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Gerhard Widmer

Publications and source records attributed to Gerhard Widmer.

At least 55 records · Page 3Linked to original sources

Improving Query-by-Vocal Imitation with Contrastive Learning and Audio Pretraining

Query-by-Vocal Imitation (QBV) is about searching audio files within databases using vocal imitations created by the user's voice. Since most humans can effectively communicate sound concepts through voice, QBV offers the more intuitive and convenient approach compared to text-based search. To fully leverage QBV, developing robust audio feature representations for both the vocal imitation and the original sound is crucial. In this paper, we present a new system for QBV that utilizes the feature extraction capabilities of Convolutional Neural Networks pre-trained with large-scale general-purpose audio datasets. We integrate these pre-trained models into a dual encoder architecture and fine-tune them end-to-end using contrastive learning. A distinctive aspect of our proposed method is the fine-tuning strategy of pre-trained models using an adapted NT-Xent loss for contrastive learning, creating a shared embedding space for reference recordings and vocal imitations. The proposed system significantly enhances audio retrieval performance, establishing a new state of the art on both coarse- and fine-grained QBV tasks.

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Estimated Audio-Caption Correspondences Improve Language-Based Audio Retrieval

Dual-encoder-based audio retrieval systems are commonly optimized with contrastive learning on a set of matching and mismatching audio-caption pairs. This leads to a shared embedding space in which corresponding items from the two modalities end up close together. Since audio-caption datasets typically only contain matching pairs of recordings and descriptions, it has become common practice to create mismatching pairs by pairing the audio with a caption randomly drawn from the dataset. This is not ideal because the randomly sampled caption could, just by chance, partly or entirely describe the audio recording. However, correspondence information for all possible pairs is costly to annotate and thus typically unavailable; we, therefore, suggest substituting it with estimated correspondences. To this end, we propose a two-staged training procedure in which multiple retrieval models are first trained as usual, i.e., without estimated correspondences. In the second stage, the audio-caption correspondences predicted by these models then serve as prediction targets. We evaluate our method on the ClothoV2 and the AudioCaps benchmark and show that it improves retrieval performance, even in a restricting self-distillation setting where a single model generates and then learns from the estimated correspondences. We further show that our method outperforms the current state of the art by 1.6 pp. mAP@10 on the ClothoV2 benchmark.

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Controlling Surprisal in Music Generation via Information Content Curve Matching

In recent years, the quality and public interest in music generation systems have grown, encouraging research into various ways to control these systems. We propose a novel method for controlling surprisal in music generation using sequence models. To achieve this goal, we define a metric called Instantaneous Information Content (IIC). The IIC serves as a proxy function for the perceived musical surprisal (as estimated from a probabilistic model) and can be calculated at any point within a music piece. This enables the comparison of surprisal across different musical content even if the musical events occur in irregular time intervals. We use beam search to generate musical material whose IIC curve closely approximates a given target IIC. We experimentally show that the IIC correlates with harmonic and rhythmic complexity and note density. The correlation decreases with the length of the musical context used for estimating the IIC. Finally, we conduct a qualitative user study to test if human listeners can identify the IIC curves that have been used as targets when generating the respective musical material. We provide code for creating IIC interpolations and IIC visualizations on https://github.com/muthissar/iic.

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TheGlueNote: Learned Representations for Robust and Flexible Note Alignment

Note alignment refers to the task of matching individual notes of two versions of the same symbolically encoded piece. Methods addressing this task commonly rely on sequence alignment algorithms such as Hidden Markov Models or Dynamic Time Warping (DTW) applied directly to note or onset sequences. While successful in many cases, such methods struggle with large mismatches between the versions. In this work, we learn note-wise representations from data augmented with various complex mismatch cases, e.g. repeats, skips, block insertions, and long trills. At the heart of our approach lies a transformer encoder network - TheGlueNote - which predicts pairwise note similarities for two 512 note subsequences. We postprocess the predicted similarities using flavors of weightedDTW and pitch-separated onsetDTW to retrieve note matches for two sequences of arbitrary length. Our approach performs on par with the state of the art in terms of note alignment accuracy, is considerably more robust to version mismatches, and works directly on any pair of MIDI files.

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Quantifying the Corpus Bias Problem in Automatic Music Transcription Systems

Automatic Music Transcription (AMT) is the task of recognizing notes in audio recordings of music. The State-of-the-Art (SotA) benchmarks have been dominated by deep learning systems. Due to the scarcity of high quality data, they are usually trained and evaluated exclusively or predominantly on classical piano music. Unfortunately, that hinders our ability to understand how they generalize to other music. Previous works have revealed several aspects of memorization and overfitting in these systems. We identify two primary sources of distribution shift: the music, and the sound. Complementing recent results on the sound axis (i.e. acoustics, timbre), we investigate the musical one (i.e. note combinations, dynamics, genre). We evaluate the performance of several SotA AMT systems on two new experimental test sets which we carefully construct to emulate different levels of musical distribution shift. Our results reveal a stark performance gap, shedding further light on the Corpus Bias problem, and the extent to which it continues to trouble these systems.

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Beat this! Accurate beat tracking without DBN postprocessing

We propose a system for tracking beats and downbeats with two objectives: generality across a diverse music range, and high accuracy. We achieve generality by training on multiple datasets -- including solo instrument recordings, pieces with time signature changes, and classical music with high tempo variations -- and by removing the commonly used Dynamic Bayesian Network (DBN) postprocessing, which introduces constraints on the meter and tempo. For high accuracy, among other improvements, we develop a loss function tolerant to small time shifts of annotations, and an architecture alternating convolutions with transformers either over frequency or time. Our system surpasses the current state of the art in F1 score despite using no DBN. However, it can still fail, especially for difficult and underrepresented genres, and performs worse on continuity metrics, so we publish our model, code, and preprocessed datasets, and invite others to beat this.

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Data-Efficient Low-Complexity Acoustic Scene Classification in the DCASE 2024 Challenge

This article describes the Data-Efficient Low-Complexity Acoustic Scene Classification Task in the DCASE 2024 Challenge and the corresponding baseline system. The task setup is a continuation of previous editions (2022 and 2023), which focused on recording device mismatches and low-complexity constraints. This year's edition introduces an additional real-world problem: participants must develop data-efficient systems for five scenarios, which progressively limit the available training data. The provided baseline system is based on an efficient, factorized CNN architecture constructed from inverted residual blocks and uses Freq-MixStyle to tackle the device mismatch problem. The task received 37 submissions from 17 teams, with the large majority of systems outperforming the baseline. The top-ranked system's accuracy ranges from 54.3% on the smallest to 61.8% on the largest subset, corresponding to relative improvements of approximately 23% and 9% over the baseline system on the evaluation set.

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GraphMuse: A Library for Symbolic Music Graph Processing

Graph Neural Networks (GNNs) have recently gained traction in symbolic music tasks, yet a lack of a unified framework impedes progress. Addressing this gap, we present GraphMuse, a graph processing framework and library that facilitates efficient music graph processing and GNN training for symbolic music tasks. Central to our contribution is a new neighbor sampling technique specifically targeted toward meaningful behavior in musical scores. Additionally, GraphMuse integrates hierarchical modeling elements that augment the expressivity and capabilities of graph networks for musical tasks. Experiments with two specific musical prediction tasks -- pitch spelling and cadence detection -- demonstrate significant performance improvement over previous methods. Our hope is that GraphMuse will lead to a boost in, and standardization of, symbolic music processing based on graph representations. The library is available at https://github.com/manoskary/graphmuse

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Multi-Iteration Multi-Stage Fine-Tuning of Transformers for Sound Event Detection with Heterogeneous Datasets

A central problem in building effective sound event detection systems is the lack of high-quality, strongly annotated sound event datasets. For this reason, Task 4 of the DCASE 2024 challenge proposes learning from two heterogeneous datasets, including audio clips labeled with varying annotation granularity and with different sets of possible events. We propose a multi-iteration, multi-stage procedure for fine-tuning Audio Spectrogram Transformers on the joint DESED and MAESTRO Real datasets. The first stage closely matches the baseline system setup and trains a CRNN model while keeping the pre-trained transformer model frozen. In the second stage, both CRNN and transformer are fine-tuned using heavily weighted self-supervised losses. After the second stage, we compute strong pseudo-labels for all audio clips in the training set using an ensemble of fine-tuned transformers. Then, in a second iteration, we repeat the two-stage training process and include a distillation loss based on the pseudo-labels, achieving a new single-model, state-of-the-art performance on the public evaluation set of DESED with a PSDS1 of 0.692. A single model and an ensemble, both based on our proposed training procedure, ranked first in Task 4 of the DCASE Challenge 2024.

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Improving Audio Spectrogram Transformers for Sound Event Detection Through Multi-Stage Training

This technical report describes the CP-JKU team's submission for Task 4 Sound Event Detection with Heterogeneous Training Datasets and Potentially Missing Labels of the DCASE 24 Challenge. We fine-tune three large Audio Spectrogram Transformers, PaSST, BEATs, and ATST, on the joint DESED and MAESTRO datasets in a two-stage training procedure. The first stage closely matches the baseline system setup and trains a CRNN model while keeping the large pre-trained transformer model frozen. In the second stage, both CRNN and transformer are fine-tuned using heavily weighted self-supervised losses. After the second stage, we compute strong pseudo-labels for all audio clips in the training set using an ensemble of all three fine-tuned transformers. Then, in a second iteration, we repeat the two-stage training process and include a distillation loss based on the pseudo-labels, boosting single-model performance substantially. Additionally, we pre-train PaSST and ATST on the subset of AudioSet that comes with strong temporal labels, before fine-tuning them on the Task 4 datasets.

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Cluster and Separate: a GNN Approach to Voice and Staff Prediction for Score Engraving

This paper approaches the problem of separating the notes from a quantized symbolic music piece (e.g., a MIDI file) into multiple voices and staves. This is a fundamental part of the larger task of music score engraving (or score typesetting), which aims to produce readable musical scores for human performers. We focus on piano music and support homophonic voices, i.e., voices that can contain chords, and cross-staff voices, which are notably difficult tasks that have often been overlooked in previous research. We propose an end-to-end system based on graph neural networks that clusters notes that belong to the same chord and connects them with edges if they are part of a voice. Our results show clear and consistent improvements over a previous approach on two datasets of different styles. To aid the qualitative analysis of our results, we support the export in symbolic music formats and provide a direct visualization of our outputs graph over the musical score. All code and pre-trained models are available at https://github.com/CPJKU/piano_svsep

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Fusing Audio and Metadata Embeddings Improves Language-based Audio Retrieval

Matching raw audio signals with textual descriptions requires understanding the audio's content and the description's semantics and then drawing connections between the two modalities. This paper investigates a hybrid retrieval system that utilizes audio metadata as an additional clue to understand the content of audio signals before matching them with textual queries. We experimented with metadata often attached to audio recordings, such as keywords and natural-language descriptions, and we investigated late and mid-level fusion strategies to merge audio and metadata. Our hybrid approach with keyword metadata and late fusion improved the retrieval performance over a content-based baseline by 2.36 and 3.69 pp. mAP@10 on the ClothoV2 and AudioCaps benchmarks, respectively.

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DExter: Learning and Controlling Performance Expression with Diffusion Models

In the pursuit of developing expressive music performance models using artificial intelligence, this paper introduces DExter, a new approach leveraging diffusion probabilistic models to render Western classical piano performances. In this approach, performance parameters are represented in a continuous expression space and a diffusion model is trained to predict these continuous parameters while being conditioned on the musical score. Furthermore, DExter also enables the generation of interpretations (expressive variations of a performance) guided by perceptually meaningful features by conditioning jointly on score and perceptual feature representations. Consequently, we find that our model is useful for learning expressive performance, generating perceptually steered performances, and transferring performance styles. We assess the model through quantitative and qualitative analyses, focusing on specific performance metrics regarding dimensions like asynchrony and articulation, as well as through listening tests comparing generated performances with different human interpretations. Results show that DExter is able to capture the time-varying correlation of the expressive parameters, and compares well to existing rendering models in subjectively evaluated ratings. The perceptual-feature-conditioned generation and transferring capabilities of DExter are verified by a proxy model predicting perceptual characteristics of differently steered performances.

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Perception-Inspired Graph Convolution for Music Understanding Tasks

We propose a new graph convolutional block, called MusGConv, specifically designed for the efficient processing of musical score data and motivated by general perceptual principles. It focuses on two fundamental dimensions of music, pitch and rhythm, and considers both relative and absolute representations of these components. We evaluate our approach on four different musical understanding problems: monophonic voice separation, harmonic analysis, cadence detection, and composer identification which, in abstract terms, translate to different graph learning problems, namely, node classification, link prediction, and graph classification. Our experiments demonstrate that MusGConv improves the performance on three of the aforementioned tasks while being conceptually very simple and efficient. We interpret this as evidence that it is beneficial to include perception-informed processing of fundamental musical concepts when developing graph network applications on musical score data.

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SMUG-Explain: A Framework for Symbolic Music Graph Explanations

In this work, we present Score MUsic Graph (SMUG)-Explain, a framework for generating and visualizing explanations of graph neural networks applied to arbitrary prediction tasks on musical scores. Our system allows the user to visualize the contribution of input notes (and note features) to the network output, directly in the context of the musical score. We provide an interactive interface based on the music notation engraving library Verovio. We showcase the usage of SMUG-Explain on the task of cadence detection in classical music. All code is available on https://github.com/manoskary/SMUG-Explain.

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Expressivity-aware Music Performance Retrieval using Mid-level Perceptual Features and Emotion Word Embeddings

This paper explores a specific sub-task of cross-modal music retrieval. We consider the delicate task of retrieving a performance or rendition of a musical piece based on a description of its style, expressive character, or emotion from a set of different performances of the same piece. We observe that a general purpose cross-modal system trained to learn a common text-audio embedding space does not yield optimal results for this task. By introducing two changes -- one each to the text encoder and the audio encoder -- we demonstrate improved performance on a dataset of piano performances and associated free-text descriptions. On the text side, we use emotion-enriched word embeddings (EWE) and on the audio side, we extract mid-level perceptual features instead of generic audio embeddings. Our results highlight the effectiveness of mid-level perceptual features learnt from music and emotion enriched word embeddings learnt from emotion-labelled text in capturing musical expression in a cross-modal setting. Additionally, our interpretable mid-level features provide a route for introducing explainability in the retrieval and downstream recommendation processes.

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Sounding Out Reconstruction Error-Based Evaluation of Generative Models of Expressive Performance

Generative models of expressive piano performance are usually assessed by comparing their predictions to a reference human performance. A generative algorithm is taken to be better than competing ones if it produces performances that are closer to a human reference performance. However, expert human performers can (and do) interpret music in different ways, making for different possible references, and quantitative closeness is not necessarily aligned with perceptual similarity, raising concerns about the validity of this evaluation approach. In this work, we present a number of experiments that shed light on this problem. Using precisely measured high-quality performances of classical piano music, we carry out a listening test indicating that listeners can sometimes perceive subtle performance difference that go unnoticed under quantitative evaluation. We further present tests that indicate that such evaluation frameworks show a lot of variability in reliability and validity across different reference performances and pieces. We discuss these results and their implications for quantitative evaluation, and hope to foster a critical appreciation of the uncertainties involved in quantitative assessments of such performances within the wider music information retrieval (MIR) community.

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Are we describing the same sound? An analysis of word embedding spaces of expressive piano performance

Semantic embeddings play a crucial role in natural language-based information retrieval. Embedding models represent words and contexts as vectors whose spatial configuration is derived from the distribution of words in large text corpora. While such representations are generally very powerful, they might fail to account for fine-grained domain-specific nuances. In this article, we investigate this uncertainty for the domain of characterizations of expressive piano performance. Using a music research dataset of free text performance characterizations and a follow-up study sorting the annotations into clusters, we derive a ground truth for a domain-specific semantic similarity structure. We test five embedding models and their similarity structure for correspondence with the ground truth. We further assess the effects of contextualizing prompts, hubness reduction, cross-modal similarity, and k-means clustering. The quality of embedding models shows great variability with respect to this task; more general models perform better than domain-adapted ones and the best model configurations reach human-level agreement.

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