SearcharxivSearch

arXiv subjects

George Atia

Publications and source records attributed to George Atia.

At least 19 recordsLinked to original sources

LANTERN: LLM-Augmented Neurosymbolic Transfer with Experience-Gated Reasoning Networks

Transfer learning in reinforcement learning (RL) seeks to accelerate learning in new tasks by leveraging knowledge from related sources. Existing neurosymbolic transfer methods, however, typically rely on manually specified task automata, assume a single source task, and use fixed knowledge-integration mechanisms that cannot adapt to varying source relevance. We propose LANTERN, a unified framework for multi-source neurosymbolic transfer that addresses these limitations through three components: (i) deterministic finite automata generated from natural language task descriptions using large language models, (ii) semantic embedding-based aggregation of multiple source policies weighted by cross-task similarity, and (iii) adaptive teacher-student gating based on temporal-difference error and semantic uncertainty. Across domains spanning resource management, navigation, and control, LANTERN achieves 40-60% improvements in sample efficiency over existing baselines while remaining robust to poorly aligned sources. These results demonstrate that multi-source, adaptively weighted neurosymbolic transfer can improve scalability and robustness in symbolic RL settings.

cs.AI

CADENT: Gated Hybrid Distillation for Sample-Efficient Transfer in Reinforcement Learning

Transfer learning promises to reduce the high sample complexity of deep reinforcement learning (RL), yet existing methods struggle with domain shift between source and target environments. Policy distillation provides powerful tactical guidance but fails to transfer long-term strategic knowledge, while automaton-based methods capture task structure but lack fine-grained action guidance. This paper introduces Context-Aware Distillation with Experience-gated Transfer (CADENT), a framework that unifies strategic automaton-based knowledge with tactical policy-level knowledge into a coherent guidance signal. CADENT's key innovation is an experience-gated trust mechanism that dynamically weighs teacher guidance against the student's own experience at the state-action level, enabling graceful adaptation to target domain specifics. Across challenging environments, from sparse-reward grid worlds to continuous control tasks, CADENT achieves 40-60\% better sample efficiency than baselines while maintaining superior asymptotic performance, establishing a robust approach for adaptive knowledge transfer in RL.

cs.LG

RLAF: Reinforcement Learning from Automaton Feedback

Reinforcement Learning (RL) in environments with complex, history-dependent reward structures poses significant challenges for traditional methods. In this work, we introduce a novel approach that leverages automaton-based feedback to guide the learning process, replacing explicit reward functions with preferences derived from a deterministic finite automaton (DFA). Unlike conventional approaches that use automata for direct reward specification, our method employs the structure of the DFA to generate preferences over trajectories that are used to learn a reward function, eliminating the need for manual reward engineering. Our framework introduces a static approach that uses the learned reward function directly for policy optimization and a dynamic approach that involves continuous refining of the reward function and policy through iterative updates until convergence. Our experiments in both discrete and continuous environments demonstrate that our approach enables the RL agent to learn effective policies for tasks with temporal dependencies, outperforming traditional reward engineering and automaton-based baselines such as reward machines and LTL-guided methods. Our results highlight the advantages of automaton-based preferences in handling non-Markovian rewards, offering a scalable, efficient, and human-independent alternative to traditional reward modeling. We also provide a convergence guarantee showing that under standard assumptions our automaton-guided preference-based framework learns a policy that is near-optimal with respect to the true non-Markovian objective.

cs.LG

Model-Free Robust Average-Reward Reinforcement Learning with Sample Complexity Analysis

Robust reinforcement learning (RL) under the average-reward criterion is essential for long-term decision-making, particularly when the environment may differ from its training dynamics. However, most existing studies focus on model-based settings and provide only asymptotic guarantees, hindering their principled understanding and practical deployment, especially in data-limited scenarios. We aim to close this gap by proposing a model-free algorithm, \textbf{Robust Halpern Iteration (RHI)}. We first design our algorithm based on a black-box sampling oracle, which can estimate the worst-case performance accurately. We then derive the finite sample complexity of RHI under the generative model setting, assuming the sampling oracle. To concretely design such an oracle, we propose a $K$-order multi-level Monte-Carlo estimator, which is shown to have a lower bias compared to prior methods. We further instantiate our design for multiple uncertainty models, including KL and $\chi^2$ divergence sets, and show that our RHI algorithm achieves an $\varepsilon$-optimal robust policy with a sample complexity of $\tilde{\mathcal{O}}\left( \frac{SA\mathcal{H}^2}{\varepsilon^{(2+o(1))}}\right)$, where $S,A$ are the number of states and actions, and $\mathcal{H}$ is the robust optimal span. Our result asymptotically matches the best complexity in robust average reward RL.

cs.LG

Explainable Adversarial Attacks on Coarse-to-Fine Classifiers

Traditional adversarial attacks typically aim to alter the predicted labels of input images by generating perturbations that are imperceptible to the human eye. However, these approaches often lack explainability. Moreover, most existing work on adversarial attacks focuses on single-stage classifiers, but multi-stage classifiers are largely unexplored. In this paper, we introduce instance-based adversarial attacks for multi-stage classifiers, leveraging Layer-wise Relevance Propagation (LRP), which assigns relevance scores to pixels based on their influence on classification outcomes. Our approach generates explainable adversarial perturbations by utilizing LRP to identify and target key features critical for both coarse and fine-grained classifications. Unlike conventional attacks, our method not only induces misclassification but also enhances the interpretability of the model's behavior across classification stages, as demonstrated by experimental results.

cs.CV

Bayesian Inverse Reinforcement Learning for Non-Markovian Rewards

Inverse reinforcement learning (IRL) is the problem of inferring a reward function from expert behavior. There are several approaches to IRL, but most are designed to learn a Markovian reward. However, a reward function might be non-Markovian, depending on more than just the current state, such as a reward machine (RM). Although there has been recent work on inferring RMs, it assumes access to the reward signal, absent in IRL. We propose a Bayesian IRL (BIRL) framework for inferring RMs directly from expert behavior, requiring significant changes to the standard framework. We define a new reward space, adapt the expert demonstration to include history, show how to compute the reward posterior, and propose a novel modification to simulated annealing to maximize this posterior. We demonstrate that our method performs well when optimizing according to its inferred reward and compares favorably to an existing method that learns exclusively binary non-Markovian rewards.

cs.LG

Model-Free Robust Average-Reward Reinforcement Learning

Robust Markov decision processes (MDPs) address the challenge of model uncertainty by optimizing the worst-case performance over an uncertainty set of MDPs. In this paper, we focus on the robust average-reward MDPs under the model-free setting. We first theoretically characterize the structure of solutions to the robust average-reward Bellman equation, which is essential for our later convergence analysis. We then design two model-free algorithms, robust relative value iteration (RVI) TD and robust RVI Q-learning, and theoretically prove their convergence to the optimal solution. We provide several widely used uncertainty sets as examples, including those defined by the contamination model, total variation, Chi-squared divergence, Kullback-Leibler (KL) divergence and Wasserstein distance.

cs.LG

On the Robustness of AlphaFold: A COVID-19 Case Study

Protein folding neural networks (PFNNs) such as AlphaFold predict remarkably accurate structures of proteins compared to other approaches. However, the robustness of such networks has heretofore not been explored. This is particularly relevant given the broad social implications of such technologies and the fact that biologically small perturbations in the protein sequence do not generally lead to drastic changes in the protein structure. In this paper, we demonstrate that AlphaFold does not exhibit such robustness despite its high accuracy. This raises the challenge of detecting and quantifying the extent to which these predicted protein structures can be trusted. To measure the robustness of the predicted structures, we utilize (i) the root-mean-square deviation (RMSD) and (ii) the Global Distance Test (GDT) similarity measure between the predicted structure of the original sequence and the structure of its adversarially perturbed version. We prove that the problem of minimally perturbing protein sequences to fool protein folding neural networks is NP-complete. Based on the well-established BLOSUM62 sequence alignment scoring matrix, we generate adversarial protein sequences and show that the RMSD between the predicted protein structure and the structure of the original sequence are very large when the adversarial changes are bounded by (i) 20 units in the BLOSUM62 distance, and (ii) five residues (out of hundreds or thousands of residues) in the given protein sequence. In our experimental evaluation, we consider 111 COVID-19 proteins in the Universal Protein resource (UniProt), a central resource for protein data managed by the European Bioinformatics Institute, Swiss Institute of Bioinformatics, and the US Protein Information Resource. These result in an overall GDT similarity test score average of around 34%, demonstrating a substantial drop in the performance of AlphaFold.

cs.LG

Robust Average-Reward Markov Decision Processes

In robust Markov decision processes (MDPs), the uncertainty in the transition kernel is addressed by finding a policy that optimizes the worst-case performance over an uncertainty set of MDPs. While much of the literature has focused on discounted MDPs, robust average-reward MDPs remain largely unexplored. In this paper, we focus on robust average-reward MDPs, where the goal is to find a policy that optimizes the worst-case average reward over an uncertainty set. We first take an approach that approximates average-reward MDPs using discounted MDPs. We prove that the robust discounted value function converges to the robust average-reward as the discount factor $\gamma$ goes to $1$, and moreover, when $\gamma$ is large, any optimal policy of the robust discounted MDP is also an optimal policy of the robust average-reward. We further design a robust dynamic programming approach, and theoretically characterize its convergence to the optimum. Then, we investigate robust average-reward MDPs directly without using discounted MDPs as an intermediate step. We derive the robust Bellman equation for robust average-reward MDPs, prove that the optimal policy can be derived from its solution, and further design a robust relative value iteration algorithm that provably finds its solution, or equivalently, the optimal robust policy.

cs.LG

Inferring Probabilistic Reward Machines from Non-Markovian Reward Processes for Reinforcement Learning

The success of reinforcement learning in typical settings is predicated on Markovian assumptions on the reward signal by which an agent learns optimal policies. In recent years, the use of reward machines has relaxed this assumption by enabling a structured representation of non-Markovian rewards. In particular, such representations can be used to augment the state space of the underlying decision process, thereby facilitating non-Markovian reinforcement learning. However, these reward machines cannot capture the semantics of stochastic reward signals. In this paper, we make progress on this front by introducing probabilistic reward machines (PRMs) as a representation of non-Markovian stochastic rewards. We present an algorithm to learn PRMs from the underlying decision process and prove results around its correctness and convergence.

cs.LG

Controller Synthesis for Omega-Regular and Steady-State Specifications

Given a Markov decision process (MDP) and a linear-time ($ω$-regular or LTL) specification, the controller synthesis problem aims to compute the optimal policy that satisfies the specification. More recently, problems that reason over the asymptotic behavior of systems have been proposed through the lens of steady-state planning. This entails finding a control policy for an MDP such that the Markov chain induced by the solution policy satisfies a given set of constraints on its steady-state distribution. This paper studies a generalization of the controller synthesis problem for a linear-time specification under steady-state constraints on the asymptotic behavior. We present an algorithm to find a deterministic policy satisfying $ω$-regular and steady-state constraints by characterizing the solutions as an integer linear program, and experimentally evaluate our approach.

eess.SY

A Multi-criteria Approach for Fast and Outlier-aware Representative Selection from Manifolds

The problem of representative selection amounts to sampling few informative exemplars from large datasets. This paper presents MOSAIC, a novel representative selection approach from high-dimensional data that may exhibit non-linear structures. Resting upon a novel quadratic formulation, Our method advances a multi-criteria selection approach that maximizes the global representation power of the sampled subset, ensures diversity, and rejects disruptive information by effectively detecting outliers. Through theoretical analyses we characterize the obtained sketch and reveal that the sampled representatives maximize a well-defined notion of data coverage in a transformed space. In addition, we present a highly scalable randomized implementation of the proposed algorithm shown to bring about substantial speedups. MOSAIC's superiority in achieving the desired characteristics of a representative subset all at once while exhibiting remarkable robustness to various outlier types is demonstrated via extensive experiments conducted on both real and synthetic data with comparisons to state-of-the-art algorithms.

cs.LG

Rediscovering Deep Neural Networks Through Finite-State Distributions

We propose a new way of thinking about deep neural networks, in which the linear and non-linear components of the network are naturally derived and justified in terms of principles in probability theory. In particular, the models constructed in our framework assign probabilities to uncertain realizations, leading to Kullback-Leibler Divergence (KLD) as the linear layer. In our model construction, we also arrive at a structure similar to ReLU activation supported with Bayes' theorem. The non-linearities in our framework are normalization layers with ReLU and Sigmoid as element-wise approximations. Additionally, the pooling function is derived as a marginalization of spatial random variables according to the mechanics of the framework. As such, Max Pooling is an approximation to the aforementioned marginalization process. Since our models are comprised of finite state distributions (FSD) as variables and parameters, exact computation of information-theoretic quantities such as entropy and KLD is possible, thereby providing more objective measures to analyze networks. Unlike existing designs that rely on heuristics, the proposed framework restricts subjective interpretations of CNNs and sheds light on the functionality of neural networks from a completely new perspective.

cs.LG

Detection of Brain Stimuli Using Ramanujan Periodicity Transforms

The ability to efficiently match the frequency of the brain's response to repetitive visual stimuli in real time is the basis for reliable SSVEP-based Brain-Computer-Interfacing (BCI). The detection of different stimuli is posed as a composite hypothesis test, where SSVEPs are assumed to admit a sparse representation in a Ramanujan Periodicity Transform (RPT) dictionary. For the binary case, we develop and analyze the performance of an RPT detector based on a derived generalized likelihood ratio test. Our approach is extended to multi-hypothesis multi-electrode settings, where we capture the spatial correlation between the electrodes using pre-stimulus data. We also introduce a new metric for evaluating SSVEP detection schemes based on their achievable efficiency and discrimination rate tradeoff for given system resources. We obtain exact distributions of the test statistic in terms of confluent hypergeometric functions. Results based on extensive simulations with both synthesized and real data indicate that the RPT detector substantially outperforms spectral-based methods. Its performance also surpasses the state-of-the-art Canonical Correlation Analysis (CCA) methods with respect to accuracy and sample complexity in short data lengths regimes crucial for real-time applications. The proposed approach is asymptotically optimal as it closes the gap to a perfect measurement bound as the data length increases. In contrast to existing supervised methods which are highly data-dependent, the RPT detector only uses pre-stimulus data to estimate the per-subject spatial correlation, thereby dispensing with considerable overhead associated with data collection for a large number of subjects and stimuli. Our work advances the theory and practice of emerging real-time BCI and affords a new framework for comparing SSVEP detection schemes across a wider spectrum of operating regimes.

eess.SP

Formalized Quantum Stochastic Processes and Hidden Quantum Models with Applications to Neuron Ion Channel Kinetics

A new class of formal latent-variable stochastic processes called hidden quantum models (HQM's) is defined in order to clarify the theoretical foundations of ion channel signal processing. HQM's are based on quantum stochastic processes which formalize time-dependent observation. They allow the calculation of autocovariance functions which are essential for frequency-domain signal processing. HQM's based on a particular type of observation protocol called independent activated measurements are shown to to be distributionally equivalent to hidden Markov models yet without an underlying physical Markov process. Since the formal Markov processes are non-physical, the theory of activated measurement allows merging energy-based Eyring rate theories of ion channel behavior with the more common phenomenological Markov kinetic schemes to form energy-modulated quantum channels. Using the simplest quantum channel model consistent with neuronal membrane voltage-clamp experiments, activation eigenenergies are calculated for the Hodgkin-Huxley K+ and Na+ ion channels. It is also shown that maximizing entropy under constrained activation energy yields noise spectral densities approximating $S(f) \sim 1/f^α$, thus offering a biophysical explanation for the ubiquitous $1/f$-type in neurological signals.

q-bio.SC

Scalable and Robust Community Detection with Randomized Sketching

This article explores and analyzes the unsupervised clustering of large partially observed graphs. We propose a scalable and provable randomized framework for clustering graphs generated from the stochastic block model. The clustering is first applied to a sub-matrix of the graph's adjacency matrix associated with a reduced graph sketch constructed using random sampling. Then, the clusters of the full graph are inferred based on the clusters extracted from the sketch using a correlation-based retrieval step. Uniform random node sampling is shown to improve the computational complexity over clustering of the full graph when the cluster sizes are balanced. A new random degree-based node sampling algorithm is presented which significantly improves upon the performance of the clustering algorithm even when clusters are unbalanced. This framework improves the phase transitions for matrix-decomposition-based clustering with regard to computational complexity and minimum cluster size, which are shown to be nearly dimension-free in the low inter-cluster connectivity regime. A third sampling technique is shown to improve balance by randomly sampling nodes based on spatial distribution. We provide analysis and numerical results using a convex clustering algorithm based on matrix completion.

cs.SI

A Game-Theoretic Framework for the Virtual Machines Migration Timing Problem

In a multi-tenant cloud, a number of Virtual Machines (VMs) are collocated on the same physical machine to optimize performance, power consumption and maximize profit. This, however, increases the risk of a malicious VM performing side-channel attacks and leaking sensitive information from neighboring VMs. To this end, this paper develops and analyzes a game-theoretic framework for the VM migration timing problem in which the cloud provider decides \emph{when} to migrate a VM to a different physical machine to reduce the risk of being compromised by a collocated malicious VM. The adversary decides the rate at which she launches new VMs to collocate with the victim VMs. Our formulation captures a data leakage model in which the cost incurred by the cloud provider depends on the duration of collocation with malicious VMs. It also captures costs incurred by the adversary in launching new VMs and by the defender in migrating VMs. We establish sufficient conditions for the existence of Nash equilibria for general cost functions, as well as for specific instantiations, and characterize the best response for both players. Furthermore, we extend our model to characterize its impact on the attacker's payoff when the cloud utilizes intrusion detection systems that detect side-channel attacks. Our theoretical findings are corroborated with extensive numerical results in various settings.

cs.CR

Data Dropout in Arbitrary Basis for Deep Network Regularization

An important problem in training deep networks with high capacity is to ensure that the trained network works well when presented with new inputs outside the training dataset. Dropout is an effective regularization technique to boost the network generalization in which a random subset of the elements of the given data and the extracted features are set to zero during the training process. In this paper, a new randomized regularization technique in which we withhold a random part of the data without necessarily turning off the neurons/data-elements is proposed. In the proposed method, of which the conventional dropout is shown to be a special case, random data dropout is performed in an arbitrary basis, hence the designation Generalized Dropout. We also present a framework whereby the proposed technique can be applied efficiently to convolutional neural networks. The presented numerical experiments demonstrate that the proposed technique yields notable performance gain. Generalized Dropout provides new insight into the idea of dropout, shows that we can achieve different performance gains by using different bases matrices, and opens up a new research question as of how to choose optimal bases matrices that achieve maximal performance gain.

cs.CV