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Ghulam Jilani Quadri

Publications and source records attributed to Ghulam Jilani Quadri.

At least 19 recordsLinked to original sources

Guidelines Are Not Rules: Characterizing Terminologies around Visualization Design Guidelines

A common expectation in visualization research is that outcomes recommend how researchers and practitioners take action or make design decisions. We often express these as "guidelines." Yet, the term "guideline" is both ambiguous and loosely defined, and what one researcher considers a guideline may be too broad, too loose, or too strict for another. We take a closer look at a broader set of terms that can express desirable results around visualization research, and untangle how these words are understood in the community in relation to other similar terms. We base our work on an exploratory study with experts, followed by a crowdsourcing study with a separate mapping phase (n=30) and rating phase (n=42) targeting input from the broader visualization community, and an analysis of the use of terminology in 3,877 IEEE VIS papers published from 1990 to 2024. Based on our findings, we call for more nuanced, precise discussions of research outcomes and their communication to the broader community, including practitioners and students.

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How Does Title Framing Influence Pattern Identification in Line Charts?

Visual data communication in digital media is increasingly characterized by short attention spans and snapshot-based viewing, often employing line charts to convey trends and patterns. Among all visual elements, titles are crucial elements that can shape how viewers interpret visual information and form chart takeaways. In this study, we examine how title characteristics, particularly title word count and intended message, influence people's pattern identification in single-class line charts. Participants viewed 50 line charts collected from online news media and identified the pattern they perceived. Our results demonstrate that both title word count and intended message significantly influence viewers' pattern identification. Our findings highlight the importance of title framing in shaping quick-view pattern takeaways and supporting effective visualization communication.

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Quick-View Takeaways: How Does Title Framing Influences Pattern Identification in Line Charts?

Visual data communication in digital media is increasingly characterized by short attention spans and snapshot-based viewing, often employing line charts to convey trends and patterns. Among all visual elements, titles are crucial ones that can shape how viewers interpret visual information and form chart takeaways. In this study, we examine how title characteristics, particularly title word count and intended message, influence people's pattern identification in single-class line charts. Participants viewed 50 line charts collected from online news media and identified the pattern they perceived. Our results demonstrate that both title word count and intended message significantly influence viewers' pattern identification. Our findings highlight the importance of title design in shaping chart takeaways and effective visualization communication.

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How Do LLMs See Charts? A Comparative Study on High-Level Visualization Comprehension in Humans and LLMs

Designers often create visualizations to achieve specific high-level analytical or communication goals. These goals require people to extract complex and interconnected data patterns. Prior perceptual studies of visualization effectiveness have focused on low-level tasks, such as estimating statistical quantities, and have recently explored high-level comprehension of visualization. Despite the growing use of Large Language Models (LLMs) as visualization interpreters, how their interpretations relate to human understanding or what reasoning processes underlie their responses remains insufficiently understood. In this work, we explore LLMs' visualization comprehension, examining the alignment between designers' communicative goals and what their audience sees in a visualization. We have conducted a qualitative study to investigate the gap between human interpretative strategies and the reasoning pathways of LLMs across three types of visualizations, line graphs, bar graphs, and scatterplots, to identify the high-level patterns generated by LLMs using three prompt conditions. Our analysis results indicate that LLMs exhibit a consistent interpretative strategy that remains unchanged across prompt constraints. Furthermore, we observe two distinct approaches: humans naturally synthesize data into trend-centric narratives, whereas LLMs persist with a structural enumeration of comparisons and numerical ranges. Lastly, we see LLMs achieve visualization comprehension through mechanisms distinct from human intuition, pointing to critical challenges and new opportunities for visualization design.

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Designing Annotations in Visualization: Considerations from Visualization Practitioners and Educators

Annotation is a central mechanism in visualization design that enables people to communicate key insights. Prior research has provided essential accounts of the visual forms annotations take, but less attention has been paid to the decisions behind them. This paper examines how annotations are designed in practice and how educators reflect on those practices. We conducted a two-phase qualitative study: interviews with ten practitioners from diverse backgrounds revealed the heuristics they draw on when creating annotations, and interviews with seven visualization educators offered complementary perspectives situated within broader concerns of clarity, guidance, and viewer agency. These studies provide a systematic account of annotation design knowledge in professional settings, highlighting the considerations, trade-offs, and contextual judgments that shape the use of annotations. By making this tacit expertise explicit, our work complements prior form-focused studies, strengthens understanding of annotation as a design activity, and points to opportunities for improved tool and guideline support.

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Seeing Graphs Like Humans: Benchmarking Computational Measures and MLLMs for Similarity Assessment

Comparing graphs to identify similarities is a fundamental task in visual analytics of graph data. To support this, visual analytics systems frequently employ quantitative computational measures to provide automated guidance. However, it remains unclear how well these measures align with subjective human visual perception, thereby offering recommendations that conflict with analysts' intuitive judgments, potentially leading to confusion rather than reducing cognitive load. Multimodal Large Language Models (MLLMs), capable of visually interpreting graphs and explaining their reasoning in natural language, have emerged as a potential alternative to address this challenge. This paper bridges the gap between human and machine assessment of graph similarity through three interconnected experiments using a dataset of 1,881 node-link diagrams. Experiment 1 collects relative similarity judgments and rationales from 32 human participants, revealing consensus on graph similarity while prioritizing global shapes and edge densities over exact topological details. Experiment 2 benchmarks 16 computational measures against these human judgments, identifying Portrait divergence as the best-performing metric, though with only moderate alignment. Experiment 3 evaluates the potential of three state-of-the-art MLLMs (GPT-5, Gemini 2.5 Pro, Claude Sonnet 4.5) as perceptual proxies. The results demonstrate that MLLMs, particularly GPT-5, significantly outperform traditional measures in aligning with human graph similarity perception and provide interpretable rationales for their decisions, whereas Claude Sonnet 4.5 shows the best computational efficiency. Our findings suggest that MLLMs hold significant promise not only as effective, explainable proxies for human perception but also as intelligent guides that can uncover subtle nuances that might be overlooked by human analysts in visual analytics systems.

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Redundant is Not Redundant: Automating Efficient Categorical Palette Design Unifying Color & Shape Encodings with CatPAW

Colors and shapes are commonly used to encode categories in multi-class scatterplots. Designers often combine the two channels to create redundant encodings, aiming to enhance class distinctions. However, evidence for the effectiveness of redundancy remains conflicted, and guidelines for constructing effective combinations are limited. This paper presents four crowdsourced experiments evaluating redundant color-shape encodings and identifying high-performing configurations across different category numbers. Results show that redundancy significantly improves accuracy in assessing class-level correlations, with the strongest benefits for 5-8 categories. We also find pronounced interaction effects between colors and shapes, underscoring the need for careful pairing in designing redundant encodings. Drawing on these findings, we introduce a categorical palette design tool that enables designers to construct empirically grounded palettes for effective categorical visualization. Our work advances understanding of categorical perception in data visualization by systematically identifying effective redundant color-shape combinations and embedding these insights into a practical palette design tool.

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Evaluating Line Chart Strategies for Mitigating Density of Temporal Data: The Impact on Trend, Prediction, and Decision-Making

Overplotted line charts can obscure trends in temporal data and hinder prediction. We conduct a user study comparing three alternatives-aggregated, trellis, and spiral line charts against standard line charts on tasks involving trend identification, making predictions, and decision-making. We found aggregated charts performed similarly to standard charts and support more accurate trend recognition and prediction; trellis and spiral charts generally lag. We also examined the impact on decision-making via a trust game. The results showed similar trust in standard and aggregated charts, varied trust in spiral charts, and a lean toward distrust in trellis charts. These findings provide guidance for practitioners choosing visualization strategies for dense temporal data.

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Visual Stenography: Feature Recreation and Preservation in Sketches of Noisy Line Charts

Line charts surface many features in time series data, from trends to periodicity to peaks and valleys. However, not every potentially important feature in the data may correspond to a visual feature which readers can detect or prioritize. In this study, we conducted a visual stenography task, where participants re-drew line charts to solicit information about the visual features they believed to be important. We systematically varied noise levels (SNR ~5-30 dB) across line charts to observe how visual clutter influences which features people prioritize in their sketches. We identified three key strategies that correlated with the noise present in the stimuli: the Replicator attempted to retain all major features of the line chart including noise; the Trend Keeper prioritized trends disregarding periodicity and peaks; and the De-noiser filtered out noise while preserving other features. Further, we found that participants tended to faithfully retain trends and peaks and valleys when these features were present, while periodicity and noise were represented in more qualitative or gestural ways: semantically rather than accurately. These results suggest a need to consider more flexible and human-centric ways of presenting, summarizing, pre-processing, or clustering time series data.

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Distortion-Aware Brushing for Reliable Cluster Analysis in Multidimensional Projections

Brushing is a common interaction technique in 2D scatterplots, allowing users to select clustered points within a continuous, enclosed region for further analysis or filtering. However, applying conventional brushing to 2D representations of multidimensional (MD) data, i.e., Multidimensional Projections (MDPs), can lead to unreliable cluster analysis due to MDP-induced distortions that inaccurately represent the cluster structure of the original MD data. To alleviate this problem, we introduce a novel brushing technique for MDPs called Distortion-aware brushing. As users perform brushing, Distortion-aware brushing corrects distortions around the currently brushed points by dynamically relocating points in the projection, pulling data points close to the brushed points in MD space while pushing distant ones apart. This dynamic adjustment helps users brush MD clusters more accurately, leading to more reliable cluster analysis. Our user studies with 24 participants show that Distortion-aware brushing significantly outperforms previous brushing techniques for MDPs in accurately separating clusters in the MD space and remains robust against distortions. We further demonstrate the effectiveness of our technique through two use cases: (1) conducting cluster analysis of geospatial data and (2) interactively labeling MD clusters.

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Characterizing Visualization Perception with Psychological Phenomena: Uncovering the Role of Subitizing in Data Visualization

Understanding how people perceive visualizations is crucial for designing effective visual data representations; however, many heuristic design guidelines are derived from specific tasks or visualization types, without considering the constraints or conditions under which those guidelines hold. In this work, we aimed to assess existing design heuristics for categorical visualization using well-established psychological knowledge. Specifically, we examine the impact of the subitizing phenomenon in cognitive psychology -- people's ability to automatically recognize a small set of objects instantly without counting -- in data visualizations. We conducted three experiments with multi-class scatterplots -- between 2 and 15 classes with varying design choices -- across three different tasks -- class estimation, correlation comparison, and clustering judgments -- to understand how performance changes as the number of classes (and therefore set size) increases. Our results indicate if the category number is smaller than six, people tend to perform well at all tasks, providing empirical evidence of subitizing in visualization. When category numbers increased, performance fell, with the magnitude of the performance change depending on task and encoding. Our study bridges the gap between heuristic guidelines and empirical evidence by applying well-established psychological theories, suggesting future opportunities for using psychological theories and constructs to characterize visualization perception.

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Understanding Bias in Perceiving Dimensionality Reduction Projections

Selecting the dimensionality reduction technique that faithfully represents the structure is essential for reliable visual communication and analytics. In reality, however, practitioners favor projections for other attractions, such as aesthetics and visual saliency, over the projection's structural faithfulness, a bias we define as visual interestingness. In this research, we conduct a user study that (1) verifies the existence of such bias and (2) explains why the bias exists. Our study suggests that visual interestingness biases practitioners' preferences when selecting projections for analysis, and this bias intensifies with color-encoded labels and shorter exposure time. Based on our findings, we discuss strategies to mitigate bias in perceiving and interpreting DR projections.

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Discrepancies in Mental Workload Estimation: Self-Reported versus EEG-Based Measures in Data Visualization Evaluation

Accurate assessment of mental workload (MW) is crucial for understanding cognitive processes during visualization tasks. While EEG-based measures are emerging as promising alternatives to conventional assessment techniques, such as selfreport measures, studies examining consistency across these different methodologies are limited. In a preliminary study, we observed indications of potential discrepancies between EEGbased and self-reported MW measures. Motivated by these preliminary observations, our study further explores the discrepancies between EEG-based and self-reported MW assessment methods through an experiment involving visualization tasks. In the experiment, we employ two benchmark tasks: the Visualization Literacy Assessment Test (VLAT) and a Spatial Visualization (SV) task. EEG signals are recorded from participants using a 32-channel system at a sampling rate of 128 Hz during the visualization tasks. For each participant, MW is estimated using an EEG-based model built on a Graph Attention Network (GAT) architecture, and these estimates are compared with conventional MW measures to examine potential discrepancies. Our findings reveal notable discrepancies between task difficulty and EEG-based MW estimates, as well as between EEG-based and self-reported MW measures across varying task difficulty levels. Additionally, the observed patterns suggest the presence of unconscious cognitive effort that may not be captured by selfreport alone.

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A Survey on Annotations in Information Visualization: Empirical Insights, Applications, and Challenges

We present a comprehensive survey on the use of annotations in information visualizations, highlighting their crucial role in improving audience understanding and engagement with visual data. Our investigation encompasses empirical studies on annotations, showcasing their impact on user engagement, interaction, comprehension, and memorability across various contexts. We also study the existing tools and techniques for creating annotations and their diverse applications, enhancing the understanding of both practical and theoretical aspects of annotations in data visualization. Additionally, we identify existing research gaps and propose potential future research directions, making our survey a valuable resource for researchers, visualization designers, and practitioners by providing a thorough understanding of the application of annotations in visualization.

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Striking the Right Balance: Systematic Assessment of Evaluation Method Distribution Across Contribution Types

In the rapidly evolving field of information visualization, rigorous evaluation is essential for validating new techniques, understanding user interactions, and demonstrating the effectiveness and usability of visualizations. Faithful evaluations provide valuable insights into how users interact with and perceive the system, enabling designers to identify potential weaknesses and make informed decisions about design choices and improvements. However, an emerging trend of multiple evaluations within a single research raises critical questions about the sustainability, feasibility, and methodological rigor of such an approach. New researchers and students, influenced by this trend, may believe -- multiple evaluations are necessary for a study, regardless of the contribution types. However, the number of evaluations in a study should depend on its contributions and merits, not on the trend of including multiple evaluations to strengthen a paper. So, how many evaluations are enough? This is a situational question and cannot be formulaically determined. Our objective is to summarize current trends and patterns to assess the distribution of evaluation methods over different paper contribution types. In this paper, we identify this trend through a non-exhaustive literature survey of evaluation patterns in 214 papers in the two most recent years' VIS issues in IEEE TVCG from 2023 and 2024. We then discuss various evaluation strategy patterns in the information visualization field to guide practical choices and how this paper will open avenues for further discussion.

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Shape It Up: An Empirically Grounded Approach for Designing Shape Palettes

Shape is commonly used to distinguish between categories in multi-class scatterplots. However, existing guidelines for choosing effective shape palettes rely largely on intuition and do not consider how these needs may change as the number of categories increases. Although shapes can be a finite number compared to colors, they can not be represented by a numerical space, making it difficult to propose a general guideline for shape choices or shed light on the design heuristics of designer-crafted shape palettes. This paper presents a series of four experiments evaluating the efficiency of 39 shapes across three tasks -- relative mean judgment tasks, expert choices, and data correlation estimation. Given how complex and tangled results are, rather than relying on conventional features for modeling, we built a model and introduced a corresponding design tool that offers recommendations for shape encodings. The perceptual effectiveness of shapes significantly varies across specific pairs, and certain shapes may enhance perceptual efficiency and accuracy. However, how performance varies does not map well to classical features of shape such as angles, fill, or convex hull. We developed a model based on pairwise relations between shapes measured in our experiments and the number of shapes required to intelligently recommend shape palettes for a given design. This tool provides designers with agency over shape selection while incorporating empirical elements of perceptual performance captured in our study. Our model advances the understanding of shape perception in visualization contexts and provides practical design guidelines for advanced shape usage in visualization design that optimize perceptual efficiency.

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Our Stories, Our Data: Co-designing Visualizations with People with Intellectual and Developmental Disabilities

Individuals with Intellectual and Developmental Disabilities (IDD) have unique needs and challenges when working with data. While visualization aims to make data more accessible to a broad audience, our understanding of how to design cognitively accessible visualizations remains limited. In this study, we engaged 20 participants with IDD as co-designers to explore how they approach and visualize data. Our preliminary investigation paired four participants as data pen-pals in a six-week online asynchronous participatory design workshop. In response to the observed conceptual, technological, and emotional struggles with data, we subsequently organized a two-day in-person co-design workshop with 16 participants to further understand relevant visualization authoring and sensemaking strategies. Reflecting on how participants engaged with and represented data, we propose two strategies for cognitively accessible data visualizations: transforming numbers into narratives and blending data design with everyday aesthetics. Our findings emphasize the importance of involving individuals with IDD in the design process, demonstrating their capacity for data analysis and expression, and underscoring the need for a narrative and tangible approach to accessible data visualization.

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A Qualitative Analysis of Common Practices in Annotations: A Taxonomy and Design Space

Annotations play a vital role in highlighting critical aspects of visualizations, aiding in data externalization and exploration, collaborative sensemaking, and visual storytelling. However, despite their widespread use, we identified a lack of a design space for common practices for annotations. In this paper, we evaluated over 1,800 static annotated charts to understand how people annotate visualizations in practice. Through qualitative coding of these diverse real-world annotated charts, we explored three primary aspects of annotation usage patterns: analytic purposes for chart annotations (e.g., present, identify, summarize, or compare data features), mechanisms for chart annotations (e.g., types and combinations of annotations used, frequency of different annotation types across chart types, etc.), and the data source used to generate the annotations. We then synthesized our findings into a design space of annotations, highlighting key design choices for chart annotations. We presented three case studies illustrating our design space as a practical framework for chart annotations to enhance the communication of visualization insights. All supplemental materials are available at {https://shorturl.at/bAGM1}.

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