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Gryffin Reizian

Publications and source records attributed to Gryffin Reizian.

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Loco-Loco-RL: Low-Cost Terrain Mapping for Humanoid Locomotion with Reinforcement Learning

Informative terrain perception is important for robust reinforcement learning policies in humanoid locomotion. Still, common sensors such as depth cameras and LiDARs incur high cost, power, and processing overhead while often producing redundant, high-resolution data. This work uses a low-cost time-of-flight sensor to provide a compact 3D local terrain representation for humanoid locomotion. To efficiently use this sparse exteroceptive input, we introduce a token-compressed temporal transformer policy. Proprioceptive and terrain observations are tokenized and processed by a self-attention multi-head transformer to capture within-timestep relationships between observation terms. The attended tokens are then compressed through an MLP-based latent-space token compression module before being stored in a rolling 15-timestep history. A second cross-attention multi-head transformer extracts temporal locomotion features from this compact history for policy learning. By compressing tokens before temporal aggregation, the architecture preserves important terrain-observation structure while limiting the dimensional growth of attention over observation histories. We validate our method through sim-to-real transfer on physical hardware using a terrain-based locomotion benchmark, demonstrating robust humanoid terrain walking with low-cost local terrain sensing.

cs.RO

Learning to Stack: Cube-Stacking Imitation Learning from Virtual Reality Demonstrations

Imitation learning is attractive for robot manipulation, but collecting demonstrations remains a bottleneck for multi-stage tasks requiring repeated scene resets. This work presents a virtual-reality data-collection pipeline for cube-stacking with a custom 5-DoF arm in NVIDIA Isaac Sim and Isaac Lab. Using an HTC Vive Pro 2, Manus Quantum gloves, and OpenXR, an operator provides SE(3) end-effector commands to generate task demonstrations. The proposed framework separates demonstration collection from dataset construction by replaying recorded trajectories, converting task-space commands into joint-space actions, and re-rendering demonstrations with updated sensor or state configurations. This allows previously collected demonstrations to be reused for new observation and action spaces without repeating human teleoperation. The task requires stacking the red cube on the blue cube and the green cube on the red cube, with randomized cube placement. In 30 minutes, 200 virtual demonstrations were collected, compared with 45 real-world demonstrations, and Isaac Mimic generated 100 additional samples. A behavior-cloning policy was trained from the virtual demonstrations using LeRobot-style dual-camera observations and evaluated in simulation.

cs.RO