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Greg Mori

Publications and source records attributed to Greg Mori.

At least 55 records · Page 3Linked to original sources

A Variational Auto-Encoder Model for Stochastic Point Processes

We propose a novel probabilistic generative model for action sequences. The model is termed the Action Point Process VAE (APP-VAE), a variational auto-encoder that can capture the distribution over the times and categories of action sequences. Modeling the variety of possible action sequences is a challenge, which we show can be addressed via the APP-VAE's use of latent representations and non-linear functions to parameterize distributions over which event is likely to occur next in a sequence and at what time. We empirically validate the efficacy of APP-VAE for modeling action sequences on the MultiTHUMOS and Breakfast datasets.

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Learning a Deep ConvNet for Multi-label Classification with Partial Labels

Deep ConvNets have shown great performance for single-label image classification (e.g. ImageNet), but it is necessary to move beyond the single-label classification task because pictures of everyday life are inherently multi-label. Multi-label classification is a more difficult task than single-label classification because both the input images and output label spaces are more complex. Furthermore, collecting clean multi-label annotations is more difficult to scale-up than single-label annotations. To reduce the annotation cost, we propose to train a model with partial labels i.e. only some labels are known per image. We first empirically compare different labeling strategies to show the potential for using partial labels on multi-label datasets. Then to learn with partial labels, we introduce a new classification loss that exploits the proportion of known labels per example. Our approach allows the use of the same training settings as when learning with all the annotations. We further explore several curriculum learning based strategies to predict missing labels. Experiments are performed on three large-scale multi-label datasets: MS COCO, NUS-WIDE and Open Images.

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Sparsely Aggregated Convolutional Networks

We explore a key architectural aspect of deep convolutional neural networks: the pattern of internal skip connections used to aggregate outputs of earlier layers for consumption by deeper layers. Such aggregation is critical to facilitate training of very deep networks in an end-to-end manner. This is a primary reason for the widespread adoption of residual networks, which aggregate outputs via cumulative summation. While subsequent works investigate alternative aggregation operations (e.g. concatenation), we focus on an orthogonal question: which outputs to aggregate at a particular point in the network. We propose a new internal connection structure which aggregates only a sparse set of previous outputs at any given depth. Our experiments demonstrate this simple design change offers superior performance with fewer parameters and lower computational requirements. Moreover, we show that sparse aggregation allows networks to scale more robustly to 1000+ layers, thereby opening future avenues for training long-running visual processes.

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Object Level Visual Reasoning in Videos

Human activity recognition is typically addressed by detecting key concepts like global and local motion, features related to object classes present in the scene, as well as features related to the global context. The next open challenges in activity recognition require a level of understanding that pushes beyond this and call for models with capabilities for fine distinction and detailed comprehension of interactions between actors and objects in a scene. We propose a model capable of learning to reason about semantically meaningful spatiotemporal interactions in videos. The key to our approach is a choice of performing this reasoning at the object level through the integration of state of the art object detection networks. This allows the model to learn detailed spatial interactions that exist at a semantic, object-interaction relevant level. We evaluate our method on three standard datasets (Twenty-BN Something-Something, VLOG and EPIC Kitchens) and achieve state of the art results on all of them. Finally, we show visualizations of the interactions learned by the model, which illustrate object classes and their interactions corresponding to different activity classes.

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Time Perception Machine: Temporal Point Processes for the When, Where and What of Activity Prediction

Numerous powerful point process models have been developed to understand temporal patterns in sequential data from fields such as health-care, electronic commerce, social networks, and natural disaster forecasting. In this paper, we develop novel models for learning the temporal distribution of human activities in streaming data (e.g., videos and person trajectories). We propose an integrated framework of neural networks and temporal point processes for predicting when the next activity will happen. Because point processes are limited to taking event frames as input, we propose a simple yet effective mechanism to extract features at frames of interest while also preserving the rich information in the remaining frames. We evaluate our model on two challenging datasets. The results show that our model outperforms traditional statistical point process approaches significantly, demonstrating its effectiveness in capturing the underlying temporal dynamics as well as the correlation within sequential activities. Furthermore, we also extend our model to a joint estimation framework for predicting the timing, spatial location, and category of the activity simultaneously, to answer the when, where, and what of activity prediction.

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Distribution Aware Active Learning

Discriminative learning machines often need a large set of labeled samples for training. Active learning (AL) settings assume that the learner has the freedom to ask an oracle to label its desired samples. Traditional AL algorithms heuristically choose query samples about which the current learner is uncertain. This strategy does not make good use of the structure of the dataset at hand and is prone to be misguided by outliers. To alleviate this problem, we propose to distill the structural information into a probabilistic generative model which acts as a \emph{teacher} in our model. The active \emph{learner} uses this information effectively at each cycle of active learning. The proposed method is generic and does not depend on the type of learner and teacher. We then suggest a query criterion for active learning that is aware of distribution of data and is more robust against outliers. Our method can be combined readily with several other query criteria for active learning. We provide the formulation and empirically show our idea via toy and real examples.

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Probabilistic Video Generation using Holistic Attribute Control

Videos express highly structured spatio-temporal patterns of visual data. A video can be thought of as being governed by two factors: (i) temporally invariant (e.g., person identity), or slowly varying (e.g., activity), attribute-induced appearance, encoding the persistent content of each frame, and (ii) an inter-frame motion or scene dynamics (e.g., encoding evolution of the person ex-ecuting the action). Based on this intuition, we propose a generative framework for video generation and future prediction. The proposed framework generates a video (short clip) by decoding samples sequentially drawn from a latent space distribution into full video frames. Variational Autoencoders (VAEs) are used as a means of encoding/decoding frames into/from the latent space and RNN as a wayto model the dynamics in the latent space. We improve the video generation consistency through temporally-conditional sampling and quality by structuring the latent space with attribute controls; ensuring that attributes can be both inferred and conditioned on during learning/generation. As a result, given attributes and/orthe first frame, our model is able to generate diverse but highly consistent sets ofvideo sequences, accounting for the inherent uncertainty in the prediction task. Experimental results on Chair CAD, Weizmann Human Action, and MIT-Flickr datasets, along with detailed comparison to the state-of-the-art, verify effectiveness of the framework.

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Structured Label Inference for Visual Understanding

Visual data such as images and videos contain a rich source of structured semantic labels as well as a wide range of interacting components. Visual content could be assigned with fine-grained labels describing major components, coarse-grained labels depicting high level abstractions, or a set of labels revealing attributes. Such categorization over different, interacting layers of labels evinces the potential for a graph-based encoding of label information. In this paper, we exploit this rich structure for performing graph-based inference in label space for a number of tasks: multi-label image and video classification and action detection in untrimmed videos. We consider the use of the Bidirectional Inference Neural Network (BINN) and Structured Inference Neural Network (SINN) for performing graph-based inference in label space and propose a Long Short-Term Memory (LSTM) based extension for exploiting activity progression on untrimmed videos. The methods were evaluated on (i) the Animal with Attributes (AwA), Scene Understanding (SUN) and NUS-WIDE datasets for multi-label image classification, (ii) the first two releases of the YouTube-8M large scale dataset for multi-label video classification, and (iii) the THUMOS'14 and MultiTHUMOS video datasets for action detection. Our results demonstrate the effectiveness of structured label inference in these challenging tasks, achieving significant improvements against baselines.

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Hierarchical Label Inference for Video Classification

Videos are a rich source of high-dimensional structured data, with a wide range of interacting components at varying levels of granularity. In order to improve understanding of unconstrained internet videos, it is important to consider the role of labels at separate levels of abstraction. In this paper, we consider the use of the Bidirectional Inference Neural Network (BINN) for performing graph-based inference in label space for the task of video classification. We take advantage of the inherent hierarchy between labels at increasing granularity. The BINN is evaluated on the first and second release of the YouTube-8M large scale multilabel video dataset. Our results demonstrate the effectiveness of BINN, achieving significant improvements against baseline models.

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Learning to Forecast Videos of Human Activity with Multi-granularity Models and Adaptive Rendering

We propose an approach for forecasting video of complex human activity involving multiple people. Direct pixel-level prediction is too simple to handle the appearance variability in complex activities. Hence, we develop novel intermediate representations. An architecture combining a hierarchical temporal model for predicting human poses and encoder-decoder convolutional neural networks for rendering target appearances is proposed. Our hierarchical model captures interactions among people by adopting a dynamic group-based interaction mechanism. Next, our appearance rendering network encodes the targets' appearances by learning adaptive appearance filters using a fully convolutional network. Finally, these filters are placed in encoder-decoder neural networks to complete the rendering. We demonstrate that our model can generate videos that are superior to state-of-the-art methods, and can handle complex human activity scenarios in video forecasting.

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Fine-Pruning: Joint Fine-Tuning and Compression of a Convolutional Network with Bayesian Optimization

When approaching a novel visual recognition problem in a specialized image domain, a common strategy is to start with a pre-trained deep neural network and fine-tune it to the specialized domain. If the target domain covers a smaller visual space than the source domain used for pre-training (e.g. ImageNet), the fine-tuned network is likely to be over-parameterized. However, applying network pruning as a post-processing step to reduce the memory requirements has drawbacks: fine-tuning and pruning are performed independently; pruning parameters are set once and cannot adapt over time; and the highly parameterized nature of state-of-the-art pruning methods make it prohibitive to manually search the pruning parameter space for deep networks, leading to coarse approximations. We propose a principled method for jointly fine-tuning and compressing a pre-trained convolutional network that overcomes these limitations. Experiments on two specialized image domains (remote sensing images and describable textures) demonstrate the validity of the proposed approach.

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Every Moment Counts: Dense Detailed Labeling of Actions in Complex Videos

Every moment counts in action recognition. A comprehensive understanding of human activity in video requires labeling every frame according to the actions occurring, placing multiple labels densely over a video sequence. To study this problem we extend the existing THUMOS dataset and introduce MultiTHUMOS, a new dataset of dense labels over unconstrained internet videos. Modeling multiple, dense labels benefits from temporal relations within and across classes. We define a novel variant of long short-term memory (LSTM) deep networks for modeling these temporal relations via multiple input and output connections. We show that this model improves action labeling accuracy and further enables deeper understanding tasks ranging from structured retrieval to action prediction.

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Active Learning for Structured Prediction from Partially Labeled Data

We propose a general purpose active learning algorithm for structured prediction, gathering labeled data for training a model that outputs a set of related labels for an image or video. Active learning starts with a limited initial training set, then iterates querying a user for labels on unlabeled data and retraining the model. We propose a novel algorithm for selecting data for labeling, choosing examples to maximize expected information gain based on belief propagation inference. This is a general purpose method and can be applied to a variety of tasks or models. As a specific example we demonstrate this framework for learning to recognize human actions and group activities in video sequences. Experiments show that our proposed algorithm outperforms previous active learning methods and can achieve accuracy comparable to fully supervised methods while utilizing significantly less labeled data.

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Learning to Learn from Noisy Web Videos

Understanding the simultaneously very diverse and intricately fine-grained set of possible human actions is a critical open problem in computer vision. Manually labeling training videos is feasible for some action classes but doesn't scale to the full long-tailed distribution of actions. A promising way to address this is to leverage noisy data from web queries to learn new actions, using semi-supervised or "webly-supervised" approaches. However, these methods typically do not learn domain-specific knowledge, or rely on iterative hand-tuned data labeling policies. In this work, we instead propose a reinforcement learning-based formulation for selecting the right examples for training a classifier from noisy web search results. Our method uses Q-learning to learn a data labeling policy on a small labeled training dataset, and then uses this to automatically label noisy web data for new visual concepts. Experiments on the challenging Sports-1M action recognition benchmark as well as on additional fine-grained and newly emerging action classes demonstrate that our method is able to learn good labeling policies for noisy data and use this to learn accurate visual concept classifiers.

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Learning Person Trajectory Representations for Team Activity Analysis

Activity analysis in which multiple people interact across a large space is challenging due to the interplay of individual actions and collective group dynamics. We propose an end-to-end approach for learning person trajectory representations for group activity analysis. The learned representations encode rich spatio-temporal dependencies and capture useful motion patterns for recognizing individual events, as well as characteristic group dynamics that can be used to identify groups from their trajectories alone. We develop our deep learning approach in the context of team sports, which provide well-defined sets of events (e.g. pass, shot) and groups of people (teams). Analysis of events and team formations using NHL hockey and NBA basketball datasets demonstrate the generality of our approach.

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Generic Tubelet Proposals for Action Localization

We develop a novel framework for action localization in videos. We propose the Tube Proposal Network (TPN), which can generate generic, class-independent, video-level tubelet proposals in videos. The generated tubelet proposals can be utilized in various video analysis tasks, including recognizing and localizing actions in videos. In particular, we integrate these generic tubelet proposals into a unified temporal deep network for action classification. Compared with other methods, our generic tubelet proposal method is accurate, general, and is fully differentiable under a smoothL1 loss function. We demonstrate the performance of our algorithm on the standard UCF-Sports, J-HMDB21, and UCF-101 datasets. Our class-independent TPN outperforms other tubelet generation methods, and our unified temporal deep network achieves state-of-the-art localization results on all three datasets.

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LabelBank: Revisiting Global Perspectives for Semantic Segmentation

Semantic segmentation requires a detailed labeling of image pixels by object category. Information derived from local image patches is necessary to describe the detailed shape of individual objects. However, this information is ambiguous and can result in noisy labels. Global inference of image content can instead capture the general semantic concepts present. We advocate that holistic inference of image concepts provides valuable information for detailed pixel labeling. We propose a generic framework to leverage holistic information in the form of a LabelBank for pixel-level segmentation. We show the ability of our framework to improve semantic segmentation performance in a variety of settings. We learn models for extracting a holistic LabelBank from visual cues, attributes, and/or textual descriptions. We demonstrate improvements in semantic segmentation accuracy on standard datasets across a range of state-of-the-art segmentation architectures and holistic inference approaches.

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End-to-end Learning of Action Detection from Frame Glimpses in Videos

In this work we introduce a fully end-to-end approach for action detection in videos that learns to directly predict the temporal bounds of actions. Our intuition is that the process of detecting actions is naturally one of observation and refinement: observing moments in video, and refining hypotheses about when an action is occurring. Based on this insight, we formulate our model as a recurrent neural network-based agent that interacts with a video over time. The agent observes video frames and decides both where to look next and when to emit a prediction. Since backpropagation is not adequate in this non-differentiable setting, we use REINFORCE to learn the agent's decision policy. Our model achieves state-of-the-art results on the THUMOS'14 and ActivityNet datasets while observing only a fraction (2% or less) of the video frames.

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