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Genjiu Xu

Publications and source records attributed to Genjiu Xu.

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Punishment in bipartite societies

From ant-acacia mutualism to performative conflict resolution among Inuit, dedicated punishments between distinct subsets of a population are widespread and can reshape the evolutionary trajectory of cooperation. Existing studies have focused on punishments within a homogeneous population, paying little attention to cooperative dynamics in a situation where belonging to a subset is equally important to the actual strategy represented by an actor. To fill this gap, we here study a bipartite population where cooperator agents in a public goods game penalize exclusively those defectors who belong to the alternative subset. We find that cooperation can emerge and remain stable under symmetric intergroup punishment. In particular, at low punishment intensity and at a small value of the enhancement factor of the dilemma game, intergroup punishment promotes cooperation more effectively than a uniformly applied punishment. Moreover, intergroup punishment in bipartite populations tends to be more favorable for overall social welfare. When this incentive is balanced, cooperators can collectively restrain defectors of the alternative set via aggregate interactions in a randomly formed working group, offering a more effective incentive. Conversely, breaking the symmetry of intergroup punishment inhibits cooperation, as the imbalance creates an Achilles' heel in the enforcement structure. Our work, thus, reveals symmetry in intergroup punishment as a unifying principle behind cooperation across human and biological systems.

q-bio.PE

Post-Disaster Resource Redistribution and Cooperation Evolution Based on Two-Layer Network Evolutionary Games

In the aftermath of large-scale disasters, the scarcity of resources and the paralysis of infrastructure raise severe challenges to effective post-disaster recovery. Efficient coordination between shelters and victims plays a crucial role in building community resilience, yet the evolution of two-layer behavioral feedback between these two groups through network coupling remains insufficiently understood. Here, this study develops a two-layer network to capture the cross-layer coupling between shelters and victims. The upper layer uses a post-disaster emergency resource redistribution model within the framework of the public goods game, while the lower layer adopts a cooperative evolutionary game to describe internal victim interactions. Monte Carlo simulations on scale-free networks reveal threshold effects of incentives: moderate public goods enhancement and subsidies promote cooperation, whereas excessive incentives induce free-riding. In contrast, credible and well-executed punishment effectively suppresses defection. Targeted punishment of highly connected shelters significantly enhances cooperation under resource constraints. A comparative analysis using a network generated from the actual coordinates of Beijing shelters confirms the model's generality and practical applicability. The findings highlight the importance of calibrated incentives, enforceable sanctions, and structural targeting in fostering robust cooperation across organizational and individual levels in post-disaster environments.

physics.soc-ph

Cooperative Game-Theoretic Credit Assignment for Multi-Agent Policy Gradients via the Core

This work focuses on the credit assignment problem in cooperative multi-agent reinforcement learning (MARL). Sharing the global advantage among agents often leads to insufficient policy optimization, as it fails to capture the coalitional contributions of different agents. In this work, we revisit the policy update process from a coalitional perspective and propose CORA, an advantage allocation method guided by a cooperative game-theoretic core allocation. By evaluating the marginal contributions of different coalitions and combining clipped double Q-learning to mitigate overestimation bias, CORA estimates coalition-wise advantages. The core formulation enforces coalition-wise lower bounds on allocated credits, so that coalitions with higher advantages receive stronger total incentives for their participating agents, enabling the global advantage to be attributed to different coalition strategies and promoting coordinated optimal behavior. To reduce computational overhead, we employ random coalition sampling to approximate the core allocation efficiently. Experiments on matrix games, differential games, and multi-agent collaboration benchmarks demonstrate that our method outperforms baselines. These findings highlight the importance of coalition-level credit assignment and cooperative games for advancing multi-agent learning.

cs.MA

Efficient Core-selecting Incentive Mechanism for Data Sharing in Federated Learning

Federated learning is a distributed machine learning system that uses participants' data to train an improved global model. In federated learning, participants cooperatively train a global model, and they will receive the global model and payments. Rational participants try to maximize their individual utility, and they will not input their high-quality data truthfully unless they are provided with satisfactory payments based on their data quality. Furthermore, federated learning benefits from the cooperative contributions of participants. Accordingly, how to establish an incentive mechanism that both incentivizes inputting data truthfully and promotes stable cooperation has become an important issue to consider. In this paper, we introduce a data sharing game model for federated learning and employ game-theoretic approaches to design a core-selecting incentive mechanism by utilizing a popular concept in cooperative games, the core. In federated learning, the core can be empty, resulting in the core-selecting mechanism becoming infeasible. To address this, our core-selecting mechanism employs a relaxation method and simultaneously minimizes the benefits of inputting false data for all participants. However, this mechanism is computationally expensive because it requires aggregating exponential models for all possible coalitions, which is infeasible in federated learning. To address this, we propose an efficient core-selecting mechanism based on sampling approximation that only aggregates models on sampled coalitions to approximate the exact result. Extensive experiments verify that the efficient core-selecting mechanism can incentivize inputting high-quality data and stable cooperation, while it reduces computational overhead compared to the core-selecting mechanism.

cs.GT