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Gerda Janssens

Publications and source records attributed to Gerda Janssens.

16 recordsLinked to original sources

FMS: Functional Programming as a Modelling Language

In this paper we introduce the Functional Modelling System (FMS). The system introduces the Functional Modelling Language (FML), which is a modelling language for NP-complete search problems based on concepts of functional programming. Internally, we translate FML specifications to an Answer Set Program to obtain models. We give a general overview of the new FML language, and how this language is handled in the system. We give a step-by-step walkthrough of the system, pointing out what features are in place, and what improvements are still possible.

cs.PL

Predicate Logic as a Modelling Language: The IDP System

With the technology of the time, Kowalski's seminal 1974 paper {\em Predicate Logic as a Programming Language} was a breakthrough for the use of logic in computer science. It introduced two fundamental ideas: on the declarative side, the use of the Horn clause logic fragment of classical logic, which was soon extended with negation as failure, on the procedural side the procedural interpretation which made it possible to write algorithms in the formalism. Since then, strong progress was made both on the declarative understanding of the logic programming formalism and in automated reasoning technologies, particularly in SAT solving, Constraint Programming and Answer Set Programming. This has paved the way for the development of an extension of logic programming that embodies a more pure view of logic as a modelling language and its role for problem solving. In this paper, we present the \idp language and system. The language is essentially classical logic extended with one of logic programmings most important contributions to knowledge representation: the representation of complex definitions as rule sets under well-founded semantics. The system is a knowledge base system: a system in which complex declarative information is stored in a knowledge base which can be used to solve different computational problems by applying multiple forms of inference. In this view, theories are declarative modellings, bags of information, descriptions of possible states of affairs. They are neither procedures nor descriptions of computational problems. As such, the \idp language and system preserve the fundamental idea of a declarative reading of logic programs, while they break with the fundamental idea of the procedural interpretation of logic programs.

cs.LO

Knowledge Representation Analysis of Graph Mining

Many problems, especially those with a composite structure, can naturally be expressed in higher order logic. From a KR perspective modeling these problems in an intuitive way is a challenging task. In this paper we study the graph mining problem as an example of a higher order problem. In short, this problem asks us to find a graph that frequently occurs as a subgraph among a set of example graphs. We start from the problem's mathematical definition to solve it in three state-of-the-art specification systems. For IDP and ASP, which have no native support for higher order logic, we propose the use of encoding techniques such as the disjoint union technique and the saturation technique. ProB benefits from the higher order support for sets. We compare the performance of the three approaches to get an idea of the overhead of the higher order support. We propose higher-order language extensions for IDP-like specification languages and discuss what kind of solver support is needed. Native higher order shifts the burden of rewriting specifications using encoding techniques from the user to the solver itself.

cs.LO

Implementing a Relevance Tracker Module

PC(ID) extends propositional logic with inductive definitions: rule sets under the well-founded semantics. Recently, a notion of relevance was introduced for this language. This notion determines the set of undecided literals that can still influence the satisfiability of a PC(ID) formula in a given partial assignment. The idea is that the PC(ID) solver can make decisions only on relevant literals without losing soundness and thus safely ignore irrelevant literals. One important insight that the relevance of a literal is completely determined by the current solver state. During search, the solver state changes have an effect on the relevance of literals. In this paper, we discuss an incremental, lightweight implementation of a relevance tracker module that can be added to and interact with an out-of-the-box SAT(ID) solver.

cs.AI

The KB paradigm and its application to interactive configuration

The knowledge base paradigm aims to express domain knowledge in a rich formal language, and to use this domain knowledge as a knowledge base to solve various problems and tasks that arise in the domain by applying multiple forms of inference. As such, the paradigm applies a strict separation of concerns between information and problem solving. In this paper, we analyze the principles and feasibility of the knowledge base paradigm in the context of an important class of applications: interactive configuration problems. In interactive configuration problems, a configuration of interrelated objects under constraints is searched, where the system assists the user in reaching an intended configuration. It is widely recognized in industry that good software solutions for these problems are very difficult to develop. We investigate such problems from the perspective of the KB paradigm. We show that multiple functionalities in this domain can be achieved by applying different forms of logical inferences on a formal specification of the configuration domain. We report on a proof of concept of this approach in a real-life application with a banking company. To appear in Theory and Practice of Logic Programming (TPLP).

cs.AI

A web-based IDE for IDP

IDP is a knowledge base system based on first order logic. It is finding its way to a larger public but is still facing practical challenges. Adoption of new languages requires a newcomer-friendly way for users to interact with it. Both an online presence to try to convince potential users to download the system and offline availability to develop larger applications are essential. We developed an IDE which can serve both purposes through the use of web technology. It enables us to provide the user with a modern IDE with relatively little effort.

cs.PL

Semantics of templates in a compositional framework for building logics

There is a growing need for abstractions in logic specification languages such as FO(.) and ASP. One technique to achieve these abstractions are templates (sometimes called macros). While the semantics of templates are virtually always described through a syntactical rewriting scheme, we present an alternative view on templates as second order definitions. To extend the existing definition construct of FO(.) to second order, we introduce a powerful compositional framework for defining logics by modular integration of logic constructs specified as pairs of one syntactical and one semantical inductive rule. We use the framework to build a logic of nested second order definitions suitable to express templates. We show that under suitable restrictions, the view of templates as macros is semantically correct and that adding them does not extend the descriptive complexity of the base logic, which is in line with results of existing approaches.

cs.LO

Inference and learning in probabilistic logic programs using weighted Boolean formulas

Probabilistic logic programs are logic programs in which some of the facts are annotated with probabilities. This paper investigates how classical inference and learning tasks known from the graphical model community can be tackled for probabilistic logic programs. Several such tasks such as computing the marginals given evidence and learning from (partial) interpretations have not really been addressed for probabilistic logic programs before. The first contribution of this paper is a suite of efficient algorithms for various inference tasks. It is based on a conversion of the program and the queries and evidence to a weighted Boolean formula. This allows us to reduce the inference tasks to well-studied tasks such as weighted model counting, which can be solved using state-of-the-art methods known from the graphical model and knowledge compilation literature. The second contribution is an algorithm for parameter estimation in the learning from interpretations setting. The algorithm employs Expectation Maximization, and is built on top of the developed inference algorithms. The proposed approach is experimentally evaluated. The results show that the inference algorithms improve upon the state-of-the-art in probabilistic logic programming and that it is indeed possible to learn the parameters of a probabilistic logic program from interpretations.

cs.AI

Region-based memory management for Mercury programs

Region-based memory management (RBMM) is a form of compile time memory management, well-known from the functional programming world. In this paper we describe our work on implementing RBMM for the logic programming language Mercury. One interesting point about Mercury is that it is designed with strong type, mode, and determinism systems. These systems not only provide Mercury programmers with several direct software engineering benefits, such as self-documenting code and clear program logic, but also give language implementors a large amount of information that is useful for program analyses. In this work, we make use of this information to develop program analyses that determine the distribution of data into regions and transform Mercury programs by inserting into them the necessary region operations. We prove the correctness of our program analyses and transformation. To execute the annotated programs, we have implemented runtime support that tackles the two main challenges posed by backtracking. First, backtracking can require regions removed during forward execution to be "resurrected"; and second, any memory allocated during a computation that has been backtracked over must be recovered promptly and without waiting for the regions involved to come to the end of their life. We describe in detail our solution of both these problems. We study in detail how our RBMM system performs on a selection of benchmark programs, including some well-known difficult cases for RBMM. Even with these difficult cases, our RBMM-enabled Mercury system obtains clearly faster runtimes for 15 out of 18 benchmarks compared to the base Mercury system with its Boehm runtime garbage collector, with an average runtime speedup of 24%, and an average reduction in memory requirements of 95%. In fact, our system achieves optimal memory consumption in some programs.

cs.PL

Nesting Probabilistic Inference

When doing inference in ProbLog, a probabilistic extension of Prolog, we extend SLD resolution with some additional bookkeeping. This additional information is used to compute the probabilistic results for a probabilistic query. In Prolog's SLD, goals are nested very naturally. In ProbLog's SLD, nesting probabilistic queries interferes with the probabilistic bookkeeping. In order to support nested probabilistic inference we propose the notion of a parametrised ProbLog engine. Nesting becomes possible by suspending and resuming instances of ProbLog engines. With our approach we realise several extensions of ProbLog such as meta-calls, negation, and answers of probabilistic goals.

cs.PL

DNF Sampling for ProbLog Inference

Inference in probabilistic logic languages such as ProbLog, an extension of Prolog with probabilistic facts, is often based on a reduction to a propositional formula in DNF. Calculating the probability of such a formula involves the disjoint-sum-problem, which is computationally hard. In this work we introduce a new approximation method for ProbLog inference which exploits the DNF to focus sampling. While this DNF sampling technique has been applied to a variety of tasks before, to the best of our knowledge it has not been used for inference in probabilistic logic systems. The paper also presents an experimental comparison with another sampling based inference method previously introduced for ProbLog.

cs.LO

Functional Equivalence Checking for Verification of Algebraic Transformations on Array-Intensive Source Code

Development of energy and performance-efficient embedded software is increasingly relying on application of complex transformations on the critical parts of the source code. Designers applying such nontrivial source code transformations are often faced with the problem of ensuring functional equivalence of the original and transformed programs. Currently they have to rely on incomplete and time-consuming simulation. Formal automatic verification of the transformed program against the original is instead desirable. This calls for equivalence checking tools similar to the ones available for comparing digital circuits. We present such a tool to compare array-intensive programs related through a combination of important global transformations like expression propagations, loop and algebraic transformations. When the transformed program fails to pass the equivalence check, the tool provides specific feedback on the possible locations of errors.

cs.LO

A Delta Debugger for ILP Query Execution

Because query execution is the most crucial part of Inductive Logic Programming (ILP) algorithms, a lot of effort is invested in developing faster execution mechanisms. These execution mechanisms typically have a low-level implementation, making them hard to debug. Moreover, other factors such as the complexity of the problems handled by ILP algorithms and size of the code base of ILP data mining systems make debugging at this level a very difficult job. In this work, we present the trace-based debugging approach currently used in the development of new execution mechanisms in hipP, the engine underlying the ACE Data Mining system. This debugger uses the delta debugging algorithm to automatically reduce the total time needed to expose bugs in ILP execution, thus making manual debugging step much lighter.

cs.PL

Fast Frequent Querying with Lazy Control Flow Compilation

Control flow compilation is a hybrid between classical WAM compilation and meta-call, limited to the compilation of non-recursive clause bodies. This approach is used successfully for the execution of dynamically generated queries in an inductive logic programming setting (ILP). Control flow compilation reduces compilation times up to an order of magnitude, without slowing down execution. A lazy variant of control flow compilation is also presented. By compiling code by need, it removes the overhead of compiling unreached code (a frequent phenomenon in practical ILP settings), and thus reduces the size of the compiled code. Both dynamic compilation approaches have been implemented and were combined with query packs, an efficient ILP execution mechanism. It turns out that locality of data and code is important for performance. The experiments reported in the paper show that lazy control flow compilation is superior in both artificial and real life settings.

cs.PL

An Open Ended Tree

An open ended list is a well known data structure in Prolog programs. It is frequently used to represent a value changing over time, while this value is referred to from several places in the data structure of the application. A weak point in this technique is that the time complexity is linear in the number of updates to the value represented by the open ended list. In this programming pearl we present a variant of the open ended list, namely an open ended tree, with an update and access time complexity logarithmic in the number of updates to the value.

cs.PL

Practical Aspects for a Working Compile Time Garbage Collection System for Mercury

Compile-time garbage collection (CTGC) is still a very uncommon feature within compilers. In previous work we have developed a compile-time structure reuse system for Mercury, a logic programming language. This system indicates which datastructures can safely be reused at run-time. As preliminary experiments were promising, we have continued this work and have now a working and well performing near-to-ship CTGC-system built into the Melbourne Mercury Compiler (MMC). In this paper we present the multiple design decisions leading to this system, we report the results of using CTGC for a set of benchmarks, including a real-world program, and finally we discuss further possible improvements. Benchmarks show substantial memory savings and a noticeable reduction in execution time.

cs.PL