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Gaowen Liu

Publications and source records attributed to Gaowen Liu.

At least 37 records · Page 2Linked to original sources

Safeguarding Text-to-Image Generation via Inference-Time Prompt-Noise Optimization

Text-to-Image (T2I) diffusion models are widely recognized for their ability to generate high-quality and diverse images based on text prompts. However, despite recent advances, these models are still prone to generating unsafe images containing sensitive or inappropriate content, which can be harmful to users. Current efforts to prevent inappropriate image generation for diffusion models are easy to bypass and vulnerable to adversarial attacks. How to ensure that T2I models align with specific safety goals remains a significant challenge. In this work, we propose a novel, training-free approach, called Prompt-Noise Optimization (PNO), to mitigate unsafe image generation. Our method introduces a novel optimization framework that leverages both the continuous prompt embedding and the injected noise trajectory in the sampling process to generate safe images. Extensive numerical results demonstrate that our framework achieves state-of-the-art performance in suppressing toxic image generations and demonstrates robustness to adversarial attacks, without needing to tune the model parameters. Furthermore, compared with existing methods, PNO uses comparable generation time while offering the best tradeoff between the conflicting goals of safe generation and prompt-image alignment.

cs.CV↗

Survive or Collapse: The Asymmetric Roles of Data Gating and Reward Grounding in Self-Play RL

Self-play reinforcement learning trains language models on their own generated tasks, co-evolving a proposer and solver without human labels. Recent systems report strong reasoning gains, but collapse and instability are widely observed and poorly understood. The dominant response treats this as a reward-design problem. We argue instead that self-play stability is governed by two distinct levers: a data-level gate that decides which proposer-generated tasks enter the training pool, and the reward signal that updates the policy on tasks already admitted. Through controlled experiments on a Python output-prediction task and a deterministic-DSL twin task that strips pretraining priors, output ambiguity, and executor noise, we find the two levers are asymmetric. A strict gate is sufficient for stability under every reward variant we test, including a self-consistency reward with no access to ground truth; while no reward variant is sufficient once the gate is removed. This asymmetry exposes a counter-intuitive coupling we call the Grounded Proposer Paradox: a proposer with ground-truth access accelerates collapse faster than an ungrounded one when paired with a self-consistency solver, by concentrating training on clean tasks that form the fastest path to a spurious self-consistent attractor. Replacing the binary gate with a continuous strictness parameter $\varepsilon$ further reveals a two-stage phase transition: training-side metrics decouple at low $\varepsilon$, while validation accuracy holds until $\varepsilon$ is much higher. Data-level gating, not reward calibration, is the binding constraint on self-play stability.

cs.LG↗

Rethinking Muon Beyond Pretraining: Spectral Failures and High-Pass Remedies for VLA and RLVR

Muon is a matrix-aware optimizer that leverages Newton-Schulz (NS) iterations to enforce spectral gradient orthogonalization by driving all singular values of the momentum matrix toward 1. While this uniform spectral whitening enhances exploration and outperforms AdamW in LLM pretraining, we show it could lead to fundamental limitations beyond pretraining in two regimes: (i) cross-modality vision-language-action (VLA) training, where inherently low-rank action-module gradients cause amplification of noisy tail directions, and (ii) reinforcement learning with verifiable rewards (RLVR), where low-SNR gradients and the need to preserve per-head specialization from prior training make whitening unstable. To address these challenges, we propose Pion, a drop-in replacement for Muon that preserves its computational efficiency while replacing uniform spectral whitening with a two-stage Promotion+Suppression mechanism, which we call the high-pass NS iteration. This design induces a sharp spectral high-pass effect, anchoring dominant singular values at 1 while suppressing noisy tail components toward 0, with controllable filter strength. To preserve pretrained per-head heterogeneity, Pion also supports a per-head mode that applies updates independently across attention heads via a simple reshape, at no extra cost. In VLA training on LIBERO and LIBERO-Plus, Pion consistently outperforms both baselines across l_1-regression (VLA-Adapter) and flow-matching (VLANeXt) architectures, e.g., reaching 100% success rate on LIBERO Object after 1,500 training steps with VLA-Adapter, vs. 97.0% for Muon and only 32.2% for AdamW. The advantage of Pion further extends to a real Franka Research 3 robot with a pi_0.5 backbone under the DROID setup on three grasp-and-place tasks. In RLVR post-training on Qwen3-1.7B/4B with GRPO and GMPO, Pion also outperforms AdamW on MATH and GSM8K while Muon collapses to zero.

cs.LG↗

TIER: Trajectory-Invariant Execution Rewards for Multi-Step Tool Composition

Tool use enables large language models to solve complex tasks through sequences of API calls, yet existing reinforcement learning approaches fail to scale to multi-step composition settings. Outcome-based rewards provide only sparse feedback, while trajectory-supervised rewards depend on annotated reference solutions, penalizing valid alternatives and limiting scalability. We propose TIER: Trajectory-Invariant Execution Rewards, a reward framework that derives supervision directly from function schemas and runtime execution, rather than from reference trajectories. The reward decomposes into format validity, schema adherence, execution success, and answer correctness, providing dense, interpretable sequence-level feedback derived from fine-grained verification of individual steps of tool use. This design allows any valid execution path to receive credit, naturally supporting multiple solution strategies and adapting to evolving tool interfaces. On DepthBench, a compositional benchmark stratified by depth (1 to 6 steps), TIER achieves >90% accuracy across steps, where trajectory-supervised rewards collapse beyond step-4. We further demonstrate consistent gains on benchmarks like BFCL v3 and NestFUL. Ablation studies confirm that all reward components are necessary, highlighting the importance of multi-level supervision for compositional reasoning.

cs.LG↗

EnactToM: An Evolving Benchmark for Functional Theory of Mind in Embodied Agents

Theory of Mind (ToM), the ability to track others epistemic state, makes humans efficient collaborators. AI agents need the same capacity in multi agent settings, yet existing benchmarks mostly test literal ToM by asking direct belief questions. The ability act optimally on implicit beliefs in embodied environments, called functional ToM, remains largely untested. We introduce EnactToM, an evolving benchmark of 300 embodied multi-agent tasks set in a 3D household with partial observability, private information, and constrained communication. Each task is formally verified for solvability and required epistemic depth, and new tasks are generated increase difficulty as models improve. On the hard split, all seven evaluated frontier models score 0.0% Pass^3 on functional task completion, while averaging 45.0% on literal belief probes. Manual analysis traces 93% of sampled failures to epistemic coordination breakdowns such as withheld information, ignored partner constraints, and misallocated messages, providing a concrete target for future work.

cs.AI↗

FAMA: Failure-Aware Meta-Agentic Framework for Open-Source LLMs in Interactive Tool Use Environments

Large Language Models are being increasingly deployed as the decision-making core of autonomous agents capable of effecting change in external environments. Yet, in conversational benchmarks, which simulate real-world customer-centric issue resolution scenarios, these agents frequently fail due to the cascading effects of incorrect decision-making. These challenges are particularly pronounced for open-source LLMs with smaller parameter sizes, limited context windows, and constrained inference budgets, which contribute to increased error accumulation in agentic settings. To tackle these challenges, we present the Failure-Aware Meta-Agentic (FAMA) framework. FAMA operates in two stages: first, it analyzes failure trajectories from baseline agents to identify the most prevalent errors; second, it employs an orchestration mechanism that activates a minimal subset of specialized agents tailored to address these failures by injecting a targeted context for the tool-use agent before the decision-making step. Experiments across open-source LLMs demonstrate performance gains up to 27% across evaluation modes over standard baselines. These results highlight that targeted curation of context through specialized agents to address common failures is a valuable design principle for building reliable, multi-turn tool-use LLM agents that simulate real-world conversational scenarios.

cs.CL↗

Navigating the Clutter: Waypoint-Based Bi-Level Planning for Multi-Robot Systems

Multi-robot control in cluttered environments is a challenging problem that involves complex physical constraints, including robot-robot collisions, robot-obstacle collisions, and unreachable motions. Successful planning in such settings requires joint optimization over high-level task planning and low-level motion planning, as violations of physical constraints may arise from failures at either level. However, jointly optimizing task and motion planning is difficult due to the complex parameterization of low-level motion trajectories and the ambiguity of credit assignment across the two planning levels. In this paper, we propose a hybrid multi-robot control framework that jointly optimizes task and motion planning. To enable effective parameterization of low-level planning, we introduce waypoints, a simple yet expressive representation for motion trajectories. To address the credit assignment challenge, we adopt a curriculum-based training strategy with a modified RLVR algorithm that propagates motion feasibility feedback from the motion planner to the task planner. Experiments on BoxNet3D-OBS, a challenging multi-robot benchmark with dense obstacles and up to nine robots, show that our approach consistently improves task success over motion-agnostic and VLA-based baselines. Our code is available at https://github.com/UCSB-NLP-Chang/navigate-cluster

cs.RO↗

Attention-aware Inference Optimizations for Large Vision-Language Models with Memory-efficient Decoding

Large Vision-Language Models (VLMs) have achieved remarkable success in multi-modal reasoning, but their inference time efficiency remains a significant challenge due to the memory overhead during decoding, especially when the query and answer of VLMs consist of long sequences of visual and text tokens. This paper presents AttentionPack, an adaptive and attention-aware optimization framework tailored for large vision-language models with improving memory-efficiency during decoding, focusing on addressing the challenges due to the increased high number of visual inputs and interactions, particularly in long-context tasks with multiple high-resolution images or videos. AttentionPack is novel in two aspects: (i) We introduce a multi-head attention compaction method for economically storing key and value matrices by exploiting the implicit low-rank structure, and (ii) we develop a token-specific attention-aware decompression mechanism to reduce latency overhead. Experimental results on multiple benchmarks demonstrate that AttentionPack improves memory efficiency by up to 8x, enabling higher batch sizes and faster batch inference while preserving the model output quality or longer context lengths for superior retrieval performance. We also report the effectiveness of AttentionPack combined with eviction, quantization and kernel fusion, showing further efficiency gains for resource-limited environments.

cs.CV↗

RayMap3R: Inference-Time RayMap for Dynamic 3D Reconstruction

Streaming feed-forward 3D reconstruction enables real-time joint estimation of scene geometry and camera poses from RGB images. However, without explicit dynamic reasoning, streaming models can be affected by moving objects, causing artifacts and drift. In this work, we propose RayMap3R, a training-free streaming framework for dynamic scene reconstruction. We observe that RayMap-based predictions exhibit a static-scene bias, providing an internal cue for dynamic identification. Based on this observation, we construct a dual-branch inference scheme that identifies dynamic regions by contrasting RayMap and image predictions, suppressing their interference during memory updates. We further introduce reset metric alignment and state-aware smoothing to preserve metric consistency and stabilize predicted trajectories. Our method achieves state-of-the-art performance among streaming approaches on dynamic scene reconstruction across multiple benchmarks.

cs.CV↗

A Multi-Agent Perception-Action Alliance for Efficient Long Video Reasoning

This paper presents a multi-agent perception-action exploration alliance, dubbed A4VL, for efficient long-video reasoning. A4VL operates in a multi-round perception-action exploration loop with a selection of VLM agents. In each round, the team of agents performs video question-answer (VideoQA) via perception exploration followed by action exploration. During perception exploration, each agent learns to extract query-specific perception clue(s) from a few sampled frames and performs clue-based alignment to find the video block(s) that are most relevant to the query-specific event. During action exploration, A4VL performs video reasoning in three steps: (1) each agent produces its initial answer with rational, (2) all agents collaboratively scores one another through cross-reviews and relevance ranking, and (3) based on whether a satisfactory consensus is reached, the decision is made either to start a new round of perception-action deliberation by pruning (e.g., filtering out the lowest performing agent) and re-staging (e.g., new-clue and matching block based perception-action exploration), or to conclude by producing its final answer. The integration of the multi-agent alliance through multi-round perception-action exploration, coupled with event-driven partitioning and cue-guided block alignment, enables A4VL to effectively scale to real world long videos while preserving high quality video reasoning. Evaluation Results on five popular VideoQA benchmarks show that A4VL outperforms 18 existing representative VLMs and 11 recent methods optimized for long-video reasoning, while achieving significantly lower inference latency. Our code is released at https://github.com/git-disl/A4VL.

cs.CV↗

Context Bootstrapped Reinforcement Learning

Reinforcement Learning from Verifiable Rewards (RLVR) suffers from exploration inefficiency, where models struggle to generate successful rollouts, resulting in minimal learning signal. This challenge is particularly severe for tasks that require the acquisition of novel reasoning patterns or domain-specific knowledge. To address this, we propose Context Bootstrapped Reinforcement Learning (CBRL), which augments RLVR training by stochastically prepending few-shot demonstrations to training prompts. The injection probability follows a curriculum that starts high to bootstrap early exploration, then anneals to zero so the model must ultimately succeed without assistance. This forces the policy to internalize reasoning patterns from the demonstrations rather than relying on them at test time. We validate CBRL across two model families and five Reasoning Gym tasks. Our results demonstrate that CBRL consistently improves success rate, provides better exploration efficiency, and is algorithm-agnostic. We further demonstrate CBRL's practical applicability on Q, a domain-specific programming language that diverges significantly from mainstream language conventions.

cs.LG↗

Vision Verification Enhanced Fusion of VLMs for Efficient Visual Reasoning

With the growing number and diversity of Vision-Language Models (VLMs), many works explore language-based ensemble, collaboration, and routing techniques across multiple VLMs to improve multi-model reasoning. In contrast, we address the diverse model selection using both vision and language modalities. We introduce focal error diversity to capture complementary reasoning across VLMs and a CKA-based focal diversity metric (CKA-focal) to measure disagreement in their visual embeddings. On the constructed ensemble surface from a pool of candidate VLMs, we applied a Genetic Algorithm to effectively prune out those component VLMs that do not add value to the fusion performance. We identify the best combination for each task as well as fuse the outputs of each VLMs in the model pool, and show that heterogeneous models can capture epistemic uncertainty dynamically and mitigate hallucinations. Our V3Fusion approach is capable of producing dual focal-diversity fused predictions with high performance for vision-language reasoning, even when there is no majority consensus or the majority of VLMs make incorrect predictions. Extensive experiments validate V3Fusion on four popular VLM benchmarks (A-OKVQA, MMMU, MMMU-Pro, and OCR-VQA). The results show that V3Fusion outperforms the best-performing VLM on MMMU by 8.09% and MMMU-Pro by 4.87% gain in accuracy. For generative tasks, V3Fusion outperforms Intern-VL2-8b and Qwen2.5-VL-7b, the top-2 VLM performers on both A-OKVQA and OCR-VQA. Our code and datasets are available at https://github.com/sftekin/v3fusion.

cs.CV↗

SwiftNDC: Fast Neural Depth Correction for High-Fidelity 3D Reconstruction

Depth-guided 3D reconstruction has gained popularity as a fast alternative to optimization-heavy approaches, yet existing methods still suffer from scale drift, multi-view inconsistencies, and the need for substantial refinement to achieve high-fidelity geometry. Here, we propose SwiftNDC, a fast and general framework built around a Neural Depth Correction field that produces cross-view consistent depth maps. From these refined depths, we generate a dense point cloud through back-projection and robust reprojection-error filtering, obtaining a clean and uniformly distributed geometric initialization for downstream reconstruction. This reliable dense geometry substantially accelerates 3D Gaussian Splatting (3DGS) for mesh reconstruction, enabling high-quality surfaces with significantly fewer optimization iterations. For novel-view synthesis, SwiftNDC can also improve 3DGS rendering quality, highlighting the benefits of strong geometric initialization. We conduct a comprehensive study across five datasets, including two for mesh reconstruction, as well as three for novel-view synthesis. SwiftNDC consistently reduces running time for accurate mesh reconstruction and boosts rendering fidelity for view synthesis, demonstrating the effectiveness of combining neural depth refinement with robust geometric initialization for high-fidelity and efficient 3D reconstruction.

cs.CV↗

GIFSplat: Generative Prior-Guided Iterative Feed-Forward 3D Gaussian Splatting from Sparse Views

Feed-forward 3D reconstruction offers substantial runtime advantages over per-scene optimization, which remains slow at inference and often fragile under sparse views. However, existing feed-forward methods still have potential for further performance gains, especially for out-of-domain data, and struggle to retain second-level inference time once a generative prior is introduced. These limitations stem from the one-shot prediction paradigm in existing feed-forward pipeline: models are strictly bounded by capacity, lack inference-time refinement, and are ill-suited for continuously injecting generative priors. We introduce GIFSplat, a purely feed-forward iterative refinement framework for 3D Gaussian Splatting from sparse unposed views. A small number of forward-only residual updates progressively refine current 3D scene using rendering evidence, achieve favorable balance between efficiency and quality. Furthermore, we distill a frozen diffusion prior into Gaussian-level cues from enhanced novel renderings without gradient backpropagation or ever-increasing view-set expansion, thereby enabling per-scene adaptation with generative prior while preserving feed-forward efficiency. Across DL3DV, RealEstate10K, and DTU, GIFSplat consistently outperforms state-of-the-art feed-forward baselines, improving PSNR by up to +2.1 dB, and it maintains second-scale inference time without requiring camera poses or any test-time gradient optimization.

cs.CV↗

Spectrally Distilled Representations Aligned with Instruction-Augmented LLMs for Satellite Imagery

Vision-language foundation models (VLFMs) promise zero-shot and retrieval understanding for Earth observation. While operational satellite systems often lack full multi-spectral coverage, making RGB-only inference highly desirable for scalable deployment, the adoption of VLFMs for satellite imagery remains hindered by two factors: (1) multi-spectral inputs are informative but difficult to exploit consistently due to band redundancy and misalignment; and (2) CLIP-style text encoders limit semantic expressiveness and weaken fine-grained alignment. We present SATtxt, a spectrum-aware VLFM that operates with RGB inputs only at inference while retaining spectral cues learned during training. Our framework comprises two stages. First, Spectral Representation Distillation transfers spectral priors from a frozen multi-spectral teacher to an RGB student via a lightweight projector. Second, Spectrally Grounded Alignment with Instruction-Augmented LLMs bridges the distilled visual space and an expressive LLM embedding space. Across EuroSAT, BigEarthNet, and ForestNet, SATtxt improves zero-shot classification on average by 4.2%, retrieval by 5.9%, and linear probing by 2.7% over baselines, showing an efficient path toward spectrum-aware vision-language learning for Earth observation. Project page: https://ikhado.github.io/sattxt/

cs.CV↗

MetaSeal: Defending Against Image Attribution Forgery Through Content-Dependent Cryptographic Watermarks

The rapid growth of digital and AI-generated images has amplified the need for secure and verifiable methods of image attribution. While digital watermarking offers more robust protection than metadata-based approaches--which can be easily stripped--current watermarking techniques remain vulnerable to forgery, creating risks of misattribution that can damage the reputations of AI model developers and the rights of digital artists. The vulnerabilities of digital watermarking arise from two key issues: (1) content-agnostic watermarks, which, once learned or leaked, can be transferred across images to fake attribution, and (2) reliance on detector-based verification, which is unreliable since detectors can be tricked. We present MetaSeal, a novel framework for content-dependent watermarking with cryptographic security guarantees to safeguard image attribution. Our design provides (1) \textbf{forgery resistance}, preventing unauthorized replication and enforcing cryptographic verification; (2) \textbf{robust self-contained protection}, embedding attribution directly into images while maintaining robustness against benign transformations; and (3) \textbf{evidence of tampering}, making malicious alterations visually detectable. Experiments demonstrate that MetaSeal effectively mitigates forgery attempts and applies to both natural and AI-generated images, establishing a new standard for secure image attribution. Code is available at: https://github.com/Tongzhou0101/MetaSeal.

cs.CR↗

Real-Time Robot Execution with Masked Action Chunking

Real-time execution is essential for cyber-physical systems such as robots. These systems operate in dynamic real-world environments where even small delays can undermine responsiveness and compromise performance. Asynchronous inference has recently emerged as a system-level paradigm for real-time robot manipulation, enabling the next action chunk to be predicted while the current one is being executed. While this approach achieves real-time responsiveness, naive integration often results in execution failure. Previous methods attributed this failure to inter-chunk discontinuity and developed test-time algorithms to smooth chunk boundaries. In contrast, we identify another critical yet overlooked factor: intra-chunk inconsistency, where the robot's executed action chunk partially misaligns with its current perception. To address this, we propose REMAC, which learns corrective adjustments on the pretrained policy through masked action chunking, enabling the policy to remain resilient under mismatches between intended actions and actual execution during asynchronous inference. In addition, we introduce a prefix-preserved sampling procedure to reinforce inter-chunk continuity. Overall, our method delivers more reliable policies without incurring additional latency. Extensive experiments in both simulation and real-world settings demonstrate that our method enables faster task execution, maintains robustness across varying delays, and consistently achieves higher completion rates.

cs.RO↗

QUOTA: Quantifying Objects with Text-to-Image Models for Any Domain

We tackle the problem of quantifying the number of objects by a generative text-to-image model. Rather than retraining such a model for each new image domain of interest, which leads to high computational costs and limited scalability, we are the first to consider this problem from a domain-agnostic perspective. We propose QUOTA, an optimization framework for text-to-image models that enables effective object quantification across unseen domains without retraining. It leverages a dual-loop meta-learning strategy to optimize a domain-invariant prompt. Further, by integrating prompt learning with learnable counting and domain tokens, our method captures stylistic variations and maintains accuracy, even for object classes not encountered during training. For evaluation, we adopt a new benchmark specifically designed for object quantification in domain generalization, enabling rigorous assessment of object quantification accuracy and adaptability across unseen domains in text-to-image generation. Extensive experiments demonstrate that QUOTA outperforms conventional models in both object quantification accuracy and semantic consistency, setting a new benchmark for efficient and scalable text-to-image generation for any domain.

cs.CV↗