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Georgios Papaioannou

Publications and source records attributed to Georgios Papaioannou.

16 recordsLinked to original sources

Reverso: Efficient Time Series Foundation Models for Zero-shot Forecasting

Learning time series foundation models has been shown to be a promising approach for zero-shot time series forecasting across diverse time series domains. Insofar as scaling has been a critical driver of performance of foundation models in other modalities such as language and vision, much recent work on time series foundation modeling has focused on scaling. This has resulted in time series foundation models with hundreds of millions of parameters that are, while performant, inefficient and expensive to use in practice. This paper describes a simple recipe for learning efficient foundation models for zero-shot time series forecasting that are orders of magnitude smaller. We show that large-scale transformers are not necessary: small hybrid models that interleave long convolution and linear RNN layers (in particular DeltaNet layers) can match the performance of larger transformer-based models while being more than a hundred times smaller. We also describe several data augmentation and inference strategies that further improve performance. This recipe results in Reverso, a family of efficient time series foundation models for zero-shot forecasting that significantly push the performance-efficiency Pareto frontier.

cs.LG

From Text to Alpha: Can LLMs Track Evolving Signals in Corporate Disclosures?

Natural language processing (NLP) has been widely used in quantitative finance, but traditional methods often struggle to capture rich narratives in corporate disclosures, leaving potentially informative signals under-explored. Large language models (LLMs) offer a promising alternative due to their ability to extract nuanced semantics. In this paper, we ask whether semantic signals extracted by LLMs from corporate disclosures predict alpha, defined as abnormal returns beyond broad market movements and common risk factors. We introduce a simple framework, LLM as extractor, embedding as ruler, which extracts context-aware, metric-focused textual spans and quantifies semantic changes across consecutive disclosure periods using embedding-based similarity. This allows us to measure the degree of metric shifting -- how much firms move away from previously emphasized metrics, referred as moving targets. In experiments with portfolio and cross-sectional regression tests against a recent NER-based baseline, our method achieves more than twice the risk-adjusted alpha and shows significantly stronger predictive power. Qualitative analysis suggests that these gains stem from preserving contextual qualifiers and filtering out non-metric terms that keyword-based approaches often miss.

cs.CE

Does the testing environment matter? Carsickness across on-road, test-track, and driving simulator conditions

Carsickness has gained significant attention with the rise of automated vehicles, prompting extensive research across on-road, test-track, and driving simulator environments to understand its occurrence and develop mitigation strategies. However, the lack of carsickness standardization complicates comparisons across studies and environments. Previous works demonstrate measurement validity between two setups at most (e.g., on-road vs. driving simulator), leaving gaps in multi-environment comparisons. This study investigates the recreation of an on-road motion sickness exposure - previously replicated on a test track - using a motion-based driving simulator. Twenty-eight participants performed an eyes-off-road non-driving task while reporting motion sickness using the Misery Scale during the experiment and the Motion Sickness Assessment Questionnaire afterward. Psychological factors known to influence motion sickness were also assessed. The results present subjective and objective measurements for motion sickness across the considered environments. In this paper, acceleration measurements, objective metrics and subjective motion sickness ratings across environments are compared, highlighting key differences in sickness occurrence for simulator-based research validity. Significantly lower motion sickness scores are reported in the simulator compared to on-road and test-track conditions, due to its limited working envelope to reproduce low-frequency (<0.5 Hz) motions, which are the most provocative for motion sickness.

cs.RO

Optimal-coupling-observer AV motion control securing comfort in the presence of cyber attacks

The security of Automated Vehicles (AVs) is an important emerging area of research in traffic safety. Methods have been published and evaluated in experimental vehicles to secure safe AV control in the presence of attacks, but human motion comfort is rarely investigated in such studies. In this paper, we present an innovative optimal-coupling-observer-based framework that rejects the impact of bounded sensor attacks in a network of connected and automated vehicles from safety and comfort point of view. We demonstrate its performance in car following with cooperative adaptive cruise control for platoons with redundant distance and velocity sensors. The error dynamics are formulated as a Linear Time Variant (LTV) system, resulting in complex stability conditions that are investigated using a Linear Matrix Inequality (LMI) approach guaranteeing global asymptotic stability. We prove the capability of the framework to secure occupants' safety and comfort in the presence of bounded attacks. In the onset of attack, the framework rapidly detects attacked sensors and switches to the most reliable observer eliminating attacked sensors, even with modest attack magnitudes. Without our proposed method, severe (but bounded) attacks result in collisions and major discomfort. With our method, attacks had negligible effects on motion comfort evaluated using ISO-2631 Ride Comfort and Motion Sickness indexes. The results pave the path to bring comfort to the forefront of AVs security.

eess.SY

Efficient Motion Sickness Assessment: Recreation of On-Road Driving on a Compact Test Track

The ability to engage in other activities during the ride is considered by consumers as one of the key reasons for the adoption of automated vehicles. However, engagement in non-driving activities will provoke occupants' motion sickness, deteriorating their overall comfort and thereby risking acceptance of automated driving. Therefore, it is critical to extend our understanding of motion sickness and unravel the modulating factors that affect it through experiments with participants. Currently, most experiments are conducted on public roads (realistic but not reproducible) or test tracks (feasible with prototype automated vehicles). This research study develops a method to design an optimal path and speed reference to efficiently replicate on-road motion sickness exposure on a small test track. The method uses model predictive control to replicate the longitudinal and lateral accelerations collected from on-road drives on a test track of 70 m by 175 m. A within-subject experiment (47 participants) was conducted comparing the occupants' motion sickness occurrence in test-track and on-road conditions, with the conditions being cross-randomized. The results illustrate no difference and no effect of the condition on the occurrence of the average motion sickness across the participants. Meanwhile, there is an overall correspondence of individual sickness levels between on-road and test-track. This paves the path for the employment of our method for a simpler, safer and more replicable assessment of motion sickness.

cs.RO

Modeling Head-Neck Dynamics under Lateral Perturbations Using MPC to Mimic CNS postural stabilization strategy

Automated vehicles will allow occupants to engage in non-driving tasks, but limited visual cues will make them vulnerable to unexpected movements. These unpredictable perturbations create a "surprise factor," forcing the central nervous system to rely on compensatory postural adjustments, which are less effective, and are more likely to trigger sensory conflicts. Since the head is a key reference for sensory input (vestibular and vision), models accurately capturing head-neck postural stabilization are essential for assessing AV comfort. This study extends an existing model predictive control-based framework to simulate head-neck postural control under lateral perturbations. Experimental validation against human data demonstrates that the model can accurately reproduce dynamic responses during lateral trunk perturbations. The results show that muscle effort combined with partial somatosensory feedback provides the best overall dynamic fit without requiring corrective relative and global head orientation integrators for posture.

eess.SY

A Vehicle System for Navigating Among Vulnerable Road Users Including Remote Operation

We present a vehicle system capable of navigating safely and efficiently around Vulnerable Road Users (VRUs), such as pedestrians and cyclists. The system comprises key modules for environment perception, localization and mapping, motion planning, and control, integrated into a prototype vehicle. A key innovation is a motion planner based on Topology-driven Model Predictive Control (T-MPC). The guidance layer generates multiple trajectories in parallel, each representing a distinct strategy for obstacle avoidance or non-passing. The underlying trajectory optimization constrains the joint probability of collision with VRUs under generic uncertainties. To address extraordinary situations ("edge cases") that go beyond the autonomous capabilities - such as construction zones or encounters with emergency responders - the system includes an option for remote human operation, supported by visual and haptic guidance. In simulation, our motion planner outperforms three baseline approaches in terms of safety and efficiency. We also demonstrate the full system in prototype vehicle tests on a closed track, both in autonomous and remotely operated modes.

cs.RO

Simulating vibration transmission and comfort in automated driving integrating models of seat, body, postural stabilization and motion perception

To enhance motion comfort in (automated) driving we present biomechanical models and demonstrate their ability to capture vibration transmission from seat to trunk and head. A computationally efficient full body model is presented, able to operate in real time while capturing translational and rotational motion of trunk and head with fore-aft, lateral and vertical seat motion. Sensory integration models are presented predicting motion perception and motion sickness accumulation using the head motion as predicted by biomechanical models.

cs.HC

Just Roll with It: Exploring the Mitigating Effects of Postural Alignment on Vection-Induced Cybersickness in Virtual Reality Over Time

Cybersickness remains a significant challenge in virtual reality (VR), limiting its usability across various applications. Existing mitigation strategies focus on optimising VR hardware and/or software and enhancing self-motion perception to minimise sensory conflict. However, anticipatory postural adaptation, a strategy widely studied with regards to motion sickness while being driven, has not been systematically examined in VR. Therefore, in this study, we explore whether adopting comfort-orientated postural movements, based on the literature, mitigates cybersickness. We conducted an exploratory analysis using a cumulative link mixed model (CLMM) on secondary data from a VR-based postural alignment experiment. Results indicate that misalignment between trunk roll and the virtual trajectory increases the odds of reporting higher cybersickness scores by 5%. Additionally, each additional minute in VR increases the odds of reporting higher cybersickness scores (FMS scores) by 11% %, but prolonged exposure leads to a 75% % reduction in the odds of reporting cybersickness symptoms, suggesting adaptation effects. Individual differences also play a role, with higher cybersickness susceptibility increasing the odds of reporting higher symptom severity by 8%. These findings indicate that anticipatory postural adaptation could serve as a natural mitigation strategy for cybersickness. VR applications, particularly in training and simulation, may benefit from designing adaptive cues that encourage users to align their posture with virtual movement. Future research should explore real-time postural feedback mechanisms to enhance user comfort and reduce cybersickness.

cs.HC

Evaluation of motion comfort using advanced active human body models and efficient simplified models

Active muscles are crucial for maintaining postural stability when seated in a moving vehicle. Advanced active 3D non-linear full body models have been developed for impact and comfort simulation, including large numbers of individual muscle elements, and detailed non-linear models of the joint structures. While such models have an apparent potential to provide insight into postural stabilization, they are computationally demanding, making them less practical in particular for driving comfort where long time periods are to be studied. In vibrational comfort and in general biomechanical research, linearized models are effectively used. This paper evaluates the effectiveness of simplified 3D full-body human models to capture comfort provoked by whole-body vibrations. An efficient seated human body model is developed and validated using experimental data. We evaluate the required complexity in terms of joints and degrees of freedom for the spine, and explore how well linear spring-damper models can approximate reflexive postural stabilization. Results indicate that linear stiffness and damping models can well capture the human response. The results are improved by adding proportional integral derivative (PID) and head-in-space (HIS) controllers to maintain the defined initial body posture. The integrator is shown to be essential to prevent drift from the defined posture. The joint angular relative displacement is used as the input reference to each PID controller. With this model, a faster than real-time solution is obtained when used with a simple seat model. The paper also discusses the advantages and disadvantages of various models and provides insight into which models are more appropriate for motion comfort analysis.

cs.HC

The impact of body and head dynamics on motion comfort assessment

Head motion is a key determinant of motion comfort and differs substantially from seat motion due to seat and body compliance and dynamic postural stabilization. This paper compares different human body model fidelities to transmit seat accelerations to the head for the assessment of motion comfort through simulations. Six-degree of freedom dynamics were analyzed using frequency response functions derived from an advanced human model (AHM), a computationally efficient human model (EHM) and experimental studies. Simulations of dynamic driving show that human models strongly affected the predicted ride comfort (increased up to a factor 3). Furthermore, they modestly affected sickness using the available filters from the literature and ISO-2631 (increased up to 30%), but more strongly affected sickness predicted by the subjective vertical conflict (SVC) model (increased up to 70%).

cs.RO

Kinematic body responses and perceived discomfort in a bumpy ride: Effects of sitting posture

The present study investigates perceived comfort and whole-body vibration transmissibility in intensive repetitive pitch exposure representing a bumpy ride. Three sitting strategies (preferred, erect, and slouched) were evaluated for perceived body discomfort and body kinematic responses. Nine male and twelve female participants were seated in a moving-based driving simulator. The slouched posture significantly increased lateral and yaw body motion and induced more discomfort in the seat back area. After three repetitive exposures, participants anticipated the upcoming motion using more-effective postural control strategies to stabilize pelvis, trunk, and head in space.

physics.med-ph

Computationally efficient human body modelling for real time motion comfort assessment

Due to the complexity of the human body and its neuromuscular stabilization, it has been challenging to efficiently and accurately predict human motion and capture posture while being driven. Existing simple models of the seated human body are mostly two-dimensional and developed in the mid-sagittal plane ex-posed to in-plane excitation. Such models capture fore-aft and vertical motion but not the more complex 3D motions due to lateral loading. Advanced 3D full-body active human models (AHMs), such as in MADYMO, can be used for comfort analysis and to investigate how vibrations influence the human body while being driven. However, such AHMs are very time-consuming due to their complexity. To effectively analyze motion comfort, a computationally efficient and accurate three dimensional (3D) human model, which runs faster than real-time, is presented. The model's postural stabilization parameters are tuned using available 3D vibration data for head, trunk and pelvis translation and rotation. A comparison between AHM and EHM is conducted regarding human body kinematics. According to the results, the EHM model configuration with two neck joints, two torso bending joints, and a spinal compression joint accurately predicts body kinematics.

cs.HC

Modelling human seat contact interaction for vibration comfort

The seat to head vibration transmissibility depends on various characteristics of the seat and the human body. One of these, is the contact interaction, which transmits vibrational energy from the seat to the body. To enhance ride comfort, seat designers should be able to accurately simulate seat contact without the need for extensive experiments. Here, the contact area, pressure, friction and seat and body deformation in compression and shear play a significant role. To address these challenges, the aim of this paper is to define appropriate contact models to improve the prediction capabilities of a seated human body model with regards to experimental data. A computationally efficient multibody (MB) model is evaluated interacting with finite element (FE) and MB backrest models, using several contact models. Outcomes are evaluated in the frequency domain for 3D vibration transmission from seat to pelvis, trunk, head and knees. Results illustrate that both FE and MB backrest models allowing compression and shear provide realistic results.

cs.HC

Motion comfort and driver feel: An explorative study about their relation in remote driving

Teleoperation is considered as a viable option to control fully automated vehicles (AVs) of Level 4 and 5 in special conditions. However, by bringing the remote drivers in the loop, their driving experience should be realistic to secure safe and comfortable remote control.Therefore, the remote control tower should be designed such that remote drivers receive high quality cues regarding the vehicle state and the driving environment. In this direction, the steering feedback could be manipulated to provide feedback to the remote drivers regarding how the vehicle reacts to their commands. However, until now, it is unclear how the remote drivers' steering feel could impact occupant's motion comfort. This paper focuses on exploring how the driver feel in remote (RD) and normal driving (ND) are related with motion comfort. More specifically, different types of steering feedback controllers are applied in (a) the steering system of a Research Concept Vehicle-model E (RCV-E) and (b) the steering system of a remote control tower. An experiment was performed to assess driver feel when the RCV-E is normally and remotely driven. Subjective assessment and objective metrics are employed to assess drivers' feel and occupants' motion comfort in both remote and normal driving scenarios. The results illustrate that motion sickness and ride comfort are only affected by the steering velocity in remote driving, while throttle input variations affect them in normal driving. The results demonstrate that motion sickness and steering velocity increase both around 25$\%$ from normal to remote driving.

cs.RO

CVC: The Contourlet Video Compression algorithm for real-time applications

Nowadays, real-time video communication over the internet through video conferencing applications has become an invaluable tool in everyone's professional and personal life. This trend underlines the need for video coding algorithms that provide acceptable quality on low bitrates and can support various resolutions inside the same stream in order to cope with limitations on computational resources and network bandwidth. In this work, a novel scalable video coding algorithm based on the contourlet transform is presented. The algorithm utilizes both lossy and lossless methods in order to achieve compression. One of its most notable features is that due to the transform utilised, it does not suffer from blocking artifacts that occur with many widely adopted compression algorithms. The proposed algorithm takes advantage of the vast computational capabilities of modern GPUs, in order to achieve real-time performance and provide satisfactory encoding and decoding times at relatively low cost, making it suitable for applications like video conferencing. Experiments show that the proposed algorithm performs satisfactorily in terms of compression ratio and speed, while it outperforms standard methods in terms of perceptual quality on lower bitrates.

cs.MM