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Guangjun Liu

Publications and source records attributed to Guangjun Liu.

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The Civilization Framework: Sovereign-Anchored Communication Between Personal Multi-Agent Systems

Humans are the transport layer between AI systems, losing context at every hop. We present the Civilization Framework, whose addressable party is the civilization, not the agent (one human sovereign, a persistent ledger, and interchangeable agents), and the Embassy Protocol, a carrier-agnostic overlay: messages arrive asynchronously at a resident ledger endpoint, any online agent of the receiver handles them, and commitment state on both ledgers, not delivery, is ground truth. Authority derives from memory: an agent's power to act for its civilization is capped by the memory it can access and externalized through signed credentials, separate from civilization-level reputation. We identify the temporal-weight effect, a hazard in AI-to-AI communication where what arrives first acquires unearned authority, and test it in one frontier model in a preregistered 1,908-trial experiment. With verification removed, an incorrect upstream claim arriving first captures 54.2% of answers (4.2% under full verification), while the same claim arriving after the receiver has sealed its own answer captures 31.6% (the two prompt shells are not length-matched, so part of that gap may reflect shell form; see Section 7), and both registered question-set specifications agree on these two verdicts (the exclusion specification is preregistered as under-powered). Two secondary results, the mitigation from instruction-level provenance labeling and sealed-answer accuracy equivalence, are specification-dependent, holding only under the all-questions specification. Because a registered check of tool use failed its call-budget condition, the registration classifies the round as inconclusive and every result above, primary and secondary, is reported as exploratory; a replication with harness-enforced budgets is planned. The framework's intra-civilization layer has a working implementation.

cs.MA

SADe: Sparse-Atom Support Decontamination for Few-Shot Segmentation with Weak Support Annotations

Few-shot segmentation (FSS) commonly assumes clean pixel-level support masks, yet practical support supervision often uses boxes, scribbles, coarse masks, or pseudo-masks. These weak annotations may include texture-similar distractors and background context alongside the target, contaminating class prototypes or visual prompts before query prediction. We introduce SADe, a predictor-agnostic support decontamination layer that estimates the reliability of selected support patches without query information. Central to SADe is sparse autoencoder (SAE) atom evidence: dense similarity may respond to both target and texture-similar context, whereas contrasting atom activations inside and outside the weak-support region provides factor-level reliability cues. A lightweight router combines atom evidence with dense similarity and episode statistics to predict patch reliability and generate a cleaned support mask. Trained once on synthetic weak-support episodes from FSS-1000, the router is frozen for all target evaluations. The resulting mask supports standalone prediction or can be supplied to heterogeneous FSS models through native support interfaces without altering query-side inference. Under a matched weak-support protocol, SADe achieves the highest query mIoU in six of nine standalone prompt-shot combinations. With the same ProMi query head, it is within 0.03 mIoU of SAM3-derived masks under tight boxes and surpasses them by 11.17 and 19.49 points under box-r2 and box-r4, respectively. As a plug-in, SADe improves over raw support in 70 of 72 matched box-family comparisons across four frozen downstream models and two datasets. On point and scribble prompts, its average performance remains close to the corresponding raw-support baseline. Ablations and atom-removal controls show that atom evidence contributes reliability information beyond dense similarity.

cs.CV

Beyond ZOH: Advanced Discretization Strategies for Vision Mamba

Vision Mamba, as a state space model (SSM), employs a zero-order hold (ZOH) discretization, which assumes that input signals remain constant between sampling instants. This assumption degrades temporal fidelity in dynamic visual environments and constrains the attainable accuracy of modern SSM-based vision models. In this paper, we present a systematic and controlled comparison of six discretization schemes instantiated within the Vision Mamba framework: ZOH, first-order hold (FOH), bilinear/Tustin transform (BIL), polynomial interpolation (POL), higher-order hold (HOH), and the fourth-order Runge-Kutta method (RK4). We evaluate each method on standard visual benchmarks to quantify its influence in image classification, semantic segmentation, and object detection. Our results demonstrate that POL and HOH yield the largest gains in accuracy at the cost of higher training-time computation. In contrast, the BIL provides consistent improvements over ZOH with modest additional overhead, offering the most favorable trade-off between precision and efficiency. These findings elucidate the pivotal role of discretization in SSM-based vision architectures and furnish empirically grounded justification for adopting BIL as the default discretization baseline for state-of-the-art SSM models.

cs.CV

Event-Triggered Nonlinear Model Predictive Control for Cooperative Cable-Suspended Payload Transportation with Multi-Quadrotors

Autonomous Micro Aerial Vehicles (MAVs), particularly quadrotors, have shown significant potential in assisting humans with tasks such as construction and package delivery. These applications benefit greatly from the use of cables for manipulation mechanisms due to their lightweight, low-cost, and simple design. However, designing effective control and planning strategies for cable-suspended systems presents several challenges, including indirect load actuation, nonlinear configuration space, and highly coupled system dynamics. In this paper, we introduce a novel event-triggered distributed Nonlinear Model Predictive Control (NMPC) method specifically designed for cooperative transportation involving multiple quadrotors manipulating a cable-suspended payload. This approach addresses key challenges such as payload manipulation, inter-robot separation, obstacle avoidance, and trajectory tracking, all while optimizing the use of computational and communication resources. By integrating an event-triggered mechanism, our NMPC method reduces unnecessary computations and communication, enhancing energy efficiency and extending the operational range of MAVs. The proposed method employs a lightweight state vector parametrization that focuses on payload states in all six degrees of freedom, enabling efficient planning of trajectories on the SE(3) manifold. This not only reduces planning complexity but also ensures real-time computational feasibility. Our approach is validated through extensive simulation, demonstrating its efficacy in dynamic and resource-constrained environments.

eess.SY

Cooperative Control of Multi-Quadrotors for Transporting Cable-Suspended Payloads: Obstacle-Aware Planning and Event-Based Nonlinear Model Predictive Control

This paper introduces a novel methodology for the cooperative control of multiple quadrotors transporting cablesuspended payloads, emphasizing obstacle-aware planning and event-based Nonlinear Model Predictive Control (NMPC). Our approach integrates trajectory planning with real-time control through a combination of the A* algorithm for global path planning and NMPC for local control, enhancing trajectory adaptability and obstacle avoidance. We propose an advanced event-triggered control system that updates based on events identified through dynamically generated environmental maps. These maps are constructed using a dual-camera setup, which includes multi-camera systems for static obstacle detection and event cameras for high-resolution, low-latency detection of dynamic obstacles. This design is crucial for addressing fast-moving and transient obstacles that conventional cameras may overlook, particularly in environments with rapid motion and variable lighting conditions. When new obstacles are detected, the A* algorithm recalculates waypoints based on the updated map, ensuring safe and efficient navigation. This real-time obstacle detection and map updating integration allows the system to adaptively respond to environmental changes, markedly improving safety and navigation efficiency. The system employs SLAM and object detection techniques utilizing data from multi-cameras, event cameras, and IMUs for accurate localization and comprehensive environmental mapping. The NMPC framework adeptly manages the complex dynamics of multiple quadrotors and suspended payloads, incorporating safety constraints to maintain dynamic feasibility and stability. Extensive simulations validate the proposed approach, demonstrating significant enhancements in energy efficiency, computational resource management, and responsiveness.

cs.RO

A Survey on Mamba Architecture for Vision Applications

Transformers have become foundational for visual tasks such as object detection, semantic segmentation, and video understanding, but their quadratic complexity in attention mechanisms presents scalability challenges. To address these limitations, the Mamba architecture utilizes state-space models (SSMs) for linear scalability, efficient processing, and improved contextual awareness. This paper investigates Mamba architecture for visual domain applications and its recent advancements, including Vision Mamba (ViM) and VideoMamba, which introduce bidirectional scanning, selective scanning mechanisms, and spatiotemporal processing to enhance image and video understanding. Architectural innovations like position embeddings, cross-scan modules, and hierarchical designs further optimize the Mamba framework for global and local feature extraction. These advancements position Mamba as a promising architecture in computer vision research and applications.

cs.CV

Robust Control of An Aerial Manipulator Based on A Variable Inertia Parameters Model

Aerial manipulator, which is composed of an UAV (Unmanned Aerial Vehicle) and a multi-link manipulator and can perform aerial manipulation, has shown great potential of applications. However, dynamic coupling between the UAV and the manipulator makes it difficult to control the aerial manipulator with high performance. In this paper, system modeling and control problem of the aerial manipulator are studied. Firstly, an UAV dynamic model is proposed with consideration of the dynamic coupling from an attached manipulator, which is treated as disturbance for the UAV. In the dynamic model, the disturbance is affected by the variable inertia parameters of the aerial manipulator system. Then, based on the proposed dynamic model, a disturbance compensation robust $H_{\infty}$ controller is designed to stabilize flight of the UAV while the manipulator is in operation. Finally, experiments are conducted and the experimental results demonstrate the feasibility and validity of the proposed control scheme.

cs.RO

Fault Tolerant Free Gait and Footstep Planning for Hexapod Robot Based on Monte-Carlo Tree

Legged robots can pass through complex field environments by selecting gaits and discrete footholds carefully. Traditional methods plan gait and foothold separately and treat them as the single-step optimal process. However, such processing causes its poor passability in a sparse foothold environment. This paper novelly proposes a coordinative planning method for hexapod robots that regards the planning of gait and foothold as a sequence optimization problem with the consideration of dealing with the harshness of the environment as leg fault. The Monte Carlo tree search algorithm(MCTS) is used to optimize the entire sequence. Two methods, FastMCTS, and SlidingMCTS are proposed to solve some defeats of the standard MCTS applicating in the field of legged robot planning. The proposed planning algorithm combines the fault-tolerant gait method to improve the passability of the algorithm. Finally, compared with other planning methods, experiments on terrains with different densities of footholds and artificially-designed challenging terrain are carried out to verify our methods. All results show that the proposed method dramatically improves the hexapod robot's ability to pass through sparse footholds environment.

cs.RO