SearcharxivSearch

arXiv subjects

Georg Groh

Publications and source records attributed to Georg Groh.

At least 19 recordsLinked to original sources

A systematic Approach to constructing a Chance-and-Risk Matrix for Semiconductor Supply Chains

Semiconductor supply chains face escalating risks from geopolitical tensions, geographic concentration, and rapid technological shifts, yet no scalable system continuously extracts, structures, and prioritizes risk intelligence from public corporate disclosures. We present an end-to-end pipeline that retrieves corporate documents for semiconductor companies and uses large language models (LLMs) to extract the risks and opportunities they describe. It organizes these into a knowledge graph linking each item to its category, sources, and related events, then merges duplicates and ranks them with a three-layer mechanism combining an algorithmic formula, an LLM relevance adjustment, and expert validation. Applied to five companies across the value chain, the pipeline produces 76,207 scored items, of which an independent check finds 92.6% valid. The automated rankings match expert judgment at an average Spearman correlation of 0.55 for risks and 0.72 for opportunities, and the resulting matrices identify trade restrictions as the dominant cross-company risk.

cs.CL

MTDiag: A Multi-Turn Diagnostic Dataset Towards Clinically Meaningful LLM Evaluation

Clinical diagnosis is fundamentally interactive and incremental, yet the dominant paradigm for evaluating Large Language Models (LLMs) in medicine remains static QA benchmarks or template-based dialogues. These benchmarks say little about whether a model can serve as a diagnostic agent in a dynamic clinical encounter, with LLMs showing significant accuracy and reliability degradation in multi-turn settings. To address this issue, we present MTDiag, a large multi-turn diagnostic dialogue dataset constructed from three heterogeneous sources: DDXPlus, MIMIC-IV, and published case reports (AJCR), covering common ED presentations as well as long-tail rare and atypical conditions. All cases are normalized into a canonical schema anchored in the most comprehensive and widely-adopted medical knowledge bases (UMLS concept identifiers, with ICD-10 diagnosis codes). We release the schema, a UserLM-8B-based utterance-generation pipeline, and the physician-validated dataset that converts structured clinical evidence into natural-language utterances. Importantly, we introduce and motivate clinical knowledge-grounded metrics for evaluating LLMs as diagnostic agents, beyond diagnostic accuracy, for the task of multi-turn differential diagnosis.

cs.CL

AI-Assisted Peer Review Across Research Communities: From Reviewer AI Policies to LLM Review Quality

AI-assisted peer review is increasingly discussed and adopted as a tool to support the scientific publishing process, yet there is little systematic understanding of how publication venues regulate its use or of how capable current AI review systems are. We address these questions by first surveying reviewer-facing AI policies across 111 leading AI/NLP conferences and medical journals, revealing substantial regulation differences between the two communities. Second, we evaluate AI-generated peer reviews at ICLR 2026 and Nature Communications using a novel dataset comprising original manuscript submissions and several hundred human- and machine-generated reviews. We compare reviews produced by open-source and proprietary models using complementary evaluation metrics, including LLM-as-a-Judge, score alignment, granularity, and overlap with human reviewers' concerns. Our results show that current LLMs can generate detailed and fluent reviews but exhibit systematic weaknesses, such as overly positive recommendations, generic criticism, and uneven evidence grounding. We demonstrate that aggregate quality scores alone can overestimate review quality and argue for multi-dimensional evaluation of AI-generated peer reviews.

cs.CY

AutoJourn: Multi-Perspective Summarisation, Bias Detection and Bias Neutralisation for LLM-Generated News in Automated Journalism

We present AutoJourn, a demonstration system for multi-perspective news generation and bias-aware evaluation using large language models (LLMs). The system tackles three core challenges in responsible automated journalism: extracting diverse perspectives from unstructured social media discussions, generating summaries that preserve viewpoint diversity, and detecting or mitigating bias in AI-generated news. The pipeline integrates advanced prompt engineering with optional retrieval augmentation to produce semantically diverse perspective sets, a multi-perspective summarisation module that merges conflicting viewpoints into balanced summaries, and a bias analysis suite supporting sentence-level bias detection and type classification in the generated news article, and automatic neutralisation. Users can inspect perspective clusters, compare stance-specific summaries, generate news articles, and apply bias-aware rewrites directly in the interface. We evaluate each component with intrinsic metrics -- semantic diversity, summary quality, and bias reduction and show improvements over strong baselines while maintaining content fidelity. A live, publicly accessible demo accompanies the paper to facilitate reproducibility and further research on socially responsible automated journalism.

cs.CL

$\text{Log}_\text{b}$Quant: Quantizing Language Models in Logarithmic Space

Quantization has become an invaluable tool to reduce memory requirements and inference speed of modern language models, in particular to make them available for consumer setups and edge devices. While previous work has primarily focused on uniform quantization codebooks, such approaches are prone to suboptimal representations due to low-frequency high-magnitude weights. We introduce Log$_\text{b}$Quant, a novel logarithmic quantization approach with adjustable bases, to adapt to common parameter distributions. We show that our method exhibits superior performance at 4-bit precision on several performance benchmarks compared to asymmetric linear quantization at tensor-wise granularity, while achieving moderate speedup and high memory savings, making it suitable for private use on consumer-grade GPUs.

cs.CL

Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering

Natural language conveys information at varying levels of granularity, from fine-grained references to broad descriptions. While granularity is fundamental to human communication, existing measures mostly capture surface detail or sentence specificity. We introduce Granuscore, a reference-free measure of granularity that leverages structural properties of a hierarchical embedding space. Granuscore reliably recovers hierarchical orderings on the Granola-EQ dataset and captures expected differences in granularity across discourse contexts. Across domains, we further show that Granuscore explains non-linear variation in sentence specificity beyond sentence length. Finally, we apply Granuscore to four question-answering benchmarks and analyze how granularity differs for questions, gold answers, and model outputs across response outcomes. The analysis reveals consistent differences in model behavior and provides a principled lens for characterizing the difficulty of QA datasets. Together, the results position Granuscore as a scalable, broadly applicable tool for analyzing granularity in text.

cs.CL

Assessment of RAG and Fine-Tuning for Industrial Question-Answering-Applications

Large Language Models (LLMs) are increasingly employed in enterprise question-answering (QA) systems, requiring adaptation to domain-specific knowledge. Among the most prevalent methods for incorporating such knowledge are Retrieval-Augmented Generation (RAG) and fine-tuning (FT). Yet, from a cost-accuracy trade-off perspective, it remains unclear which approach best suits industry scenarios. This study examines the impact of RAG and FT on two closed datasets specific to the automotive industry, assessing answer quality and operational costs. We extend the Cost-of-Pass framework proposed by Erol et al. (arXiv:2504.13359) to jointly assess output quality, generation cost, and user interaction cost. Our findings reveal that while premium models perform best out of the box, open-source models can achieve comparable quality when enhanced with RAG. Overall, RAG emerges as the most effective and cost-efficient adaptation method for both closed- and open-source models.

cs.CL

LLMs are the Ideal Candidate for Mixed-Initiative Game Design Pillar Workflows

Game Design Pillars are natural language artifacts commonly used in game development to communicate a project's core vision and ensure a coherent player experience. Their linguistic nature aligns well with the strengths of Large Language Models (LLMs), which excel at generating and interpreting natural language, making them strong candidates for supporting mixed-initiative workflows centered on design pillars. In this study, we introduce a formal definition of game design pillars, present an initial prototype -- SPINE -- and investigate the utility of LLMs in the creation and decision-making processes associated with pillar-driven workflows. We begin with a pre-study to identify an appropriate model, comparing \texttt{gemini-2.0-flash} and \texttt{GPT-4o-mini}. Results show that Gemini is better suited to our tasks due to its greater output variety and consistency. We then conduct a case study by deploying the tool at a local game jam. Findings indicate positive reception and clear value in integrating SPINE into early-stage development. Finally, we interview four experts, demonstrating the tool and allowing them to experiment with it in a controlled environment. While individual perspectives vary, the overall perception is encouraging and supports our intuition: LLMs can meaningfully contribute to game design pillar workflows. These early findings highlight the potential of formalizing pillar-driven design as a research space and point toward several promising avenues for future work.

cs.HC

seneca: A Personalized Conversational Planner

Knowledge work demands sustained self-regulation, prioritization, and reflection-yet existing planning tools only partially support these needs. Digital to-do list applications feature task persistence but lack goal representation. Paper-based planning frameworks offer effective planning strategies but cannot adapt to individual users. Conversational AI systems enable flexible reflection but lack persistence and accountability. Moreover, none of these tools address a fundamental challenge: users' expressed demands often diverge from their underlying needs. This paper introduces seneca, a conceptual framework for a personalized, AI-assisted planner that integrates the complementary strengths of these three approaches. seneca combines a conversational agent that scaffolds reflection and asks clarifying questions, a persistent database that tracks goals and behavioral patterns, and a processor that synchronizes information between them. We describe this architecture and outline a phased evaluation strategy combining automated testing with simulated users and longitudinal human studies measuring goal attainment, planning realism, and goal-value alignment.

cs.HC

Beyond Hate: Differentiating Uncivil and Intolerant Speech in Multimodal Content Moderation

Current multimodal toxicity benchmarks typically use a single binary hatefulness label. This coarse approach conflates two fundamentally different characteristics of expression: tone and content. Drawing on communication science theory, we introduce a fine-grained annotation scheme that distinguishes two separable dimensions: incivility (rude or dismissive tone) and intolerance (content that attacks pluralism and targets groups or identities) and apply it to 2,030 memes from the Hateful Memes dataset. We evaluate different vision-language models under coarse-label training, transfer learning across label schemes and a joint learning approach that combines the coarse hatefulness label with our fine-grained annotations. Our results show that fine-grained annotations complement existing coarse labels and, when used jointly, improve overall model performance. Moreover, models trained with the fine-grained scheme exhibit more balanced moderation-relevant error profiles and are less prone to under-detection of harmful content than models trained on hatefulness labels alone (FNR-FPR, the difference between false negative and false positive rates: 0.74 to 0.42 for LLaVA-1.6-Mistral-7B; 0.54 to 0.28 for Qwen2.5-VL-7B). This work contributes to data-centric approaches in content moderation by improving the reliability and accuracy of moderation systems through enhanced data quality. Overall, combining both coarse and fine-grained labels provides a practical route to more reliable multimodal moderation.

cs.CL

Safer Reasoning Traces: Measuring and Mitigating Chain-of-Thought Leakage in LLMs

Chain-of-Thought (CoT) prompting improves LLM reasoning but can increase privacy risk by resurfacing personally identifiable information (PII) from the prompt into reasoning traces and outputs, even under policies that instruct the model not to restate PII. We study such direct, inference-time PII leakage using a model-agnostic framework that (i) defines leakage as risk-weighted, token-level events across 11 PII types, (ii) traces leakage curves as a function of the allowed CoT budget, and (iii) compares open- and closed-source model families on a structured PII dataset with a hierarchical risk taxonomy. We find that CoT consistently elevates leakage, especially for high-risk categories, and that leakage is strongly family- and budget-dependent. Increasing the reasoning budget can either amplify or attenuate leakage depending on the base model. We then benchmark lightweight inference-time gatekeepers: a rule-based detector, a TF-IDF + logistic regression classifier, a GLiNER-based NER model, and an LLM-as-judge, using risk-weighted F1, Macro-F1, and recall. No single method dominates across models or budgets, motivating hybrid, style-adaptive gatekeeping policies that balance utility and risk under a common, reproducible protocol.

cs.CL

DIALECTIC: A Multi-Agent System for Startup Evaluation

Venture capital (VC) investors face a large number of investment opportunities but only invest in few of these, with even fewer ending up successful. Early-stage screening of opportunities is often limited by investor bandwidth, demanding tradeoffs between evaluation diligence and number of opportunities assessed. To ease this tradeoff, we introduce DIALECTIC, an LLM-based multi-agent system for startup evaluation. DIALECTIC first gathers factual knowledge about a startup and organizes these facts into a hierarchical question tree. It then synthesizes the facts into natural-language arguments for and against an investment and iteratively critiques and refines these arguments through a simulated debate, which surfaces only the most convincing arguments. Our system also produces numeric decision scores that allow investors to rank and thus efficiently prioritize opportunities. We evaluate DIALECTIC through backtesting on real investment opportunities aggregated from five VC funds, showing that DIALECTIC matches the precision of human VCs in predicting startup success.

cs.MA

Framework of Thoughts: A Foundation Framework for Dynamic and Optimized Reasoning based on Chains, Trees, and Graphs

Prompting schemes such as Chain of Thought, Tree of Thoughts, and Graph of Thoughts can significantly enhance the reasoning capabilities of large language models. However, most existing schemes require users to define static, problem-specific reasoning structures that lack adaptability to dynamic or unseen problem types. Additionally, these schemes are often under-optimized in terms of hyperparameters, prompts, runtime, and prompting cost. To address these limitations, we introduce Framework of Thoughts (FoT)--a general-purpose foundation framework for building and optimizing dynamic reasoning schemes. FoT comes with built-in features for hyperparameter tuning, prompt optimization, parallel execution, and intelligent caching, unlocking the latent performance potential of reasoning schemes. We demonstrate FoT's capabilities by implementing three popular schemes--Tree of Thoughts, Graph of Thoughts, and ProbTree--within FoT. We empirically show that FoT enables significantly faster execution, reduces costs, and achieves better task scores through optimization. We release our codebase to facilitate the development of future dynamic and efficient reasoning schemes.

cs.AI

Agent2Agent Threats in Safety-Critical LLM Assistants: A Human-Centric Taxonomy

The integration of Large Language Model (LLM)-based conversational agents into vehicles creates novel security challenges at the intersection of agentic AI, automotive safety, and inter-agent communication. As these intelligent assistants coordinate with external services via protocols such as Google's Agent-to-Agent (A2A), they establish attack surfaces where manipulations can propagate through natural language payloads, potentially causing severe consequences ranging from driver distraction to unauthorized vehicle control. Existing AI security frameworks, while foundational, lack the rigorous "separation of concerns" standard in safety-critical systems engineering by co-mingling the concepts of what is being protected (assets) with how it is attacked (attack paths). This paper addresses this methodological gap by proposing a threat modeling framework called AgentHeLLM (Agent Hazard Exploration for LLM Assistants) that formally separates asset identification from attack path analysis. We introduce a human-centric asset taxonomy derived from harm-oriented "victim modeling" and inspired by the Universal Declaration of Human Rights, and a formal graph-based model that distinguishes poison paths (malicious data propagation) from trigger paths (activation actions). We demonstrate the framework's practical applicability through an open-source attack path suggestion tool AgentHeLLM Attack Path Generator that automates multi-stage threat discovery using a bi-level search strategy.

cs.AI

Depth-Recurrent Attention Mixtures: Giving Latent Reasoning the Attention it Deserves

Depth-recurrence facilitates latent reasoning by sharing parameters across depths. However, prior work lacks combined FLOP-, parameter-, and memory-matched baselines, underutilizes depth-recurrence due to partially fixed layer stacks, and ignores the bottleneck of constant hidden-sizes that restricts many-step latent reasoning. To address this, we introduce a modular framework of depth-recurrent attention mixtures (Dreamer), combining sequence attention, depth attention, and sparse expert attention. It alleviates the hidden-size bottleneck through attention along depth, decouples scaling dimensions, and allows depth-recurrent models to scale efficiently and effectively. Across language reasoning benchmarks, our models require 2 to 8x fewer training tokens for the same accuracy as FLOP-, parameter-, and memory-matched SOTA, and outperform ca. 2x larger SOTA models with the same training tokens. We further present insights into knowledge usage across depths, e.g., showing 2 to 11x larger expert selection diversity than SOTA MoEs.

cs.AI

Deep Research Agents Brings Deeper Harm

We reveal that Deep Research (DR) agents systematically expose safety risks: simply submitting harmful queries that a standalone LLM would reject outright can elicit detailed and dangerous reports from DR agents. Empirical analysis reveals that the advantages that make DR agents powerful unintentionally make them vulnerable: both the research role assignment (e.g., Planner) and the multi-step execution mechanism weaken alignment of the base LLM, leading to severe safety breaches. Through linear probe analysis of internal hidden states, we demonstrate that role assignment suppresses refusal awareness by shifting representations away from safety boundaries. Besides, multi-step execution distributes harmfulness across individual steps, preventing alignment mechanisms from being activated throughout the research process. Exploiting these vulnerabilities, we design Intent Hijack (i.e., rephrasing harmful queries as academic research) and Plan Injection (i.e., manipulating execution plans) to further examine the safety risks of DR agents. Extensive experiments show that our methods achieve near-perfect compliance and elicit detailed, actionable reports that significantly exceed standalone LLM outputs in technical depth and applicability. These results demonstrate alarming misalignment in DR agents and underscore the urgent need for tailored alignment techniques. Our code is available in https://schen.app/deeper-harm.

cs.CR

The End of Transformers? On Challenging Attention and the Rise of Sub-Quadratic Architectures

Transformers have dominated sequence processing tasks for the past seven years -- most notably language modeling. However, the inherent quadratic complexity of their attention mechanism remains a significant bottleneck as context length increases. This paper surveys recent efforts to overcome this bottleneck, including advances in (sub-quadratic) attention variants, recurrent neural networks, state space models, and hybrid architectures. We critically analyze these approaches in terms of compute and memory complexity, benchmark results, and fundamental limitations to assess whether the dominance of pure-attention transformers may soon be challenged.

cs.CL

Diamonds in the rough: Transforming SPARCs of imagination into a game concept by leveraging medium sized LLMs

Recent research has demonstrated that large language models (LLMs) can support experts across various domains, including game design. In this study, we examine the utility of medium-sized LLMs, models that operate on consumer-grade hardware typically available in small studios or home environments. We began by identifying ten key aspects that contribute to a strong game concept and used ChatGPT to generate thirty sample game ideas. Three medium-sized LLMs, LLaMA 3.1, Qwen 2.5, and DeepSeek-R1, were then prompted to evaluate these ideas according to the previously identified aspects. A qualitative assessment by two researchers compared the models' outputs, revealing that DeepSeek-R1 produced the most consistently useful feedback, despite some variability in quality. To explore real-world applicability, we ran a pilot study with ten students enrolled in a storytelling course for game development. At the early stages of their own projects, students used our prompt and DeepSeek-R1 to refine their game concepts. The results indicate a positive reception: most participants rated the output as high quality and expressed interest in using such tools in their workflows. These findings suggest that current medium-sized LLMs can provide valuable feedback in early game design, though further refinement of prompting methods could improve consistency and overall effectiveness.

cs.HC