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Gregory Reardon

Publications and source records attributed to Gregory Reardon.

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The Missing Touch: Spatially Distributed Tactile Feedback Brings Teleoperation Closer to Human Dexterity

A fundamental challenge in robotic teleoperation is enabling an operator to control a remote robot as effortlessly and intuitively as their own hands. Despite the growing use of teleoperation to collect demonstration data for training autonomous robot policies, teleoperated robot performance still falls significantly short of human dexterity, even for basic tasks. Here, we present evidence that a key factor contributing to this performance gap is the absence of spatially distributed tactile feedback. Using a two-degree-of-freedom (DoF) bilateral force-feedback telemanipulator paired with a 32-DoF tactile fingertip display, we show that operator performance improves significantly when localized deformations on the remote manipulator are faithfully reproduced on the operator's fingertip. In a series of teleoperation tasks, reproducing distributed contact information not only accelerated task performance but also brought teleoperated movements closer to natural human behavior by minimizing corrective actions and task completion steps, thereby reducing the deviation between teleoperated and natural trajectories by 29$\unicode{x2013}$79%. Furthermore, we found that increasing the resolution of the tactile feedback$\unicode{x2014}$by refining how finely the measured displacements were quantized for reproduction$\unicode{x2014}$compressed the state-space distribution of teleoperated motions, which has been associated with improved training outcomes for autonomous robot policies. Together, these results suggest that spatially distributed tactile feedback is essential for closing the gap between human and teleoperated dexterity and training the next generation of autonomous robots.

cs.RO

Wave Focusing in Metamaterials: Tactile Displays Beyond the Diffraction Limit

We address the challenge of engineering distributed haptic displays capable of reproducing multiple localized, independently addressable vibrations -- representing virtual tactile pixels -- at arbitrary locations on a surface. Our technique is based on the focusing of mechanical waves in a flexural plate using a sparse set of actuators. At tactile frequencies, wave diffraction prevents the formation of localized virtual tactile pixels at spatial scales relevant for multi-digit touch interactions. We overcome this limitation by augmenting the plate with a lattice of mechanical resonators, forming a locally resonant metamaterial plate. Coupling between the plate's dynamic modes and those of the resonators alters the dispersion relation governing wave transmission, introducing a slow-wave branch that enables focusing beyond the diffraction limit imposed by the unmodified plate. We use numerical simulations to engineer the dispersion relation of the metamaterial system for high-resolution focusing at tactile frequencies. We then fabricate a metamaterial tactile display and experimentally demonstrate virtual pixels that are far more localized than those generated on an otherwise identical plate without resonators, resulting in a tenfold reduction in virtual-pixel area. In behavioral experiments, we show that this system can deliver perceptually localized single- and multi-point tactile feedback and moving tactile sources while maintaining independent control over temporal waveforms at multiple display locations. The methods reported here can enable high-resolution haptic displays for widespread applications using a small number of actuated degrees of freedom.

cs.ET

3D Cal: An Open-Source Software Library for Depth Reconstruction on Vision-Based Tactile Sensors

Tactile sensing plays a key role in enabling dexterous and reliable robotic manipulation, but realizing this capability requires substantial calibration to convert raw sensor readings into physically meaningful quantities. Despite its near-universal necessity, the calibration process remains ad hoc and labor-intensive. Here, we introduce 3D Cal, an open-source library that transforms a low-cost 3D printer into an automated probing device capable of generating large volumes of labeled training data for calibrating vision-based tactile sensors. 3D Cal also provides an end-to-end, user-friendly pipeline for training custom convolutional networks to produce high-quality depth reconstructions. Using 3D Cal, we systematically explore the relationship between training data volume and spatial reconstruction performance on two commercially available sensors, DIGIT and GelSight Mini, and derive practical, empirically-grounded guidelines for calibrating these sensors. Finally, we demonstrate depth reconstruction performance on the DIGIT and GelSight Mini comparable to state-of-the-art methods, achieving average reconstruction errors of 156 $\mathrm{\mu m}$ and 205 $\mathrm{\mu m}$ on unseen objects, respectively. By automating tactile sensor calibration, 3D Cal can accelerate tactile sensing research, simplify sensor deployment, and facilitate the integration of tactile sensing in robotic platforms.

cs.RO

Tactile Displays Driven by Projected Light

Tactile displays that lend tangible form to digital content could transform computing interactions. However, achieving the resolution, speed, and dynamic range needed for perceptual fidelity remains challenging. We present a tactile display that directly converts projected light into visible tactile patterns via a photomechanical surface populated with millimeter-scale optotactile pixels. The pixels transduce incident light into mechanical displacements through photostimulated thermal gas expansion, yielding millimeter scale displacements with response times of 2 to 100 milliseconds. Employing projected light for power transmission and addressing renders these displays highly scalable. We demonstrate optically driven displays with up to 1,511 addressable pixels -- several times more pixels than any prior tactile display attaining comparable performance. Perceptual studies confirm that these displays can reproduce diverse spatiotemporal tactile patterns with high fidelity. This research establishes a foundation for practical, versatile high-resolution tactile displays driven by light.

cs.ET