Searcharxiv⌕ Search

arXiv subjects

Georgios Tzimiropoulos

Publications and source records attributed to Georgios Tzimiropoulos.

At least 91 records · Page 5Linked to original sources

Matrix and tensor decompositions for training binary neural networks

This paper is on improving the training of binary neural networks in which both activations and weights are binary. While prior methods for neural network binarization binarize each filter independently, we propose to instead parametrize the weight tensor of each layer using matrix or tensor decomposition. The binarization process is then performed using this latent parametrization, via a quantization function (e.g. sign function) applied to the reconstructed weights. A key feature of our method is that while the reconstruction is binarized, the computation in the latent factorized space is done in the real domain. This has several advantages: (i) the latent factorization enforces a coupling of the filters before binarization, which significantly improves the accuracy of the trained models. (ii) while at training time, the binary weights of each convolutional layer are parametrized using real-valued matrix or tensor decomposition, during inference we simply use the reconstructed (binary) weights. As a result, our method does not sacrifice any advantage of binary networks in terms of model compression and speeding-up inference. As a further contribution, instead of computing the binary weight scaling factors analytically, as in prior work, we propose to learn them discriminatively via back-propagation. Finally, we show that our approach significantly outperforms existing methods when tested on the challenging tasks of (a) human pose estimation (more than 4% improvements) and (b) ImageNet classification (up to 5% performance gains).

cs.CV↗

Improved training of binary networks for human pose estimation and image recognition

Big neural networks trained on large datasets have advanced the state-of-the-art for a large variety of challenging problems, improving performance by a large margin. However, under low memory and limited computational power constraints, the accuracy on the same problems drops considerable. In this paper, we propose a series of techniques that significantly improve the accuracy of binarized neural networks (i.e networks where both the features and the weights are binary). We evaluate the proposed improvements on two diverse tasks: fine-grained recognition (human pose estimation) and large-scale image recognition (ImageNet classification). Specifically, we introduce a series of novel methodological changes including: (a) more appropriate activation functions, (b) reverse-order initialization, (c) progressive quantization, and (d) network stacking and show that these additions improve existing state-of-the-art network binarization techniques, significantly. Additionally, for the first time, we also investigate the extent to which network binarization and knowledge distillation can be combined. When tested on the challenging MPII dataset, our method shows a performance improvement of more than 4% in absolute terms. Finally, we further validate our findings by applying the proposed techniques for large-scale object recognition on the Imagenet dataset, on which we report a reduction of error rate by 4%.

cs.CV↗

T-Net: Parametrizing Fully Convolutional Nets with a Single High-Order Tensor

Recent findings indicate that over-parametrization, while crucial for successfully training deep neural networks, also introduces large amounts of redundancy. Tensor methods have the potential to efficiently parametrize over-complete representations by leveraging this redundancy. In this paper, we propose to fully parametrize Convolutional Neural Networks (CNNs) with a single high-order, low-rank tensor. Previous works on network tensorization have focused on parametrizing individual layers (convolutional or fully connected) only, and perform the tensorization layer-by-layer separately. In contrast, we propose to jointly capture the full structure of a neural network by parametrizing it with a single high-order tensor, the modes of which represent each of the architectural design parameters of the network (e.g. number of convolutional blocks, depth, number of stacks, input features, etc). This parametrization allows to regularize the whole network and drastically reduce the number of parameters. Our model is end-to-end trainable and the low-rank structure imposed on the weight tensor acts as an implicit regularization. We study the case of networks with rich structure, namely Fully Convolutional Networks (FCNs), which we propose to parametrize with a single 8th-order tensor. We show that our approach can achieve superior performance with small compression rates, and attain high compression rates with negligible drop in accuracy for the challenging task of human pose estimation.

cs.CV↗

Features Extraction Based on an Origami Representation of 3D Landmarks

Feature extraction analysis has been widely investigated during the last decades in computer vision community due to the large range of possible applications. Significant work has been done in order to improve the performance of the emotion detection methods. Classification algorithms have been refined, novel preprocessing techniques have been applied and novel representations from images and videos have been introduced. In this paper, we propose a preprocessing method and a novel facial landmarks' representation aiming to improve the facial emotion detection accuracy. We apply our novel methodology on the extended Cohn-Kanade (CK+) dataset and other datasets for affect classification based on Action Units (AU). The performance evaluation demonstrates an improvement on facial emotion classification (accuracy and F1 score) that indicates the superiority of the proposed methodology.

cs.CV↗

Learning to Infer the Depth Map of a Hand from its Color Image

We propose the first approach to the problem of inferring the depth map of a human hand based on a single RGB image. We achieve this with a Convolutional Neural Network (CNN) that employs a stacked hourglass model as its main building block. Intermediate supervision is used in several outputs of the proposed architecture in a staged approach. To aid the process of training and inference, hand segmentation masks are also estimated in such an intermediate supervision step, and used to guide the subsequent depth estimation process. In order to train and evaluate the proposed method we compile and make publicly available HandRGBD, a new dataset of 20,601 views of hands, each consisting of an RGB image and an aligned depth map. Based on HandRGBD, we explore variants of the proposed approach in an ablative study and determine the best performing one. The results of an extensive experimental evaluation demonstrate that hand depth estimation from a single RGB frame can be achieved with an accuracy of 22mm, which is comparable to the accuracy achieved by contemporary low-cost depth cameras. Such a 3D reconstruction of hands based on RGB information is valuable as a final result on its own right, but also as an input to several other hand analysis and perception algorithms that require depth input. Essentially, in such a context, the proposed approach bridges the gap between RGB and RGBD, by making all existing RGBD-based methods applicable to RGB input.

cs.CV↗

Pushing the boundaries of audiovisual word recognition using Residual Networks and LSTMs

Visual and audiovisual speech recognition are witnessing a renaissance which is largely due to the advent of deep learning methods. In this paper, we present a deep learning architecture for lipreading and audiovisual word recognition, which combines Residual Networks equipped with spatiotemporal input layers and Bidirectional LSTMs. The lipreading architecture attains 11.92% misclassification rate on the challenging Lipreading-In-The-Wild database, which is composed of excerpts from BBC-TV, each containing one of the 500 target words. Audiovisual experiments are performed using both intermediate and late integration, as well as several types and levels of environmental noise, and notable improvements over the audio-only network are reported, even in the case of clean speech. A further analysis on the utility of target word boundaries is provided, as well as on the capacity of the network in modeling the linguistic context of the target word. Finally, we examine difficult word pairs and discuss how visual information helps towards attaining higher recognition accuracy.

cs.CV↗

Audio-Visual Speech Recognition With A Hybrid CTC/Attention Architecture

Recent works in speech recognition rely either on connectionist temporal classification (CTC) or sequence-to-sequence models for character-level recognition. CTC assumes conditional independence of individual characters, whereas attention-based models can provide nonsequential alignments. Therefore, we could use a CTC loss in combination with an attention-based model in order to force monotonic alignments and at the same time get rid of the conditional independence assumption. In this paper, we use the recently proposed hybrid CTC/attention architecture for audio-visual recognition of speech in-the-wild. To the best of our knowledge, this is the first time that such a hybrid architecture architecture is used for audio-visual recognition of speech. We use the LRS2 database and show that the proposed audio-visual model leads to an 1.3% absolute decrease in word error rate over the audio-only model and achieves the new state-of-the-art performance on LRS2 database (7% word error rate). We also observe that the audio-visual model significantly outperforms the audio-based model (up to 32.9% absolute improvement in word error rate) for several different types of noise as the signal-to-noise ratio decreases.

cs.CV↗

3D Human Body Reconstruction from a Single Image via Volumetric Regression

This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained to work from a variety of input types, whether it be landmarks, images or segmentation masks. Additionally, non-visible parts, either self-occluded or otherwise, are still reconstructed, which is not the case with depth map regression. We present results that show that our method can handle both pose variation and detailed reconstruction given appropriate datasets for training.

cs.CV↗

Hierarchical binary CNNs for landmark localization with limited resources

Our goal is to design architectures that retain the groundbreaking performance of Convolutional Neural Networks (CNNs) for landmark localization and at the same time are lightweight, compact and suitable for applications with limited computational resources. To this end, we make the following contributions: (a) we are the first to study the effect of neural network binarization on localization tasks, namely human pose estimation and face alignment. We exhaustively evaluate various design choices, identify performance bottlenecks, and more importantly propose multiple orthogonal ways to boost performance. (b) Based on our analysis, we propose a novel hierarchical, parallel and multi-scale residual architecture that yields large performance improvement over the standard bottleneck block while having the same number of parameters, thus bridging the gap between the original network and its binarized counterpart. (c) We perform a large number of ablation studies that shed light on the properties and the performance of the proposed block. (d) We present results for experiments on the most challenging datasets for human pose estimation and face alignment, reporting in many cases state-of-the-art performance. (e) We further provide additional results for the problem of facial part segmentation. Code can be downloaded from https://www.adrianbulat.com/binary-cnn-landmark

cs.CV↗

To learn image super-resolution, use a GAN to learn how to do image degradation first

This paper is on image and face super-resolution. The vast majority of prior work for this problem focus on how to increase the resolution of low-resolution images which are artificially generated by simple bilinear down-sampling (or in a few cases by blurring followed by down-sampling).We show that such methods fail to produce good results when applied to real-world low-resolution, low quality images. To circumvent this problem, we propose a two-stage process which firstly trains a High-to-Low Generative Adversarial Network (GAN) to learn how to degrade and downsample high-resolution images requiring, during training, only unpaired high and low-resolution images. Once this is achieved, the output of this network is used to train a Low-to-High GAN for image super-resolution using this time paired low- and high-resolution images. Our main result is that this network can be now used to efectively increase the quality of real-world low-resolution images. We have applied the proposed pipeline for the problem of face super-resolution where we report large improvement over baselines and prior work although the proposed method is potentially applicable to other object categories.

cs.CV↗

Zero-shot keyword spotting for visual speech recognition in-the-wild

Visual keyword spotting (KWS) is the problem of estimating whether a text query occurs in a given recording using only video information. This paper focuses on visual KWS for words unseen during training, a real-world, practical setting which so far has received no attention by the community. To this end, we devise an end-to-end architecture comprising (a) a state-of-the-art visual feature extractor based on spatiotemporal Residual Networks, (b) a grapheme-to-phoneme model based on sequence-to-sequence neural networks, and (c) a stack of recurrent neural networks which learn how to correlate visual features with the keyword representation. Different to prior works on KWS, which try to learn word representations merely from sequences of graphemes (i.e. letters), we propose the use of a grapheme-to-phoneme encoder-decoder model which learns how to map words to their pronunciation. We demonstrate that our system obtains very promising visual-only KWS results on the challenging LRS2 database, for keywords unseen during training. We also show that our system outperforms a baseline which addresses KWS via automatic speech recognition (ASR), while it drastically improves over other recently proposed ASR-free KWS methods.

cs.CV↗

Joint Action Unit localisation and intensity estimation through heatmap regression

This paper proposes a supervised learning approach to jointly perform facial Action Unit (AU) localisation and intensity estimation. Contrary to previous works that try to learn an unsupervised representation of the Action Unit regions, we propose to directly and jointly estimate all AU intensities through heatmap regression, along with the location in the face where they cause visible changes. Our approach aims to learn a pixel-wise regression function returning a score per AU, which indicates an AU intensity at a given spatial location. Heatmap regression then generates an image, or channel, per AU, in which each pixel indicates the corresponding AU intensity. To generate the ground-truth heatmaps for a target AU, the facial landmarks are first estimated, and a 2D Gaussian is drawn around the points where the AU is known to cause changes. The amplitude and size of the Gaussian is determined by the intensity of the AU. We show that using a single Hourglass network suffices to attain new state of the art results, demonstrating the effectiveness of such a simple approach. The use of heatmap regression allows learning of a shared representation between AUs without the need to rely on latent representations, as these are implicitly learned from the data. We validate the proposed approach on the BP4D dataset, showing a modest improvement on recent, complex, techniques, as well as robustness against misalignment errors. Code for testing and models will be available to download from https://github.com/ESanchezLozano/Action-Units-Heatmaps.

cs.CV↗

Super-FAN: Integrated facial landmark localization and super-resolution of real-world low resolution faces in arbitrary poses with GANs

This paper addresses 2 challenging tasks: improving the quality of low resolution facial images and accurately locating the facial landmarks on such poor resolution images. To this end, we make the following 5 contributions: (a) we propose Super-FAN: the very first end-to-end system that addresses both tasks simultaneously, i.e. both improves face resolution and detects the facial landmarks. The novelty or Super-FAN lies in incorporating structural information in a GAN-based super-resolution algorithm via integrating a sub-network for face alignment through heatmap regression and optimizing a novel heatmap loss. (b) We illustrate the benefit of training the two networks jointly by reporting good results not only on frontal images (as in prior work) but on the whole spectrum of facial poses, and not only on synthetic low resolution images (as in prior work) but also on real-world images. (c) We improve upon the state-of-the-art in face super-resolution by proposing a new residual-based architecture. (d) Quantitatively, we show large improvement over the state-of-the-art for both face super-resolution and alignment. (e) Qualitatively, we show for the first time good results on real-world low resolution images.

cs.CV↗

End-to-end Audiovisual Speech Recognition

Several end-to-end deep learning approaches have been recently presented which extract either audio or visual features from the input images or audio signals and perform speech recognition. However, research on end-to-end audiovisual models is very limited. In this work, we present an end-to-end audiovisual model based on residual networks and Bidirectional Gated Recurrent Units (BGRUs). To the best of our knowledge, this is the first audiovisual fusion model which simultaneously learns to extract features directly from the image pixels and audio waveforms and performs within-context word recognition on a large publicly available dataset (LRW). The model consists of two streams, one for each modality, which extract features directly from mouth regions and raw waveforms. The temporal dynamics in each stream/modality are modeled by a 2-layer BGRU and the fusion of multiple streams/modalities takes place via another 2-layer BGRU. A slight improvement in the classification rate over an end-to-end audio-only and MFCC-based model is reported in clean audio conditions and low levels of noise. In presence of high levels of noise, the end-to-end audiovisual model significantly outperforms both audio-only models.

cs.CV↗

Deep word embeddings for visual speech recognition

In this paper we present a deep learning architecture for extracting word embeddings for visual speech recognition. The embeddings summarize the information of the mouth region that is relevant to the problem of word recognition, while suppressing other types of variability such as speaker, pose and illumination. The system is comprised of a spatiotemporal convolutional layer, a Residual Network and bidirectional LSTMs and is trained on the Lipreading in-the-wild database. We first show that the proposed architecture goes beyond state-of-the-art on closed-set word identification, by attaining 11.92% error rate on a vocabulary of 500 words. We then examine the capacity of the embeddings in modelling words unseen during training. We deploy Probabilistic Linear Discriminant Analysis (PLDA) to model the embeddings and perform low-shot learning experiments on words unseen during training. The experiments demonstrate that word-level visual speech recognition is feasible even in cases where the target words are not included in the training set.

cs.CV↗

A Functional Regression approach to Facial Landmark Tracking

Linear regression is a fundamental building block in many face detection and tracking algorithms, typically used to predict shape displacements from image features through a linear mapping. This paper presents a Functional Regression solution to the least squares problem, which we coin Continuous Regression, resulting in the first real-time incremental face tracker. Contrary to prior work in Functional Regression, in which B-splines or Fourier series were used, we propose to approximate the input space by its first-order Taylor expansion, yielding a closed-form solution for the continuous domain of displacements. We then extend the continuous least squares problem to correlated variables, and demonstrate the generalisation of our approach. We incorporate Continuous Regression into the cascaded regression framework, and show its computational benefits for both training and testing. We then present a fast approach for incremental learning within Cascaded Continuous Regression, coined iCCR, and show that its complexity allows real-time face tracking, being 20 times faster than the state of the art. To the best of our knowledge, this is the first incremental face tracker that is shown to operate in real-time. We show that iCCR achieves state-of-the-art performance on the 300-VW dataset, the most recent, large-scale benchmark for face tracking.

cs.CV↗

Combining Residual Networks with LSTMs for Lipreading

We propose an end-to-end deep learning architecture for word-level visual speech recognition. The system is a combination of spatiotemporal convolutional, residual and bidirectional Long Short-Term Memory networks. We train and evaluate it on the Lipreading In-The-Wild benchmark, a challenging database of 500-size target-words consisting of 1.28sec video excerpts from BBC TV broadcasts. The proposed network attains word accuracy equal to 83.0, yielding 6.8 absolute improvement over the current state-of-the-art, without using information about word boundaries during training or testing.

cs.CV↗

Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regression

3D face reconstruction is a fundamental Computer Vision problem of extraordinary difficulty. Current systems often assume the availability of multiple facial images (sometimes from the same subject) as input, and must address a number of methodological challenges such as establishing dense correspondences across large facial poses, expressions, and non-uniform illumination. In general these methods require complex and inefficient pipelines for model building and fitting. In this work, we propose to address many of these limitations by training a Convolutional Neural Network (CNN) on an appropriate dataset consisting of 2D images and 3D facial models or scans. Our CNN works with just a single 2D facial image, does not require accurate alignment nor establishes dense correspondence between images, works for arbitrary facial poses and expressions, and can be used to reconstruct the whole 3D facial geometry (including the non-visible parts of the face) bypassing the construction (during training) and fitting (during testing) of a 3D Morphable Model. We achieve this via a simple CNN architecture that performs direct regression of a volumetric representation of the 3D facial geometry from a single 2D image. We also demonstrate how the related task of facial landmark localization can be incorporated into the proposed framework and help improve reconstruction quality, especially for the cases of large poses and facial expressions. Testing code will be made available online, along with pre-trained models http://aaronsplace.co.uk/papers/jackson2017recon

cs.CV↗