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Georgiy Lobarev

Publications and source records attributed to Georgiy Lobarev.

3 recordsLinked to original sources

An acousto-optic colorimeter for color psychophysics

A complete model of human color perception requires the ability to present any color as a stimulus.Most existing measurements were collected with physical color samples, and current laboratory generators, such as displays and multi-primary LED systems, work with a small number of fixed primaries. Published color-difference data therefore cover about 40\% of the CIE~$xy$ chromaticity diagram, while commercial wide-gamut displays already reach two thirds of it and need difference metrics there. We describe an acousto-optic colorimeter that lets the experimenter choose the primaries. The device selects up to four narrow bands from a supercontinuum (white-light) laser, each with electronically set wavelength and intensity, and covers 95\% of the CIE~$xy$ chromaticity diagram. Threshold-scale color differences, presented in alternation as in a discrimination experiment, are reproduced with a mean error of 0.08--0.12 CIEDE2000 units ($ΔE_{00}$) at five CIE-recommended color centers. Because one color can be built from many combinations of narrow bands, the bands are chosen for the task: the finest adjustment for color matching, the least disagreement between observers for color-difference measurement. In simulations with 151~individual observers from a published dataset, with these bands observers see colors 0.6--1.9~$ΔE_{00}$ from the intended one on average, against 1.2--2.5~$ΔE_{00}$ on a calibrated wide-gamut LCD, lower at every center. The approach applies to any narrowband source and lets experimenters use saturated colors while limiting the effect of individual differences in color vision.

physics.optics↗

An Acousto-Optic Colorimeter

Uniform color spaces and color-difference formulae rest on visual data obtained almost entirely with surface samples and conventional displays, whose primaries confine the measurements to a limited chromaticity range. The highly saturated region of color space is therefore the least measured part of human color perception, at the moment when quantum-dot, microLED, and laser displays have begun to operate inside it. Closing this gap requires stimuli more saturated than any fixed-primary device can produce, together with the stability and uniformity demanded by visual experiments. We present an acousto-optic colorimeter built for this purpose. A four-channel acousto-optic tunable filter selects narrow spectral components from a supercontinuum laser over the calibrated range of 443--660~nm, with measured linewidths of 1.37--3.20~nm; the wavelength and radiance of every component are set electronically, so the primary set itself becomes an experimental variable. A compact diffuser--light-pipe homogenizer combines the selected components into a uniform observation field, and spectral feedback stabilizes their intensities. The calibrated primary set covered 95\% of the area enclosed by the CIE 1964 $10^{\circ}$ spectral locus in the $x,y$ chromaticity plane. The calculated maximum luminance reached 1406~cd\,m$^{-2}$, with 328~cd\,m$^{-2}$ available at the gray Robertson chromaticity. Across an 18-mm observation field the mean spatial $ΔE_{00}$ difference was 0.913, and five Robertson color centers reproduced under continuous feedback gave mean target errors of 0.34--1.26~$ΔE_{00}$ over 10-min intervals. The instrument thus delivers calibrated, uniform, and stable highly saturated stimuli, and is intended to extend the empirical basis of color-difference measurement into the region where data are still absent.

physics.optics↗

NTIRE 2026 Low-light Enhancement: Twilight Cowboy Challenge

This paper presents a review of the NTIRE 2026 Low-light Enhancement: Twilight Cowboy Challenge. The objective of the competition was to merge a set of misaligned smartphone images in the raw domain, captured in low-light conditions, into a single, clean image. Introduced setup simultaneously addresses two problems of low-light photography: visual degradations such as high noise and mixed scene illuminants, and the geometric inconsistencies caused by hand movement during multi-frame capture. To advance research in low-light and nighttime computational photography, a challenging dataset was collected comprising 585 real-world scenes, spanning indoor low-light and outdoor nighttime conditions, for training and benchmarking participant solutions. The competition employed a three-stage evaluation protocol: automatic validation via the CodaBench platform in stages one and two, followed by blind assessment on a private test set for the final ranking. Ten teams surpassed the established baseline, achieving improvements of up to +6.49 dB in PSNR and +0.0101 in SSIM, thereby establishing new state-of-the-art performance for burst-based low-light image enhancement. These results demonstrate significant progress in handling real-world noise, motion, and illumination variability in the low-light setting. Comprehensive results, leaderboards, and additional information are publicly available at https://nightimaging.org.

cs.CV↗