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Gaurav S. Sukhatme

Publications and source records attributed to Gaurav S. Sukhatme.

At least 91 records · Page 5Linked to original sources

NeuralSim: Augmenting Differentiable Simulators with Neural Networks

Differentiable simulators provide an avenue for closing the sim-to-real gap by enabling the use of efficient, gradient-based optimization algorithms to find the simulation parameters that best fit the observed sensor readings. Nonetheless, these analytical models can only predict the dynamical behavior of systems for which they have been designed. In this work, we study the augmentation of a novel differentiable rigid-body physics engine via neural networks that is able to learn nonlinear relationships between dynamic quantities and can thus learn effects not accounted for in traditional simulators.Such augmentations require less data to train and generalize better compared to entirely data-driven models. Through extensive experiments, we demonstrate the ability of our hybrid simulator to learn complex dynamics involving frictional contacts from real data, as well as match known models of viscous friction, and present an approach for automatically discovering useful augmentations. We show that, besides benefiting dynamics modeling, inserting neural networks can accelerate model-based control architectures. We observe a ten-fold speed-up when replacing the QP solver inside a model-predictive gait controller for quadruped robots with a neural network, allowing us to significantly improve control delays as we demonstrate in real-hardware experiments. We publish code, additional results and videos from our experiments on our project webpage at https://sites.google.com/usc.edu/neuralsim.

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Adaptive and Risk-Aware Target Tracking with Heterogeneous Robot Teams

We consider a scenario where a team of robots with heterogeneous sensors must track a set of hostile targets which induce sensory failures on the robots. In particular, the likelihood of failures depends on the proximity between the targets and the robots. We propose a control framework that implicitly addresses the competing objectives of performance maximization and sensor preservation (which impacts the future performance of the team). Our framework consists of a predictive component -- which accounts for the risk of being detected by the target, and a reactive component -- which maximizes the performance of the team regardless of the failures that have already occurred. Based on a measure of the abundance of sensors in the team, our framework can generate aggressive and risk-averse robot configurations to track the targets. Crucially, the heterogeneous sensing capabilities of the robots are explicitly considered in each step, allowing for a more expressive risk-performance trade-off. Simulated experiments with induced sensor failures demonstrate the efficacy of the proposed approach.

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Suboptimal coverings for continuous spaces of control tasks

We propose the α-suboptimal covering number to characterize multi-task control problems where the set of dynamical systems and/or cost functions is infinite, analogous to the cardinality of finite task sets. This notion may help quantify the function class expressiveness needed to represent a good multi-task policy, which is important for learning-based control methods that use parameterized function approximation. We study suboptimal covering numbers for linear dynamical systems with quadratic cost (LQR problems) and construct a class of multi-task LQR problems amenable to analysis. For the scalar case, we show logarithmic dependence on the "breadth" of the space. For the matrix case, we present experiments 1) measuring the efficiency of a particular constructive cover, and 2) visualizing the behavior of two candidate systems for the lower bound.

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Adaptive Sampling: Algorithmic vs. Human Waypoint Selection

Robots are used for collecting samples from natural environments to create models of, for example, temperature or algae fields in the ocean. Adaptive informative sampling is a proven technique for this kind of spatial field modeling. This paper compares the performance of humans versus adaptive informative sampling algorithms for selecting informative waypoints. The humans and simulated robot are given the same information for selecting waypoints, and both are evaluated on the accuracy of the resulting model. We developed a graphical user interface for selecting waypoints and visualizing samples. Eleven participants iteratively picked waypoints for twelve scenarios. Our simulated robot used Gaussian Process regression with two entropy-based optimization criteria to iteratively choose waypoints. Our results show that the robot can on average perform better than the average human, and approximately as good as the best human, when the model assumptions correspond to the actual field. However, when the model assumptions do not correspond as well to the characteristics of the field, both human and robot performance are no better than random sampling.

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Motion Planner Augmented Reinforcement Learning for Robot Manipulation in Obstructed Environments

Deep reinforcement learning (RL) agents are able to learn contact-rich manipulation tasks by maximizing a reward signal, but require large amounts of experience, especially in environments with many obstacles that complicate exploration. In contrast, motion planners use explicit models of the agent and environment to plan collision-free paths to faraway goals, but suffer from inaccurate models in tasks that require contacts with the environment. To combine the benefits of both approaches, we propose motion planner augmented RL (MoPA-RL) which augments the action space of an RL agent with the long-horizon planning capabilities of motion planners. Based on the magnitude of the action, our approach smoothly transitions between directly executing the action and invoking a motion planner. We evaluate our approach on various simulated manipulation tasks and compare it to alternative action spaces in terms of learning efficiency and safety. The experiments demonstrate that MoPA-RL increases learning efficiency, leads to a faster exploration, and results in safer policies that avoid collisions with the environment. Videos and code are available at https://clvrai.com/mopa-rl .

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Encoding Physical Constraints in Differentiable Newton-Euler Algorithm

The recursive Newton-Euler Algorithm (RNEA) is a popular technique for computing the dynamics of robots. RNEA can be framed as a differentiable computational graph, enabling the dynamics parameters of the robot to be learned from data via modern auto-differentiation toolboxes. However, the dynamics parameters learned in this manner can be physically implausible. In this work, we incorporate physical constraints in the learning by adding structure to the learned parameters. This results in a framework that can learn physically plausible dynamics via gradient descent, improving the training speed as well as generalization of the learned dynamics models. We evaluate our method on real-time inverse dynamics control tasks on a 7 degree of freedom robot arm, both in simulation and on the real robot. Our experiments study a spectrum of structure added to the parameters of the differentiable RNEA algorithm, and compare their performance and generalization.

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Learning Equality Constraints for Motion Planning on Manifolds

Constrained robot motion planning is a widely used technique to solve complex robot tasks. We consider the problem of learning representations of constraints from demonstrations with a deep neural network, which we call Equality Constraint Manifold Neural Network (ECoMaNN). The key idea is to learn a level-set function of the constraint suitable for integration into a constrained sampling-based motion planner. Learning proceeds by aligning subspaces in the network with subspaces of the data. We combine both learned constraints and analytically described constraints into the planner and use a projection-based strategy to find valid points. We evaluate ECoMaNN on its representation capabilities of constraint manifolds, the impact of its individual loss terms, and the motions produced when incorporated into a planner.

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Never Stop Learning: The Effectiveness of Fine-Tuning in Robotic Reinforcement Learning

One of the great promises of robot learning systems is that they will be able to learn from their mistakes and continuously adapt to ever-changing environments. Despite this potential, most of the robot learning systems today are deployed as a fixed policy and they are not being adapted after their deployment. Can we efficiently adapt previously learned behaviors to new environments, objects and percepts in the real world? In this paper, we present a method and empirical evidence towards a robot learning framework that facilitates continuous adaption. In particular, we demonstrate how to adapt vision-based robotic manipulation policies to new variations by fine-tuning via off-policy reinforcement learning, including changes in background, object shape and appearance, lighting conditions, and robot morphology. Further, this adaptation uses less than 0.2% of the data necessary to learn the task from scratch. We find that our approach of adapting pre-trained policies leads to substantial performance gains over the course of fine-tuning, and that pre-training via RL is essential: training from scratch or adapting from supervised ImageNet features are both unsuccessful with such small amounts of data. We also find that these positive results hold in a limited continual learning setting, in which we repeatedly fine-tune a single lineage of policies using data from a succession of new tasks. Our empirical conclusions are consistently supported by experiments on simulated manipulation tasks, and by 52 unique fine-tuning experiments on a real robotic grasping system pre-trained on 580,000 grasps.

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Augmenting Differentiable Simulators with Neural Networks to Close the Sim2Real Gap

We present a differentiable simulation architecture for articulated rigid-body dynamics that enables the augmentation of analytical models with neural networks at any point of the computation. Through gradient-based optimization, identification of the simulation parameters and network weights is performed efficiently in preliminary experiments on a real-world dataset and in sim2sim transfer applications, while poor local optima are overcome through a random search approach.

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Learning Manifolds for Sequential Motion Planning

Motion planning with constraints is an important part of many real-world robotic systems. In this work, we study manifold learning methods to learn such constraints from data. We explore two methods for learning implicit constraint manifolds from data: Variational Autoencoders (VAE), and a new method, Equality Constraint Manifold Neural Network (ECoMaNN). With the aim of incorporating learned constraints into a sampling-based motion planning framework, we evaluate the approaches on their ability to learn representations of constraints from various datasets and on the quality of paths produced during planning.

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Confidence-rich grid mapping

Representing the environment is a fundamental task in enabling robots to act autonomously in unknown environments. In this work, we present confidence-rich mapping (CRM), a new algorithm for spatial grid-based mapping of the 3D environment. CRM augments the occupancy level at each voxel by its confidence value. By explicitly storing and evolving confidence values using the CRM filter, CRM extends traditional grid mapping in three ways: first, it partially maintains the probabilistic dependence among voxels. Second, it relaxes the need for hand-engineering an inverse sensor model and proposes the concept of sensor cause model that can be derived in a principled manner from the forward sensor model. Third, and most importantly, it provides consistent confidence values over the occupancy estimation that can be reliably used in collision risk evaluation and motion planning. CRM runs online and enables mapping environments where voxels might be partially occupied. We demonstrate the performance of the method on various datasets and environments in simulation and on physical systems. We show in real-world experiments that, in addition to achieving maps that are more accurate than traditional methods, the proposed filtering scheme demonstrates a much higher level of consistency between its error and the reported confidence, hence, enabling a more reliable collision risk evaluation for motion planning.

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Interactive Differentiable Simulation

Intelligent agents need a physical understanding of the world to predict the impact of their actions in the future. While learning-based models of the environment dynamics have contributed to significant improvements in sample efficiency compared to model-free reinforcement learning algorithms, they typically fail to generalize to system states beyond the training data, while often grounding their predictions on non-interpretable latent variables. We introduce Interactive Differentiable Simulation (IDS), a differentiable physics engine, that allows for efficient, accurate inference of physical properties of rigid-body systems. Integrated into deep learning architectures, our model is able to accomplish system identification using visual input, leading to an interpretable model of the world whose parameters have physical meaning. We present experiments showing automatic task-based robot design and parameter estimation for nonlinear dynamical systems by automatically calculating gradients in IDS. When integrated into an adaptive model-predictive control algorithm, our approach exhibits orders of magnitude improvements in sample efficiency over model-free reinforcement learning algorithms on challenging nonlinear control domains.

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Plan-Space State Embeddings for Improved Reinforcement Learning

Robot control problems are often structured with a policy function that maps state values into control values, but in many dynamic problems the observed state can have a difficult to characterize relationship with useful policy actions. In this paper we present a new method for learning state embeddings from plans or other forms of demonstrations such that the embedding space has a specified geometric relationship with the demonstrations. We present a novel variational framework for learning these embeddings that attempts to optimize trajectory linearity in the learned embedding space. We show how these embedding spaces can then be used as an augmentation to the robot state in reinforcement learning problems. We use kinodynamic planning to generate training trajectories for some example environments, and then train embedding spaces for these environments. We show empirically that observing a system in the learned embedding space improves the performance of policy gradient reinforcement learning algorithms, particularly by reducing the variance between training runs. Our technique is limited to environments where demonstration data is available, but places no limits on how that data is collected. Our embedding technique provides a way to transfer domain knowledge from existing technologies such as planning and control algorithms, into more flexible policy learning algorithms, by creating an abstract representation of the robot state with meaningful geometry.

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Resilient Coverage: Exploring the Local-to-Global Trade-off

We propose a centralized control framework to select suitable robots from a heterogeneous pool and place them at appropriate locations to monitor a region for events of interest. In the event of a robot failure, the framework repositions robots in a user-defined local neighborhood of the failed robot to compensate for the coverage loss. The central controller augments the team with additional robots from the robot pool when simply repositioning robots fails to attain a user-specified level of desired coverage. The size of the local neighborhood around the failed robot and the desired coverage over the region are two objectives that can be manipulated to achieve a user-specified balance. We investigate the trade-off between the coverage compensation achieved through local repositioning and the computation required to plan the new robot locations. We also study the relationship between the size of the local neighborhood and the number of additional robots added to the team for a given user-specified level of desired coverage. We use extensive simulations and an experiment with a team of seven quadrotors to verify the effectiveness of our framework. Additionally, we show that to reach a high level of coverage in a neighborhood with a large robot population, it is more efficient to enlarge the neighborhood size, instead of adding additional robots and repositioning them.

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Resilience in multi-robot multi-target tracking with unknown number of targets through reconfiguration

We address the problem of maintaining resource availability in a networked multi-robot team performing distributed tracking of unknown number of targets in an environment of interest. Based on our model, robots are equipped with sensing and computational resources enabling them to cooperatively track a set of targets in an environment using a distributed Probability Hypothesis Density (PHD) filter. We use the trace of a robot's sensor measurement noise covariance matrix to quantify its sensing quality. While executing the tracking task, if a robot experiences sensor quality degradation, then robot team's communication network is reconfigured such that the robot with the faulty sensor may share information with other robots to improve the team's target tracking ability without enforcing a large change in the number of active communication links. A central system which monitors the team executes all the network reconfiguration computations. We consider two different PHD fusion methods in this paper and propose four different Mixed Integer Semi-Definite Programming (MISDP) formulations (two formulations for each PHD fusion method) to accomplish our objective. All four MISDP formulations are validated in simulation.

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On Localizing a Camera from a Single Image

Public cameras often have limited metadata describing their attributes. A key missing attribute is the precise location of the camera, using which it is possible to precisely pinpoint the location of events seen in the camera. In this paper, we explore the following question: under what conditions is it possible to estimate the location of a camera from a single image taken by the camera? We show that, using a judicious combination of projective geometry, neural networks, and crowd-sourced annotations from human workers, it is possible to position 95% of the images in our test data set to within 12 m. This performance is two orders of magnitude better than PoseNet, a state-of-the-art neural network that, when trained on a large corpus of images in an area, can estimate the pose of a single image. Finally, we show that the camera's inferred position and intrinsic parameters can help design a number of virtual sensors, all of which are reasonably accurate.

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Experimental Comparison of Global Motion Planning Algorithms for Wheeled Mobile Robots

Planning smooth and energy-efficient motions for wheeled mobile robots is a central task for applications ranging from autonomous driving to service and intralogistic robotics. Over the past decades, a wide variety of motion planners, steer functions and path-improvement techniques have been proposed for such non-holonomic systems. With the objective of comparing this large assortment of state-of-the-art motion-planning techniques, we introduce a novel open-source motion-planning benchmark for wheeled mobile robots, whose scenarios resemble real-world applications (such as navigating warehouses, moving in cluttered cities or parking), and propose metrics for planning efficiency and path quality. Our benchmark is easy to use and extend, and thus allows practitioners and researchers to evaluate new motion-planning algorithms, scenarios and metrics easily. We use our benchmark to highlight the strengths and weaknesses of several common state-of-the-art motion planners and provide recommendations on when they should be used.

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Physics-based Simulation of Continuous-Wave LIDAR for Localization, Calibration and Tracking

Light Detection and Ranging (LIDAR) sensors play an important role in the perception stack of autonomous robots, supplying mapping and localization pipelines with depth measurements of the environment. While their accuracy outperforms other types of depth sensors, such as stereo or time-of-flight cameras, the accurate modeling of LIDAR sensors requires laborious manual calibration that typically does not take into account the interaction of laser light with different surface types, incidence angles and other phenomena that significantly influence measurements. In this work, we introduce a physically plausible model of a 2D continuous-wave LIDAR that accounts for the surface-light interactions and simulates the measurement process in the Hokuyo URG-04LX LIDAR. Through automatic differentiation, we employ gradient-based optimization to estimate model parameters from real sensor measurements.

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