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Glen Chou

Publications and source records attributed to Glen Chou.

At least 19 recordsLinked to original sources

Steering Robustness into World Action Models via Mechanistic Interpretability and Optimal Control

World Action Models (WAMs) enable semantically- and physically-informed control but are brittle under distribution shift. In this work, we use mechanistic interpretability to study how robustness-relevant perturbations are represented in WAM activation space. Comparing activations across successful and unsuccessful rollouts, we find some WAM architectures exhibit low-dimensional linear separability for robustness-critical features, while others do not. This motivates the use of contrastive activation directions for training-free WAM steering. We also show that local linearity in WAM activation dynamics enables efficient feedback steering via model-based optimal control, yielding World-Action Linear Quadratic Regulator (WA-LQR), a minimally-invasive reduced-order LQR controller. Via mechanistic evaluations, we predict strong steerability in the Cosmos-Policy and DiT4DiT models but weak steerability in LingBot-VA, consistent with steering intervention results. On Cosmos-Policy and DiT4DiT, WA-LQR generalizes contrastive directions to new tasks and improves robustness to camera, gripper, and visual-noise perturbations over unsteered and prompt steering baselines.

cs.RO

GPU-Parallel Linearization Error Bounds for Real-Time Robust Optimal Control of Nonlinear and Neural Network Dynamics

This paper studies real-time robust optimal control for uncertain nonlinear systems, where linear time-varying (LTV) approximations make planning tractable but require sound linearization error bounds (LEBs) to guarantee robust constraint satisfaction. We develop tight, differentiable, GPU-parallel LEBs for LTV approximations of nonlinear and neural network (NN) dynamics. For analytic dynamics, we introduce path-based Hessian bounds that are tighter than standard interval methods. For NN dynamics, we derive certified LEBs using NN verifier-generated affine relaxations and local Jacobian corrections. We adapt a GPU-parallel system-level synthesis LTV-based robust control solver to be compatible with these LEBs by extending it to handle right-invertible disturbance matrices and non-zero-centered disturbance sets for tight zonotopic uncertainty propagation. Our method, GPUSLS-LEO, enables online optimization of robust feedback policies that account for linearization error, producing tight, formally verified reachable tubes. On complex nonlinear and NN dynamics up to 168 state dimensions, our method can compute robust control policies on the GPU at rates up to 67 Hz, reducing solve times and conservativeness relative to baselines while preserving formal guarantees and real-time performance.

eess.SY

Safe, Real-Time Active Model Discrimination and Fault Diagnosis for Nonlinear Systems via Differentiable Reachability

We present a safe, real-time algorithm for active fault diagnosis and model discrimination for uncertain continuous-time nonlinear systems with process and measurement disturbances. Given a finite set of candidate models representing nominal and faulty modes, including actuator and sensor faults, we formulate an output-feedback, time-varying policy optimization problem that (i) robustly enforces state-input safety constraints over a finite horizon and (ii) drives the system to produce sampled measurements consistent with at most one model, enabling deterministic diagnosis. To solve this problem in real time, we develop a tractable approximation using interval over-approximations of reachable state and output sets, and encode diagnosability via a differentiable objective that penalizes overlap between the reachable output sets of possible models. The resulting optimization is solved efficiently online with gradient-based methods using JAX and differentiable reachability primitives. We evaluate our method on sensor and actuator fault diagnosis (up to 11 fault modes) in several high-dimensional nonlinear robotic systems, including a simulated quadrotor and fighter-jet model, a hardware differential-drive robot, and quadrupedal navigation. Across these case studies, our approach achieves reliable model discrimination in under 50 ms, outperforming baselines in discrimination success rate and speed while providing formal safety guarantees.

cs.RO

PolyMerge: Compressing 3D Gaussian Splats with Polytope Coverings for Provably Safe Resource-Constrained Navigation

Obstacle avoidance is essential for safe navigation and motion planning. Recent radiance field reconstruction methods enable object detection and modeling with high fidelity, but remain too memory- and compute-intensive for on-board perception-based path planning. To address these limitations, we propose PolyMerge to convert a large, photorealistic 3D Gaussian Splatting (3DGS) model of a scene into a lightweight representation of convex polytopes whose union provably over-approximates all obstacles in the original 3DGS model. PolyMerge tunes the polytope count to trade off conservativeness and compute cost, and integrates with control barrier functions (CBFs) to plan collision-free paths. We showcase PolyMerge in simulation and hardware experiments on a Crazyflie drone, which uses PolyMerge to compute and follow safe trajectories in real time under severe onboard compute constraints, outperforming baselines in speed while guaranteeing safety. For our code and videos, visit https://athlon76.github.io/PolyMerge-website/.

cs.RO

Pixels to Proofs: Probabilistically-Safe Latent World Model Control via Parallel Conformal Robust MPC

We present SLS^2, a framework for safe feedback motion planning from pixels using robust model predictive control (MPC) in learned latent world models. Our approach trains an action-conditioned joint-embedding world model with compact Markovian latent states, enabling efficient gradient-based trajectory optimization through learned latent dynamics. To enforce safety for the true system despite imperfect latent predictions, we inform a GPU-accelerated system level synthesis (SLS) robust MPC scheme with conformal prediction to obtain calibrated latent error bounds and robust latent-space constraint sets. We further learn and conformalize a latent constraint checker, allowing the SLS planner to impose probabilistic safety constraints during closed-loop execution. We evaluate our method on vision-based control tasks, where it improves both goal-reaching performance and safety over latent world-model and safe-planning baselines.

cs.RO

Robustness without Wrinkles: Parallel Simulation and Robust MPC for Certified Deformable Manipulation

We present CORD-SLS, a real-time control method for safe deformable object manipulation, with a focus on ropes and cloth. At its core is a GPU-parallel differentiable simulator with contact smoothing which enables efficient gradient-based planning through intermittent contact. To robustly satisfy constraints under model and sensing uncertainty, we develop a real-time, GPU-parallel output-feedback robust model predictive control (MPC) algorithm that plans with this simulator. We further show that the simulator accelerates model-based RL for training neural manipulation policies. To improve real-world robustness, we use conformal prediction to calibrate visual-feedback and perception-error bounds for MPC, producing reachable tubes that enable high-probability safe control. We evaluate CORD-SLS on high-dimensional, contact-rich rope and cloth manipulation tasks in simulation and hardware, including obstacle avoidance, routing, folding, and smoothing. Across settings, CORD-SLS achieves millisecond-speed planning, exceeding baselines in safety, speed, and task success.

cs.RO

Activation Steering of Video Generation Models via Reduced-Order Linear Optimal Control

Text-to-video (T2V) models trained on large-scale web data can generate undesired content, motivating interventions that reduce harmful outputs without sacrificing visual quality. Activation steering offers an attractive mechanistic alternative to finetuning and prompt filtering, but existing T2V steering methods remain limited, typically applying coarse, non-anticipative interventions that can lead to oversteering and content degradation. To close this gap, we propose Latent Activation Linear-Quadratic Regulator (LA-LQR), a reduced-order optimal control framework for minimally invasive T2V steering. LA-LQR formulates T2V inference as a dynamical system and computes closed-loop feedback interventions that steer activations toward desired feature setpoints while penalizing unnecessary perturbations. To make optimal control feasible for high-dimensional video activations, we project activations onto a low-dimensional, task-relevant subspace derived from contrastive prompt pairs, estimate local linear dynamics in this latent space, and solve a latent LQR problem to obtain timestep- and layer-specific steering signals. We provide theoretical bounds relating latent setpoint tracking to raw activation-space feature control, and empirically validate the fidelity of the reduced latent dynamics. On concept steering and video safety benchmarks, LA-LQR reduces unsafe generations relative to baselines, while preserving prompt fidelity and visual quality.

cs.LG

ATLAS: A Large-Scale Evaluation Benchmark for Adversarial LiDAR Perception

Autonomous driving perception is typically evaluated on clean benchmark data, yet real-world deployment requires robustness to rare, structured, and potentially adversarial sensor anomalies. This gap is especially critical for LiDAR, where external actors can physically manipulate the sensing process to induce black-box perception failures without accessing the model. Existing LiDAR benchmarks provide little visibility into this failure mode. Prior adversarial LiDAR studies have largely centered on attack hardware, geometric and algorithmic defenses, and early-generation detectors, leaving the robustness of modern perception systems unexplored. To address this evaluation gap, we introduce ATLAS (Adversarial Temporal LiDAR Attack Suite), the first large-scale, physically grounded evaluation benchmark for LiDAR perception models under black-box sensor attacks, simulating the two primary attack modes -- point injection and point removal -- across real driving sequences. Evaluating a broad cross-section of current state-of-the-art LiDAR perception models, ATLAS reveals a surprising robustness asymmetry: models with stronger performance on standard benchmarks tend to better withstand removal attacks, yet are actually more vulnerable to injection attacks than weaker models. We trace this vulnerability to standard object database sampling augmentations, revealing how current training practices can induce architecture-agnostic robustness failures, and study initial directions for mitigating both attack modes. We release the ATLAS generation code to support extensible, reproducible evaluations as attack capabilities evolve, helping make black-box sensor robustness an explicit consideration in future LiDAR perception development.

cs.CV

Parallel Differentiable Reachability for Learning and Planning with Certified Neural Dynamics and Controllers

Neural network (NN) dynamics models and control policies achieve strong performance in robotics, but providing sound guarantees under uncertainty remains difficult, especially for closed-loop NN systems. Existing reachability tools provide formal over-approximations, yet are often non-differentiable, overly conservative, or too slow for modern learning and online planning pipelines. To address this, we present a parallelizable, differentiable reachability framework in JAX for continuous- and discrete-time systems with analytical and NN-based dynamics and controllers. Our framework combines Taylor-model flowpipe construction with CROWN-style linear bound propagation through a unified representation that preserves affine dependencies while supporting GPU-batched computation and automatic differentiation. Building on this reachability primitive, we develop (i) a certified training method that encourages reachability-friendly dynamics models and controllers, and (ii) a reachability-aware sampling-based MPC scheme with gradient-based refinement. Experiments on non-prehensile manipulation and quadrotor tasks, including hardware and higher-dimensional evaluations (up to 72D), demonstrate practical online planning while maintaining certified reachable-set over-approximations under bounded uncertainty.

cs.RO

Certified Gradient-Based Contact-Rich Manipulation via Smoothing-Error Reachable Tubes

Gradient-based methods can efficiently optimize controllers by leveraging differentiable simulation and physical priors. However, contact-rich manipulation remains challenging because hybrid contact dynamics often produce discontinuous or vanishing gradients. Although smoothing the dynamics can restore informative gradients, the resulting model mismatch can cause controller failures when deployed on real systems. We address this trade-off by planning with smoothed dynamics while explicitly quantifying and compensating for the induced error, providing formal guarantees on safety and task completion under the original nonsmooth dynamics. Our approach applies smoothing to both contact dynamics and contact geometry within a differentiable simulator based on convex optimization, allowing us to characterize the deviation from the nonsmooth dynamics as a set-valued discrepancy. We incorporate this discrepancy into the optimization of time-varying affine feedback policies through analytical reachable sets, enabling robust constraint satisfaction for the closed-loop hybrid system while relying solely on the informative gradients of the smoothed model. By bridging differentiable simulation with set-valued robust control, our method produces affine feedback policies that respect the unilateral nature of contact. We evaluate our method on several contact-rich tasks, including planar pushing, object rotation, and in-hand dexterous manipulation, achieving certified constraint satisfaction with lower safety violations and smaller goal errors than baseline approaches.

cs.RO

Feedback Motion Planning for Stochastic Nonlinear Systems with Signal Temporal Logic Specifications

We study feedback motion planning for continuous-time stochastic nonlinear systems under signal temporal logic (STL) specifications. We propose a framework that synthesizes control policies for chance-constrained STL trajectory optimization problems, with the goal of ensuring that the closed-loop stochastic system satisfies a given STL formula with high probability (e.g., 99.99\%). Our approach is based on a predicate erosion strategy that transforms the intractable stochastic problem into a deterministic STL trajectory optimization problem with tightened STL formula constraints. The amount of erosion is determined by a probabilistic reachable tube (PRT) that bounds the deviation between the stochastic trajectory and an associated nominal trajectory. To compute such bounds, we leverage contraction theory and feedback design, and develop several tracking controllers. This yields a complete feedback motion planning pipeline which can be implemented by numerical optimizations. We demonstrate the efficacy and versatility of the proposed framework through simulations on several robotic systems and through experiments on a real-world quadrupedal robot, and show that it is less conservative and achieves higher specification satisfaction probability than representative baselines.

cs.RO

Over-Approximating Minimizer Sets of Constrained Convex Programs with Parametric Uncertainty via Reachability Analysis

We study the set of solutions to a parameterized, strongly convex optimization problem whose cost depends on uncertain, bounded parameters. We compute a certified outer approximation of the corresponding set of optimizers, using convergence properties of the projected gradient descent (PGD) algorithm for convex programs. Concretely, by treating the cost parameter as constant but unknown, we interpret the PGD iterates as an uncertain dynamical system and analyze its forward reachable sets. Since PGD converges exponentially to the unique optimizer for each fixed parameter, these reachable sets provide outer approximations of the optimizer set, with an explicit error bound that decays exponentially with the iteration count. We apply system-level synthesis (SLS) on the PGD dynamics to optimize the step-size sequence and obtain reachable-set over-approximations. Our method outperforms existing baselines in over-approximating, with low conservativeness, the minimizer sets of convex programs with uncertain costs and high-dimensional decision variables.

math.OC

VISION-SLS: Safe Perception-Based Control from Learned Visual Representations via System Level Synthesis

We propose VISION-SLS, a method for nonlinear output-feedback control from high-resolution RGB images which provides robust constraint satisfaction guarantees under calibrated uncertainty bounds despite partial observability, sensor noise, and nonlinear dynamics. To enable scalability while retaining guarantees, we propose: (i) a learned low-dimensional observation map from pretrained visual features with state-dependent error bounds, and (ii) a causal affine time-varying output-feedback policy optimized via System Level Synthesis (SLS). We develop a scalable, novel solver for the resulting nonconvex program that leverages sequential convex programming coupled with efficient Riccati recursions. On two simulated visuomotor tasks (a 4D car and a 10D quadrotor) with >= 512 x 512 pixels and a 59D humanoid task with partial observability, our method enables safe, information-gathering behavior that reduces uncertainty while guaranteeing constraint satisfaction with empirically-calibrated error bounds. We also validate our method on hardware, safely controlling a ground vehicle from onboard images, outperforming baselines in safety rate and solve times. Together, these results show that learned visual abstractions coupled with an efficient solver make SLS-based safe visuomotor output-feedback practical at scale. The code implementation of our method is available at https://github.com/trustworthyrobotics/VISION-SLS.

cs.RO

Local Linearity of LLMs Enables Activation Steering via Model-Based Linear Optimal Control

Inference-time LLM alignment methods, particularly activation steering, offer an alternative to fine-tuning by directly modifying activations during generation. Existing methods, however, often rely on non-anticipative interventions that ignore how perturbations propagate through transformer layers and lack online error feedback, resulting in suboptimal, open-loop control. To address this, we show empirically that, despite the nonlinear structure of transformer blocks, layer-wise dynamics across multiple LLM architectures and scales are well-approximated by locally-linear models. Exploiting this property, we model LLM inference as a linear time-varying dynamical system and adapt the classical linear quadratic regulator to compute feedback controllers using layer-wise Jacobians, steering activations toward desired semantic setpoints in closed-loop with minimal computational overhead and no offline training. We also derive theoretical bounds on setpoint tracking error, enabling formal guarantees on steering performance. Using a novel adaptive semantic feature setpoint signal, our method yields robust, fine-grained behavior control across models, scales, and tasks, including state-of-the-art modulation of toxicity, truthfulness, refusal, and arbitrary concepts, surpassing baseline steering methods. Our code is available at: https://github.com/trustworthyrobotics/lqr-activation-steering

cs.LG

Digital Guardians: The Past and The Future of Cyber-Physical Resilience

Resilience in cyber-physical systems (CPS) is the fundamental ability to maintain safety and critical functionality despite adverse "perturbations," which includes security attacks, environmental disruptions, and hardware or software failures. This survey provides a comprehensive review of CPS resilience, framing the field through five interconnected themes that are required in an integrated whole to achieve real-world resilience. The article first posits that resilience is a system-wide property emerging from interactions between hardware, software, and human users. Second, it addresses the challenges of learning-enabled CPS, which often operate in data-scarce environments characterized by imbalanced or noisy data, requiring innovative solutions like synthetic data generation and foundation model adaptation. Third, the survey examines proactive measures for resilience, which include distinctive aspects of verification, testing, and redundancy. Fourth, it explores recovery mechanisms, moving beyond traditional fault models to design "just good enough" recovery strategies that prioritize safety-critical functions during perturbations. Finally, it highlights the central role of the human, focusing on the different levels of human intervention, the necessity of trust calibration, and the requirement for explainable AI to support human-CPS teaming. These themes are illustrated through representative application domains, primarily Connected and Autonomous Transportation Systems (CATS) and Medical CPS (MCPS). By integrating the five interconnected themes, this survey provides a systematic roadmap for achieving the resilient CPS in increasingly complex and adversarial environments.

cs.CR

Safe Large-Scale Robust Nonlinear MPC in Milliseconds via Reachability-Constrained System Level Synthesis on the GPU

We present GPU-SLS, a GPU-parallelized framework for safe, robust nonlinear model predictive control (MPC) that scales to high-dimensional uncertain robotic systems and long planning horizons. Our method jointly optimizes an inequality-constrained, dynamically-feasible nominal trajectory, a tracking controller, and a closed-loop reachable set under disturbance, all in real-time. To efficiently compute nominal trajectories, we develop a sequential quadratic programming procedure with a novel GPU-accelerated quadratic program (QP) solver that uses parallel associative scans and adaptive caching within an alternating direction method of multipliers (ADMM) framework. The same GPU QP backend is used to optimize robust tracking controllers and closed-loop reachable sets via system level synthesis (SLS), enabling reachability-constrained control in both fixed- and receding-horizon settings. We achieve substantial performance gains, reducing nominal trajectory solve times by 97.7% relative to state-of-the-art CPU solvers and 71.8% compared to GPU solvers, while accelerating SLS-based control and reachability by 237x. Despite large problem scales, our method achieves 100% empirical safety, unlike high-dimensional learning-based reachability baselines. We validate our approach on complex nonlinear systems, including whole-body quadrupeds (61D) and humanoids (75D), synthesizing robust control policies online on the GPU in 20 milliseconds on average and scaling to problems with 2 x 10^5 decision variables and 8 x 10^4 constraints. The implementation of our method is available at https://github.com/Jeff300fang/gpu_sls.

cs.RO

Robustly Constrained Dynamic Games for Uncertain Nonlinear Dynamics

We propose a novel framework for robust dynamic games with nonlinear dynamics corrupted by state-dependent additive noise, and nonlinear agent-specific and shared constraints. Leveraging system-level synthesis (SLS), each agent designs a nominal trajectory and a causal affine error feedback law to minimize their own cost while ensuring that its own constraints and the shared constraints are satisfied, even under worst-case noise realizations. Building on these nonlinear safety certificates, we define the novel notion of a robustly constrained Nash equilibrium (RCNE). We then present an Iterative Best Response (IBR)-based algorithm that iteratively refines the optimal trajectory and controller for each agent until approximate convergence to the RCNE. We evaluated our method on simulations and hardware experiments involving large numbers of robots with high-dimensional nonlinear dynamics, as well as state-dependent dynamics noise. Across all experiment settings, our method generated trajectory rollouts which robustly avoid collisions, while a baseline game-theoretic algorithm for producing open-loop motion plans failed to generate trajectories that satisfy constraints.

eess.SY

Constraint Learning in Multi-Agent Dynamic Games from Demonstrations of Local Nash Interactions

We present an inverse dynamic game-based algorithm to learn parametric constraints from a given dataset of local Nash equilibrium interactions between multiple agents. Specifically, we introduce mixed-integer linear programs (MILP) encoding the Karush-Kuhn-Tucker (KKT) conditions of the interacting agents, which recover constraints consistent with the local Nash stationarity of the interaction demonstrations. We establish theoretical guarantees that our method learns inner approximations of the true safe and unsafe sets. We also use the interaction constraints recovered by our method to design motion plans that robustly satisfy the underlying constraints. Across simulations and hardware experiments, our methods accurately inferred constraints and designed safe interactive motion plans for various classes of constraints, both convex and non-convex, from interaction demonstrations of agents with nonlinear dynamics.

cs.LG