SearcharxivSearch

arXiv subjects

Gong Zhi

Publications and source records attributed to Gong Zhi.

2 recordsLinked to original sources

CoBRA: Learning Tool-Use Boundaries via Counterfactual Margins

As large language models increasingly act through external tools, deciding when to call a tool has become a central problem alongside deciding how to use it. Unnecessary tool calls introduce latency, cost, retrieval noise, and error propagation, while missed calls hurt knowledge-intensive queries or questions requiring up-to-date evidence. Existing methods typically trigger tools from absolute query or generation signals, such as difficulty, confidence, or final task reward, and therefore lack an explicit estimate of the instance-level marginal benefit of tool use. We propose CoBRA, a counterfactual boundary-learning framework for tool-augmented language models. CoBRA first constructs internal and external experts from the same base model, collects paired trajectories, and estimates the reward margin between answering with and without tools. This margin partitions data into internal-favored, external-favored, and ambiguous cases. CoBRA then uses clear-margin samples for Boundary-Aware Cold-Start SFT, followed by MARS-RL with reference-split rollouts and counterfactual marginal advantages to optimize boundary decisions. Experiments with retrieval as the main tool on Qwen3-4B show that CoBRA improves tool-use efficiency and boundary-sensitive answer accuracy while maintaining strong performance on tool-dependent out-of-distribution questions.

cs.AI

GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training

Post-training GUI agents in interactive environments is critical for developing generalization and long-horizon planning capabilities. However, training on real-world applications is hindered by high latency, poor reproducibility, and unverifiable rewards relying on noisy visual proxies. To address the limitations, we present GUI-GENESIS, the first framework to automatically synthesize efficient GUI training environments with verifiable rewards. GUI-GENESIS reconstructs real-world applications into lightweight web environments using multimodal code models and equips them with code-native rewards, executable assertions that provide deterministic reward signals and eliminate visual estimation noise. Extensive experiments show that GUI-GENESIS reduces environment latency by 10 times and costs by over $28,000 per epoch compared to training on real applications. Notably, agents trained with GUI-GENESIS outperform the base model by 14.54% and even real-world RL baselines by 3.27% on held-out real-world tasks. Finally, we observe that models can synthesize environments they cannot yet solve, highlighting a pathway for self-improving agents.

cs.AI