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Glenn Van Wallendael

Publications and source records attributed to Glenn Van Wallendael.

20 records · Page 2Linked to original sources

Network-Distributed Video Coding

Nowadays, an enormous amount of videos are streamed every day to countless users, all using different devices and networks. These videos must be adapted in order to provide users with the most suitable video representation based on their device properties and current network conditions. However, the two most common techniques for video adaptation, simulcast and transcoding, represent two extremes. The former offers excellent scalability, but requires a large amount of storage, while the latter has a small storage cost, but is not scalable to many users due to the additional computing cost per requested representation. As a third, in-between approach, network-distributed video coding (NDVC) was proposed within the Moving Picture Experts Group (MPEG). The aim of NDVC is to reduce the storage cost compared to simulcast, while retaining a smaller computing cost compared to transcoding. By exploring the proposed techniques for NDVC, we show the workings of this third option for video providers to deliver their contents to their clients.

cs.MM↗

Exploratory Study on User's Dynamic Visual Acuity and Quality Perception of Impaired Images

In this paper we assess the impact of head movement on user's visual acuity and their quality perception of impaired images. There are physical limitations on the amount of visual information a person can perceive and physical limitations regarding the speed at which our body, and as a consequence our head, can explore a scene. In these limitations lie fundamental solutions for the communication of multimedia systems. As such, subjects were asked to evaluate the perceptual quality of static images presented on a TV screen while their head was in a dynamic (moving) state. The idea is potentially applicable to virtual reality applications and therefore, we also measured the image quality perception of each subject on a head mounted display. Experiments show the significant decrease in visual acuity and quality perception when the user's head is not static, and give an indication on how much the quality can be reduced without the user noticing any impairments.

cs.MM↗