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Giuseppe Lo Re

Publications and source records attributed to Giuseppe Lo Re.

3 recordsLinked to original sources

Tackling Selfish Clients in Federated Learning

Federated Learning (FL) is a distributed machine learning paradigm facilitating participants to collaboratively train a model without revealing their local data. However, when FL is deployed into the wild, some intelligent clients can deliberately deviate from the standard training process to make the global model inclined toward their local model, thereby prioritizing their local data distribution. We refer to this novel category of misbehaving clients as selfish. In this paper, we propose a Robust aggregation strategy for FL server to mitigate the effect of Selfishness (in short RFL-Self). RFL-Self incorporates an innovative method to recover (or estimate) the true updates of selfish clients from the received ones, leveraging robust statistics (median of norms) of the updates at every round. By including the recovered updates in aggregation, our strategy offers strong robustness against selfishness. Our experimental results, obtained on MNIST and CIFAR-10 datasets, demonstrate that just 2% of clients behaving selfishly can decrease the accuracy by up to 36%, and RFL-Self can mitigate that effect without degrading the global model performance.

cs.LG

FIRST: A Framework for Optimizing Information Quality in Mobile Crowdsensing Systems

Mobile crowdsensing allows data collection at a scale and pace that was once impossible. One of the biggest challenges in mobile crowdsensing is that participants may exhibit malicious or unreliable behavior. Therefore, it becomes imperative to design algorithms to accurately classify between reliable and unreliable sensing reports. To this end, we propose a novel Framework for optimizing Information Reliability in Smartphone-based participaTory sensing (FIRST), that leverages mobile trusted participants (MTPs) to securely assess the reliability of sensing reports. FIRST models and solves the challenging problem of determining before deployment the minimum number of MTPs to be used in order to achieve desired classification accuracy. We extensively evaluate FIRST through an implementation in iOS and Android of a room occupancy monitoring system, and through simulations with real-world mobility traces. Experimental results demonstrate that FIRST reduces significantly the impact of three security attacks (i.e., corruption, on/off, and collusion), by achieving a classification accuracy of almost 80% in the considered scenarios. Finally, we discuss our ongoing research efforts to test the performance of FIRST as part of the National Map Corps project.

cs.NI

IncentMe: Effective Mechanism Design to Stimulate Crowdsensing Participants with Uncertain Mobility

Mobile crowdsensing harnesses the sensing power of modern smartphones to collect and analyze data beyond the scale of what was previously possible. In a mobile crowdsensing system, it is paramount to incentivize smartphone users to provide sensing services in a timely and reliable manner. Given sensed information is often valid for a limited period of time, the capability of smartphone users to execute sensing tasks largely depends on their mobility, which is often uncertain. For this reason, in this paper we propose IncentMe, a framework that solves this fundamental problem by leveraging game-theoretical reverse auction mechanism design. After demonstrating that the proposed problem is NP-hard, we derive two mechanisms that are parallelizable and achieve higher approximation ratio than existing work. IncentMe has been extensively evaluated on a road traffic monitoring application implemented using mobility traces of taxi cabs in San Francisco, Rome, and Beijing. Results demonstrate that the mechanisms in IncentMe outperform prior work by improving the efficiency in recruiting participants by 30%.

cs.NI