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Gaoang Wang

Publications and source records attributed to Gaoang Wang.

At least 37 records · Page 2Linked to original sources

FreeQ-Graph: Free-form Querying with Semantic Consistent Scene Graph for 3D Scene Understanding

Semantic querying in complex 3D scenes through free-form language presents a significant challenge. Existing 3D scene understanding methods use large-scale training data and CLIP to align text queries with 3D semantic features. However, their reliance on predefined vocabulary priors from training data hinders free-form semantic querying. Besides, recent advanced methods rely on LLMs for scene understanding but lack comprehensive 3D scene-level information and often overlook the potential inconsistencies in LLM-generated outputs. In our paper, we propose FreeQ-Graph, which enables Free-form Querying with a semantic consistent scene Graph for 3D scene understanding. The core idea is to encode free-form queries from a complete and accurate 3D scene graph without predefined vocabularies, and to align them with 3D consistent semantic labels, which accomplished through three key steps. We initiate by constructing a complete and accurate 3D scene graph that maps free-form objects and their relations through LLM and LVLM guidance, entirely free from training data or predefined priors. Most importantly, we align graph nodes with accurate semantic labels by leveraging 3D semantic aligned features from merged superpoints, enhancing 3D semantic consistency. To enable free-form semantic querying, we then design an LLM-based reasoning algorithm that combines scene-level and object-level information to intricate reasoning. We conducted extensive experiments on 3D semantic grounding, segmentation, and complex querying tasks, while also validating the accuracy of graph generation. Experiments on 6 datasets show that our model excels in both complex free-form semantic queries and intricate relational reasoning.

cs.CV↗

Adaptive Graph Pruning for Multi-Agent Communication

Large Language Model (LLM) based multi-agent systems have shown remarkable performance in various tasks, especially when enhanced through collaborative communication. However, current methods often rely on a fixed number of agents and static communication structures, limiting their ability to adapt to varying task complexities. In this paper, we propose Adaptive Graph Pruning (AGP), a novel task-adaptive multi-agent collaboration framework that jointly optimizes agent quantity (hard-pruning) and communication topology (soft-pruning). Specifically, our method employs a two-stage training strategy: firstly, independently training soft-pruning networks for different agent quantities to determine optimal agent-quantity-specific complete graphs and positional masks across specific tasks; and then jointly optimizing hard-pruning and soft-pruning within a maximum complete graph to dynamically configure the number of agents and their communication topologies per task. Extensive experiments demonstrate that our approach is: (1) High-performing, achieving state-of-the-art results across six benchmarks and consistently generalizes across multiple mainstream LLM architectures, with a increase in performance of $2.58\%\sim 9.84\%$; (2) Task-adaptive, dynamically constructing optimized communication topologies tailored to specific tasks, with an extremely high performance in all three task categories (general reasoning, mathematical reasoning, and code generation); (3) Token-economical, having fewer training steps and token consumption at the same time, with a decrease in token consumption of $90\%+$; and (4) Training-efficient, achieving high performance with very few training steps compared with other methods. The performance will surpass the existing baselines after about ten steps of training under six benchmarks.

cs.CL↗

AuroraLong: Bringing RNNs Back to Efficient Open-Ended Video Understanding

The challenge of long video understanding lies in its high computational complexity and prohibitive memory cost, since the memory and computation required by transformer-based LLMs scale quadratically with input sequence length. We propose AuroraLong to address this challenge by replacing the LLM component in MLLMs with a linear RNN language model that handles input sequence of arbitrary length with constant-size hidden states. To further increase throughput and efficiency, we combine visual token merge with linear RNN models by reordering the visual tokens by their sizes in ascending order. Despite having only 2B parameters and being trained exclusively on public data, AuroraLong achieves performance comparable to Transformer-based models of similar size trained on private datasets across multiple video benchmarks. This demonstrates the potential of efficient, linear RNNs to democratize long video understanding by lowering its computational entry barrier. To our best knowledge, we are the first to use a linear RNN based LLM backbone in a LLaVA-like model for open-ended video understanding.

cs.CV↗

S4Fusion: Saliency-aware Selective State Space Model for Infrared Visible Image Fusion

As one of the tasks in Image Fusion, Infrared and Visible Image Fusion aims to integrate complementary information captured by sensors of different modalities into a single image. The Selective State Space Model (SSSM), known for its ability to capture long-range dependencies, has demonstrated its potential in the field of computer vision. However, in image fusion, current methods underestimate the potential of SSSM in capturing the global spatial information of both modalities. This limitation prevents the simultaneous consideration of the global spatial information from both modalities during interaction, leading to a lack of comprehensive perception of salient targets. Consequently, the fusion results tend to bias towards one modality instead of adaptively preserving salient targets. To address this issue, we propose the Saliency-aware Selective State Space Fusion Model (S4Fusion). In our S4Fusion, the designed Cross-Modal Spatial Awareness Module (CMSA) can simultaneously focus on global spatial information from both modalities while facilitating their interaction, thereby comprehensively capturing complementary information. Additionally, S4Fusion leverages a pre-trained network to perceive uncertainty in the fused images. By minimizing this uncertainty, S4Fusion adaptively highlights salient targets from both images. Extensive experiments demonstrate that our approach produces high-quality images and enhances performance in downstream tasks.

cs.CV↗

Hi-LSplat: Hierarchical 3D Language Gaussian Splatting

Modeling 3D language fields with Gaussian Splatting for open-ended language queries has recently garnered increasing attention. However, recent 3DGS-based models leverage view-dependent 2D foundation models to refine 3D semantics but lack a unified 3D representation, leading to view inconsistencies. Additionally, inherent open-vocabulary challenges cause inconsistencies in object and relational descriptions, impeding hierarchical semantic understanding. In this paper, we propose Hi-LSplat, a view-consistent Hierarchical Language Gaussian Splatting work for 3D open-vocabulary querying. To achieve view-consistent 3D hierarchical semantics, we first lift 2D features to 3D features by constructing a 3D hierarchical semantic tree with layered instance clustering, which addresses the view inconsistency issue caused by 2D semantic features. Besides, we introduce instance-wise and part-wise contrastive losses to capture all-sided hierarchical semantic representations. Notably, we construct two hierarchical semantic datasets to better assess the model's ability to distinguish different semantic levels. Extensive experiments highlight our method's superiority in 3D open-vocabulary segmentation and localization. Its strong performance on hierarchical semantic datasets underscores its ability to capture complex hierarchical semantics within 3D scenes.

cs.CV↗

DSG-World: Learning a 3D Gaussian World Model from Dual State Videos

Building an efficient and physically consistent world model from limited observations is a long standing challenge in vision and robotics. Many existing world modeling pipelines are based on implicit generative models, which are hard to train and often lack 3D or physical consistency. On the other hand, explicit 3D methods built from a single state often require multi-stage processing-such as segmentation, background completion, and inpainting-due to occlusions. To address this, we leverage two perturbed observations of the same scene under different object configurations. These dual states offer complementary visibility, alleviating occlusion issues during state transitions and enabling more stable and complete reconstruction. In this paper, we present DSG-World, a novel end-to-end framework that explicitly constructs a 3D Gaussian World model from Dual State observations. Our approach builds dual segmentation-aware Gaussian fields and enforces bidirectional photometric and semantic consistency. We further introduce a pseudo intermediate state for symmetric alignment and design collaborative co-pruning trategies to refine geometric completeness. DSG-World enables efficient real-to-simulation transfer purely in the explicit Gaussian representation space, supporting high-fidelity rendering and object-level scene manipulation without relying on dense observations or multi-stage pipelines. Extensive experiments demonstrate strong generalization to novel views and scene states, highlighting the effectiveness of our approach for real-world 3D reconstruction and simulation.

cs.CV↗

Efficient Logit-based Knowledge Distillation of Deep Spiking Neural Networks for Full-Range Timestep Deployment

Spiking Neural Networks (SNNs) are emerging as a brain-inspired alternative to traditional Artificial Neural Networks (ANNs), prized for their potential energy efficiency on neuromorphic hardware. Despite this, SNNs often suffer from accuracy degradation compared to ANNs and face deployment challenges due to fixed inference timesteps, which require retraining for adjustments, limiting operational flexibility. To address these issues, our work considers the spatio-temporal property inherent in SNNs, and proposes a novel distillation framework for deep SNNs that optimizes performance across full-range timesteps without specific retraining, enhancing both efficacy and deployment adaptability. We provide both theoretical analysis and empirical validations to illustrate that training guarantees the convergence of all implicit models across full-range timesteps. Experimental results on CIFAR-10, CIFAR-100, CIFAR10-DVS, and ImageNet demonstrate state-of-the-art performance among distillation-based SNNs training methods. Our code is available at https://github.com/Intelli-Chip-Lab/snn\_temporal\_decoupling\_distillation.

cs.LG↗

EMMOE: A Comprehensive Benchmark for Embodied Mobile Manipulation in Open Environments

Developing autonomous home robots controlled by natural language has long been a pursuit of humanity. While advancements in large language models (LLMs) and embodied intelligence make this goal closer, several challenges persist: the lack of a unified benchmark for more complex robot tasks, limited evaluation methods and metrics, data incompatibility between LLMs and mobile manipulation trajectories. To address these issues, we propose Embodied Mobile Manipulation in Open Environments (EMMOE), a benchmark that requires agents to interpret user instructions and execute long-horizon everyday tasks in continuous space. EMMOE seamlessly integrates high-level and low-level embodied tasks into a unified framework, along with three new metrics for more diverse assessment. Additionally, we collect~\dataset, which features in various task attributes, detailed process annotations, re-plans after failures, and two sub-datasets for LLM training. Furthermore, we design~\model, a sophisticated agent system consists of LLM with Direct Preference Optimization (DPO), light weighted navigation and manipulation models, and multiple error detection mechanisms. Finally, we demonstrate~\model's performance and evaluations of different models and policies.

cs.RO↗

Video-MMLU: A Massive Multi-Discipline Lecture Understanding Benchmark

Recent advancements in language multimodal models (LMMs) for video have demonstrated their potential for understanding video content, yet the task of comprehending multi-discipline lectures remains largely unexplored. We introduce Video-MMLU, a massive benchmark designed to evaluate the capabilities of LMMs in understanding Multi-Discipline Lectures. We evaluate over 90 open-source and proprietary models, ranging from 0.5B to 40B parameters. Our results highlight the limitations of current models in addressing the cognitive challenges presented by these lectures, especially in tasks requiring both perception and reasoning. Additionally, we explore how the number of visual tokens and the large language models influence performance, offering insights into the interplay between multimodal perception and reasoning in lecture comprehension.

cs.CV↗

CityGen: Infinite and Controllable City Layout Generation

The recent surge in interest in city layout generation underscores its significance in urban planning and smart city development. The task involves procedurally or automatically generating spatial arrangements for urban elements such as roads, buildings, water, and vegetation. Previous methods, whether procedural modeling or deep learning-based approaches like VAEs and GANs, rely on complex priors, expert guidance, or initial layouts, and often lack diversity and interactivity. In this paper, we present CityGen, an end-to-end framework for infinite, diverse, and controllable city layout generation. Our framework introduces an infinite expansion module to extend local layouts to city-scale layouts and a multi-scale refinement module to upsample and refine them. We also designed a user-friendly control scheme, allowing users to guide generation through simple sketching. Additionally, we convert the 2D layout to 3D by synthesizing a height field, facilitating downstream applications. Extensive experiments demonstrate CityGen's state-of-the-art performance across various metrics, making it suitable for a wide range of downstream applications.

cs.CV↗

RIG: Synergizing Reasoning and Imagination in End-to-End Generalist Policy

Reasoning before action and imagining potential outcomes (i.e., world models) are essential for embodied agents operating in complex open-world environments. Yet, prior work either incorporates only one of these abilities in an end-to-end agent or integrates multiple specialized models into an agent system, limiting the learning efficiency and generalization of the policy. Thus, this paper makes the first attempt to synergize Reasoning and Imagination in an end-to-end Generalist policy, termed RIG. To train RIG in an end-to-end manner, we construct a data pipeline that progressively integrates and enriches the content of imagination and reasoning in the trajectories collected from existing agents. The joint learning of reasoning and next image generation explicitly models the inherent correlation between reasoning, action, and dynamics of environments, and thus exhibits more than $17\times$ sample efficiency improvements and generalization in comparison with previous works. During inference, RIG first reasons about the next action, produces potential action, and then predicts the action outcomes, which offers the agent a chance to review and self-correct based on the imagination before taking real actions. Experimental results show that the synergy of reasoning and imagination not only improves the robustness, generalization, and interoperability of generalist policy but also enables test-time scaling to enhance overall performance.

cs.AI↗

Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Field

Achieving a consistent and compact 3D segmentation field is crucial for maintaining semantic coherence across views and accurately representing scene structures. Previous 3D scene segmentation methods rely on video segmentation models to address inconsistencies across views, but the absence of spatial information often leads to object misassociation when object temporarily disappear and reappear. Furthermore, in the process of 3D scene reconstruction, segmentation and optimization are often treated as separate tasks. As a result, optimization typically lacks awareness of semantic category information, which can result in floaters with ambiguous segmentation. To address these challenges, we introduce CCGS, a method designed to achieve both view consistent 2D segmentation and a compact 3D Gaussian segmentation field. CCGS incorporates pointmap association and a piecewise-plane constraint. First, we establish pixel correspondence between adjacent images by minimizing the Euclidean distance between their pointmaps. We then redefine object mask overlap accordingly. The Hungarian algorithm is employed to optimize mask association by minimizing the total matching cost, while allowing for partial matches. To further enhance compactness, the piecewise-plane constraint restricts point displacement within local planes during optimization, thereby preserving structural integrity. Experimental results on ScanNet and Replica datasets demonstrate that CCGS outperforms existing methods in both 2D panoptic segmentation and 3D Gaussian segmentation.

cs.CV↗

RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and impressive efficiency with dense view inputs, they suffer from significant geometric reconstruction errors when applied to sparse input views. Moreover, although recent methods leverage monocular depth estimation to enhance geometric learning, their dependence on single-view estimated depth often leads to view inconsistency issues across different viewpoints. Consequently, this reliance on absolute depth can introduce inaccuracies in geometric information, ultimately compromising the quality of scene reconstruction with Gaussian splats. In this paper, we present RDG-GS, a novel sparse-view 3D rendering framework with Relative Depth Guidance based on 3D Gaussian Splatting. The core innovation lies in utilizing relative depth guidance to refine the Gaussian field, steering it towards view-consistent spatial geometric representations, thereby enabling the reconstruction of accurate geometric structures and capturing intricate textures. First, we devise refined depth priors to rectify the coarse estimated depth and insert global and fine-grained scene information to regular Gaussians. Building on this, to address spatial geometric inaccuracies from absolute depth, we propose relative depth guidance by optimizing the similarity between spatially correlated patches of depth and images. Additionally, we also directly deal with the sparse areas challenging to converge by the adaptive sampling for quick densification. Across extensive experiments on Mip-NeRF360, LLFF, DTU, and Blender, RDG-GS demonstrates state-of-the-art rendering quality and efficiency, making a significant advancement for real-world application.

cs.CV↗

BioTD: an online database of biotoxins

Biotoxins, mainly produced by venomous animals, plants and microorganisms, exhibit high physiological activity and unique effects such as lowering blood pressure and analgesia. A number of venom-derived drugs are already available on the market, with many more candidates currently undergoing clinical and laboratory studies. However, drug design resources related to biotoxins are insufficient, particularly a lack of accurate and extensive activity data. To fulfill this demand, we develop the Biotoxins Database (BioTD). BioTD is the largest open-source database for toxins, offering open access to 14,607 data records (8,185 activity records), covering 8,975 toxins sourced from 5,220 references and patents across over 900 species. The activity data in BioTD is categorized into five groups: Activity, Safety, Kinetics, Hemolysis and other physiological indicators. Moreover, BioTD provides data on 986 mutants, refines the whole sequence and signal peptide sequences of toxins, and annotates disulfide bond information. Given the importance of biotoxins and their associated data, this new database was expected to attract broad interests from diverse research fields in drug discovery. BioTD is freely accessible at http://biotoxin.net/.

q-bio.BM↗

User-Aware Prefix-Tuning is a Good Learner for Personalized Image Captioning

Image captioning bridges the gap between vision and language by automatically generating natural language descriptions for images. Traditional image captioning methods often overlook the preferences and characteristics of users. Personalized image captioning solves this problem by incorporating user prior knowledge into the model, such as writing styles and preferred vocabularies. Most existing methods emphasize the user context fusion process by memory networks or transformers. However, these methods ignore the distinct domains of each dataset. Therefore, they need to update the entire caption model parameters when meeting new samples, which is time-consuming and calculation-intensive. To address this challenge, we propose a novel personalized image captioning framework that leverages user context to consider personality factors. Additionally, our framework utilizes the prefix-tuning paradigm to extract knowledge from a frozen large language model, reducing the gap between different language domains. Specifically, we employ CLIP to extract the visual features of an image and align the semantic space using a query-guided mapping network. By incorporating the transformer layer, we merge the visual features with the user's contextual prior knowledge to generate informative prefixes. Moreover, we employ GPT-2 as the frozen large language model. With a small number of parameters to be trained, our model performs efficiently and effectively. Our model outperforms existing baseline models on Instagram and YFCC100M datasets across five evaluation metrics, demonstrating its superiority, including twofold improvements in metrics such as BLEU-4 and CIDEr.

cs.CV↗

Blind Inpainting with Object-aware Discrimination for Artificial Marker Removal

Medical images often incorporate doctor-added markers that can hinder AI-based diagnosis. This issue highlights the need of inpainting techniques to restore the corrupted visual contents. However, existing methods require manual mask annotation as input, limiting the application scenarios. In this paper, we propose a novel blind inpainting method that automatically reconstructs visual contents within the corrupted regions without mask input as guidance. Our model includes a blind reconstruction network and an object-aware discriminator for adversarial training. The reconstruction network contains two branches that predict corrupted regions in images and simultaneously restore the missing visual contents. Leveraging the potent recognition capability of a dense object detector, the object-aware discriminator ensures markers undetectable after inpainting. Thus, the restored images closely resemble the clean ones. We evaluate our method on three datasets of various medical imaging modalities, confirming better performance over other state-of-the-art methods.

cs.CV↗

Advancing Training Efficiency of Deep Spiking Neural Networks through Rate-based Backpropagation

Recent insights have revealed that rate-coding is a primary form of information representation captured by surrogate-gradient-based Backpropagation Through Time (BPTT) in training deep Spiking Neural Networks (SNNs). Motivated by these findings, we propose rate-based backpropagation, a training strategy specifically designed to exploit rate-based representations to reduce the complexity of BPTT. Our method minimizes reliance on detailed temporal derivatives by focusing on averaged dynamics, streamlining the computational graph to reduce memory and computational demands of SNNs training. We substantiate the rationality of the gradient approximation between BPTT and the proposed method through both theoretical analysis and empirical observations. Comprehensive experiments on CIFAR-10, CIFAR-100, ImageNet, and CIFAR10-DVS validate that our method achieves comparable performance to BPTT counterparts, and surpasses state-of-the-art efficient training techniques. By leveraging the inherent benefits of rate-coding, this work sets the stage for more scalable and efficient SNNs training within resource-constrained environments. Our code is available at https://github.com/Tab-ct/rate-based-backpropagation.

cs.LG↗

LLaVA-Ultra: Large Chinese Language and Vision Assistant for Ultrasound

Multimodal Large Language Model (MLLM) has recently garnered attention as a prominent research focus. By harnessing powerful LLM, it facilitates a transition of conversational generative AI from unimodal text to performing multimodal tasks. This boom begins to significantly impact medical field. However, general visual language model (VLM) lacks sophisticated comprehension for medical visual question answering (Med-VQA). Even models specifically tailored for medical domain tend to produce vague answers with weak visual relevance. In this paper, we propose a fine-grained adaptive VLM architecture for Chinese medical visual conversations through parameter-efficient tuning. Specifically, we devise a fusion module with fine-grained vision encoders to achieve enhancement for subtle medical visual semantics. Then we note data redundancy common to medical scenes is ignored in most prior works. In cases of a single text paired with multiple figures, we utilize weighted scoring with knowledge distillation to adaptively screen valid images mirroring text descriptions. For execution, we leverage a large-scale multimodal Chinese ultrasound dataset obtained from the hospital. We create instruction-following data based on text from professional doctors, which ensures effective tuning. With enhanced model and quality data, our Large Chinese Language and Vision Assistant for Ultrasound (LLaVA-Ultra) shows strong capability and robustness to medical scenarios. On three Med-VQA datasets, LLaVA-Ultra surpasses previous state-of-the-art models on various metrics.

cs.CV↗