Attention module that utilizes multimodal proxies to guide point cloud transformation. Built upon Proxy Attention, we design a submanifold transformation generation module where textual information globally guides translation vectors for different submanifolds, optimizing relative spatial relationships of target regions. Simultaneously, image information guides linear transformations within each submanifold, refining the local point cloud manifold of target regions. Extensive experiments demonstrate that Proxy Transformation significantly outperforms all existing methods, achieving an impressive improvement of 7.49% on easy targets and 4.60% on hard targets, while reducing the computational overhead of attention blocks by 40.6%. These results establish a new SOTA in ego-centric 3D visual grounding, showcasing the effectiveness and robustness of our approach.

cs.CV↗

ART: Anonymous Region Transformer for Variable Multi-Layer Transparent Image Generation

Multi-layer image generation is a fundamental task that enables users to isolate, select, and edit specific image layers, thereby revolutionizing interactions with generative models. In this paper, we introduce the Anonymous Region Transformer (ART), which facilitates the direct generation of variable multi-layer transparent images based on a global text prompt and an anonymous region layout. Inspired by Schema theory suggests that knowledge is organized in frameworks (schemas) that enable people to interpret and learn from new information by linking it to prior knowledge.}, this anonymous region layout allows the generative model to autonomously determine which set of visual tokens should align with which text tokens, which is in contrast to the previously dominant semantic layout for the image generation task. In addition, the layer-wise region crop mechanism, which only selects the visual tokens belonging to each anonymous region, significantly reduces attention computation costs and enables the efficient generation of images with numerous distinct layers (e.g., 50+). When compared to the full attention approach, our method is over 12 times faster and exhibits fewer layer conflicts. Furthermore, we propose a high-quality multi-layer transparent image autoencoder that supports the direct encoding and decoding of the transparency of variable multi-layer images in a joint manner. By enabling precise control and scalable layer generation, ART establishes a new paradigm for interactive content creation.

cs.CV↗

Model Surgery: Modulating LLM's Behavior Via Simple Parameter Editing

Large Language Models (LLMs) have demonstrated great potential as generalist assistants, showcasing powerful task understanding and problem-solving capabilities. To deploy LLMs as AI assistants, it is crucial that these models exhibit desirable behavioral traits, such as non-toxicity and resilience against jailbreak attempts. Current approaches for detoxification or preventing jailbreaking usually involve Supervised Fine-Tuning (SFT) or Reinforcement Learning from Human Feedback (RLHF), which requires finetuning billions of parameters through gradient descent with substantial computational cost. Furthermore, models modified through SFT and RLHF may deviate from the pretrained models, potentially leading to a degradation in foundational LLM capabilities. In this paper, we observe that surprisingly, directly editing a small subset of parameters can effectively modulate specific behaviors of LLMs, such as detoxification and resistance to jailbreaking, with only inference-level computational resources. Experiments demonstrate that in the detoxification task, our approach achieves reductions of up to 90.0% in toxicity on the RealToxicityPrompts dataset and 49.2% on ToxiGen, while maintaining the LLM's general capabilities in areas such as common sense, question answering, and mathematics

cs.AI↗

HoVLE: Unleashing the Power of Monolithic Vision-Language Models with Holistic Vision-Language Embedding

The rapid advance of Large Language Models (LLMs) has catalyzed the development of Vision-Language Models (VLMs). Monolithic VLMs, which avoid modality-specific encoders, offer a promising alternative to the compositional ones but face the challenge of inferior performance. Most existing monolithic VLMs require tuning pre-trained LLMs to acquire vision abilities, which may degrade their language capabilities. To address this dilemma, this paper presents a novel high-performance monolithic VLM named HoVLE. We note that LLMs have been shown capable of interpreting images, when image embeddings are aligned with text embeddings. The challenge for current monolithic VLMs actually lies in the lack of a holistic embedding module for both vision and language inputs. Therefore, HoVLE introduces a holistic embedding module that converts visual and textual inputs into a shared space, allowing LLMs to process images in the same way as texts. Furthermore, a multi-stage training strategy is carefully designed to empower the holistic embedding module. It is first trained to distill visual features from a pre-trained vision encoder and text embeddings from the LLM, enabling large-scale training with unpaired random images and text tokens. The whole model further undergoes next-token prediction on multi-modal data to align the embeddings. Finally, an instruction-tuning stage is incorporated. Our experiments show that HoVLE achieves performance close to leading compositional models on various benchmarks, outperforming previous monolithic models by a large margin. Model available at https://huggingface.co/OpenGVLab/HoVLE.

cs.CV↗

Decoupled Prioritized Resampling for Offline RL

Offline reinforcement learning (RL) is challenged by the distributional shift problem. To address this problem, existing works mainly focus on designing sophisticated policy constraints between the learned policy and the behavior policy. However, these constraints are applied equally to well-performing and inferior actions through uniform sampling, which might negatively affect the learned policy. To alleviate this issue, we propose Offline Prioritized Experience Replay (OPER), featuring a class of priority functions designed to prioritize highly-rewarding transitions, making them more frequently visited during training. Through theoretical analysis, we show that this class of priority functions induce an improved behavior policy, and when constrained to this improved policy, a policy-constrained offline RL algorithm is likely to yield a better solution. We develop two practical strategies to obtain priority weights by estimating advantages based on a fitted value network (OPER-A) or utilizing trajectory returns (OPER-R) for quick computation. OPER is a plug-and-play component for offline RL algorithms. As case studies, we evaluate OPER on five different algorithms, including BC, TD3+BC, Onestep RL, CQL, and IQL. Extensive experiments demonstrate that both OPER-A and OPER-R significantly improve the performance for all baseline methods. Codes and priority weights are availiable at https://github.com/sail-sg/OPER.

cs.LG↗

ExpeL: LLM Agents Are Experiential Learners

The recent surge in research interest in applying large language models (LLMs) to decision-making tasks has flourished by leveraging the extensive world knowledge embedded in LLMs. While there is a growing demand to tailor LLMs for custom decision-making tasks, finetuning them for specific tasks is resource-intensive and may diminish the model's generalization capabilities. Moreover, state-of-the-art language models like GPT-4 and Claude are primarily accessible through API calls, with their parametric weights remaining proprietary and unavailable to the public. This scenario emphasizes the growing need for new methodologies that allow learning from agent experiences without requiring parametric updates. To address these problems, we introduce the Experiential Learning (ExpeL) agent. Our agent autonomously gathers experiences and extracts knowledge using natural language from a collection of training tasks. At inference, the agent recalls its extracted insights and past experiences to make informed decisions. Our empirical results highlight the robust learning efficacy of the ExpeL agent, indicating a consistent enhancement in its performance as it accumulates experiences. We further explore the emerging capabilities and transfer learning potential of the ExpeL agent through qualitative observations and additional experiments.

cs.LG↗

DiveR-CT: Diversity-enhanced Red Teaming Large Language Model Assistants with Relaxing Constraints

Recent advances in large language model assistants have made them indispensable, raising significant concerns over managing their safety. Automated red teaming offers a promising alternative to the labor-intensive and error-prone manual probing for vulnerabilities, providing more consistent and scalable safety evaluations. However, existing approaches often compromise diversity by focusing on maximizing attack success rate. Additionally, methods that decrease the cosine similarity from historical embeddings with semantic diversity rewards lead to novelty stagnation as history grows. To address these issues, we introduce DiveR-CT, which relaxes conventional constraints on the objective and semantic reward, granting greater freedom for the policy to enhance diversity. Our experiments demonstrate DiveR-CT's marked superiority over baselines by 1) generating data that perform better in various diversity metrics across different attack success rate levels, 2) better-enhancing resiliency in blue team models through safety tuning based on collected data, 3) allowing dynamic control of objective weights for reliable and controllable attack success rates, and 4) reducing susceptibility to reward overoptimization. Overall, our method provides an effective and efficient approach to LLM red teaming, accelerating real-world deployment.

cs.LG↗

Everything to the Synthetic: Diffusion-driven Test-time Adaptation via Synthetic-Domain Alignment

Test-time adaptation (TTA) aims to improve the performance of source-domain pre-trained models on previously unseen, shifted target domains. Traditional TTA methods primarily adapt model weights based on target data streams, making model performance sensitive to the amount and order of target data. The recently proposed diffusion-driven TTA methods mitigate this by adapting model inputs instead of weights, where an unconditional diffusion model, trained on the source domain, transforms target-domain data into a synthetic domain that is expected to approximate the source domain. However, in this paper, we reveal that although the synthetic data in diffusion-driven TTA seems indistinguishable from the source data, it is unaligned with, or even markedly different from the latter for deep networks. To address this issue, we propose a \textbf{S}ynthetic-\textbf{D}omain \textbf{A}lignment (SDA) framework. Our key insight is to fine-tune the source model with synthetic data to ensure better alignment. Specifically, we first employ a conditional diffusion model to generate labeled samples, creating a synthetic dataset. Subsequently, we use the aforementioned unconditional diffusion model to add noise to and denoise each sample before fine-tuning. This Mix of Diffusion (MoD) process mitigates the potential domain misalignment between the conditional and unconditional models. Extensive experiments across classifiers, segmenters, and multimodal large language models (MLLMs, \eg, LLaVA) demonstrate that SDA achieves superior domain alignment and consistently outperforms existing diffusion-driven TTA methods. Our code is available at https://github.com/SHI-Labs/Diffusion-Driven-Test-Time-Adaptation-via-Synthetic-Domain-Alignment.

cs.CV↗

Uni-AdaFocus: Spatial-temporal Dynamic Computation for Video Recognition

This paper presents a comprehensive exploration of the phenomenon of data redundancy in video understanding, with the aim to improve computational efficiency. Our investigation commences with an examination of spatial redundancy, which refers to the observation that the most informative region in each video frame usually corresponds to a small image patch, whose shape, size and location shift smoothly across frames. Motivated by this phenomenon, we formulate the patch localization problem as a dynamic decision task, and introduce a spatially adaptive video recognition approach, termed AdaFocus. In specific, a lightweight encoder is first employed to quickly process the full video sequence, whose features are then utilized by a policy network to identify the most task-relevant regions. Subsequently, the selected patches are inferred by a high-capacity deep network for the final prediction. The full model can be trained in end-to-end conveniently. Furthermore, AdaFocus can be extended by further considering temporal and sample-wise redundancies, i.e., allocating the majority of computation to the most task-relevant frames, and minimizing the computation spent on relatively "easier" videos. Our resulting approach, Uni-AdaFocus, establishes a comprehensive framework that seamlessly integrates spatial, temporal, and sample-wise dynamic computation, while it preserves the merits of AdaFocus in terms of efficient end-to-end training and hardware friendliness. In addition, Uni-AdaFocus is general and flexible as it is compatible with off-the-shelf efficient backbones (e.g., TSM and X3D), which can be readily deployed as our feature extractor, yielding a significantly improved computational efficiency. Empirically, extensive experiments based on seven benchmark datasets and three application scenarios substantiate that Uni-AdaFocus is considerably more efficient than the competitive baselines.

cs.CV↗

Adapting Vision-Language Model with Fine-grained Semantics for Open-Vocabulary Segmentation

Despite extensive research, open-vocabulary segmentation methods still struggle to generalize across diverse domains. To reduce the computational cost of adapting Vision-Language Models (VLMs) while preserving their pre-trained knowledge, most methods freeze the VLMs for mask classification and train only the mask generator. However, our comprehensive analysis reveals a surprising insight: open-vocabulary segmentation is primarily bottlenecked by mask classification, not mask generation. This discovery prompts us to rethink the existing paradigm and explore an alternative approach. Instead of freezing the VLM, we propose to freeze the pre-trained mask generator and focus on optimizing the mask classifier. Building on the observation that VLMs pre-trained on global-pooled image-text features often fail to capture fine-grained semantics necessary for effective mask classification, we propose a novel Fine-grained Semantic Adaptation (FISA) method to address this limitation. FISA enhances the extracted visual features with fine-grained semantic awareness by explicitly integrating this crucial semantic information early in the visual encoding process. As our method strategically optimizes only a small portion of the VLM's parameters, it enjoys the efficiency of adapting to new data distributions while largely preserving the valuable VLM pre-trained knowledge. Extensive ablation studies confirm the superiority of our approach. Notably, FISA achieves new state-of-the-art results across multiple representative benchmarks, improving performance by up to +1.0 PQ and +3.0 mIoU and reduces training costs by nearly 5x compared to previous best methods. Our code and data will be made public.

cs.CV↗

Bridging the Divide: Reconsidering Softmax and Linear Attention

Widely adopted in modern Vision Transformer designs, Softmax attention can effectively capture long-range visual information; however, it incurs excessive computational cost when dealing with high-resolution inputs. In contrast, linear attention naturally enjoys linear complexity and has great potential to scale up to higher-resolution images. Nonetheless, the unsatisfactory performance of linear attention greatly limits its practical application in various scenarios. In this paper, we take a step forward to close the gap between the linear and Softmax attention with novel theoretical analyses, which demystify the core factors behind the performance deviations. Specifically, we present two key perspectives to understand and alleviate the limitations of linear attention: the injective property and the local modeling ability. Firstly, we prove that linear attention is not injective, which is prone to assign identical attention weights to different query vectors, thus adding to severe semantic confusion since different queries correspond to the same outputs. Secondly, we confirm that effective local modeling is essential for the success of Softmax attention, in which linear attention falls short. The aforementioned two fundamental differences significantly contribute to the disparities between these two attention paradigms, which is demonstrated by our substantial empirical validation in the paper. In addition, more experiment results indicate that linear attention, as long as endowed with these two properties, can outperform Softmax attention across various tasks while maintaining lower computation complexity. Code is available at https://github.com/LeapLabTHU/InLine.

cs.CV↗

COVE: Unleashing the Diffusion Feature Correspondence for Consistent Video Editing

Video editing is an emerging task, in which most current methods adopt the pre-trained text-to-image (T2I) diffusion model to edit the source video in a zero-shot manner. Despite extensive efforts, maintaining the temporal consistency of edited videos remains challenging due to the lack of temporal constraints in the regular T2I diffusion model. To address this issue, we propose COrrespondence-guided Video Editing (COVE), leveraging the inherent diffusion feature correspondence to achieve high-quality and consistent video editing. Specifically, we propose an efficient sliding-window-based strategy to calculate the similarity among tokens in the diffusion features of source videos, identifying the tokens with high correspondence across frames. During the inversion and denoising process, we sample the tokens in noisy latent based on the correspondence and then perform self-attention within them. To save GPU memory usage and accelerate the editing process, we further introduce the temporal-dimensional token merging strategy, which can effectively reduce redundancy. COVE can be seamlessly integrated into the pre-trained T2I diffusion model without the need for extra training or optimization. Extensive experiment results demonstrate that COVE achieves the start-of-the-art performance in various video editing scenarios, outperforming existing methods both quantitatively and qualitatively. The code will be release at https://github.com/wangjiangshan0725/COVE.

cs.CV↗

Demystify Mamba in Vision: A Linear Attention Perspective

Mamba is an effective state space model with linear computation complexity. It has recently shown impressive efficiency in dealing with high-resolution inputs across various vision tasks. In this paper, we reveal that the powerful Mamba model shares surprising similarities with linear attention Transformer, which typically underperform conventional Transformer in practice. By exploring the similarities and disparities between the effective Mamba and subpar linear attention Transformer, we provide comprehensive analyses to demystify the key factors behind Mamba's success. Specifically, we reformulate the selective state space model and linear attention within a unified formulation, rephrasing Mamba as a variant of linear attention Transformer with six major distinctions: input gate, forget gate, shortcut, no attention normalization, single-head, and modified block design. For each design, we meticulously analyze its pros and cons, and empirically evaluate its impact on model performance in vision tasks. Interestingly, the results highlight the forget gate and block design as the core contributors to Mamba's success, while the other four designs are less crucial. Based on these findings, we propose a Mamba-Inspired Linear Attention (MILA) model by incorporating the merits of these two key designs into linear attention. The resulting model outperforms various vision Mamba models in both image classification and high-resolution dense prediction tasks, while enjoying parallelizable computation and fast inference speed. Code is available at https://github.com/LeapLabTHU/MLLA.

cs.CV↗

A Unified Interaction Control Framework for Safe Robotic Ultrasound Scanning with Human-Intention-Aware Compliance

The ultrasound scanning robot operates in environments where frequent human-robot interactions occur. Most existing control methods for ultrasound scanning address only one specific interaction situation or implement hard switches between controllers for different situations, which compromises both safety and efficiency. In this paper, we propose a unified interaction control framework for ultrasound scanning robots capable of handling all common interactions, distinguishing both human-intended and unintended types, and adapting with appropriate compliance. Specifically, the robot suspends or modulates its ongoing main task if the interaction is intended, e.g., when the doctor grasps the robot to lead the end effector actively. Furthermore, it can identify unintended interactions and avoid potential collision in the null space beforehand. Even if that collision has happened, it can become compliant with the collision in the null space and try to reduce its impact on the main task (where the scan is ongoing) kinematically and dynamically. The multiple situations are integrated into a unified controller with a smooth transition to deal with the interactions by exhibiting human-intention-aware compliance. Experimental results validate the framework's ability to cope with all common interactions including intended intervention and unintended collision in a collaborative carotid artery ultrasound scanning task.

cs.RO↗

Advancing Generalization in PINNs through Latent-Space Representations

Physics-informed neural networks (PINNs) have made significant strides in modeling dynamical systems governed by partial differential equations (PDEs). However, their generalization capabilities across varying scenarios remain limited. To overcome this limitation, we propose PIDO, a novel physics-informed neural PDE solver designed to generalize effectively across diverse PDE configurations, including varying initial conditions, PDE coefficients, and training time horizons. PIDO exploits the shared underlying structure of dynamical systems with different properties by projecting PDE solutions into a latent space using auto-decoding. It then learns the dynamics of these latent representations, conditioned on the PDE coefficients. Despite its promise, integrating latent dynamics models within a physics-informed framework poses challenges due to the optimization difficulties associated with physics-informed losses. To address these challenges, we introduce a novel approach that diagnoses and mitigates these issues within the latent space. This strategy employs straightforward yet effective regularization techniques, enhancing both the temporal extrapolation performance and the training stability of PIDO. We validate PIDO on a range of benchmarks, including 1D combined equations and 2D Navier-Stokes equations. Additionally, we demonstrate the transferability of its learned representations to downstream applications such as long-term integration and inverse problems.

cs.LG↗

Training an Open-Vocabulary Monocular 3D Object Detection Model without 3D Data

Open-vocabulary 3D object detection has recently attracted considerable attention due to its broad applications in autonomous driving and robotics, which aims to effectively recognize novel classes in previously unseen domains. However, existing point cloud-based open-vocabulary 3D detection models are limited by their high deployment costs. In this work, we propose a novel open-vocabulary monocular 3D object detection framework, dubbed OVM3D-Det, which trains detectors using only RGB images, making it both cost-effective and scalable to publicly available data. Unlike traditional methods, OVM3D-Det does not require high-precision LiDAR or 3D sensor data for either input or generating 3D bounding boxes. Instead, it employs open-vocabulary 2D models and pseudo-LiDAR to automatically label 3D objects in RGB images, fostering the learning of open-vocabulary monocular 3D detectors. However, training 3D models with labels directly derived from pseudo-LiDAR is inadequate due to imprecise boxes estimated from noisy point clouds and severely occluded objects. To address these issues, we introduce two innovative designs: adaptive pseudo-LiDAR erosion and bounding box refinement with prior knowledge from large language models. These techniques effectively calibrate the 3D labels and enable RGB-only training for 3D detectors. Extensive experiments demonstrate the superiority of OVM3D-Det over baselines in both indoor and outdoor scenarios. The code will be released.

cs.CV↗