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Gauri Joshi

Publications and source records attributed to Gauri Joshi.

At least 73 records · Page 4Linked to original sources

A Field Guide to Federated Optimization

Federated learning and analytics are a distributed approach for collaboratively learning models (or statistics) from decentralized data, motivated by and designed for privacy protection. The distributed learning process can be formulated as solving federated optimization problems, which emphasize communication efficiency, data heterogeneity, compatibility with privacy and system requirements, and other constraints that are not primary considerations in other problem settings. This paper provides recommendations and guidelines on formulating, designing, evaluating and analyzing federated optimization algorithms through concrete examples and practical implementation, with a focus on conducting effective simulations to infer real-world performance. The goal of this work is not to survey the current literature, but to inspire researchers and practitioners to design federated learning algorithms that can be used in various practical applications.

cs.LG↗

Service Rate Region: A New Aspect of Coded Distributed System Design

Erasure coding has been recognized as a powerful method to mitigate delays due to slow or straggling nodes in distributed systems. This work shows that erasure coding of data objects can flexibly handle skews in the request rates. Coding can help boost the \emph{service rate region}, that is, increase the overall volume of data access requests that the system can handle. This paper aims to postulate the service rate region as an important consideration in the design of erasure-coded distributed systems. We highlight several open problems that can be grouped into two broad threads: 1) characterizing the service rate region of a given code and finding the optimal request allocation, and2) designing the underlying erasure code for a given service rate region. As contributions along the first thread, we characterize the rate regions of maximum-distance-separable, locally repairable, and Simplex codes. We show the effectiveness of hybrid codes that combine replication and erasure coding in terms of code design. We also discover fundamental connections between multi-set batch codes and the problem of maximizing the service rate region.

cs.IT↗

Job Dispatching Policies for Queueing Systems with Unknown Service Rates

In multi-server queueing systems where there is no central queue holding all incoming jobs, job dispatching policies are used to assign incoming jobs to the queue at one of the servers. Classic job dispatching policies such as join-the-shortest-queue and shortest expected delay assume that the service rates and queue lengths of the servers are known to the dispatcher. In this work, we tackle the problem of job dispatching without the knowledge of service rates and queue lengths, where the dispatcher can only obtain noisy estimates of the service rates by observing job departures. This problem presents a novel exploration-exploitation trade-off between sending jobs to all the servers to estimate their service rates, and exploiting the currently known fastest servers to minimize the expected queueing delay. We propose a bandit-based exploration policy that learns the service rates from observed job departures. Unlike the standard multi-armed bandit problem where only one out of a finite set of actions is optimal, here the optimal policy requires identifying the optimal fraction of incoming jobs to be sent to each server. We present a regret analysis and simulations to demonstrate the effectiveness of the proposed bandit-based exploration policy.

eess.SY↗

Local Adaptivity in Federated Learning: Convergence and Consistency

The federated learning (FL) framework trains a machine learning model using decentralized data stored at edge client devices by periodically aggregating locally trained models. Popular optimization algorithms of FL use vanilla (stochastic) gradient descent for both local updates at clients and global updates at the aggregating server. Recently, adaptive optimization methods such as AdaGrad have been studied for server updates. However, the effect of using adaptive optimization methods for local updates at clients is not yet understood. We show in both theory and practice that while local adaptive methods can accelerate convergence, they can cause a non-vanishing solution bias, where the final converged solution may be different from the stationary point of the global objective function. We propose correction techniques to overcome this inconsistency and complement the local adaptive methods for FL. Extensive experiments on realistic federated training tasks show that the proposed algorithms can achieve faster convergence and higher test accuracy than the baselines without local adaptivity.

cs.LG↗

Advances and Open Problems in Federated Learning

Federated learning (FL) is a machine learning setting where many clients (e.g. mobile devices or whole organizations) collaboratively train a model under the orchestration of a central server (e.g. service provider), while keeping the training data decentralized. FL embodies the principles of focused data collection and minimization, and can mitigate many of the systemic privacy risks and costs resulting from traditional, centralized machine learning and data science approaches. Motivated by the explosive growth in FL research, this paper discusses recent advances and presents an extensive collection of open problems and challenges.

cs.LG↗

Adaptive Quantization of Model Updates for Communication-Efficient Federated Learning

Communication of model updates between client nodes and the central aggregating server is a major bottleneck in federated learning, especially in bandwidth-limited settings and high-dimensional models. Gradient quantization is an effective way of reducing the number of bits required to communicate each model update, albeit at the cost of having a higher error floor due to the higher variance of the stochastic gradients. In this work, we propose an adaptive quantization strategy called AdaQuantFL that aims to achieve communication efficiency as well as a low error floor by changing the number of quantization levels during the course of training. Experiments on training deep neural networks show that our method can converge in much fewer communicated bits as compared to fixed quantization level setups, with little or no impact on training and test accuracy.

cs.LG↗

A Unified Approach to Translate Classical Bandit Algorithms to the Structured Bandit Setting

We consider a finite-armed structured bandit problem in which mean rewards of different arms are known functions of a common hidden parameter $θ^*$. Since we do not place any restrictions of these functions, the problem setting subsumes several previously studied frameworks that assume linear or invertible reward functions. We propose a novel approach to gradually estimate the hidden $θ^*$ and use the estimate together with the mean reward functions to substantially reduce exploration of sub-optimal arms. This approach enables us to fundamentally generalize any classic bandit algorithm including UCB and Thompson Sampling to the structured bandit setting. We prove via regret analysis that our proposed UCB-C algorithm (structured bandit versions of UCB) pulls only a subset of the sub-optimal arms $O(\log T)$ times while the other sub-optimal arms (referred to as non-competitive arms) are pulled $O(1)$ times. As a result, in cases where all sub-optimal arms are non-competitive, which can happen in many practical scenarios, the proposed algorithms achieve bounded regret. We also conduct simulations on the Movielens recommendations dataset to demonstrate the improvement of the proposed algorithms over existing structured bandit algorithms.

stat.ML↗

Synergy via Redundancy: Adaptive Replication Strategies and Fundamental Limits

The maximum possible throughput (or the rate of job completion) of a multi-server system is typically the sum of the service rates of individual servers. Recent work shows that launching multiple replicas of a job and canceling them as soon as one copy finishes can boost the throughput, especially when the service time distribution has high variability. This means that redundancy can, in fact, create synergy among servers such that their overall throughput is greater than the sum of individual servers. This work seeks to find the fundamental limit of the throughput boost achieved by job replication and the optimal replication policy to achieve it. While most previous works consider upfront replication policies, we expand the set of possible policies to delayed launch of replicas. The search for the optimal adaptive replication policy can be formulated as a Markov Decision Process, using which we propose two myopic replication policies, MaxRate and AdaRep, to adaptively replicate jobs. In order to quantify the optimality gap of these and other policies, we derive upper bounds on the service capacity, which provide fundamental limits on the throughput of queueing systems with redundancy.

cs.DC↗

Bandit-based Communication-Efficient Client Selection Strategies for Federated Learning

Due to communication constraints and intermittent client availability in federated learning, only a subset of clients can participate in each training round. While most prior works assume uniform and unbiased client selection, recent work on biased client selection has shown that selecting clients with higher local losses can improve error convergence speed. However, previously proposed biased selection strategies either require additional communication cost for evaluating the exact local loss or utilize stale local loss, which can even make the model diverge. In this paper, we present a bandit-based communication-efficient client selection strategy UCB-CS that achieves faster convergence with lower communication overhead. We also demonstrate how client selection can be used to improve fairness.

cs.LG↗

Client Selection in Federated Learning: Convergence Analysis and Power-of-Choice Selection Strategies

Federated learning is a distributed optimization paradigm that enables a large number of resource-limited client nodes to cooperatively train a model without data sharing. Several works have analyzed the convergence of federated learning by accounting of data heterogeneity, communication and computation limitations, and partial client participation. However, they assume unbiased client participation, where clients are selected at random or in proportion of their data sizes. In this paper, we present the first convergence analysis of federated optimization for biased client selection strategies, and quantify how the selection bias affects convergence speed. We reveal that biasing client selection towards clients with higher local loss achieves faster error convergence. Using this insight, we propose Power-of-Choice, a communication- and computation-efficient client selection framework that can flexibly span the trade-off between convergence speed and solution bias. Our experiments demonstrate that Power-of-Choice strategies converge up to 3 $\times$ faster and give $10$% higher test accuracy than the baseline random selection.

cs.LG↗

Probabilistic Neighbourhood Component Analysis: Sample Efficient Uncertainty Estimation in Deep Learning

While Deep Neural Networks (DNNs) achieve state-of-the-art accuracy in various applications, they often fall short in accurately estimating their predictive uncertainty and, in turn, fail to recognize when these predictions may be wrong. Several uncertainty-aware models, such as Bayesian Neural Network (BNNs) and Deep Ensembles have been proposed in the literature for quantifying predictive uncertainty. However, research in this area has been largely confined to the big data regime. In this work, we show that the uncertainty estimation capability of state-of-the-art BNNs and Deep Ensemble models degrades significantly when the amount of training data is small. To address the issue of accurate uncertainty estimation in the small-data regime, we propose a probabilistic generalization of the popular sample-efficient non-parametric kNN approach. Our approach enables deep kNN classifier to accurately quantify underlying uncertainties in its prediction. We demonstrate the usefulness of the proposed approach by achieving superior uncertainty quantification as compared to state-of-the-art on a real-world application of COVID-19 diagnosis from chest X-Rays. Our code is available at https://github.com/ankurmallick/sample-efficient-uq

cs.LG↗

Tackling the Objective Inconsistency Problem in Heterogeneous Federated Optimization

In federated optimization, heterogeneity in the clients' local datasets and computation speeds results in large variations in the number of local updates performed by each client in each communication round. Naive weighted aggregation of such models causes objective inconsistency, that is, the global model converges to a stationary point of a mismatched objective function which can be arbitrarily different from the true objective. This paper provides a general framework to analyze the convergence of federated heterogeneous optimization algorithms. It subsumes previously proposed methods such as FedAvg and FedProx and provides the first principled understanding of the solution bias and the convergence slowdown due to objective inconsistency. Using insights from this analysis, we propose FedNova, a normalized averaging method that eliminates objective inconsistency while preserving fast error convergence.

cs.LG↗

Slow and Stale Gradients Can Win the Race

Distributed Stochastic Gradient Descent (SGD) when run in a synchronous manner, suffers from delays in runtime as it waits for the slowest workers (stragglers). Asynchronous methods can alleviate stragglers, but cause gradient staleness that can adversely affect the convergence error. In this work, we present a novel theoretical characterization of the speedup offered by asynchronous methods by analyzing the trade-off between the error in the trained model and the actual training runtime(wallclock time). The main novelty in our work is that our runtime analysis considers random straggling delays, which helps us design and compare distributed SGD algorithms that strike a balance between straggling and staleness. We also provide a new error convergence analysis of asynchronous SGD variants without bounded or exponential delay assumptions. Finally, based on our theoretical characterization of the error-runtime trade-off, we propose a method of gradually varying synchronicity in distributed SGD and demonstrate its performance on CIFAR10 dataset.

stat.ML↗

Machine Learning on Volatile Instances

Due to the massive size of the neural network models and training datasets used in machine learning today, it is imperative to distribute stochastic gradient descent (SGD) by splitting up tasks such as gradient evaluation across multiple worker nodes. However, running distributed SGD can be prohibitively expensive because it may require specialized computing resources such as GPUs for extended periods of time. We propose cost-effective strategies to exploit volatile cloud instances that are cheaper than standard instances, but may be interrupted by higher priority workloads. To the best of our knowledge, this work is the first to quantify how variations in the number of active worker nodes (as a result of preemption) affects SGD convergence and the time to train the model. By understanding these trade-offs between preemption probability of the instances, accuracy, and training time, we are able to derive practical strategies for configuring distributed SGD jobs on volatile instances such as Amazon EC2 spot instances and other preemptible cloud instances. Experimental results show that our strategies achieve good training performance at substantially lower cost.

cs.LG↗

Overlap Local-SGD: An Algorithmic Approach to Hide Communication Delays in Distributed SGD

Distributed stochastic gradient descent (SGD) is essential for scaling the machine learning algorithms to a large number of computing nodes. However, the infrastructures variability such as high communication delay or random node slowdown greatly impedes the performance of distributed SGD algorithm, especially in a wireless system or sensor networks. In this paper, we propose an algorithmic approach named Overlap-Local-SGD (and its momentum variant) to overlap the communication and computation so as to speedup the distributed training procedure. The approach can help to mitigate the straggler effects as well. We achieve this by adding an anchor model on each node. After multiple local updates, locally trained models will be pulled back towards the synchronized anchor model rather than communicating with others. Experimental results of training a deep neural network on CIFAR-10 dataset demonstrate the effectiveness of Overlap-Local-SGD. We also provide a convergence guarantee for the proposed algorithm under non-convex objective functions.

cs.LG↗

MLSys: The New Frontier of Machine Learning Systems

Machine learning (ML) techniques are enjoying rapidly increasing adoption. However, designing and implementing the systems that support ML models in real-world deployments remains a significant obstacle, in large part due to the radically different development and deployment profile of modern ML methods, and the range of practical concerns that come with broader adoption. We propose to foster a new systems machine learning research community at the intersection of the traditional systems and ML communities, focused on topics such as hardware systems for ML, software systems for ML, and ML optimized for metrics beyond predictive accuracy. To do this, we describe a new conference, MLSys, that explicitly targets research at the intersection of systems and machine learning with a program committee split evenly between experts in systems and ML, and an explicit focus on topics at the intersection of the two.

cs.LG↗

MATCHA: Speeding Up Decentralized SGD via Matching Decomposition Sampling

This paper studies the problem of error-runtime trade-off, typically encountered in decentralized training based on stochastic gradient descent (SGD) using a given network. While a denser (sparser) network topology results in faster (slower) error convergence in terms of iterations, it incurs more (less) communication time/delay per iteration. In this paper, we propose MATCHA, an algorithm that can achieve a win-win in this error-runtime trade-off for any arbitrary network topology. The main idea of MATCHA is to parallelize inter-node communication by decomposing the topology into matchings. To preserve fast error convergence speed, it identifies and communicates more frequently over critical links, and saves communication time by using other links less frequently. Experiments on a suite of datasets and deep neural networks validate the theoretical analyses and demonstrate that MATCHA takes up to $5\times$ less time than vanilla decentralized SGD to reach the same training loss.

cs.LG↗

Rateless Codes for Near-Perfect Load Balancing in Distributed Matrix-Vector Multiplication

Large-scale machine learning and data mining applications require computer systems to perform massive matrix-vector and matrix-matrix multiplication operations that need to be parallelized across multiple nodes. The presence of straggling nodes -- computing nodes that unpredictably slowdown or fail -- is a major bottleneck in such distributed computations. Ideal load balancing strategies that dynamically allocate more tasks to faster nodes require knowledge or monitoring of node speeds as well as the ability to quickly move data. Recently proposed fixed-rate erasure coding strategies can handle unpredictable node slowdown, but they ignore partial work done by straggling nodes thus resulting in a lot of redundant computation. We propose a \emph{rateless fountain coding} strategy that achieves the best of both worlds -- we prove that its latency is asymptotically equal to ideal load balancing, and it performs asymptotically zero redundant computations. Our idea is to create linear combinations of the $m$ rows of the matrix and assign these encoded rows to different worker nodes. The original matrix-vector product can be decoded as soon as slightly more than $m$ row-vector products are collectively finished by the nodes. We conduct experiments in three computing environments: local parallel computing, Amazon EC2, and Amazon Lambda, which show that rateless coding gives as much as $3\times$ speed-up over uncoded schemes.

cs.DC↗