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Gavin Gray

Publications and source records attributed to Gavin Gray.

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A Design Space Exploration of Async/Await

Many modern programming languages include some form of asynchronous programming. In particular, a growing number now have what we call straight-line asynchrony: attempts to provide asynchronous functions that look similar to synchronous functions, thereby enabling asynchrony without introducing complex control. These languages often share construct names like "async" and "await," which suggests that they have deep semantic similarities. Yet, a close examination reveals that these languages are quite different along several dimensions, often subtly. These differences have real semantic consequences: similar-looking programs can exhibit divergent behavior, confusing developers and language designers alike. This paper therefore presents a design space exploration of straight-line asynchrony. We dissect several existing languages, and show how no two of them agree as a whole on design decisions that affect the presence and ordering of execution. We articulate a design space with nine dimensions covering the full lifecycle of an asynchronous computation, covering questions such as: What precise guarantees does a language give upon calling an asynchronous function? What happens at the end of a task's life? How can a task handle being cancelled? We explore these questions through concrete examples, informal design discussion, and a formal semantics. Our ultimate goal is to help programmers, language designers, and language theorists all better understand the emerging landscape of straight-line asynchrony.

cs.PL

An Interactive Debugger for Rust Trait Errors

Compiler diagnostics for type inference failures are notoriously bad, and type classes only make the problem worse. By introducing a complex search process during inference, type classes can lead to wholly inscrutable or useless errors. We describe a system, Argus, for interactively visualizing type class inferences to help programmers debug inference failures, applied specifically to Rust's trait system. The core insight of Argus is to avoid the traditional model of compiler diagnostics as one-size-fits-all, instead providing the programmer with different views on the search tree corresponding to different debugging goals. Argus carefully uses defaults to improve debugging productivity, including interface design (e.g., not showing full paths of types by default) and heuristics (e.g., sorting obligations based on the expected complexity of fixing them). We evaluated Argus in a user study where $N = 25$ participants debugged type inference failures in realistic Rust programs, finding that participants using Argus correctly localized $2.2\times$ as many faults and localized $3.3\times$ faster compared to not using Argus.

cs.PL

Debugging Trait Errors as Logic Programs

Rust uses traits to define units of shared behavior. Trait constraints build up an implicit set of first-order hereditary Harrop clauses which is executed by a powerful logic programming engine in the trait system. But that power comes at a cost: the number of traits in Rust libraries is increasing, which puts a growing burden on the trait system to help programmers diagnose errors. Beyond a certain size of trait constraints, compiler diagnostics fall off the edge of a complexity cliff, leading to useless error messages. Crate maintainers have created ad-hoc solutions to diagnose common domain-specific errors, but the problem of diagnosing trait errors in general is still open. We propose a trait debugger as a means of getting developers the information necessary to diagnose trait errors in any domain and at any scale. Our proposed tool will extract proof trees from the trait solver, and it will interactively visualize these proof trees to facilitate debugging of trait errors.

cs.PL

A Grounded Conceptual Model for Ownership Types in Rust

Programmers learning Rust struggle to understand ownership types, Rust's core mechanism for ensuring memory safety without garbage collection. This paper describes our attempt to systematically design a pedagogy for ownership types. First, we studied Rust developers' misconceptions of ownership to create the Ownership Inventory, a new instrument for measuring a person's knowledge of ownership. We found that Rust learners could not connect Rust's static and dynamic semantics, such as determining why an ill-typed program would (or would not) exhibit undefined behavior. Second, we created a conceptual model of Rust's semantics that explains borrow checking in terms of flow-sensitive permissions on paths into memory. Third, we implemented a Rust compiler plugin that visualizes programs under the model. Fourth, we integrated the permissions model and visualizations into a broader pedagogy of ownership by writing a new ownership chapter for The Rust Programming Language, a popular Rust textbook. Fifth, we evaluated an initial deployment of our pedagogy against the original version, using reader responses to the Ownership Inventory as a point of comparison. Thus far, the new pedagogy has improved learner scores on the Ownership Inventory by an average of 9% ($N = 342, d = 0.56$).

cs.PL

BlockSwap: Fisher-guided Block Substitution for Network Compression on a Budget

The desire to map neural networks to varying-capacity devices has led to the development of a wealth of compression techniques, many of which involve replacing standard convolutional blocks in a large network with cheap alternative blocks. However, not all blocks are created equally; for a required compute budget there may exist a potent combination of many different cheap blocks, though exhaustively searching for such a combination is prohibitively expensive. In this work, we develop BlockSwap: a fast algorithm for choosing networks with interleaved block types by passing a single minibatch of training data through randomly initialised networks and gauging their Fisher potential. These networks can then be used as students and distilled with the original large network as a teacher. We demonstrate the effectiveness of the chosen networks across CIFAR-10 and ImageNet for classification, and COCO for detection, and provide a comprehensive ablation study of our approach. BlockSwap quickly explores possible block configurations using a simple architecture ranking system, yielding highly competitive networks in orders of magnitude less time than most architecture search techniques (e.g. under 5 minutes on a single GPU for CIFAR-10). Code is available at https://github.com/BayesWatch/pytorch-blockswap.

cs.LG

Separable Layers Enable Structured Efficient Linear Substitutions

In response to the development of recent efficient dense layers, this paper shows that something as simple as replacing linear components in pointwise convolutions with structured linear decompositions also produces substantial gains in the efficiency/accuracy tradeoff. Pointwise convolutions are fully connected layers and are thus prepared for replacement by structured transforms. Networks using such layers are able to learn the same tasks as those using standard convolutions, and provide Pareto-optimal benefits in efficiency/accuracy, both in terms of computation (mult-adds) and parameter count (and hence memory). Code is available at https://github.com/BayesWatch/deficient-efficient.

stat.ML

Moonshine: Distilling with Cheap Convolutions

Many engineers wish to deploy modern neural networks in memory-limited settings; but the development of flexible methods for reducing memory use is in its infancy, and there is little knowledge of the resulting cost-benefit. We propose structural model distillation for memory reduction using a strategy that produces a student architecture that is a simple transformation of the teacher architecture: no redesign is needed, and the same hyperparameters can be used. Using attention transfer, we provide Pareto curves/tables for distillation of residual networks with four benchmark datasets, indicating the memory versus accuracy payoff. We show that substantial memory savings are possible with very little loss of accuracy, and confirm that distillation provides student network performance that is better than training that student architecture directly on data.

stat.ML