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Gregory Valiant

Publications and source records attributed to Gregory Valiant.

At least 37 records · Page 2Linked to original sources

What Can Transformers Learn In-Context? A Case Study of Simple Function Classes

In-context learning refers to the ability of a model to condition on a prompt sequence consisting of in-context examples (input-output pairs corresponding to some task) along with a new query input, and generate the corresponding output. Crucially, in-context learning happens only at inference time without any parameter updates to the model. While large language models such as GPT-3 exhibit some ability to perform in-context learning, it is unclear what the relationship is between tasks on which this succeeds and what is present in the training data. To make progress towards understanding in-context learning, we consider the well-defined problem of training a model to in-context learn a function class (e.g., linear functions): that is, given data derived from some functions in the class, can we train a model to in-context learn "most" functions from this class? We show empirically that standard Transformers can be trained from scratch to perform in-context learning of linear functions -- that is, the trained model is able to learn unseen linear functions from in-context examples with performance comparable to the optimal least squares estimator. In fact, in-context learning is possible even under two forms of distribution shift: (i) between the training data of the model and inference-time prompts, and (ii) between the in-context examples and the query input during inference. We also show that we can train Transformers to in-context learn more complex function classes -- namely sparse linear functions, two-layer neural networks, and decision trees -- with performance that matches or exceeds task-specific learning algorithms. Our code and models are available at https://github.com/dtsip/in-context-learning .

cs.CL↗

On the Generalization Effects of Linear Transformations in Data Augmentation

Data augmentation is a powerful technique to improve performance in applications such as image and text classification tasks. Yet, there is little rigorous understanding of why and how various augmentations work. In this work, we consider a family of linear transformations and study their effects on the ridge estimator in an over-parametrized linear regression setting. First, we show that transformations that preserve the labels of the data can improve estimation by enlarging the span of the training data. Second, we show that transformations that mix data can improve estimation by playing a regularization effect. Finally, we validate our theoretical insights on MNIST. Based on the insights, we propose an augmentation scheme that searches over the space of transformations by how uncertain the model is about the transformed data. We validate our proposed scheme on image and text datasets. For example, our method outperforms random sampling methods by 1.24% on CIFAR-100 using Wide-ResNet-28-10. Furthermore, we achieve comparable accuracy to the SoTA Adversarial AutoAugment on CIFAR-10, CIFAR-100, SVHN, and ImageNet datasets.

cs.LG↗

One-sided Matrix Completion from Two Observations Per Row

Given only a few observed entries from a low-rank matrix $X$, matrix completion is the problem of imputing the missing entries, and it formalizes a wide range of real-world settings that involve estimating missing data. However, when there are too few observed entries to complete the matrix, what other aspects of the underlying matrix can be reliably recovered? We study one such problem setting, that of "one-sided" matrix completion, where our goal is to recover the right singular vectors of $X$, even in the regime where recovering the left singular vectors is impossible, which arises when there are more rows than columns and very few observations. We propose a natural algorithm that involves imputing the missing values of the matrix $X^TX$ and show that even with only two observations per row in $X$, we can provably recover $X^TX$ as long as we have at least $Ω(r^2 d \log d)$ rows, where $r$ is the rank and $d$ is the number of columns. We evaluate our algorithm on one-sided recovery of synthetic data and low-coverage genome sequencing. In these settings, our algorithm substantially outperforms standard matrix completion and a variety of direct factorization methods.

cs.LG↗

Lexinvariant Language Models

Token embeddings, a mapping from discrete lexical symbols to continuous vectors, are at the heart of any language model (LM). However, lexical symbol meanings can also be determined and even redefined by their structural role in a long context. In this paper, we ask: is it possible for a language model to be performant without \emph{any} fixed token embeddings? Such a language model would have to rely entirely on the co-occurence and repetition of tokens in the context rather than the \textit{a priori} identity of any token. To answer this, we study \textit{lexinvariant}language models that are invariant to lexical symbols and therefore do not need fixed token embeddings in practice. First, we prove that we can construct a lexinvariant LM to converge to the true language model at a uniform rate that is polynomial in terms of the context length, with a constant factor that is sublinear in the vocabulary size. Second, to build a lexinvariant LM, we simply encode tokens using random Gaussian vectors, such that each token maps to the same representation within each sequence but different representations across sequences. Empirically, we demonstrate that it can indeed attain perplexity comparable to that of a standard language model, given a sufficiently long context. We further explore two properties of the lexinvariant language models: First, given text generated from a substitution cipher of English, it implicitly implements Bayesian in-context deciphering and infers the mapping to the underlying real tokens with high accuracy. Second, it has on average 4X better accuracy over synthetic in-context reasoning tasks. Finally, we discuss regularizing standard language models towards lexinvariance and potential practical applications.

cs.CL↗

Online Pen Testing

We study a "pen testing" problem, in which we are given $n$ pens with unknown amounts of ink $X_1, X_2, \ldots, X_n$, and we want to choose a pen with the maximum amount of remaining ink in it. The challenge is that we cannot access each $X_i$ directly; we only get to write with the $i$-th pen until either a certain amount of ink is used, or the pen runs out of ink. In both cases, this testing reduces the remaining ink in the pen and thus the utility of selecting it. Despite this significant lack of information, we show that it is possible to approximately maximize our utility up to an $O(\log n)$ factor. Formally, we consider two different setups: the "prophet" setting, in which each $X_i$ is independently drawn from some distribution $\mathcal{D}_i$, and the "secretary" setting, in which $(X_i)_{i=1}^n$ is a random permutation of arbitrary $a_1, a_2, \ldots, a_n$. We derive the optimal competitive ratios in both settings up to constant factors. Our algorithms are surprisingly robust: (1) In the prophet setting, we only require one sample from each $\mathcal{D}_i$, rather than a full description of the distribution; (2) In the secretary setting, the algorithm also succeeds under an arbitrary permutation, if an estimate of the maximum $a_i$ is given. Our techniques include a non-trivial online sampling scheme from a sequence with an unknown length, as well as the construction of a hard, non-uniform distribution over permutations. Both might be of independent interest. We also highlight some immediate open problems and discuss several directions for future research.

cs.DS↗

From Sand to Flour: The Next Leap in Granular Computing with NanoSort

The granularity of distributed computing is limited by communication time: there is no point in farming out smaller and smaller tasks if the communication overhead dominates the decrease in processing time due to the added parallelism. In this work, we leverage the low communication latency of a new NIC/CPU hardware design, the nanoPU, to explore a new extreme of granularity in distributed computation, where a problem is partitioned into tens of thousands of nanosecond-scale tasks. To evaluate the feasibility and practicality of extremely fine-grained computing, we built NanoSort, a distributed sorting algorithm running on the nanoPU. Using cycle-accurate FireSim simulations of 65,536 nanoPU cores, we show that NanoSort can sort 1M keys in 68$μ$s, an order of magnitude faster than MilliSort, the current state-of-the-art.

cs.DC↗

Big-Step-Little-Step: Efficient Gradient Methods for Objectives with Multiple Scales

We provide new gradient-based methods for efficiently solving a broad class of ill-conditioned optimization problems. We consider the problem of minimizing a function $f : \mathbb{R}^d \rightarrow \mathbb{R}$ which is implicitly decomposable as the sum of $m$ unknown non-interacting smooth, strongly convex functions and provide a method which solves this problem with a number of gradient evaluations that scales (up to logarithmic factors) as the product of the square-root of the condition numbers of the components. This complexity bound (which we prove is nearly optimal) can improve almost exponentially on that of accelerated gradient methods, which grow as the square root of the condition number of $f$. Additionally, we provide efficient methods for solving stochastic, quadratic variants of this multiscale optimization problem. Rather than learn the decomposition of $f$ (which would be prohibitively expensive), our methods apply a clean recursive "Big-Step-Little-Step" interleaving of standard methods. The resulting algorithms use $\tilde{\mathcal{O}}(d m)$ space, are numerically stable, and open the door to a more fine-grained understanding of the complexity of convex optimization beyond condition number.

math.OC↗

Exponential Weights Algorithms for Selective Learning

We study the selective learning problem introduced by Qiao and Valiant (2019), in which the learner observes $n$ labeled data points one at a time. At a time of its choosing, the learner selects a window length $w$ and a model $\hat\ell$ from the model class $\mathcal{L}$, and then labels the next $w$ data points using $\hat\ell$. The excess risk incurred by the learner is defined as the difference between the average loss of $\hat\ell$ over those $w$ data points and the smallest possible average loss among all models in $\mathcal{L}$ over those $w$ data points. We give an improved algorithm, termed the hybrid exponential weights algorithm, that achieves an expected excess risk of $O((\log\log|\mathcal{L}| + \log\log n)/\log n)$. This result gives a doubly exponential improvement in the dependence on $|\mathcal{L}|$ over the best known bound of $O(\sqrt{|\mathcal{L}|/\log n})$. We complement the positive result with an almost matching lower bound, which suggests the worst-case optimality of the algorithm. We also study a more restrictive family of learning algorithms that are bounded-recall in the sense that when a prediction window of length $w$ is chosen, the learner's decision only depends on the most recent $w$ data points. We analyze an exponential weights variant of the ERM algorithm in Qiao and Valiant (2019). This new algorithm achieves an expected excess risk of $O(\sqrt{\log |\mathcal{L}|/\log n})$, which is shown to be nearly optimal among all bounded-recall learners. Our analysis builds on a generalized version of the selective mean prediction problem in Drucker (2013); Qiao and Valiant (2019), which may be of independent interest.

cs.LG↗

Sinkhorn Label Allocation: Semi-Supervised Classification via Annealed Self-Training

Self-training is a standard approach to semi-supervised learning where the learner's own predictions on unlabeled data are used as supervision during training. In this paper, we reinterpret this label assignment process as an optimal transportation problem between examples and classes, wherein the cost of assigning an example to a class is mediated by the current predictions of the classifier. This formulation facilitates a practical annealing strategy for label assignment and allows for the inclusion of prior knowledge on class proportions via flexible upper bound constraints. The solutions to these assignment problems can be efficiently approximated using Sinkhorn iteration, thus enabling their use in the inner loop of standard stochastic optimization algorithms. We demonstrate the effectiveness of our algorithm on the CIFAR-10, CIFAR-100, and SVHN datasets in comparison with FixMatch, a state-of-the-art self-training algorithm. Our code is available at https://github.com/stanford-futuredata/sinkhorn-label-allocation.

cs.LG↗

On Misspecification in Prediction Problems and Robustness via Improper Learning

We study probabilistic prediction games when the underlying model is misspecified, investigating the consequences of predicting using an incorrect parametric model. We show that for a broad class of loss functions and parametric families of distributions, the regret of playing a "proper" predictor -- one from the putative model class -- relative to the best predictor in the same model class has lower bound scaling at least as $\sqrt{γn}$, where $γ$ is a measure of the model misspecification to the true distribution in terms of total variation distance. In contrast, using an aggregation-based (improper) learner, one can obtain regret $d \log n$ for any underlying generating distribution, where $d$ is the dimension of the parameter; we exhibit instances in which this is unimprovable even over the family of all learners that may play distributions in the convex hull of the parametric family. These results suggest that simple strategies for aggregating multiple learners together should be more robust, and several experiments conform to this hypothesis.

stat.ML↗

Worst-Case Analysis for Randomly Collected Data

We introduce a framework for statistical estimation that leverages knowledge of how samples are collected but makes no distributional assumptions on the data values. Specifically, we consider a population of elements $[n]={1,\ldots,n}$ with corresponding data values $x_1,\ldots,x_n$. We observe the values for a "sample" set $A \subset [n]$ and wish to estimate some statistic of the values for a "target" set $B \subset [n]$ where $B$ could be the entire set. Crucially, we assume that the sets $A$ and $B$ are drawn according to some known distribution $P$ over pairs of subsets of $[n]$. A given estimation algorithm is evaluated based on its "worst-case, expected error" where the expectation is with respect to the distribution $P$ from which the sample $A$ and target sets $B$ are drawn, and the worst-case is with respect to the data values $x_1,\ldots,x_n$. Within this framework, we give an efficient algorithm for estimating the target mean that returns a weighted combination of the sample values--where the weights are functions of the distribution $P$ and the sample and target sets $A$, $B$--and show that the worst-case expected error achieved by this algorithm is at most a multiplicative $π/2$ factor worse than the optimal of such algorithms. The algorithm and proof leverage a surprising connection to the Grothendieck problem. This framework, which makes no distributional assumptions on the data values but rather relies on knowledge of the data collection process, is a significant departure from typical estimation and introduces a uniform algorithmic analysis for the many natural settings where membership in a sample may be correlated with data values, such as when sampling probabilities vary as in "importance sampling", when individuals are recruited into a sample via a social network as in "snowball sampling", or when samples have chronological structure as in "selective prediction".

cs.DS↗

Memory-Sample Tradeoffs for Linear Regression with Small Error

We consider the problem of performing linear regression over a stream of $d$-dimensional examples, and show that any algorithm that uses a subquadratic amount of memory exhibits a slower rate of convergence than can be achieved without memory constraints. Specifically, consider a sequence of labeled examples $(a_1,b_1), (a_2,b_2)\ldots,$ with $a_i$ drawn independently from a $d$-dimensional isotropic Gaussian, and where $b_i = \langle a_i, x\rangle + η_i,$ for a fixed $x \in \mathbb{R}^d$ with $\|x\|_2 = 1$ and with independent noise $η_i$ drawn uniformly from the interval $[-2^{-d/5},2^{-d/5}].$ We show that any algorithm with at most $d^2/4$ bits of memory requires at least $Ω(d \log \log \frac{1}ε)$ samples to approximate $x$ to $\ell_2$ error $ε$ with probability of success at least $2/3$, for $ε$ sufficiently small as a function of $d$. In contrast, for such $ε$, $x$ can be recovered to error $ε$ with probability $1-o(1)$ with memory $O\left(d^2 \log(1/ε)\right)$ using $d$ examples. This represents the first nontrivial lower bounds for regression with super-linear memory, and may open the door for strong memory/sample tradeoffs for continuous optimization.

cs.LG↗

Implicit regularization for deep neural networks driven by an Ornstein-Uhlenbeck like process

We consider networks, trained via stochastic gradient descent to minimize $\ell_2$ loss, with the training labels perturbed by independent noise at each iteration. We characterize the behavior of the training dynamics near any parameter vector that achieves zero training error, in terms of an implicit regularization term corresponding to the sum over the data points, of the squared $\ell_2$ norm of the gradient of the model with respect to the parameter vector, evaluated at each data point. This holds for networks of any connectivity, width, depth, and choice of activation function. We interpret this implicit regularization term for three simple settings: matrix sensing, two layer ReLU networks trained on one-dimensional data, and two layer networks with sigmoid activations trained on a single datapoint. For these settings, we show why this new and general implicit regularization effect drives the networks towards "simple" models.

cs.LG↗

Sublinear Optimal Policy Value Estimation in Contextual Bandits

We study the problem of estimating the expected reward of the optimal policy in the stochastic disjoint linear bandit setting. We prove that for certain settings it is possible to obtain an accurate estimate of the optimal policy value even with a number of samples that is sublinear in the number that would be required to \emph{find} a policy that realizes a value close to this optima. We establish nearly matching information theoretic lower bounds, showing that our algorithm achieves near optimal estimation error. Finally, we demonstrate the effectiveness of our algorithm on joke recommendation and cancer inhibition dosage selection problems using real datasets.

cs.LG↗

Making AI Forget You: Data Deletion in Machine Learning

Intense recent discussions have focused on how to provide individuals with control over when their data can and cannot be used --- the EU's Right To Be Forgotten regulation is an example of this effort. In this paper we initiate a framework studying what to do when it is no longer permissible to deploy models derivative from specific user data. In particular, we formulate the problem of efficiently deleting individual data points from trained machine learning models. For many standard ML models, the only way to completely remove an individual's data is to retrain the whole model from scratch on the remaining data, which is often not computationally practical. We investigate algorithmic principles that enable efficient data deletion in ML. For the specific setting of k-means clustering, we propose two provably efficient deletion algorithms which achieve an average of over 100X improvement in deletion efficiency across 6 datasets, while producing clusters of comparable statistical quality to a canonical k-means++ baseline.

cs.LG↗

A Surprising Density of Illusionable Natural Speech

Recent work on adversarial examples has demonstrated that most natural inputs can be perturbed to fool even state-of-the-art machine learning systems. But does this happen for humans as well? In this work, we investigate: what fraction of natural instances of speech can be turned into "illusions" which either alter humans' perception or result in different people having significantly different perceptions? We first consider the McGurk effect, the phenomenon by which adding a carefully chosen video clip to the audio channel affects the viewer's perception of what is said (McGurk and MacDonald, 1976). We obtain empirical estimates that a significant fraction of both words and sentences occurring in natural speech have some susceptibility to this effect. We also learn models for predicting McGurk illusionability. Finally we demonstrate that the Yanny or Laurel auditory illusion (Pressnitzer et al., 2018) is not an isolated occurrence by generating several very different new instances. We believe that the surprising density of illusionable natural speech warrants further investigation, from the perspectives of both security and cognitive science. Supplementary videos are available at: https://www.youtube.com/playlist?list=PLaX7t1K-e_fF2iaenoKznCatm0RC37B_k.

cs.SD↗

A Polynomial Time Algorithm for Log-Concave Maximum Likelihood via Locally Exponential Families

We consider the problem of computing the maximum likelihood multivariate log-concave distribution for a set of points. Specifically, we present an algorithm which, given $n$ points in $\mathbb{R}^d$ and an accuracy parameter $ε>0$, runs in time $poly(n,d,1/ε),$ and returns a log-concave distribution which, with high probability, has the property that the likelihood of the $n$ points under the returned distribution is at most an additive $ε$ less than the maximum likelihood that could be achieved via any log-concave distribution. This is the first computationally efficient (polynomial time) algorithm for this fundamental and practically important task. Our algorithm rests on a novel connection with exponential families: the maximum likelihood log-concave distribution belongs to a class of structured distributions which, while not an exponential family, "locally" possesses key properties of exponential families. This connection then allows the problem of computing the log-concave maximum likelihood distribution to be formulated as a convex optimization problem, and solved via an approximate first-order method. Efficiently approximating the (sub) gradients of the objective function of this optimization problem is quite delicate, and is the main technical challenge in this work.

cs.DS↗

A Theory of Selective Prediction

We consider a model of selective prediction, where the prediction algorithm is given a data sequence in an online fashion and asked to predict a pre-specified statistic of the upcoming data points. The algorithm is allowed to choose when to make the prediction as well as the length of the prediction window, possibly depending on the observations so far. We prove that, even without any distributional assumption on the input data stream, a large family of statistics can be estimated to non-trivial accuracy. To give one concrete example, suppose that we are given access to an arbitrary binary sequence $x_1, \ldots, x_n$ of length $n$. Our goal is to accurately predict the average observation, and we are allowed to choose the window over which the prediction is made: for some $t < n$ and $m \le n - t$, after seeing $t$ observations we predict the average of $x_{t+1}, \ldots, x_{t+m}$. This particular problem was first studied in Drucker (2013) and referred to as the "density prediction game". We show that the expected squared error of our prediction can be bounded by $O(\frac{1}{\log n})$ and prove a matching lower bound, which resolves an open question raised in Drucker (2013). This result holds for any sequence (that is not adaptive to when the prediction is made, or the predicted value), and the expectation of the error is with respect to the randomness of the prediction algorithm. Our results apply to more general statistics of a sequence of observations, and we highlight several open directions for future work.

cs.LG↗